
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* 0.125 (/ beta i)))
(t_3 (* i (+ i (+ alpha beta))))
(t_4 (pow (+ beta (* i 2.0)) 2.0)))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(* (/ (pow i 2.0) t_4) (/ (pow (+ i beta) 2.0) (+ t_4 -1.0)))
(- (+ 0.0625 t_2) t_2))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = 0.125 * (beta / i);
double t_3 = i * (i + (alpha + beta));
double t_4 = pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = (pow(i, 2.0) / t_4) * (pow((i + beta), 2.0) / (t_4 + -1.0));
} else {
tmp = (0.0625 + t_2) - t_2;
}
return tmp;
}
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = 0.125 * (beta / i);
double t_3 = i * (i + (alpha + beta));
double t_4 = Math.pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Double.POSITIVE_INFINITY) {
tmp = (Math.pow(i, 2.0) / t_4) * (Math.pow((i + beta), 2.0) / (t_4 + -1.0));
} else {
tmp = (0.0625 + t_2) - t_2;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = 0.125 * (beta / i) t_3 = i * (i + (alpha + beta)) t_4 = math.pow((beta + (i * 2.0)), 2.0) tmp = 0 if (((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= math.inf: tmp = (math.pow(i, 2.0) / t_4) * (math.pow((i + beta), 2.0) / (t_4 + -1.0)) else: tmp = (0.0625 + t_2) - t_2 return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(0.125 * Float64(beta / i)) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) t_4 = Float64(beta + Float64(i * 2.0)) ^ 2.0 tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(Float64((i ^ 2.0) / t_4) * Float64((Float64(i + beta) ^ 2.0) / Float64(t_4 + -1.0))); else tmp = Float64(Float64(0.0625 + t_2) - t_2); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (alpha + beta) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = 0.125 * (beta / i);
t_3 = i * (i + (alpha + beta));
t_4 = (beta + (i * 2.0)) ^ 2.0;
tmp = 0.0;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Inf)
tmp = ((i ^ 2.0) / t_4) * (((i + beta) ^ 2.0) / (t_4 + -1.0));
else
tmp = (0.0625 + t_2) - t_2;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Power[N[(beta + N[(i * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[Power[i, 2.0], $MachinePrecision] / t$95$4), $MachinePrecision] * N[(N[Power[N[(i + beta), $MachinePrecision], 2.0], $MachinePrecision] / N[(t$95$4 + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.0625 + t$95$2), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := 0.125 \cdot \frac{\beta}{i}\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_4 := {\left(\beta + i \cdot 2\right)}^{2}\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;\frac{{i}^{2}}{t\_4} \cdot \frac{{\left(i + \beta\right)}^{2}}{t\_4 + -1}\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + t\_2\right) - t\_2\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 44.6%
Simplified99.6%
Taylor expanded in alpha around 0 40.0%
times-frac93.2%
sub-neg93.2%
metadata-eval93.2%
Simplified93.2%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Simplified5.0%
Taylor expanded in i around inf 77.4%
Taylor expanded in alpha around 0 71.6%
associate-*r/71.6%
Simplified71.6%
Taylor expanded in i around inf 71.6%
Taylor expanded in alpha around 0 72.1%
Final simplification79.2%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* 0.125 (/ beta i)))
(t_3 (* i (+ i (+ alpha beta))))
(t_4 (pow (+ beta (* i 2.0)) 2.0)))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(* i (* (/ (pow (+ i beta) 2.0) (+ t_4 -1.0)) (/ i t_4)))
(- (+ 0.0625 t_2) t_2))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = 0.125 * (beta / i);
double t_3 = i * (i + (alpha + beta));
double t_4 = pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = i * ((pow((i + beta), 2.0) / (t_4 + -1.0)) * (i / t_4));
} else {
tmp = (0.0625 + t_2) - t_2;
}
return tmp;
}
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = 0.125 * (beta / i);
double t_3 = i * (i + (alpha + beta));
double t_4 = Math.pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Double.POSITIVE_INFINITY) {
tmp = i * ((Math.pow((i + beta), 2.0) / (t_4 + -1.0)) * (i / t_4));
} else {
tmp = (0.0625 + t_2) - t_2;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = 0.125 * (beta / i) t_3 = i * (i + (alpha + beta)) t_4 = math.pow((beta + (i * 2.0)), 2.0) tmp = 0 if (((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= math.inf: tmp = i * ((math.pow((i + beta), 2.0) / (t_4 + -1.0)) * (i / t_4)) else: tmp = (0.0625 + t_2) - t_2 return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(0.125 * Float64(beta / i)) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) t_4 = Float64(beta + Float64(i * 2.0)) ^ 2.0 tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(i * Float64(Float64((Float64(i + beta) ^ 2.0) / Float64(t_4 + -1.0)) * Float64(i / t_4))); else tmp = Float64(Float64(0.0625 + t_2) - t_2); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (alpha + beta) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = 0.125 * (beta / i);
t_3 = i * (i + (alpha + beta));
t_4 = (beta + (i * 2.0)) ^ 2.0;
tmp = 0.0;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Inf)
tmp = i * ((((i + beta) ^ 2.0) / (t_4 + -1.0)) * (i / t_4));
else
tmp = (0.0625 + t_2) - t_2;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Power[N[(beta + N[(i * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(i * N[(N[(N[Power[N[(i + beta), $MachinePrecision], 2.0], $MachinePrecision] / N[(t$95$4 + -1.0), $MachinePrecision]), $MachinePrecision] * N[(i / t$95$4), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.0625 + t$95$2), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := 0.125 \cdot \frac{\beta}{i}\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_4 := {\left(\beta + i \cdot 2\right)}^{2}\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;i \cdot \left(\frac{{\left(i + \beta\right)}^{2}}{t\_4 + -1} \cdot \frac{i}{t\_4}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + t\_2\right) - t\_2\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 44.6%
Simplified99.6%
Taylor expanded in alpha around 0 40.4%
times-frac93.0%
sub-neg93.0%
metadata-eval93.0%
Simplified93.0%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Simplified5.0%
Taylor expanded in i around inf 77.4%
Taylor expanded in alpha around 0 71.6%
associate-*r/71.6%
Simplified71.6%
Taylor expanded in i around inf 71.6%
Taylor expanded in alpha around 0 72.1%
Final simplification79.1%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0)))
(t_4 (* 0.125 (/ beta i))))
(if (<= t_3 0.1) t_3 (- (+ 0.0625 t_4) t_4))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double t_4 = 0.125 * (beta / i);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (0.0625 + t_4) - t_4;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_0 = (alpha + beta) + (i * 2.0d0)
t_1 = t_0 * t_0
t_2 = i * (i + (alpha + beta))
t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + (-1.0d0))
t_4 = 0.125d0 * (beta / i)
if (t_3 <= 0.1d0) then
tmp = t_3
else
tmp = (0.0625d0 + t_4) - t_4
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double t_4 = 0.125 * (beta / i);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (0.0625 + t_4) - t_4;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (alpha + beta)) t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0) t_4 = 0.125 * (beta / i) tmp = 0 if t_3 <= 0.1: tmp = t_3 else: tmp = (0.0625 + t_4) - t_4 return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) t_4 = Float64(0.125 * Float64(beta / i)) tmp = 0.0 if (t_3 <= 0.1) tmp = t_3; else tmp = Float64(Float64(0.0625 + t_4) - t_4); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (alpha + beta) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = i * (i + (alpha + beta));
t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
t_4 = 0.125 * (beta / i);
tmp = 0.0;
if (t_3 <= 0.1)
tmp = t_3;
else
tmp = (0.0625 + t_4) - t_4;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.1], t$95$3, N[(N[(0.0625 + t$95$4), $MachinePrecision] - t$95$4), $MachinePrecision]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := \frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1}\\
t_4 := 0.125 \cdot \frac{\beta}{i}\\
\mathbf{if}\;t\_3 \leq 0.1:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + t\_4\right) - t\_4\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.6%
if 0.10000000000000001 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.7%
Simplified26.2%
Taylor expanded in i around inf 78.9%
Taylor expanded in alpha around 0 74.2%
associate-*r/74.2%
Simplified74.2%
Taylor expanded in i around inf 74.2%
Taylor expanded in alpha around 0 74.8%
Final simplification78.4%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (let* ((t_0 (* 0.125 (/ beta i)))) (- (+ 0.0625 t_0) t_0)))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = 0.125 * (beta / i);
return (0.0625 + t_0) - t_0;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
t_0 = 0.125d0 * (beta / i)
code = (0.0625d0 + t_0) - t_0
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = 0.125 * (beta / i);
return (0.0625 + t_0) - t_0;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = 0.125 * (beta / i) return (0.0625 + t_0) - t_0
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(0.125 * Float64(beta / i)) return Float64(Float64(0.0625 + t_0) - t_0) end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
t_0 = 0.125 * (beta / i);
tmp = (0.0625 + t_0) - t_0;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]}, N[(N[(0.0625 + t$95$0), $MachinePrecision] - t$95$0), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := 0.125 \cdot \frac{\beta}{i}\\
\left(0.0625 + t\_0\right) - t\_0
\end{array}
\end{array}
Initial program 15.0%
Simplified36.8%
Taylor expanded in i around inf 79.2%
Taylor expanded in alpha around 0 75.1%
associate-*r/75.1%
Simplified75.1%
Taylor expanded in i around inf 75.1%
Taylor expanded in alpha around 0 75.7%
Final simplification75.7%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.12e+246) 0.0625 0.0))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.12e+246) {
tmp = 0.0625;
} else {
tmp = 0.0;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.12d+246) then
tmp = 0.0625d0
else
tmp = 0.0d0
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.12e+246) {
tmp = 0.0625;
} else {
tmp = 0.0;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 1.12e+246: tmp = 0.0625 else: tmp = 0.0 return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.12e+246) tmp = 0.0625; else tmp = 0.0; end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.12e+246)
tmp = 0.0625;
else
tmp = 0.0;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.12e+246], 0.0625, 0.0]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.12 \cdot 10^{+246}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if beta < 1.11999999999999991e246Initial program 16.1%
Simplified38.7%
Taylor expanded in i around inf 76.4%
if 1.11999999999999991e246 < beta Initial program 0.0%
Simplified11.1%
Taylor expanded in i around inf 51.8%
Taylor expanded in i around 0 45.7%
div-sub45.7%
distribute-lft-in45.7%
associate-*r*45.7%
metadata-eval45.7%
associate-*r/45.7%
associate-*r/45.7%
+-inverses45.7%
Simplified45.7%
Final simplification74.2%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 0.0)
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
return 0.0;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0d0
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
return 0.0;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): return 0.0
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) return 0.0 end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
tmp = 0.0;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := 0.0
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
0
\end{array}
Initial program 15.0%
Simplified36.8%
Taylor expanded in i around inf 79.2%
Taylor expanded in i around 0 11.0%
div-sub11.0%
distribute-lft-in11.0%
associate-*r*11.0%
metadata-eval11.0%
associate-*r/11.0%
associate-*r/11.0%
+-inverses11.0%
Simplified11.0%
Final simplification11.0%
herbie shell --seed 2024069
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))