
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -5.2e+70)
(* x 3.0)
(if (<= x -1.1e-215)
(* y 2.0)
(if (<= x -1.9e-293)
z
(if (<= x 6.5e-296)
(* y 2.0)
(if (<= x 1.95e-85)
z
(if (<= x 4.65e+27)
(* y 2.0)
(if (<= x 1.12e+107) z (* x 3.0)))))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.2e+70) {
tmp = x * 3.0;
} else if (x <= -1.1e-215) {
tmp = y * 2.0;
} else if (x <= -1.9e-293) {
tmp = z;
} else if (x <= 6.5e-296) {
tmp = y * 2.0;
} else if (x <= 1.95e-85) {
tmp = z;
} else if (x <= 4.65e+27) {
tmp = y * 2.0;
} else if (x <= 1.12e+107) {
tmp = z;
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5.2d+70)) then
tmp = x * 3.0d0
else if (x <= (-1.1d-215)) then
tmp = y * 2.0d0
else if (x <= (-1.9d-293)) then
tmp = z
else if (x <= 6.5d-296) then
tmp = y * 2.0d0
else if (x <= 1.95d-85) then
tmp = z
else if (x <= 4.65d+27) then
tmp = y * 2.0d0
else if (x <= 1.12d+107) then
tmp = z
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5.2e+70) {
tmp = x * 3.0;
} else if (x <= -1.1e-215) {
tmp = y * 2.0;
} else if (x <= -1.9e-293) {
tmp = z;
} else if (x <= 6.5e-296) {
tmp = y * 2.0;
} else if (x <= 1.95e-85) {
tmp = z;
} else if (x <= 4.65e+27) {
tmp = y * 2.0;
} else if (x <= 1.12e+107) {
tmp = z;
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5.2e+70: tmp = x * 3.0 elif x <= -1.1e-215: tmp = y * 2.0 elif x <= -1.9e-293: tmp = z elif x <= 6.5e-296: tmp = y * 2.0 elif x <= 1.95e-85: tmp = z elif x <= 4.65e+27: tmp = y * 2.0 elif x <= 1.12e+107: tmp = z else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5.2e+70) tmp = Float64(x * 3.0); elseif (x <= -1.1e-215) tmp = Float64(y * 2.0); elseif (x <= -1.9e-293) tmp = z; elseif (x <= 6.5e-296) tmp = Float64(y * 2.0); elseif (x <= 1.95e-85) tmp = z; elseif (x <= 4.65e+27) tmp = Float64(y * 2.0); elseif (x <= 1.12e+107) tmp = z; else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5.2e+70) tmp = x * 3.0; elseif (x <= -1.1e-215) tmp = y * 2.0; elseif (x <= -1.9e-293) tmp = z; elseif (x <= 6.5e-296) tmp = y * 2.0; elseif (x <= 1.95e-85) tmp = z; elseif (x <= 4.65e+27) tmp = y * 2.0; elseif (x <= 1.12e+107) tmp = z; else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5.2e+70], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, -1.1e-215], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, -1.9e-293], z, If[LessEqual[x, 6.5e-296], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 1.95e-85], z, If[LessEqual[x, 4.65e+27], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 1.12e+107], z, N[(x * 3.0), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.2 \cdot 10^{+70}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq -1.1 \cdot 10^{-215}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq -1.9 \cdot 10^{-293}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 6.5 \cdot 10^{-296}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 1.95 \cdot 10^{-85}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 4.65 \cdot 10^{+27}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 1.12 \cdot 10^{+107}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -5.2000000000000001e70 or 1.11999999999999997e107 < x Initial program 99.7%
associate-+l+99.7%
associate-+l+99.7%
+-commutative99.7%
count-299.7%
+-commutative99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 75.4%
if -5.2000000000000001e70 < x < -1.09999999999999998e-215 or -1.9e-293 < x < 6.49999999999999963e-296 or 1.94999999999999994e-85 < x < 4.65000000000000021e27Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 58.0%
if -1.09999999999999998e-215 < x < -1.9e-293 or 6.49999999999999963e-296 < x < 1.94999999999999994e-85 or 4.65000000000000021e27 < x < 1.11999999999999997e107Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 65.5%
Final simplification66.2%
(FPCore (x y z) :precision binary64 (if (<= z -5.4e-5) (- z (* x -3.0)) (if (<= z 1.52e-40) (+ x (* 2.0 (+ x y))) (- z (* y -2.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -5.4e-5) {
tmp = z - (x * -3.0);
} else if (z <= 1.52e-40) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-5.4d-5)) then
tmp = z - (x * (-3.0d0))
else if (z <= 1.52d-40) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -5.4e-5) {
tmp = z - (x * -3.0);
} else if (z <= 1.52e-40) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -5.4e-5: tmp = z - (x * -3.0) elif z <= 1.52e-40: tmp = x + (2.0 * (x + y)) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -5.4e-5) tmp = Float64(z - Float64(x * -3.0)); elseif (z <= 1.52e-40) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -5.4e-5) tmp = z - (x * -3.0); elseif (z <= 1.52e-40) tmp = x + (2.0 * (x + y)); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -5.4e-5], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.52e-40], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.4 \cdot 10^{-5}:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{elif}\;z \leq 1.52 \cdot 10^{-40}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if z < -5.3999999999999998e-5Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 86.0%
if -5.3999999999999998e-5 < z < 1.51999999999999992e-40Initial program 99.8%
associate-+l+99.8%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 96.1%
if 1.51999999999999992e-40 < z Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 89.3%
metadata-eval89.3%
cancel-sign-sub-inv89.3%
*-commutative89.3%
Simplified89.3%
Final simplification91.5%
(FPCore (x y z) :precision binary64 (if (<= z -1.65e-11) (- z (* x -3.0)) (if (<= z 9.2e-42) (- (* x 3.0) (* y -2.0)) (- z (* y -2.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.65e-11) {
tmp = z - (x * -3.0);
} else if (z <= 9.2e-42) {
tmp = (x * 3.0) - (y * -2.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.65d-11)) then
tmp = z - (x * (-3.0d0))
else if (z <= 9.2d-42) then
tmp = (x * 3.0d0) - (y * (-2.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.65e-11) {
tmp = z - (x * -3.0);
} else if (z <= 9.2e-42) {
tmp = (x * 3.0) - (y * -2.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.65e-11: tmp = z - (x * -3.0) elif z <= 9.2e-42: tmp = (x * 3.0) - (y * -2.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.65e-11) tmp = Float64(z - Float64(x * -3.0)); elseif (z <= 9.2e-42) tmp = Float64(Float64(x * 3.0) - Float64(y * -2.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.65e-11) tmp = z - (x * -3.0); elseif (z <= 9.2e-42) tmp = (x * 3.0) - (y * -2.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.65e-11], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 9.2e-42], N[(N[(x * 3.0), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.65 \cdot 10^{-11}:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{elif}\;z \leq 9.2 \cdot 10^{-42}:\\
\;\;\;\;x \cdot 3 - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if z < -1.6500000000000001e-11Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 86.0%
if -1.6500000000000001e-11 < z < 9.20000000000000015e-42Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
Taylor expanded in z around 0 96.2%
if 9.20000000000000015e-42 < z Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 89.3%
metadata-eval89.3%
cancel-sign-sub-inv89.3%
*-commutative89.3%
Simplified89.3%
Final simplification91.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -8.9e+89) (not (<= y 5.9e+187))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8.9e+89) || !(y <= 5.9e+187)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8.9d+89)) .or. (.not. (y <= 5.9d+187))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8.9e+89) || !(y <= 5.9e+187)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8.9e+89) or not (y <= 5.9e+187): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8.9e+89) || !(y <= 5.9e+187)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8.9e+89) || ~((y <= 5.9e+187))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8.9e+89], N[Not[LessEqual[y, 5.9e+187]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.9 \cdot 10^{+89} \lor \neg \left(y \leq 5.9 \cdot 10^{+187}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -8.89999999999999994e89 or 5.9e187 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 74.2%
if -8.89999999999999994e89 < y < 5.9e187Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 82.2%
Final simplification79.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -9.5e+69) (not (<= x 5.2e+27))) (- z (* x -3.0)) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9.5e+69) || !(x <= 5.2e+27)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9.5d+69)) .or. (.not. (x <= 5.2d+27))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9.5e+69) || !(x <= 5.2e+27)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9.5e+69) or not (x <= 5.2e+27): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9.5e+69) || !(x <= 5.2e+27)) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9.5e+69) || ~((x <= 5.2e+27))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9.5e+69], N[Not[LessEqual[x, 5.2e+27]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.5 \cdot 10^{+69} \lor \neg \left(x \leq 5.2 \cdot 10^{+27}\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -9.4999999999999995e69 or 5.20000000000000018e27 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.7%
associate-+r+99.8%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 87.2%
if -9.4999999999999995e69 < x < 5.20000000000000018e27Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 91.9%
metadata-eval91.9%
cancel-sign-sub-inv91.9%
*-commutative91.9%
Simplified91.9%
Final simplification90.1%
(FPCore (x y z) :precision binary64 (if (<= z -3.7e-13) z (if (<= z 1.55e+92) (* y 2.0) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.7e-13) {
tmp = z;
} else if (z <= 1.55e+92) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.7d-13)) then
tmp = z
else if (z <= 1.55d+92) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.7e-13) {
tmp = z;
} else if (z <= 1.55e+92) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.7e-13: tmp = z elif z <= 1.55e+92: tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.7e-13) tmp = z; elseif (z <= 1.55e+92) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.7e-13) tmp = z; elseif (z <= 1.55e+92) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.7e-13], z, If[LessEqual[z, 1.55e+92], N[(y * 2.0), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.7 \cdot 10^{-13}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{+92}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -3.69999999999999989e-13 or 1.5500000000000001e92 < z Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 69.5%
if -3.69999999999999989e-13 < z < 1.5500000000000001e92Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 50.9%
Final simplification58.9%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (- (+ z (* x 3.0)) (* y -2.0)))
double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z + (x * 3.0d0)) - (y * (-2.0d0))
end function
public static double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
def code(x, y, z): return (z + (x * 3.0)) - (y * -2.0)
function code(x, y, z) return Float64(Float64(z + Float64(x * 3.0)) - Float64(y * -2.0)) end
function tmp = code(x, y, z) tmp = (z + (x * 3.0)) - (y * -2.0); end
code[x_, y_, z_] := N[(N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(z + x \cdot 3\right) - y \cdot -2
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 36.1%
Final simplification36.1%
herbie shell --seed 2024067
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))