
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
M_m = (fabs.f64 M) D_m = (fabs.f64 D) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* d 2.0)) 2.0) (/ h l)) -1e-9) (* w0 (sqrt (- 1.0 (* (/ h l) (pow (* D_m (/ (/ M_m 2.0) d)) 2.0))))) w0))
M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (d * 2.0)), 2.0) * (h / l)) <= -1e-9) {
tmp = w0 * sqrt((1.0 - ((h / l) * pow((D_m * ((M_m / 2.0) / d)), 2.0))));
} else {
tmp = w0;
}
return tmp;
}
M_m = abs(m)
D_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((((m_m * d_m) / (d * 2.0d0)) ** 2.0d0) * (h / l)) <= (-1d-9)) then
tmp = w0 * sqrt((1.0d0 - ((h / l) * ((d_m * ((m_m / 2.0d0) / d)) ** 2.0d0))))
else
tmp = w0
end if
code = tmp
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (d * 2.0)), 2.0) * (h / l)) <= -1e-9) {
tmp = w0 * Math.sqrt((1.0 - ((h / l) * Math.pow((D_m * ((M_m / 2.0) / d)), 2.0))));
} else {
tmp = w0;
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (d * 2.0)), 2.0) * (h / l)) <= -1e-9: tmp = w0 * math.sqrt((1.0 - ((h / l) * math.pow((D_m * ((M_m / 2.0) / d)), 2.0)))) else: tmp = w0 return tmp
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(d * 2.0)) ^ 2.0) * Float64(h / l)) <= -1e-9) tmp = Float64(w0 * sqrt(Float64(1.0 - Float64(Float64(h / l) * (Float64(D_m * Float64(Float64(M_m / 2.0) / d)) ^ 2.0))))); else tmp = w0; end return tmp end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (d * 2.0)) ^ 2.0) * (h / l)) <= -1e-9)
tmp = w0 * sqrt((1.0 - ((h / l) * ((D_m * ((M_m / 2.0) / d)) ^ 2.0))));
else
tmp = w0;
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -1e-9], N[(w0 * N[Sqrt[N[(1.0 - N[(N[(h / l), $MachinePrecision] * N[Power[N[(D$95$m * N[(N[(M$95$m / 2.0), $MachinePrecision] / d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], w0]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{d \cdot 2}\right)}^{2} \cdot \frac{h}{\ell} \leq -1 \cdot 10^{-9}:\\
\;\;\;\;w0 \cdot \sqrt{1 - \frac{h}{\ell} \cdot {\left(D\_m \cdot \frac{\frac{M\_m}{2}}{d}\right)}^{2}}\\
\mathbf{else}:\\
\;\;\;\;w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.00000000000000006e-9Initial program 69.4%
Simplified68.9%
if -1.00000000000000006e-9 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 82.6%
Simplified83.7%
Taylor expanded in D around 0 95.8%
Final simplification87.6%
M_m = (fabs.f64 M) D_m = (fabs.f64 D) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= D_m 1.8e+18) w0 (* w0 (fma -0.125 (* (/ h l) (pow (* D_m (/ M_m d)) 2.0)) 1.0))))
M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (D_m <= 1.8e+18) {
tmp = w0;
} else {
tmp = w0 * fma(-0.125, ((h / l) * pow((D_m * (M_m / d)), 2.0)), 1.0);
}
return tmp;
}
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (D_m <= 1.8e+18) tmp = w0; else tmp = Float64(w0 * fma(-0.125, Float64(Float64(h / l) * (Float64(D_m * Float64(M_m / d)) ^ 2.0)), 1.0)); end return tmp end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[D$95$m, 1.8e+18], w0, N[(w0 * N[(-0.125 * N[(N[(h / l), $MachinePrecision] * N[Power[N[(D$95$m * N[(M$95$m / d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;D\_m \leq 1.8 \cdot 10^{+18}:\\
\;\;\;\;w0\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \mathsf{fma}\left(-0.125, \frac{h}{\ell} \cdot {\left(D\_m \cdot \frac{M\_m}{d}\right)}^{2}, 1\right)\\
\end{array}
\end{array}
if D < 1.8e18Initial program 78.9%
Simplified78.5%
Taylor expanded in D around 0 73.9%
if 1.8e18 < D Initial program 77.0%
Simplified82.4%
associate-*r/86.5%
*-commutative86.5%
associate-*l/81.4%
associate-*r/87.7%
div-inv87.7%
metadata-eval87.7%
Applied egg-rr87.7%
add-sqr-sqrt53.6%
pow253.6%
sqrt-prod45.1%
sqrt-pow145.1%
metadata-eval45.1%
pow145.1%
associate-*l*45.1%
Applied egg-rr45.1%
Taylor expanded in M around 0 45.1%
Taylor expanded in D around 0 45.0%
+-commutative45.0%
fma-define45.0%
Simplified69.8%
Final simplification73.1%
M_m = (fabs.f64 M) D_m = (fabs.f64 D) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (* w0 (sqrt (- 1.0 (/ (* (pow (/ (* M_m 0.5) (/ d D_m)) 2.0) h) l)))))
M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0 * sqrt((1.0 - ((pow(((M_m * 0.5) / (d / D_m)), 2.0) * h) / l)));
}
M_m = abs(m)
D_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
code = w0 * sqrt((1.0d0 - (((((m_m * 0.5d0) / (d / d_m)) ** 2.0d0) * h) / l)))
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - ((Math.pow(((M_m * 0.5) / (d / D_m)), 2.0) * h) / l)));
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): return w0 * math.sqrt((1.0 - ((math.pow(((M_m * 0.5) / (d / D_m)), 2.0) * h) / l)))
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64(Float64((Float64(Float64(M_m * 0.5) / Float64(d / D_m)) ^ 2.0) * h) / l)))) end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
tmp = w0 * sqrt((1.0 - (((((M_m * 0.5) / (d / D_m)) ^ 2.0) * h) / l)));
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[(N[Power[N[(N[(M$95$m * 0.5), $MachinePrecision] / N[(d / D$95$m), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * h), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
w0 \cdot \sqrt{1 - \frac{{\left(\frac{M\_m \cdot 0.5}{\frac{d}{D\_m}}\right)}^{2} \cdot h}{\ell}}
\end{array}
Initial program 78.6%
Simplified79.2%
associate-*r/87.5%
*-commutative87.5%
associate-*l/86.6%
associate-*r/88.1%
div-inv88.1%
metadata-eval88.1%
Applied egg-rr88.1%
clear-num88.1%
un-div-inv88.1%
Applied egg-rr88.1%
Final simplification88.1%
M_m = (fabs.f64 M) D_m = (fabs.f64 D) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (* w0 (sqrt (- 1.0 (/ (* h (pow (* (* M_m 0.5) (/ D_m d)) 2.0)) l)))))
M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0 * sqrt((1.0 - ((h * pow(((M_m * 0.5) * (D_m / d)), 2.0)) / l)));
}
M_m = abs(m)
D_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
code = w0 * sqrt((1.0d0 - ((h * (((m_m * 0.5d0) * (d_m / d)) ** 2.0d0)) / l)))
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - ((h * Math.pow(((M_m * 0.5) * (D_m / d)), 2.0)) / l)));
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): return w0 * math.sqrt((1.0 - ((h * math.pow(((M_m * 0.5) * (D_m / d)), 2.0)) / l)))
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64(Float64(h * (Float64(Float64(M_m * 0.5) * Float64(D_m / d)) ^ 2.0)) / l)))) end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
tmp = w0 * sqrt((1.0 - ((h * (((M_m * 0.5) * (D_m / d)) ^ 2.0)) / l)));
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[(h * N[Power[N[(N[(M$95$m * 0.5), $MachinePrecision] * N[(D$95$m / d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
w0 \cdot \sqrt{1 - \frac{h \cdot {\left(\left(M\_m \cdot 0.5\right) \cdot \frac{D\_m}{d}\right)}^{2}}{\ell}}
\end{array}
Initial program 78.6%
Simplified79.2%
associate-*r/87.5%
*-commutative87.5%
associate-*l/86.6%
associate-*r/88.1%
div-inv88.1%
metadata-eval88.1%
Applied egg-rr88.1%
Final simplification88.1%
M_m = (fabs.f64 M) D_m = (fabs.f64 D) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (fma -0.125 (/ (* h (* w0 (pow (* D_m (/ M_m d)) 2.0))) l) w0))
M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return fma(-0.125, ((h * (w0 * pow((D_m * (M_m / d)), 2.0))) / l), w0);
}
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return fma(-0.125, Float64(Float64(h * Float64(w0 * (Float64(D_m * Float64(M_m / d)) ^ 2.0))) / l), w0) end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(-0.125 * N[(N[(h * N[(w0 * N[Power[N[(D$95$m * N[(M$95$m / d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision] + w0), $MachinePrecision]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\mathsf{fma}\left(-0.125, \frac{h \cdot \left(w0 \cdot {\left(D\_m \cdot \frac{M\_m}{d}\right)}^{2}\right)}{\ell}, w0\right)
\end{array}
Initial program 78.6%
Simplified79.2%
Taylor expanded in D around 0 51.0%
+-commutative51.0%
fma-define51.0%
associate-*r*51.8%
unpow251.8%
unpow251.8%
swap-sqr63.0%
unpow263.0%
Simplified63.0%
*-commutative63.0%
times-frac60.6%
*-commutative60.6%
Applied egg-rr60.6%
frac-times63.0%
unpow263.0%
*-commutative63.0%
associate-*l*60.2%
*-commutative60.2%
associate-/r*61.5%
*-commutative61.5%
associate-*l*64.2%
*-commutative64.2%
unpow264.2%
Applied egg-rr64.2%
Taylor expanded in h around 0 52.7%
associate-*r*53.4%
*-commutative53.4%
unpow253.4%
unpow253.4%
swap-sqr64.2%
unpow264.2%
associate-*l/63.9%
*-commutative63.9%
associate-*l*71.3%
unpow271.3%
unpow271.3%
times-frac80.2%
*-commutative80.2%
associate-*r/80.2%
*-commutative80.2%
associate-*r/81.0%
unpow281.0%
Simplified81.0%
Final simplification81.0%
M_m = (fabs.f64 M) D_m = (fabs.f64 D) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 w0)
M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0;
}
M_m = abs(m)
D_m = abs(d)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
code = w0
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0;
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): return w0
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return w0 end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
tmp = w0;
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := w0
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
w0
\end{array}
Initial program 78.6%
Simplified79.2%
Taylor expanded in D around 0 68.7%
Final simplification68.7%
herbie shell --seed 2024067
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))