
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (/ (pow (sin eps) 2.0) (pow (cos eps) 2.0))))
(+
(* x (+ t_0 (/ (* x (* (sin eps) (+ 1.0 t_0))) (cos eps))))
(/ (sin eps) (cos eps)))))
double code(double x, double eps) {
double t_0 = pow(sin(eps), 2.0) / pow(cos(eps), 2.0);
return (x * (t_0 + ((x * (sin(eps) * (1.0 + t_0))) / cos(eps)))) + (sin(eps) / cos(eps));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = (sin(eps) ** 2.0d0) / (cos(eps) ** 2.0d0)
code = (x * (t_0 + ((x * (sin(eps) * (1.0d0 + t_0))) / cos(eps)))) + (sin(eps) / cos(eps))
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(eps), 2.0) / Math.pow(Math.cos(eps), 2.0);
return (x * (t_0 + ((x * (Math.sin(eps) * (1.0 + t_0))) / Math.cos(eps)))) + (Math.sin(eps) / Math.cos(eps));
}
def code(x, eps): t_0 = math.pow(math.sin(eps), 2.0) / math.pow(math.cos(eps), 2.0) return (x * (t_0 + ((x * (math.sin(eps) * (1.0 + t_0))) / math.cos(eps)))) + (math.sin(eps) / math.cos(eps))
function code(x, eps) t_0 = Float64((sin(eps) ^ 2.0) / (cos(eps) ^ 2.0)) return Float64(Float64(x * Float64(t_0 + Float64(Float64(x * Float64(sin(eps) * Float64(1.0 + t_0))) / cos(eps)))) + Float64(sin(eps) / cos(eps))) end
function tmp = code(x, eps) t_0 = (sin(eps) ^ 2.0) / (cos(eps) ^ 2.0); tmp = (x * (t_0 + ((x * (sin(eps) * (1.0 + t_0))) / cos(eps)))) + (sin(eps) / cos(eps)); end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[Sin[eps], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[eps], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(x * N[(t$95$0 + N[(N[(x * N[(N[Sin[eps], $MachinePrecision] * N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sin[eps], $MachinePrecision] / N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{{\sin \varepsilon}^{2}}{{\cos \varepsilon}^{2}}\\
x \cdot \left(t\_0 + \frac{x \cdot \left(\sin \varepsilon \cdot \left(1 + t\_0\right)\right)}{\cos \varepsilon}\right) + \frac{\sin \varepsilon}{\cos \varepsilon}
\end{array}
\end{array}
Initial program 60.8%
Taylor expanded in x around 0 99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (+ (/ (sin eps) (cos eps)) (* x (* eps (+ x eps)))))
double code(double x, double eps) {
return (sin(eps) / cos(eps)) + (x * (eps * (x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) / cos(eps)) + (x * (eps * (x + eps)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) / Math.cos(eps)) + (x * (eps * (x + eps)));
}
def code(x, eps): return (math.sin(eps) / math.cos(eps)) + (x * (eps * (x + eps)))
function code(x, eps) return Float64(Float64(sin(eps) / cos(eps)) + Float64(x * Float64(eps * Float64(x + eps)))) end
function tmp = code(x, eps) tmp = (sin(eps) / cos(eps)) + (x * (eps * (x + eps))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] / N[Cos[eps], $MachinePrecision]), $MachinePrecision] + N[(x * N[(eps * N[(x + eps), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos \varepsilon} + x \cdot \left(\varepsilon \cdot \left(x + \varepsilon\right)\right)
\end{array}
Initial program 60.8%
Taylor expanded in x around 0 99.6%
Taylor expanded in eps around 0 99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (+ (* x (* eps (+ x eps))) (tan eps)))
double code(double x, double eps) {
return (x * (eps * (x + eps))) + tan(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (x * (eps * (x + eps))) + tan(eps)
end function
public static double code(double x, double eps) {
return (x * (eps * (x + eps))) + Math.tan(eps);
}
def code(x, eps): return (x * (eps * (x + eps))) + math.tan(eps)
function code(x, eps) return Float64(Float64(x * Float64(eps * Float64(x + eps))) + tan(eps)) end
function tmp = code(x, eps) tmp = (x * (eps * (x + eps))) + tan(eps); end
code[x_, eps_] := N[(N[(x * N[(eps * N[(x + eps), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Tan[eps], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\varepsilon \cdot \left(x + \varepsilon\right)\right) + \tan \varepsilon
\end{array}
Initial program 60.8%
Taylor expanded in x around 0 99.6%
Taylor expanded in eps around 0 99.6%
*-un-lft-identity99.6%
quot-tan99.6%
Applied egg-rr99.6%
*-lft-identity99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (+ eps (* x (* eps (+ x eps)))))
double code(double x, double eps) {
return eps + (x * (eps * (x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (x * (eps * (x + eps)))
end function
public static double code(double x, double eps) {
return eps + (x * (eps * (x + eps)));
}
def code(x, eps): return eps + (x * (eps * (x + eps)))
function code(x, eps) return Float64(eps + Float64(x * Float64(eps * Float64(x + eps)))) end
function tmp = code(x, eps) tmp = eps + (x * (eps * (x + eps))); end
code[x_, eps_] := N[(eps + N[(x * N[(eps * N[(x + eps), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + x \cdot \left(\varepsilon \cdot \left(x + \varepsilon\right)\right)
\end{array}
Initial program 60.8%
Taylor expanded in x around 0 99.6%
Taylor expanded in eps around 0 99.6%
Taylor expanded in eps around 0 99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (+ eps (* x (* x eps))))
double code(double x, double eps) {
return eps + (x * (x * eps));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (x * (x * eps))
end function
public static double code(double x, double eps) {
return eps + (x * (x * eps));
}
def code(x, eps): return eps + (x * (x * eps))
function code(x, eps) return Float64(eps + Float64(x * Float64(x * eps))) end
function tmp = code(x, eps) tmp = eps + (x * (x * eps)); end
code[x_, eps_] := N[(eps + N[(x * N[(x * eps), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + x \cdot \left(x \cdot \varepsilon\right)
\end{array}
Initial program 60.8%
Taylor expanded in x around 0 99.6%
Taylor expanded in eps around 0 99.3%
Taylor expanded in eps around 0 99.3%
Final simplification99.3%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 60.8%
Taylor expanded in x around 0 98.3%
Taylor expanded in eps around 0 98.3%
Final simplification98.3%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
herbie shell --seed 2024071
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(/ (sin eps) (* (cos x) (cos (+ x eps))))
(- (tan (+ x eps)) (tan x)))