
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (* (tan y) (tan z))))
(+
x
(/
(+ (* (+ (tan y) (tan z)) (cos a)) (* (sin a) (+ t_0 -1.0)))
(* (cos a) (- 1.0 t_0))))))
double code(double x, double y, double z, double a) {
double t_0 = tan(y) * tan(z);
return x + ((((tan(y) + tan(z)) * cos(a)) + (sin(a) * (t_0 + -1.0))) / (cos(a) * (1.0 - t_0)));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
t_0 = tan(y) * tan(z)
code = x + ((((tan(y) + tan(z)) * cos(a)) + (sin(a) * (t_0 + (-1.0d0)))) / (cos(a) * (1.0d0 - t_0)))
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) * Math.tan(z);
return x + ((((Math.tan(y) + Math.tan(z)) * Math.cos(a)) + (Math.sin(a) * (t_0 + -1.0))) / (Math.cos(a) * (1.0 - t_0)));
}
def code(x, y, z, a): t_0 = math.tan(y) * math.tan(z) return x + ((((math.tan(y) + math.tan(z)) * math.cos(a)) + (math.sin(a) * (t_0 + -1.0))) / (math.cos(a) * (1.0 - t_0)))
function code(x, y, z, a) t_0 = Float64(tan(y) * tan(z)) return Float64(x + Float64(Float64(Float64(Float64(tan(y) + tan(z)) * cos(a)) + Float64(sin(a) * Float64(t_0 + -1.0))) / Float64(cos(a) * Float64(1.0 - t_0)))) end
function tmp = code(x, y, z, a) t_0 = tan(y) * tan(z); tmp = x + ((((tan(y) + tan(z)) * cos(a)) + (sin(a) * (t_0 + -1.0))) / (cos(a) * (1.0 - t_0))); end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]}, N[(x + N[(N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[a], $MachinePrecision] * N[(t$95$0 + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[Cos[a], $MachinePrecision] * N[(1.0 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan y \cdot \tan z\\
x + \frac{\left(\tan y + \tan z\right) \cdot \cos a + \sin a \cdot \left(t\_0 + -1\right)}{\cos a \cdot \left(1 - t\_0\right)}
\end{array}
\end{array}
Initial program 80.9%
tan-sum99.7%
tan-quot99.7%
frac-sub99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 80.9%
tan-sum99.7%
div-inv99.6%
Applied egg-rr99.6%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z a) :precision binary64 (if (<= y -2.6e-7) (exp (* (* 3.0 (log x)) 0.3333333333333333)) (+ x (- y (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -2.6e-7) {
tmp = exp(((3.0 * log(x)) * 0.3333333333333333));
} else {
tmp = x + (y - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-2.6d-7)) then
tmp = exp(((3.0d0 * log(x)) * 0.3333333333333333d0))
else
tmp = x + (y - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -2.6e-7) {
tmp = Math.exp(((3.0 * Math.log(x)) * 0.3333333333333333));
} else {
tmp = x + (y - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -2.6e-7: tmp = math.exp(((3.0 * math.log(x)) * 0.3333333333333333)) else: tmp = x + (y - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -2.6e-7) tmp = exp(Float64(Float64(3.0 * log(x)) * 0.3333333333333333)); else tmp = Float64(x + Float64(y - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -2.6e-7) tmp = exp(((3.0 * log(x)) * 0.3333333333333333)); else tmp = x + (y - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -2.6e-7], N[Exp[N[(N[(3.0 * N[Log[x], $MachinePrecision]), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]], $MachinePrecision], N[(x + N[(y - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-7}:\\
\;\;\;\;e^{\left(3 \cdot \log x\right) \cdot 0.3333333333333333}\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - \tan a\right)\\
\end{array}
\end{array}
if y < -2.59999999999999999e-7Initial program 61.9%
add-cbrt-cube61.6%
pow361.6%
+-commutative61.6%
associate-+l-61.6%
Applied egg-rr61.6%
Taylor expanded in x around inf 22.0%
pow1/322.0%
pow-to-exp22.0%
log-pow22.0%
Applied egg-rr22.0%
if -2.59999999999999999e-7 < y Initial program 87.8%
Taylor expanded in z around 0 61.1%
Taylor expanded in y around 0 45.8%
Final simplification39.5%
(FPCore (x y z a) :precision binary64 (if (<= y -2.6e-7) (pow (cbrt x) 3.0) (+ x (- y (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -2.6e-7) {
tmp = pow(cbrt(x), 3.0);
} else {
tmp = x + (y - tan(a));
}
return tmp;
}
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -2.6e-7) {
tmp = Math.pow(Math.cbrt(x), 3.0);
} else {
tmp = x + (y - Math.tan(a));
}
return tmp;
}
function code(x, y, z, a) tmp = 0.0 if (y <= -2.6e-7) tmp = cbrt(x) ^ 3.0; else tmp = Float64(x + Float64(y - tan(a))); end return tmp end
code[x_, y_, z_, a_] := If[LessEqual[y, -2.6e-7], N[Power[N[Power[x, 1/3], $MachinePrecision], 3.0], $MachinePrecision], N[(x + N[(y - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-7}:\\
\;\;\;\;{\left(\sqrt[3]{x}\right)}^{3}\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - \tan a\right)\\
\end{array}
\end{array}
if y < -2.59999999999999999e-7Initial program 61.9%
add-cbrt-cube61.6%
pow361.6%
+-commutative61.6%
associate-+l-61.6%
Applied egg-rr61.6%
Taylor expanded in x around inf 22.0%
rem-cbrt-cube22.0%
add-cube-cbrt22.0%
pow322.0%
Applied egg-rr22.0%
if -2.59999999999999999e-7 < y Initial program 87.8%
Taylor expanded in z around 0 61.1%
Taylor expanded in y around 0 45.8%
Final simplification39.5%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 80.9%
Final simplification80.9%
(FPCore (x y z a) :precision binary64 (if (<= y -2.6e-7) (exp (log x)) (+ x (- y (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -2.6e-7) {
tmp = exp(log(x));
} else {
tmp = x + (y - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-2.6d-7)) then
tmp = exp(log(x))
else
tmp = x + (y - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -2.6e-7) {
tmp = Math.exp(Math.log(x));
} else {
tmp = x + (y - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -2.6e-7: tmp = math.exp(math.log(x)) else: tmp = x + (y - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -2.6e-7) tmp = exp(log(x)); else tmp = Float64(x + Float64(y - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -2.6e-7) tmp = exp(log(x)); else tmp = x + (y - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -2.6e-7], N[Exp[N[Log[x], $MachinePrecision]], $MachinePrecision], N[(x + N[(y - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-7}:\\
\;\;\;\;e^{\log x}\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - \tan a\right)\\
\end{array}
\end{array}
if y < -2.59999999999999999e-7Initial program 61.9%
add-cbrt-cube61.6%
pow361.6%
+-commutative61.6%
associate-+l-61.6%
Applied egg-rr61.6%
Taylor expanded in x around inf 22.0%
rem-cbrt-cube22.0%
add-exp-log22.0%
Applied egg-rr22.0%
if -2.59999999999999999e-7 < y Initial program 87.8%
Taylor expanded in z around 0 61.1%
Taylor expanded in y around 0 45.8%
Final simplification39.5%
(FPCore (x y z a) :precision binary64 (+ x (- (tan y) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan(y) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan(y) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan(y) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan(y) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(y) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan(y) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan y - \tan a\right)
\end{array}
Initial program 80.9%
Taylor expanded in z around 0 61.4%
tan-quot61.4%
*-un-lft-identity61.4%
Applied egg-rr61.4%
*-lft-identity61.4%
Simplified61.4%
Final simplification61.4%
(FPCore (x y z a) :precision binary64 (if (<= y -2.6e-7) x (+ x (- y (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -2.6e-7) {
tmp = x;
} else {
tmp = x + (y - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-2.6d-7)) then
tmp = x
else
tmp = x + (y - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -2.6e-7) {
tmp = x;
} else {
tmp = x + (y - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -2.6e-7: tmp = x else: tmp = x + (y - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -2.6e-7) tmp = x; else tmp = Float64(x + Float64(y - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -2.6e-7) tmp = x; else tmp = x + (y - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -2.6e-7], x, N[(x + N[(y - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-7}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - \tan a\right)\\
\end{array}
\end{array}
if y < -2.59999999999999999e-7Initial program 61.9%
Taylor expanded in x around inf 22.0%
if -2.59999999999999999e-7 < y Initial program 87.8%
Taylor expanded in z around 0 61.1%
Taylor expanded in y around 0 45.8%
Final simplification39.5%
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 80.9%
Taylor expanded in x around inf 31.3%
Final simplification31.3%
herbie shell --seed 2024067
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))