
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.9999998) (not (<= (exp re) 1.0))) (* (exp re) im) (sin im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.9999998) || !(exp(re) <= 1.0)) {
tmp = exp(re) * im;
} else {
tmp = sin(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.9999998d0) .or. (.not. (exp(re) <= 1.0d0))) then
tmp = exp(re) * im
else
tmp = sin(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.9999998) || !(Math.exp(re) <= 1.0)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.9999998) or not (math.exp(re) <= 1.0): tmp = math.exp(re) * im else: tmp = math.sin(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.9999998) || !(exp(re) <= 1.0)) tmp = Float64(exp(re) * im); else tmp = sin(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.9999998) || ~((exp(re) <= 1.0))) tmp = exp(re) * im; else tmp = sin(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.9999998], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.0]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[Sin[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.9999998 \lor \neg \left(e^{re} \leq 1\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.999999799999999994 or 1 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 92.0%
if 0.999999799999999994 < (exp.f64 re) < 1Initial program 100.0%
Taylor expanded in re around 0 99.1%
Final simplification95.3%
(FPCore (re im)
:precision binary64
(if (or (<= re -4.5) (and (not (<= re 0.33)) (<= re 1e+103)))
(* (exp re) im)
(*
(sin im)
(+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if ((re <= -4.5) || (!(re <= 0.33) && (re <= 1e+103))) {
tmp = exp(re) * im;
} else {
tmp = sin(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-4.5d0)) .or. (.not. (re <= 0.33d0)) .and. (re <= 1d+103)) then
tmp = exp(re) * im
else
tmp = sin(im) * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -4.5) || (!(re <= 0.33) && (re <= 1e+103))) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -4.5) or (not (re <= 0.33) and (re <= 1e+103)): tmp = math.exp(re) * im else: tmp = math.sin(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -4.5) || (!(re <= 0.33) && (re <= 1e+103))) tmp = Float64(exp(re) * im); else tmp = Float64(sin(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -4.5) || (~((re <= 0.33)) && (re <= 1e+103))) tmp = exp(re) * im; else tmp = sin(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -4.5], And[N[Not[LessEqual[re, 0.33]], $MachinePrecision], LessEqual[re, 1e+103]]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.5 \lor \neg \left(re \leq 0.33\right) \land re \leq 10^{+103}:\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -4.5 or 0.330000000000000016 < re < 1e103Initial program 100.0%
Taylor expanded in im around 0 96.9%
if -4.5 < re < 0.330000000000000016 or 1e103 < re Initial program 100.0%
Taylor expanded in re around 0 97.2%
distribute-rgt-in97.2%
*-commutative97.2%
associate-+r+97.2%
distribute-rgt1-in97.2%
*-commutative97.2%
*-commutative97.2%
associate-*l*97.2%
+-commutative97.2%
associate-*r*97.2%
distribute-rgt-out97.2%
associate-*l*99.0%
distribute-lft-out99.0%
Simplified99.0%
Taylor expanded in re around 0 98.9%
Final simplification98.2%
(FPCore (re im) :precision binary64 (if (or (<= re -0.00015) (and (not (<= re 0.33)) (<= re 1.9e+154))) (* (exp re) im) (* (sin im) (+ 1.0 (* re (+ 1.0 (* re 0.5)))))))
double code(double re, double im) {
double tmp;
if ((re <= -0.00015) || (!(re <= 0.33) && (re <= 1.9e+154))) {
tmp = exp(re) * im;
} else {
tmp = sin(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.00015d0)) .or. (.not. (re <= 0.33d0)) .and. (re <= 1.9d+154)) then
tmp = exp(re) * im
else
tmp = sin(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.00015) || (!(re <= 0.33) && (re <= 1.9e+154))) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.00015) or (not (re <= 0.33) and (re <= 1.9e+154)): tmp = math.exp(re) * im else: tmp = math.sin(im) * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.00015) || (!(re <= 0.33) && (re <= 1.9e+154))) tmp = Float64(exp(re) * im); else tmp = Float64(sin(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.00015) || (~((re <= 0.33)) && (re <= 1.9e+154))) tmp = exp(re) * im; else tmp = sin(im) * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.00015], And[N[Not[LessEqual[re, 0.33]], $MachinePrecision], LessEqual[re, 1.9e+154]]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.00015 \lor \neg \left(re \leq 0.33\right) \land re \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -1.49999999999999987e-4 or 0.330000000000000016 < re < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 96.2%
if -1.49999999999999987e-4 < re < 0.330000000000000016 or 1.8999999999999999e154 < re Initial program 100.0%
Taylor expanded in re around 0 99.6%
distribute-rgt-in99.6%
*-commutative99.6%
associate-+r+99.6%
distribute-rgt1-in99.6%
*-commutative99.6%
*-commutative99.6%
associate-*l*99.6%
+-commutative99.6%
associate-*r*99.6%
distribute-rgt-out99.6%
associate-*l*99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in re around 0 99.5%
Final simplification98.1%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* (exp re) im)))
(if (<= re -0.00015)
t_0
(if (<= re 0.33)
(* (sin im) (+ (+ re 1.0) (* 0.5 (* re re))))
(if (<= re 1.9e+154)
t_0
(* (sin im) (+ 1.0 (* re (+ 1.0 (* re 0.5))))))))))
double code(double re, double im) {
double t_0 = exp(re) * im;
double tmp;
if (re <= -0.00015) {
tmp = t_0;
} else if (re <= 0.33) {
tmp = sin(im) * ((re + 1.0) + (0.5 * (re * re)));
} else if (re <= 1.9e+154) {
tmp = t_0;
} else {
tmp = sin(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = exp(re) * im
if (re <= (-0.00015d0)) then
tmp = t_0
else if (re <= 0.33d0) then
tmp = sin(im) * ((re + 1.0d0) + (0.5d0 * (re * re)))
else if (re <= 1.9d+154) then
tmp = t_0
else
tmp = sin(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.exp(re) * im;
double tmp;
if (re <= -0.00015) {
tmp = t_0;
} else if (re <= 0.33) {
tmp = Math.sin(im) * ((re + 1.0) + (0.5 * (re * re)));
} else if (re <= 1.9e+154) {
tmp = t_0;
} else {
tmp = Math.sin(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): t_0 = math.exp(re) * im tmp = 0 if re <= -0.00015: tmp = t_0 elif re <= 0.33: tmp = math.sin(im) * ((re + 1.0) + (0.5 * (re * re))) elif re <= 1.9e+154: tmp = t_0 else: tmp = math.sin(im) * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) t_0 = Float64(exp(re) * im) tmp = 0.0 if (re <= -0.00015) tmp = t_0; elseif (re <= 0.33) tmp = Float64(sin(im) * Float64(Float64(re + 1.0) + Float64(0.5 * Float64(re * re)))); elseif (re <= 1.9e+154) tmp = t_0; else tmp = Float64(sin(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) t_0 = exp(re) * im; tmp = 0.0; if (re <= -0.00015) tmp = t_0; elseif (re <= 0.33) tmp = sin(im) * ((re + 1.0) + (0.5 * (re * re))); elseif (re <= 1.9e+154) tmp = t_0; else tmp = sin(im) * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision]}, If[LessEqual[re, -0.00015], t$95$0, If[LessEqual[re, 0.33], N[(N[Sin[im], $MachinePrecision] * N[(N[(re + 1.0), $MachinePrecision] + N[(0.5 * N[(re * re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.9e+154], t$95$0, N[(N[Sin[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{re} \cdot im\\
\mathbf{if}\;re \leq -0.00015:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;re \leq 0.33:\\
\;\;\;\;\sin im \cdot \left(\left(re + 1\right) + 0.5 \cdot \left(re \cdot re\right)\right)\\
\mathbf{elif}\;re \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\sin im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -1.49999999999999987e-4 or 0.330000000000000016 < re < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 96.2%
if -1.49999999999999987e-4 < re < 0.330000000000000016Initial program 100.0%
Taylor expanded in re around 0 99.5%
distribute-rgt-in99.5%
*-commutative99.5%
associate-+r+99.5%
distribute-rgt1-in99.5%
*-commutative99.5%
*-commutative99.5%
associate-*l*99.5%
+-commutative99.5%
associate-*r*99.5%
distribute-rgt-out99.5%
associate-*l*99.5%
distribute-lft-out99.4%
Simplified99.4%
Taylor expanded in re around 0 99.4%
if 1.8999999999999999e154 < re Initial program 100.0%
Taylor expanded in re around 0 100.0%
distribute-rgt-in100.0%
*-commutative100.0%
associate-+r+100.0%
distribute-rgt1-in100.0%
*-commutative100.0%
*-commutative100.0%
associate-*l*100.0%
+-commutative100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
associate-*l*100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in re around 0 100.0%
Final simplification98.2%
(FPCore (re im) :precision binary64 (if (or (<= re -2.9e-7) (not (<= re 0.33))) (* (exp re) im) (* (sin im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((re <= -2.9e-7) || !(re <= 0.33)) {
tmp = exp(re) * im;
} else {
tmp = sin(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-2.9d-7)) .or. (.not. (re <= 0.33d0))) then
tmp = exp(re) * im
else
tmp = sin(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -2.9e-7) || !(re <= 0.33)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -2.9e-7) or not (re <= 0.33): tmp = math.exp(re) * im else: tmp = math.sin(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((re <= -2.9e-7) || !(re <= 0.33)) tmp = Float64(exp(re) * im); else tmp = Float64(sin(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -2.9e-7) || ~((re <= 0.33))) tmp = exp(re) * im; else tmp = sin(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -2.9e-7], N[Not[LessEqual[re, 0.33]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -2.9 \cdot 10^{-7} \lor \neg \left(re \leq 0.33\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if re < -2.8999999999999998e-7 or 0.330000000000000016 < re Initial program 100.0%
Taylor expanded in im around 0 92.6%
if -2.8999999999999998e-7 < re < 0.330000000000000016Initial program 100.0%
Taylor expanded in re around 0 99.2%
distribute-rgt1-in99.2%
Simplified99.2%
Final simplification95.7%
(FPCore (re im)
:precision binary64
(if (<= re -1.02e+62)
(* re (/ im re))
(if (<= re 6.4e-9)
(sin im)
(+ im (* im (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))))
double code(double re, double im) {
double tmp;
if (re <= -1.02e+62) {
tmp = re * (im / re);
} else if (re <= 6.4e-9) {
tmp = sin(im);
} else {
tmp = im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.02d+62)) then
tmp = re * (im / re)
else if (re <= 6.4d-9) then
tmp = sin(im)
else
tmp = im + (im * (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.02e+62) {
tmp = re * (im / re);
} else if (re <= 6.4e-9) {
tmp = Math.sin(im);
} else {
tmp = im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.02e+62: tmp = re * (im / re) elif re <= 6.4e-9: tmp = math.sin(im) else: tmp = im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (re <= -1.02e+62) tmp = Float64(re * Float64(im / re)); elseif (re <= 6.4e-9) tmp = sin(im); else tmp = Float64(im + Float64(im * Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.02e+62) tmp = re * (im / re); elseif (re <= 6.4e-9) tmp = sin(im); else tmp = im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.02e+62], N[(re * N[(im / re), $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 6.4e-9], N[Sin[im], $MachinePrecision], N[(im + N[(im * N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.02 \cdot 10^{+62}:\\
\;\;\;\;re \cdot \frac{im}{re}\\
\mathbf{elif}\;re \leq 6.4 \cdot 10^{-9}:\\
\;\;\;\;\sin im\\
\mathbf{else}:\\
\;\;\;\;im + im \cdot \left(re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -1.02000000000000002e62Initial program 100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 2.4%
Taylor expanded in re around inf 2.4%
Taylor expanded in re around 0 29.7%
if -1.02000000000000002e62 < re < 6.40000000000000023e-9Initial program 100.0%
Taylor expanded in re around 0 88.3%
if 6.40000000000000023e-9 < re Initial program 100.0%
Taylor expanded in im around 0 84.4%
Taylor expanded in re around 0 53.9%
Taylor expanded in im around 0 58.3%
*-commutative58.3%
Simplified58.3%
Final simplification67.5%
(FPCore (re im) :precision binary64 (if (<= re -4.5) (* re (/ im re)) (* im (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if (re <= -4.5) {
tmp = re * (im / re);
} else {
tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-4.5d0)) then
tmp = re * (im / re)
else
tmp = im * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -4.5) {
tmp = re * (im / re);
} else {
tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -4.5: tmp = re * (im / re) else: tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (re <= -4.5) tmp = Float64(re * Float64(im / re)); else tmp = Float64(im * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -4.5) tmp = re * (im / re); else tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -4.5], N[(re * N[(im / re), $MachinePrecision]), $MachinePrecision], N[(im * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.5:\\
\;\;\;\;re \cdot \frac{im}{re}\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -4.5Initial program 100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 2.4%
Taylor expanded in re around inf 2.4%
Taylor expanded in re around 0 24.7%
if -4.5 < re Initial program 100.0%
Taylor expanded in re around 0 84.4%
distribute-rgt-in84.4%
*-commutative84.4%
associate-+r+84.4%
distribute-rgt1-in84.4%
*-commutative84.4%
*-commutative84.4%
associate-*l*84.4%
+-commutative84.4%
associate-*r*84.4%
distribute-rgt-out84.4%
associate-*l*85.9%
distribute-lft-out85.9%
Simplified85.9%
Taylor expanded in re around 0 85.9%
Taylor expanded in im around 0 50.4%
Final simplification43.2%
(FPCore (re im) :precision binary64 (if (<= re -4.5) (* re (/ im re)) (+ im (* im (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if (re <= -4.5) {
tmp = re * (im / re);
} else {
tmp = im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-4.5d0)) then
tmp = re * (im / re)
else
tmp = im + (im * (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -4.5) {
tmp = re * (im / re);
} else {
tmp = im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -4.5: tmp = re * (im / re) else: tmp = im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (re <= -4.5) tmp = Float64(re * Float64(im / re)); else tmp = Float64(im + Float64(im * Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -4.5) tmp = re * (im / re); else tmp = im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -4.5], N[(re * N[(im / re), $MachinePrecision]), $MachinePrecision], N[(im + N[(im * N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.5:\\
\;\;\;\;re \cdot \frac{im}{re}\\
\mathbf{else}:\\
\;\;\;\;im + im \cdot \left(re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -4.5Initial program 100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 2.4%
Taylor expanded in re around inf 2.4%
Taylor expanded in re around 0 24.7%
if -4.5 < re Initial program 100.0%
Taylor expanded in im around 0 59.4%
Taylor expanded in re around 0 48.9%
Taylor expanded in im around 0 50.4%
*-commutative50.4%
Simplified50.4%
Final simplification43.3%
(FPCore (re im) :precision binary64 (if (<= re -2.0) (* re (/ im re)) (* im (+ 1.0 (* re (+ 1.0 (* re 0.5)))))))
double code(double re, double im) {
double tmp;
if (re <= -2.0) {
tmp = re * (im / re);
} else {
tmp = im * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-2.0d0)) then
tmp = re * (im / re)
else
tmp = im * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -2.0) {
tmp = re * (im / re);
} else {
tmp = im * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -2.0: tmp = re * (im / re) else: tmp = im * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) tmp = 0.0 if (re <= -2.0) tmp = Float64(re * Float64(im / re)); else tmp = Float64(im * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -2.0) tmp = re * (im / re); else tmp = im * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -2.0], N[(re * N[(im / re), $MachinePrecision]), $MachinePrecision], N[(im * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -2:\\
\;\;\;\;re \cdot \frac{im}{re}\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -2Initial program 100.0%
Taylor expanded in im around 0 98.6%
Taylor expanded in re around 0 2.4%
Taylor expanded in re around inf 2.4%
Taylor expanded in re around 0 24.4%
if -2 < re Initial program 100.0%
Taylor expanded in re around 0 79.1%
+-commutative79.1%
fma-define79.1%
associate-*r*79.1%
distribute-rgt1-in79.1%
*-commutative79.1%
Simplified79.1%
Taylor expanded in im around 0 47.9%
Final simplification41.3%
(FPCore (re im) :precision binary64 (if (<= re -9e-8) (* re (/ im re)) (+ im (* re (* im (* re 0.5))))))
double code(double re, double im) {
double tmp;
if (re <= -9e-8) {
tmp = re * (im / re);
} else {
tmp = im + (re * (im * (re * 0.5)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-9d-8)) then
tmp = re * (im / re)
else
tmp = im + (re * (im * (re * 0.5d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -9e-8) {
tmp = re * (im / re);
} else {
tmp = im + (re * (im * (re * 0.5)));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -9e-8: tmp = re * (im / re) else: tmp = im + (re * (im * (re * 0.5))) return tmp
function code(re, im) tmp = 0.0 if (re <= -9e-8) tmp = Float64(re * Float64(im / re)); else tmp = Float64(im + Float64(re * Float64(im * Float64(re * 0.5)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -9e-8) tmp = re * (im / re); else tmp = im + (re * (im * (re * 0.5))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -9e-8], N[(re * N[(im / re), $MachinePrecision]), $MachinePrecision], N[(im + N[(re * N[(im * N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -9 \cdot 10^{-8}:\\
\;\;\;\;re \cdot \frac{im}{re}\\
\mathbf{else}:\\
\;\;\;\;im + re \cdot \left(im \cdot \left(re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -8.99999999999999986e-8Initial program 100.0%
Taylor expanded in im around 0 98.6%
Taylor expanded in re around 0 4.3%
Taylor expanded in re around inf 4.3%
Taylor expanded in re around 0 24.9%
if -8.99999999999999986e-8 < re Initial program 100.0%
Taylor expanded in im around 0 59.3%
Taylor expanded in re around 0 43.9%
associate-*r*43.9%
*-commutative43.9%
Simplified43.9%
Taylor expanded in re around inf 43.5%
*-commutative43.5%
associate-*r*43.5%
Simplified43.5%
Final simplification38.1%
(FPCore (re im) :precision binary64 (if (<= re -4.5) (* re (/ im re)) (* im (+ re 1.0))))
double code(double re, double im) {
double tmp;
if (re <= -4.5) {
tmp = re * (im / re);
} else {
tmp = im * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-4.5d0)) then
tmp = re * (im / re)
else
tmp = im * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -4.5) {
tmp = re * (im / re);
} else {
tmp = im * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -4.5: tmp = re * (im / re) else: tmp = im * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if (re <= -4.5) tmp = Float64(re * Float64(im / re)); else tmp = Float64(im * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -4.5) tmp = re * (im / re); else tmp = im * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -4.5], N[(re * N[(im / re), $MachinePrecision]), $MachinePrecision], N[(im * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.5:\\
\;\;\;\;re \cdot \frac{im}{re}\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if re < -4.5Initial program 100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 2.4%
Taylor expanded in re around inf 2.4%
Taylor expanded in re around 0 24.7%
if -4.5 < re Initial program 100.0%
Taylor expanded in re around 0 66.7%
distribute-rgt1-in66.7%
Simplified66.7%
Taylor expanded in im around 0 37.0%
Final simplification33.6%
(FPCore (re im) :precision binary64 (if (<= re -4.5) (* re (/ im re)) (+ im (* re im))))
double code(double re, double im) {
double tmp;
if (re <= -4.5) {
tmp = re * (im / re);
} else {
tmp = im + (re * im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-4.5d0)) then
tmp = re * (im / re)
else
tmp = im + (re * im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -4.5) {
tmp = re * (im / re);
} else {
tmp = im + (re * im);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -4.5: tmp = re * (im / re) else: tmp = im + (re * im) return tmp
function code(re, im) tmp = 0.0 if (re <= -4.5) tmp = Float64(re * Float64(im / re)); else tmp = Float64(im + Float64(re * im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -4.5) tmp = re * (im / re); else tmp = im + (re * im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -4.5], N[(re * N[(im / re), $MachinePrecision]), $MachinePrecision], N[(im + N[(re * im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.5:\\
\;\;\;\;re \cdot \frac{im}{re}\\
\mathbf{else}:\\
\;\;\;\;im + re \cdot im\\
\end{array}
\end{array}
if re < -4.5Initial program 100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 2.4%
Taylor expanded in re around inf 2.4%
Taylor expanded in re around 0 24.7%
if -4.5 < re Initial program 100.0%
Taylor expanded in im around 0 59.4%
Taylor expanded in re around 0 37.0%
Final simplification33.6%
(FPCore (re im) :precision binary64 (if (<= im 7.2e+14) im (* re im)))
double code(double re, double im) {
double tmp;
if (im <= 7.2e+14) {
tmp = im;
} else {
tmp = re * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 7.2d+14) then
tmp = im
else
tmp = re * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 7.2e+14) {
tmp = im;
} else {
tmp = re * im;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 7.2e+14: tmp = im else: tmp = re * im return tmp
function code(re, im) tmp = 0.0 if (im <= 7.2e+14) tmp = im; else tmp = Float64(re * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 7.2e+14) tmp = im; else tmp = re * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 7.2e+14], im, N[(re * im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 7.2 \cdot 10^{+14}:\\
\;\;\;\;im\\
\mathbf{else}:\\
\;\;\;\;re \cdot im\\
\end{array}
\end{array}
if im < 7.2e14Initial program 100.0%
Taylor expanded in im around 0 78.9%
Taylor expanded in re around 0 31.3%
if 7.2e14 < im Initial program 100.0%
Taylor expanded in im around 0 49.0%
Taylor expanded in re around 0 12.2%
Taylor expanded in re around inf 12.9%
Final simplification26.2%
(FPCore (re im) :precision binary64 (* im (+ re 1.0)))
double code(double re, double im) {
return im * (re + 1.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im * (re + 1.0d0)
end function
public static double code(double re, double im) {
return im * (re + 1.0);
}
def code(re, im): return im * (re + 1.0)
function code(re, im) return Float64(im * Float64(re + 1.0)) end
function tmp = code(re, im) tmp = im * (re + 1.0); end
code[re_, im_] := N[(im * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im \cdot \left(re + 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 49.0%
distribute-rgt1-in49.0%
Simplified49.0%
Taylor expanded in im around 0 27.4%
Final simplification27.4%
(FPCore (re im) :precision binary64 im)
double code(double re, double im) {
return im;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im
end function
public static double code(double re, double im) {
return im;
}
def code(re, im): return im
function code(re, im) return im end
function tmp = code(re, im) tmp = im; end
code[re_, im_] := im
\begin{array}{l}
\\
im
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 70.7%
Taylor expanded in re around 0 23.4%
Final simplification23.4%
herbie shell --seed 2024069
(FPCore (re im)
:name "math.exp on complex, imaginary part"
:precision binary64
(* (exp re) (sin im)))