
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= (/ x (sqrt (+ (* p_m (* 4.0 p_m)) (* x x)))) -0.5) (/ p_m (- x)) (sqrt (* 0.5 (+ 1.0 (/ x (hypot (* p_m 2.0) x)))))))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if ((x / sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.5) {
tmp = p_m / -x;
} else {
tmp = sqrt((0.5 * (1.0 + (x / hypot((p_m * 2.0), x)))));
}
return tmp;
}
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if ((x / Math.sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.5) {
tmp = p_m / -x;
} else {
tmp = Math.sqrt((0.5 * (1.0 + (x / Math.hypot((p_m * 2.0), x)))));
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if (x / math.sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.5: tmp = p_m / -x else: tmp = math.sqrt((0.5 * (1.0 + (x / math.hypot((p_m * 2.0), x))))) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p_m * Float64(4.0 * p_m)) + Float64(x * x)))) <= -0.5) tmp = Float64(p_m / Float64(-x)); else tmp = sqrt(Float64(0.5 * Float64(1.0 + Float64(x / hypot(Float64(p_m * 2.0), x))))); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if ((x / sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.5) tmp = p_m / -x; else tmp = sqrt((0.5 * (1.0 + (x / hypot((p_m * 2.0), x))))); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p$95$m * N[(4.0 * p$95$m), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -0.5], N[(p$95$m / (-x)), $MachinePrecision], N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(p$95$m * 2.0), $MachinePrecision] ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p\_m \cdot \left(4 \cdot p\_m\right) + x \cdot x}} \leq -0.5:\\
\;\;\;\;\frac{p\_m}{-x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(1 + \frac{x}{\mathsf{hypot}\left(p\_m \cdot 2, x\right)}\right)}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 #s(literal 4 binary64) p) p) (*.f64 x x)))) < -0.5Initial program 11.2%
Taylor expanded in x around -inf 52.5%
Taylor expanded in p around -inf 59.7%
mul-1-neg59.7%
distribute-neg-frac259.7%
Simplified59.7%
if -0.5 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 #s(literal 4 binary64) p) p) (*.f64 x x)))) Initial program 100.0%
add-sqr-sqrt100.0%
hypot-define100.0%
associate-*l*100.0%
sqrt-prod100.0%
metadata-eval100.0%
sqrt-unprod47.1%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
Final simplification89.8%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= p_m 1.9e-121) (* p_m (sqrt (pow x -2.0))) (if (<= p_m 2.6e-29) 1.0 (sqrt (+ 0.5 (/ (* x 0.25) p_m))))))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (p_m <= 1.9e-121) {
tmp = p_m * sqrt(pow(x, -2.0));
} else if (p_m <= 2.6e-29) {
tmp = 1.0;
} else {
tmp = sqrt((0.5 + ((x * 0.25) / p_m)));
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (p_m <= 1.9d-121) then
tmp = p_m * sqrt((x ** (-2.0d0)))
else if (p_m <= 2.6d-29) then
tmp = 1.0d0
else
tmp = sqrt((0.5d0 + ((x * 0.25d0) / p_m)))
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (p_m <= 1.9e-121) {
tmp = p_m * Math.sqrt(Math.pow(x, -2.0));
} else if (p_m <= 2.6e-29) {
tmp = 1.0;
} else {
tmp = Math.sqrt((0.5 + ((x * 0.25) / p_m)));
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if p_m <= 1.9e-121: tmp = p_m * math.sqrt(math.pow(x, -2.0)) elif p_m <= 2.6e-29: tmp = 1.0 else: tmp = math.sqrt((0.5 + ((x * 0.25) / p_m))) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (p_m <= 1.9e-121) tmp = Float64(p_m * sqrt((x ^ -2.0))); elseif (p_m <= 2.6e-29) tmp = 1.0; else tmp = sqrt(Float64(0.5 + Float64(Float64(x * 0.25) / p_m))); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (p_m <= 1.9e-121) tmp = p_m * sqrt((x ^ -2.0)); elseif (p_m <= 2.6e-29) tmp = 1.0; else tmp = sqrt((0.5 + ((x * 0.25) / p_m))); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[p$95$m, 1.9e-121], N[(p$95$m * N[Sqrt[N[Power[x, -2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[p$95$m, 2.6e-29], 1.0, N[Sqrt[N[(0.5 + N[(N[(x * 0.25), $MachinePrecision] / p$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;p\_m \leq 1.9 \cdot 10^{-121}:\\
\;\;\;\;p\_m \cdot \sqrt{{x}^{-2}}\\
\mathbf{elif}\;p\_m \leq 2.6 \cdot 10^{-29}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 + \frac{x \cdot 0.25}{p\_m}}\\
\end{array}
\end{array}
if p < 1.9e-121Initial program 72.5%
Taylor expanded in x around -inf 17.4%
pow1/217.4%
associate-*r*17.4%
metadata-eval17.4%
*-un-lft-identity17.4%
div-inv17.3%
unpow-prod-down22.1%
pow1/222.1%
sqrt-pow116.8%
metadata-eval16.8%
pow116.8%
pow-flip16.8%
metadata-eval16.8%
Applied egg-rr16.8%
unpow1/216.8%
Simplified16.8%
if 1.9e-121 < p < 2.6000000000000002e-29Initial program 73.5%
Taylor expanded in x around inf 55.7%
if 2.6000000000000002e-29 < p Initial program 90.4%
add-sqr-sqrt90.4%
hypot-define90.4%
associate-*l*90.4%
sqrt-prod90.4%
metadata-eval90.4%
sqrt-unprod90.4%
add-sqr-sqrt90.4%
Applied egg-rr90.4%
Taylor expanded in x around 0 84.7%
associate-*r/84.7%
*-commutative84.7%
Simplified84.7%
Final simplification38.4%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= p_m 1.02e-121) (/ p_m (- x)) (if (<= p_m 3.3e-29) 1.0 (sqrt (+ 0.5 (/ (* x 0.25) p_m))))))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (p_m <= 1.02e-121) {
tmp = p_m / -x;
} else if (p_m <= 3.3e-29) {
tmp = 1.0;
} else {
tmp = sqrt((0.5 + ((x * 0.25) / p_m)));
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (p_m <= 1.02d-121) then
tmp = p_m / -x
else if (p_m <= 3.3d-29) then
tmp = 1.0d0
else
tmp = sqrt((0.5d0 + ((x * 0.25d0) / p_m)))
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (p_m <= 1.02e-121) {
tmp = p_m / -x;
} else if (p_m <= 3.3e-29) {
tmp = 1.0;
} else {
tmp = Math.sqrt((0.5 + ((x * 0.25) / p_m)));
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if p_m <= 1.02e-121: tmp = p_m / -x elif p_m <= 3.3e-29: tmp = 1.0 else: tmp = math.sqrt((0.5 + ((x * 0.25) / p_m))) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (p_m <= 1.02e-121) tmp = Float64(p_m / Float64(-x)); elseif (p_m <= 3.3e-29) tmp = 1.0; else tmp = sqrt(Float64(0.5 + Float64(Float64(x * 0.25) / p_m))); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (p_m <= 1.02e-121) tmp = p_m / -x; elseif (p_m <= 3.3e-29) tmp = 1.0; else tmp = sqrt((0.5 + ((x * 0.25) / p_m))); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[p$95$m, 1.02e-121], N[(p$95$m / (-x)), $MachinePrecision], If[LessEqual[p$95$m, 3.3e-29], 1.0, N[Sqrt[N[(0.5 + N[(N[(x * 0.25), $MachinePrecision] / p$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;p\_m \leq 1.02 \cdot 10^{-121}:\\
\;\;\;\;\frac{p\_m}{-x}\\
\mathbf{elif}\;p\_m \leq 3.3 \cdot 10^{-29}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 + \frac{x \cdot 0.25}{p\_m}}\\
\end{array}
\end{array}
if p < 1.02e-121Initial program 72.5%
Taylor expanded in x around -inf 17.4%
Taylor expanded in p around -inf 18.2%
mul-1-neg18.2%
distribute-neg-frac218.2%
Simplified18.2%
if 1.02e-121 < p < 3.30000000000000028e-29Initial program 73.5%
Taylor expanded in x around inf 55.7%
if 3.30000000000000028e-29 < p Initial program 90.4%
add-sqr-sqrt90.4%
hypot-define90.4%
associate-*l*90.4%
sqrt-prod90.4%
metadata-eval90.4%
sqrt-unprod90.4%
add-sqr-sqrt90.4%
Applied egg-rr90.4%
Taylor expanded in x around 0 84.7%
associate-*r/84.7%
*-commutative84.7%
Simplified84.7%
Final simplification39.3%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= p_m 1.12e-121) (/ p_m (- x)) (if (<= p_m 2.6e-29) 1.0 (sqrt 0.5))))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (p_m <= 1.12e-121) {
tmp = p_m / -x;
} else if (p_m <= 2.6e-29) {
tmp = 1.0;
} else {
tmp = sqrt(0.5);
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (p_m <= 1.12d-121) then
tmp = p_m / -x
else if (p_m <= 2.6d-29) then
tmp = 1.0d0
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (p_m <= 1.12e-121) {
tmp = p_m / -x;
} else if (p_m <= 2.6e-29) {
tmp = 1.0;
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if p_m <= 1.12e-121: tmp = p_m / -x elif p_m <= 2.6e-29: tmp = 1.0 else: tmp = math.sqrt(0.5) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (p_m <= 1.12e-121) tmp = Float64(p_m / Float64(-x)); elseif (p_m <= 2.6e-29) tmp = 1.0; else tmp = sqrt(0.5); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (p_m <= 1.12e-121) tmp = p_m / -x; elseif (p_m <= 2.6e-29) tmp = 1.0; else tmp = sqrt(0.5); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[p$95$m, 1.12e-121], N[(p$95$m / (-x)), $MachinePrecision], If[LessEqual[p$95$m, 2.6e-29], 1.0, N[Sqrt[0.5], $MachinePrecision]]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;p\_m \leq 1.12 \cdot 10^{-121}:\\
\;\;\;\;\frac{p\_m}{-x}\\
\mathbf{elif}\;p\_m \leq 2.6 \cdot 10^{-29}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
if p < 1.12e-121Initial program 72.5%
Taylor expanded in x around -inf 17.4%
Taylor expanded in p around -inf 18.2%
mul-1-neg18.2%
distribute-neg-frac218.2%
Simplified18.2%
if 1.12e-121 < p < 2.6000000000000002e-29Initial program 73.5%
Taylor expanded in x around inf 55.7%
if 2.6000000000000002e-29 < p Initial program 90.4%
Taylor expanded in x around 0 85.4%
Final simplification39.5%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= p_m 1.9e-124) (/ p_m (- x)) (sqrt 0.5)))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (p_m <= 1.9e-124) {
tmp = p_m / -x;
} else {
tmp = sqrt(0.5);
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (p_m <= 1.9d-124) then
tmp = p_m / -x
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (p_m <= 1.9e-124) {
tmp = p_m / -x;
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if p_m <= 1.9e-124: tmp = p_m / -x else: tmp = math.sqrt(0.5) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (p_m <= 1.9e-124) tmp = Float64(p_m / Float64(-x)); else tmp = sqrt(0.5); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (p_m <= 1.9e-124) tmp = p_m / -x; else tmp = sqrt(0.5); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[p$95$m, 1.9e-124], N[(p$95$m / (-x)), $MachinePrecision], N[Sqrt[0.5], $MachinePrecision]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;p\_m \leq 1.9 \cdot 10^{-124}:\\
\;\;\;\;\frac{p\_m}{-x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
if p < 1.90000000000000006e-124Initial program 72.7%
Taylor expanded in x around -inf 16.9%
Taylor expanded in p around -inf 17.8%
mul-1-neg17.8%
distribute-neg-frac217.8%
Simplified17.8%
if 1.90000000000000006e-124 < p Initial program 85.9%
Taylor expanded in x around 0 72.7%
Final simplification37.5%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= x -5e-310) (/ p_m (- x)) (/ p_m x)))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (x <= -5e-310) {
tmp = p_m / -x;
} else {
tmp = p_m / x;
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = p_m / -x
else
tmp = p_m / x
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (x <= -5e-310) {
tmp = p_m / -x;
} else {
tmp = p_m / x;
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if x <= -5e-310: tmp = p_m / -x else: tmp = p_m / x return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(p_m / Float64(-x)); else tmp = Float64(p_m / x); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (x <= -5e-310) tmp = p_m / -x; else tmp = p_m / x; end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[x, -5e-310], N[(p$95$m / (-x)), $MachinePrecision], N[(p$95$m / x), $MachinePrecision]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{p\_m}{-x}\\
\mathbf{else}:\\
\;\;\;\;\frac{p\_m}{x}\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 59.1%
Taylor expanded in x around -inf 27.0%
Taylor expanded in p around -inf 29.2%
mul-1-neg29.2%
distribute-neg-frac229.2%
Simplified29.2%
if -4.999999999999985e-310 < x Initial program 100.0%
Taylor expanded in x around -inf 4.8%
Taylor expanded in p around 0 3.3%
Final simplification17.6%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (/ p_m x))
p_m = fabs(p);
double code(double p_m, double x) {
return p_m / x;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
code = p_m / x
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
return p_m / x;
}
p_m = math.fabs(p) def code(p_m, x): return p_m / x
p_m = abs(p) function code(p_m, x) return Float64(p_m / x) end
p_m = abs(p); function tmp = code(p_m, x) tmp = p_m / x; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := N[(p$95$m / x), $MachinePrecision]
\begin{array}{l}
p_m = \left|p\right|
\\
\frac{p\_m}{x}
\end{array}
Initial program 77.5%
Taylor expanded in x around -inf 17.0%
Taylor expanded in p around 0 14.9%
Final simplification14.9%
(FPCore (p x) :precision binary64 (sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x))))))
double code(double p, double x) {
return sqrt((0.5 + (copysign(0.5, x) / hypot(1.0, ((2.0 * p) / x)))));
}
public static double code(double p, double x) {
return Math.sqrt((0.5 + (Math.copySign(0.5, x) / Math.hypot(1.0, ((2.0 * p) / x)))));
}
def code(p, x): return math.sqrt((0.5 + (math.copysign(0.5, x) / math.hypot(1.0, ((2.0 * p) / x)))))
function code(p, x) return sqrt(Float64(0.5 + Float64(copysign(0.5, x) / hypot(1.0, Float64(Float64(2.0 * p) / x))))) end
function tmp = code(p, x) tmp = sqrt((0.5 + ((sign(x) * abs(0.5)) / hypot(1.0, ((2.0 * p) / x))))); end
code[p_, x_] := N[Sqrt[N[(0.5 + N[(N[With[{TMP1 = Abs[0.5], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] / N[Sqrt[1.0 ^ 2 + N[(N[(2.0 * p), $MachinePrecision] / x), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 + \frac{\mathsf{copysign}\left(0.5, x\right)}{\mathsf{hypot}\left(1, \frac{2 \cdot p}{x}\right)}}
\end{array}
herbie shell --seed 2024067
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (and (< 1e-150 (fabs x)) (< (fabs x) 1e+150))
:alt
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x)))))
(sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))