
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+156)
(if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (/ b (- a)))
(if (<= b 9.4e+54)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (- t_0 b) (* 2.0 a)))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b))))
(* b (+ (/ c (pow b 2.0)) (/ -1.0 a))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+156) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= 9.4e+54) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = b * ((c / pow(b, 2.0)) + (-1.0 / a));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+156) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b <= 9.4e+54) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+156], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[LessEqual[b, 9.4e+54], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+156}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \leq 9.4 \cdot 10^{+54}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
\end{array}
\end{array}
if b < -2e156Initial program 38.5%
Taylor expanded in b around inf 38.5%
*-commutative38.5%
Simplified38.5%
Taylor expanded in b around -inf 94.9%
associate-*r/94.9%
mul-1-neg94.9%
Simplified94.9%
if -2e156 < b < 9.39999999999999985e54Initial program 92.9%
if 9.39999999999999985e54 < b Initial program 64.5%
Taylor expanded in a around 0 93.2%
distribute-lft-out--93.2%
associate-/l*98.6%
fma-neg98.6%
Simplified98.6%
Taylor expanded in b around -inf 98.6%
associate-*r*98.6%
mul-1-neg98.6%
+-commutative98.6%
mul-1-neg98.6%
unsub-neg98.6%
Simplified98.6%
Final simplification94.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+153)
(if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (/ b (- a)))
(if (<= b -5e-310)
(if (>= b 0.0) (/ b a) (/ (- t_0 b) (* 2.0 a)))
(if (<= b 9.4e+54)
(if (>= b 0.0)
(/ (* 2.0 c) (- (- b) t_0))
(/ (* b (- -2.0 (* (* -2.0 a) (/ (/ c b) b)))) (* 2.0 a)))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b))))
(* b (+ (/ c (pow b 2.0)) (/ -1.0 a)))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = b / a;
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b <= 9.4e+54) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (2.0 * c) / (-b - t_0);
} else {
tmp_4 = (b * (-2.0 - ((-2.0 * a) * ((c / b) / b)))) / (2.0 * a);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = b * ((c / pow(b, 2.0)) + (-1.0 / a));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+153) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(b / a); else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b <= 9.4e+54) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp_4 = Float64(Float64(b * Float64(-2.0 - Float64(Float64(-2.0 * a) * Float64(Float64(c / b) / b)))) / Float64(2.0 * a)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+153], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 9.4e+54], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(b * N[(-2.0 - N[(N[(-2.0 * a), $MachinePrecision] * N[(N[(c / b), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 9.4 \cdot 10^{+54}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot \left(-2 - \left(-2 \cdot a\right) \cdot \frac{\frac{c}{b}}{b}\right)}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
\end{array}
\end{array}
if b < -2e153Initial program 38.5%
Taylor expanded in b around inf 38.5%
*-commutative38.5%
Simplified38.5%
Taylor expanded in b around -inf 94.9%
associate-*r/94.9%
mul-1-neg94.9%
Simplified94.9%
if -2e153 < b < -4.999999999999985e-310Initial program 94.5%
Taylor expanded in a around 0 94.5%
distribute-lft-out--94.5%
associate-/l*94.5%
fma-neg94.5%
Simplified94.5%
Taylor expanded in c around inf 94.5%
if -4.999999999999985e-310 < b < 9.39999999999999985e54Initial program 90.3%
Taylor expanded in b around -inf 90.3%
mul-1-neg90.3%
distribute-rgt-neg-in90.3%
distribute-neg-in90.3%
metadata-eval90.3%
associate-/l*90.3%
associate-*r*90.3%
Simplified90.3%
*-un-lft-identity90.3%
unpow290.3%
times-frac90.3%
Applied egg-rr90.3%
associate-*l/90.3%
*-lft-identity90.3%
Simplified90.3%
if 9.39999999999999985e54 < b Initial program 64.5%
Taylor expanded in a around 0 93.2%
distribute-lft-out--93.2%
associate-/l*98.6%
fma-neg98.6%
Simplified98.6%
Taylor expanded in b around -inf 98.6%
associate-*r*98.6%
mul-1-neg98.6%
+-commutative98.6%
mul-1-neg98.6%
unsub-neg98.6%
Simplified98.6%
Final simplification94.8%
(FPCore (a b c)
:precision binary64
(if (<= b -1e+154)
(if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (/ b (- a)))
(if (<= b 2.2e-224)
(if (>= b 0.0)
(/ b a)
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a)))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (+ b (* -2.0 (/ (* c a) b))) b) (* 2.0 a))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= 2.2e-224) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = b / a;
} else {
tmp_3 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = ((b + (-2.0 * ((c * a) / b))) - b) / (2.0 * a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b <= 2.2e-224) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(b / a); else tmp_3 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(Float64(b + Float64(-2.0 * Float64(Float64(c * a) / b))) - b) / Float64(2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1e+154], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[LessEqual[b, 2.2e-224], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + N[(-2.0 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.2 \cdot 10^{-224}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(b + -2 \cdot \frac{c \cdot a}{b}\right) - b}{2 \cdot a}\\
\end{array}
\end{array}
if b < -1.00000000000000004e154Initial program 38.5%
Taylor expanded in b around inf 38.5%
*-commutative38.5%
Simplified38.5%
Taylor expanded in b around -inf 94.9%
associate-*r/94.9%
mul-1-neg94.9%
Simplified94.9%
if -1.00000000000000004e154 < b < 2.2000000000000001e-224Initial program 94.6%
Taylor expanded in a around 0 77.6%
distribute-lft-out--77.6%
associate-/l*77.5%
fma-neg77.5%
Simplified77.5%
Taylor expanded in c around inf 77.6%
if 2.2000000000000001e-224 < b Initial program 72.5%
Taylor expanded in a around 0 81.5%
distribute-lft-out--81.5%
associate-/l*85.1%
fma-neg85.1%
Simplified85.1%
add-cbrt-cube85.1%
pow385.1%
sqrt-pow285.1%
pow285.1%
associate-*l*85.1%
metadata-eval85.1%
Applied egg-rr85.1%
Taylor expanded in a around 0 85.1%
Final simplification83.2%
(FPCore (a b c)
:precision binary64
(if (<= b -2e+156)
(if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (/ b (- a)))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -2e+156) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -2e+156) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -2e+156], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2 \cdot 10^{+156}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\end{array}
\end{array}
if b < -2e156Initial program 38.5%
Taylor expanded in b around inf 38.5%
*-commutative38.5%
Simplified38.5%
Taylor expanded in b around -inf 94.9%
associate-*r/94.9%
mul-1-neg94.9%
Simplified94.9%
if -2e156 < b Initial program 83.7%
Taylor expanded in a around 0 79.5%
distribute-lft-out--79.5%
associate-/l*81.2%
fma-neg81.2%
Simplified81.2%
Final simplification83.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b)))) (* b (+ (/ c (pow b 2.0)) (/ -1.0 a)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp = b * ((c / pow(b, 2.0)) + (-1.0 / a));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
\end{array}
\end{array}
Initial program 77.4%
Taylor expanded in a around 0 73.7%
distribute-lft-out--73.7%
associate-/l*75.2%
fma-neg75.2%
Simplified75.2%
Taylor expanded in b around -inf 68.6%
associate-*r*68.6%
mul-1-neg68.6%
+-commutative68.6%
mul-1-neg68.6%
unsub-neg68.6%
Simplified68.6%
Final simplification68.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (* b (+ (/ c (pow b 2.0)) (/ -1.0 a)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = b * ((c / pow(b, 2.0)) + (-1.0 / a));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (b * (-2.0d0))
else
tmp = b * ((c / (b ** 2.0d0)) + ((-1.0d0) / a))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = b * ((c / Math.pow(b, 2.0)) + (-1.0 / a));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (b * -2.0) else: tmp = b * ((c / math.pow(b, 2.0)) + (-1.0 / a)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (b * -2.0); else tmp = b * ((c / (b ^ 2.0)) + (-1.0 / a)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
\end{array}
\end{array}
Initial program 77.4%
Taylor expanded in b around inf 75.1%
*-commutative75.1%
Simplified75.1%
Taylor expanded in b around -inf 68.5%
associate-*r*68.6%
mul-1-neg68.6%
+-commutative68.6%
mul-1-neg68.6%
unsub-neg68.6%
Simplified68.5%
Final simplification68.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (/ b (- a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = b / -a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (b * (-2.0d0))
else
tmp = b / -a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = b / -a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (b * -2.0) else: tmp = b / -a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp = Float64(b / Float64(-a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (b * -2.0); else tmp = b / -a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(b / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}
\end{array}
Initial program 77.4%
Taylor expanded in b around inf 75.1%
*-commutative75.1%
Simplified75.1%
Taylor expanded in b around -inf 68.5%
associate-*r/68.5%
mul-1-neg68.5%
Simplified68.5%
Final simplification68.5%
herbie shell --seed 2024071
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))