
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- y z) t) (- a z))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 1e+304)))
(+ x (/ (- y z) (/ (- a z) t)))
(+ t_1 x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 1e+304)) {
tmp = x + ((y - z) / ((a - z) / t));
} else {
tmp = t_1 + x;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 1e+304)) {
tmp = x + ((y - z) / ((a - z) / t));
} else {
tmp = t_1 + x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y - z) * t) / (a - z) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 1e+304): tmp = x + ((y - z) / ((a - z) / t)) else: tmp = t_1 + x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y - z) * t) / Float64(a - z)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 1e+304)) tmp = Float64(x + Float64(Float64(y - z) / Float64(Float64(a - z) / t))); else tmp = Float64(t_1 + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y - z) * t) / (a - z); tmp = 0.0; if ((t_1 <= -Inf) || ~((t_1 <= 1e+304))) tmp = x + ((y - z) / ((a - z) / t)); else tmp = t_1 + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 1e+304]], $MachinePrecision]], N[(x + N[(N[(y - z), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 10^{+304}\right):\\
\;\;\;\;x + \frac{y - z}{\frac{a - z}{t}}\\
\mathbf{else}:\\
\;\;\;\;t\_1 + x\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 9.9999999999999994e303 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 32.4%
associate-/l*99.8%
Simplified99.8%
clear-num99.7%
un-div-inv99.9%
Applied egg-rr99.9%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 9.9999999999999994e303Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- y z) t) (- a z))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 1e+304)))
(+ x (* (- y z) (/ t (- a z))))
(+ t_1 x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 1e+304)) {
tmp = x + ((y - z) * (t / (a - z)));
} else {
tmp = t_1 + x;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 1e+304)) {
tmp = x + ((y - z) * (t / (a - z)));
} else {
tmp = t_1 + x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y - z) * t) / (a - z) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 1e+304): tmp = x + ((y - z) * (t / (a - z))) else: tmp = t_1 + x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y - z) * t) / Float64(a - z)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 1e+304)) tmp = Float64(x + Float64(Float64(y - z) * Float64(t / Float64(a - z)))); else tmp = Float64(t_1 + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y - z) * t) / (a - z); tmp = 0.0; if ((t_1 <= -Inf) || ~((t_1 <= 1e+304))) tmp = x + ((y - z) * (t / (a - z))); else tmp = t_1 + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 1e+304]], $MachinePrecision]], N[(x + N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 10^{+304}\right):\\
\;\;\;\;x + \left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1 + x\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 9.9999999999999994e303 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 32.4%
associate-/l*99.8%
Simplified99.8%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 9.9999999999999994e303Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -6.5e+112) (not (<= z 9e+159))) (+ t x) (- x (* t (/ y (- z a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.5e+112) || !(z <= 9e+159)) {
tmp = t + x;
} else {
tmp = x - (t * (y / (z - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-6.5d+112)) .or. (.not. (z <= 9d+159))) then
tmp = t + x
else
tmp = x - (t * (y / (z - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.5e+112) || !(z <= 9e+159)) {
tmp = t + x;
} else {
tmp = x - (t * (y / (z - a)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -6.5e+112) or not (z <= 9e+159): tmp = t + x else: tmp = x - (t * (y / (z - a))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -6.5e+112) || !(z <= 9e+159)) tmp = Float64(t + x); else tmp = Float64(x - Float64(t * Float64(y / Float64(z - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -6.5e+112) || ~((z <= 9e+159))) tmp = t + x; else tmp = x - (t * (y / (z - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -6.5e+112], N[Not[LessEqual[z, 9e+159]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x - N[(t * N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.5 \cdot 10^{+112} \lor \neg \left(z \leq 9 \cdot 10^{+159}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x - t \cdot \frac{y}{z - a}\\
\end{array}
\end{array}
if z < -6.4999999999999998e112 or 9.00000000000000053e159 < z Initial program 59.3%
associate-/l*91.4%
Simplified91.4%
Taylor expanded in z around inf 85.0%
if -6.4999999999999998e112 < z < 9.00000000000000053e159Initial program 93.7%
associate-/l*95.6%
Simplified95.6%
clear-num95.5%
un-div-inv95.9%
Applied egg-rr95.9%
Taylor expanded in y around inf 86.5%
associate-/l*89.5%
Simplified89.5%
Final simplification88.3%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -8.5e-23) (not (<= y 2.7e+74))) (- x (* t (/ y (- z a)))) (+ x (* t (/ z (- z a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -8.5e-23) || !(y <= 2.7e+74)) {
tmp = x - (t * (y / (z - a)));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-8.5d-23)) .or. (.not. (y <= 2.7d+74))) then
tmp = x - (t * (y / (z - a)))
else
tmp = x + (t * (z / (z - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -8.5e-23) || !(y <= 2.7e+74)) {
tmp = x - (t * (y / (z - a)));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -8.5e-23) or not (y <= 2.7e+74): tmp = x - (t * (y / (z - a))) else: tmp = x + (t * (z / (z - a))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -8.5e-23) || !(y <= 2.7e+74)) tmp = Float64(x - Float64(t * Float64(y / Float64(z - a)))); else tmp = Float64(x + Float64(t * Float64(z / Float64(z - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -8.5e-23) || ~((y <= 2.7e+74))) tmp = x - (t * (y / (z - a))); else tmp = x + (t * (z / (z - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -8.5e-23], N[Not[LessEqual[y, 2.7e+74]], $MachinePrecision]], N[(x - N[(t * N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{-23} \lor \neg \left(y \leq 2.7 \cdot 10^{+74}\right):\\
\;\;\;\;x - t \cdot \frac{y}{z - a}\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{z}{z - a}\\
\end{array}
\end{array}
if y < -8.4999999999999996e-23 or 2.6999999999999998e74 < y Initial program 81.4%
associate-/l*93.7%
Simplified93.7%
clear-num93.3%
un-div-inv93.4%
Applied egg-rr93.4%
Taylor expanded in y around inf 80.6%
associate-/l*88.6%
Simplified88.6%
if -8.4999999999999996e-23 < y < 2.6999999999999998e74Initial program 86.3%
associate-/l*95.0%
Simplified95.0%
Taylor expanded in y around 0 80.0%
mul-1-neg80.0%
unsub-neg80.0%
associate-/l*93.6%
Simplified93.6%
Final simplification91.3%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.1e+113) (+ x (* t (/ z (- z a)))) (if (<= z 3.8e+147) (- x (* t (/ y (- z a)))) (+ x (* t (/ (- z y) z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.1e+113) {
tmp = x + (t * (z / (z - a)));
} else if (z <= 3.8e+147) {
tmp = x - (t * (y / (z - a)));
} else {
tmp = x + (t * ((z - y) / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.1d+113)) then
tmp = x + (t * (z / (z - a)))
else if (z <= 3.8d+147) then
tmp = x - (t * (y / (z - a)))
else
tmp = x + (t * ((z - y) / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.1e+113) {
tmp = x + (t * (z / (z - a)));
} else if (z <= 3.8e+147) {
tmp = x - (t * (y / (z - a)));
} else {
tmp = x + (t * ((z - y) / z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.1e+113: tmp = x + (t * (z / (z - a))) elif z <= 3.8e+147: tmp = x - (t * (y / (z - a))) else: tmp = x + (t * ((z - y) / z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.1e+113) tmp = Float64(x + Float64(t * Float64(z / Float64(z - a)))); elseif (z <= 3.8e+147) tmp = Float64(x - Float64(t * Float64(y / Float64(z - a)))); else tmp = Float64(x + Float64(t * Float64(Float64(z - y) / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.1e+113) tmp = x + (t * (z / (z - a))); elseif (z <= 3.8e+147) tmp = x - (t * (y / (z - a))); else tmp = x + (t * ((z - y) / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.1e+113], N[(x + N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.8e+147], N[(x - N[(t * N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t * N[(N[(z - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{+113}:\\
\;\;\;\;x + t \cdot \frac{z}{z - a}\\
\mathbf{elif}\;z \leq 3.8 \cdot 10^{+147}:\\
\;\;\;\;x - t \cdot \frac{y}{z - a}\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{z - y}{z}\\
\end{array}
\end{array}
if z < -1.10000000000000005e113Initial program 50.2%
associate-/l*95.0%
Simplified95.0%
Taylor expanded in y around 0 46.1%
mul-1-neg46.1%
unsub-neg46.1%
associate-/l*92.3%
Simplified92.3%
if -1.10000000000000005e113 < z < 3.7999999999999997e147Initial program 93.7%
associate-/l*95.6%
Simplified95.6%
clear-num95.5%
un-div-inv95.9%
Applied egg-rr95.9%
Taylor expanded in y around inf 86.5%
associate-/l*89.5%
Simplified89.5%
if 3.7999999999999997e147 < z Initial program 68.4%
associate-/l*87.7%
Simplified87.7%
Taylor expanded in a around 0 68.4%
mul-1-neg68.4%
unsub-neg68.4%
associate-/l*100.0%
Simplified100.0%
Final simplification91.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -5.4e-33) (not (<= z 9e-90))) (+ t x) (+ x (/ (* y t) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.4e-33) || !(z <= 9e-90)) {
tmp = t + x;
} else {
tmp = x + ((y * t) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-5.4d-33)) .or. (.not. (z <= 9d-90))) then
tmp = t + x
else
tmp = x + ((y * t) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.4e-33) || !(z <= 9e-90)) {
tmp = t + x;
} else {
tmp = x + ((y * t) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -5.4e-33) or not (z <= 9e-90): tmp = t + x else: tmp = x + ((y * t) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -5.4e-33) || !(z <= 9e-90)) tmp = Float64(t + x); else tmp = Float64(x + Float64(Float64(y * t) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -5.4e-33) || ~((z <= 9e-90))) tmp = t + x; else tmp = x + ((y * t) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -5.4e-33], N[Not[LessEqual[z, 9e-90]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(N[(y * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.4 \cdot 10^{-33} \lor \neg \left(z \leq 9 \cdot 10^{-90}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot t}{a}\\
\end{array}
\end{array}
if z < -5.4000000000000002e-33 or 9.00000000000000017e-90 < z Initial program 75.7%
associate-/l*94.0%
Simplified94.0%
Taylor expanded in z around inf 77.6%
if -5.4000000000000002e-33 < z < 9.00000000000000017e-90Initial program 94.8%
associate-/l*94.9%
Simplified94.9%
Taylor expanded in z around 0 79.6%
Final simplification78.5%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -4.2e+80) (not (<= z 8.5e+24))) (+ t x) (+ x (* t (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.2e+80) || !(z <= 8.5e+24)) {
tmp = t + x;
} else {
tmp = x + (t * (y / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-4.2d+80)) .or. (.not. (z <= 8.5d+24))) then
tmp = t + x
else
tmp = x + (t * (y / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.2e+80) || !(z <= 8.5e+24)) {
tmp = t + x;
} else {
tmp = x + (t * (y / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -4.2e+80) or not (z <= 8.5e+24): tmp = t + x else: tmp = x + (t * (y / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -4.2e+80) || !(z <= 8.5e+24)) tmp = Float64(t + x); else tmp = Float64(x + Float64(t * Float64(y / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -4.2e+80) || ~((z <= 8.5e+24))) tmp = t + x; else tmp = x + (t * (y / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -4.2e+80], N[Not[LessEqual[z, 8.5e+24]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{+80} \lor \neg \left(z \leq 8.5 \cdot 10^{+24}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{y}{a}\\
\end{array}
\end{array}
if z < -4.20000000000000003e80 or 8.49999999999999959e24 < z Initial program 69.7%
associate-/l*92.1%
Simplified92.1%
Taylor expanded in z around inf 79.3%
if -4.20000000000000003e80 < z < 8.49999999999999959e24Initial program 93.7%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in z around 0 76.9%
+-commutative76.9%
associate-/l*81.3%
Simplified81.3%
Final simplification80.5%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -5.2e+80) (not (<= z 1.25e+24))) (+ t x) (+ x (* y (/ t a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.2e+80) || !(z <= 1.25e+24)) {
tmp = t + x;
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-5.2d+80)) .or. (.not. (z <= 1.25d+24))) then
tmp = t + x
else
tmp = x + (y * (t / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.2e+80) || !(z <= 1.25e+24)) {
tmp = t + x;
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -5.2e+80) or not (z <= 1.25e+24): tmp = t + x else: tmp = x + (y * (t / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -5.2e+80) || !(z <= 1.25e+24)) tmp = Float64(t + x); else tmp = Float64(x + Float64(y * Float64(t / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -5.2e+80) || ~((z <= 1.25e+24))) tmp = t + x; else tmp = x + (y * (t / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -5.2e+80], N[Not[LessEqual[z, 1.25e+24]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.2 \cdot 10^{+80} \lor \neg \left(z \leq 1.25 \cdot 10^{+24}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{t}{a}\\
\end{array}
\end{array}
if z < -5.19999999999999963e80 or 1.25000000000000011e24 < z Initial program 69.7%
associate-/l*92.1%
Simplified92.1%
Taylor expanded in z around inf 79.3%
if -5.19999999999999963e80 < z < 1.25000000000000011e24Initial program 93.7%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in z around 0 76.9%
+-commutative76.9%
associate-/l*81.3%
Simplified81.3%
clear-num81.2%
un-div-inv81.6%
Applied egg-rr81.6%
associate-/r/81.5%
Simplified81.5%
Final simplification80.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -6.5e+79) (not (<= z 1.1e+24))) (+ t x) (+ x (/ t (/ a y)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.5e+79) || !(z <= 1.1e+24)) {
tmp = t + x;
} else {
tmp = x + (t / (a / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-6.5d+79)) .or. (.not. (z <= 1.1d+24))) then
tmp = t + x
else
tmp = x + (t / (a / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.5e+79) || !(z <= 1.1e+24)) {
tmp = t + x;
} else {
tmp = x + (t / (a / y));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -6.5e+79) or not (z <= 1.1e+24): tmp = t + x else: tmp = x + (t / (a / y)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -6.5e+79) || !(z <= 1.1e+24)) tmp = Float64(t + x); else tmp = Float64(x + Float64(t / Float64(a / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -6.5e+79) || ~((z <= 1.1e+24))) tmp = t + x; else tmp = x + (t / (a / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -6.5e+79], N[Not[LessEqual[z, 1.1e+24]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(t / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.5 \cdot 10^{+79} \lor \neg \left(z \leq 1.1 \cdot 10^{+24}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t}{\frac{a}{y}}\\
\end{array}
\end{array}
if z < -6.49999999999999954e79 or 1.10000000000000001e24 < z Initial program 69.7%
associate-/l*92.1%
Simplified92.1%
Taylor expanded in z around inf 79.3%
if -6.49999999999999954e79 < z < 1.10000000000000001e24Initial program 93.7%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in z around 0 76.9%
+-commutative76.9%
associate-/l*81.3%
Simplified81.3%
clear-num81.2%
un-div-inv81.6%
Applied egg-rr81.6%
Final simplification80.7%
(FPCore (x y z t a) :precision binary64 (if (<= z 3.8e+162) (+ x (* (- y z) (/ t (- a z)))) (+ x (* t (/ (- z y) z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= 3.8e+162) {
tmp = x + ((y - z) * (t / (a - z)));
} else {
tmp = x + (t * ((z - y) / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= 3.8d+162) then
tmp = x + ((y - z) * (t / (a - z)))
else
tmp = x + (t * ((z - y) / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= 3.8e+162) {
tmp = x + ((y - z) * (t / (a - z)));
} else {
tmp = x + (t * ((z - y) / z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= 3.8e+162: tmp = x + ((y - z) * (t / (a - z))) else: tmp = x + (t * ((z - y) / z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= 3.8e+162) tmp = Float64(x + Float64(Float64(y - z) * Float64(t / Float64(a - z)))); else tmp = Float64(x + Float64(t * Float64(Float64(z - y) / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= 3.8e+162) tmp = x + ((y - z) * (t / (a - z))); else tmp = x + (t * ((z - y) / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, 3.8e+162], N[(x + N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t * N[(N[(z - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3.8 \cdot 10^{+162}:\\
\;\;\;\;x + \left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{z - y}{z}\\
\end{array}
\end{array}
if z < 3.80000000000000024e162Initial program 86.6%
associate-/l*95.5%
Simplified95.5%
if 3.80000000000000024e162 < z Initial program 68.4%
associate-/l*87.7%
Simplified87.7%
Taylor expanded in a around 0 68.4%
mul-1-neg68.4%
unsub-neg68.4%
associate-/l*100.0%
Simplified100.0%
Final simplification96.1%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.05e-137) (not (<= z 1.1e-89))) (+ t x) x))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.05e-137) || !(z <= 1.1e-89)) {
tmp = t + x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.05d-137)) .or. (.not. (z <= 1.1d-89))) then
tmp = t + x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.05e-137) || !(z <= 1.1e-89)) {
tmp = t + x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.05e-137) or not (z <= 1.1e-89): tmp = t + x else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.05e-137) || !(z <= 1.1e-89)) tmp = Float64(t + x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.05e-137) || ~((z <= 1.1e-89))) tmp = t + x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.05e-137], N[Not[LessEqual[z, 1.1e-89]], $MachinePrecision]], N[(t + x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \cdot 10^{-137} \lor \neg \left(z \leq 1.1 \cdot 10^{-89}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.04999999999999996e-137 or 1.10000000000000006e-89 < z Initial program 77.1%
associate-/l*93.6%
Simplified93.6%
Taylor expanded in z around inf 72.8%
if -1.04999999999999996e-137 < z < 1.10000000000000006e-89Initial program 96.8%
associate-/l*95.8%
Simplified95.8%
Taylor expanded in x around inf 60.1%
Final simplification68.3%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 84.1%
associate-/l*94.4%
Simplified94.4%
Taylor expanded in x around inf 56.2%
Final simplification56.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
(if (< t -1.0682974490174067e-39)
t_1
(if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) / (a - z)) * t)
if (t < (-1.0682974490174067d-39)) then
tmp = t_1
else if (t < 3.9110949887586375d-141) then
tmp = x + (((y - z) * t) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) / (a - z)) * t) tmp = 0 if t < -1.0682974490174067e-39: tmp = t_1 elif t < 3.9110949887586375e-141: tmp = x + (((y - z) * t) / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) tmp = 0.0 if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) / (a - z)) * t); tmp = 0.0; if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = x + (((y - z) * t) / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024069
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:alt
(if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))
(+ x (/ (* (- y z) t) (- a z))))