
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
(FPCore (x) :precision binary64 (* (/ (+ x -1.0) (+ 1.0 (+ x (* 4.0 (sqrt x))))) 6.0))
double code(double x) {
return ((x + -1.0) / (1.0 + (x + (4.0 * sqrt(x))))) * 6.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x + (-1.0d0)) / (1.0d0 + (x + (4.0d0 * sqrt(x))))) * 6.0d0
end function
public static double code(double x) {
return ((x + -1.0) / (1.0 + (x + (4.0 * Math.sqrt(x))))) * 6.0;
}
def code(x): return ((x + -1.0) / (1.0 + (x + (4.0 * math.sqrt(x))))) * 6.0
function code(x) return Float64(Float64(Float64(x + -1.0) / Float64(1.0 + Float64(x + Float64(4.0 * sqrt(x))))) * 6.0) end
function tmp = code(x) tmp = ((x + -1.0) / (1.0 + (x + (4.0 * sqrt(x))))) * 6.0; end
code[x_] := N[(N[(N[(x + -1.0), $MachinePrecision] / N[(1.0 + N[(x + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + -1}{1 + \left(x + 4 \cdot \sqrt{x}\right)} \cdot 6
\end{array}
Initial program 99.8%
sub-neg99.8%
metadata-eval99.8%
associate-+l+99.8%
Simplified99.8%
metadata-eval99.8%
sub-neg99.8%
associate-/l*99.9%
*-commutative99.9%
*-un-lft-identity99.9%
sub-neg99.9%
metadata-eval99.9%
*-un-lft-identity99.9%
+-commutative99.9%
fma-define99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x)
:precision binary64
(let* ((t_0 (* 4.0 (sqrt x))))
(if (<= x 0.29)
(/ -6.0 (+ x (+ 1.0 t_0)))
(* 6.0 (/ (+ x -1.0) (+ x t_0))))))
double code(double x) {
double t_0 = 4.0 * sqrt(x);
double tmp;
if (x <= 0.29) {
tmp = -6.0 / (x + (1.0 + t_0));
} else {
tmp = 6.0 * ((x + -1.0) / (x + t_0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = 4.0d0 * sqrt(x)
if (x <= 0.29d0) then
tmp = (-6.0d0) / (x + (1.0d0 + t_0))
else
tmp = 6.0d0 * ((x + (-1.0d0)) / (x + t_0))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = 4.0 * Math.sqrt(x);
double tmp;
if (x <= 0.29) {
tmp = -6.0 / (x + (1.0 + t_0));
} else {
tmp = 6.0 * ((x + -1.0) / (x + t_0));
}
return tmp;
}
def code(x): t_0 = 4.0 * math.sqrt(x) tmp = 0 if x <= 0.29: tmp = -6.0 / (x + (1.0 + t_0)) else: tmp = 6.0 * ((x + -1.0) / (x + t_0)) return tmp
function code(x) t_0 = Float64(4.0 * sqrt(x)) tmp = 0.0 if (x <= 0.29) tmp = Float64(-6.0 / Float64(x + Float64(1.0 + t_0))); else tmp = Float64(6.0 * Float64(Float64(x + -1.0) / Float64(x + t_0))); end return tmp end
function tmp_2 = code(x) t_0 = 4.0 * sqrt(x); tmp = 0.0; if (x <= 0.29) tmp = -6.0 / (x + (1.0 + t_0)); else tmp = 6.0 * ((x + -1.0) / (x + t_0)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 0.29], N[(-6.0 / N[(x + N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[(N[(x + -1.0), $MachinePrecision] / N[(x + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 4 \cdot \sqrt{x}\\
\mathbf{if}\;x \leq 0.29:\\
\;\;\;\;\frac{-6}{x + \left(1 + t\_0\right)}\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x + -1}{x + t\_0}\\
\end{array}
\end{array}
if x < 0.28999999999999998Initial program 99.9%
sub-neg99.9%
metadata-eval99.9%
associate-+l+99.9%
Simplified99.9%
Taylor expanded in x around 0 97.8%
if 0.28999999999999998 < x Initial program 99.7%
sub-neg99.7%
metadata-eval99.7%
associate-+l+99.7%
Simplified99.7%
metadata-eval99.7%
sub-neg99.7%
associate-/l*100.0%
*-commutative100.0%
*-un-lft-identity100.0%
sub-neg100.0%
metadata-eval100.0%
*-un-lft-identity100.0%
+-commutative100.0%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 97.8%
Final simplification97.8%
(FPCore (x)
:precision binary64
(let* ((t_0 (* 4.0 (sqrt x))))
(if (<= x 1.0)
(/ (* (+ x -1.0) 6.0) (+ 1.0 t_0))
(* 6.0 (/ (+ x -1.0) (+ x t_0))))))
double code(double x) {
double t_0 = 4.0 * sqrt(x);
double tmp;
if (x <= 1.0) {
tmp = ((x + -1.0) * 6.0) / (1.0 + t_0);
} else {
tmp = 6.0 * ((x + -1.0) / (x + t_0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = 4.0d0 * sqrt(x)
if (x <= 1.0d0) then
tmp = ((x + (-1.0d0)) * 6.0d0) / (1.0d0 + t_0)
else
tmp = 6.0d0 * ((x + (-1.0d0)) / (x + t_0))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = 4.0 * Math.sqrt(x);
double tmp;
if (x <= 1.0) {
tmp = ((x + -1.0) * 6.0) / (1.0 + t_0);
} else {
tmp = 6.0 * ((x + -1.0) / (x + t_0));
}
return tmp;
}
def code(x): t_0 = 4.0 * math.sqrt(x) tmp = 0 if x <= 1.0: tmp = ((x + -1.0) * 6.0) / (1.0 + t_0) else: tmp = 6.0 * ((x + -1.0) / (x + t_0)) return tmp
function code(x) t_0 = Float64(4.0 * sqrt(x)) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(Float64(x + -1.0) * 6.0) / Float64(1.0 + t_0)); else tmp = Float64(6.0 * Float64(Float64(x + -1.0) / Float64(x + t_0))); end return tmp end
function tmp_2 = code(x) t_0 = 4.0 * sqrt(x); tmp = 0.0; if (x <= 1.0) tmp = ((x + -1.0) * 6.0) / (1.0 + t_0); else tmp = 6.0 * ((x + -1.0) / (x + t_0)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 1.0], N[(N[(N[(x + -1.0), $MachinePrecision] * 6.0), $MachinePrecision] / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[(N[(x + -1.0), $MachinePrecision] / N[(x + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 4 \cdot \sqrt{x}\\
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{\left(x + -1\right) \cdot 6}{1 + t\_0}\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x + -1}{x + t\_0}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
sub-neg99.9%
metadata-eval99.9%
associate-+l+99.9%
Simplified99.9%
Taylor expanded in x around 0 97.8%
if 1 < x Initial program 99.7%
sub-neg99.7%
metadata-eval99.7%
associate-+l+99.7%
Simplified99.7%
metadata-eval99.7%
sub-neg99.7%
associate-/l*100.0%
*-commutative100.0%
*-un-lft-identity100.0%
sub-neg100.0%
metadata-eval100.0%
*-un-lft-identity100.0%
+-commutative100.0%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 97.8%
Final simplification97.8%
(FPCore (x)
:precision binary64
(let* ((t_0 (* 4.0 (sqrt x))))
(if (<= x 1.0)
(/ (- (* x 6.0) 6.0) (+ 1.0 t_0))
(* 6.0 (/ (+ x -1.0) (+ x t_0))))))
double code(double x) {
double t_0 = 4.0 * sqrt(x);
double tmp;
if (x <= 1.0) {
tmp = ((x * 6.0) - 6.0) / (1.0 + t_0);
} else {
tmp = 6.0 * ((x + -1.0) / (x + t_0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = 4.0d0 * sqrt(x)
if (x <= 1.0d0) then
tmp = ((x * 6.0d0) - 6.0d0) / (1.0d0 + t_0)
else
tmp = 6.0d0 * ((x + (-1.0d0)) / (x + t_0))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = 4.0 * Math.sqrt(x);
double tmp;
if (x <= 1.0) {
tmp = ((x * 6.0) - 6.0) / (1.0 + t_0);
} else {
tmp = 6.0 * ((x + -1.0) / (x + t_0));
}
return tmp;
}
def code(x): t_0 = 4.0 * math.sqrt(x) tmp = 0 if x <= 1.0: tmp = ((x * 6.0) - 6.0) / (1.0 + t_0) else: tmp = 6.0 * ((x + -1.0) / (x + t_0)) return tmp
function code(x) t_0 = Float64(4.0 * sqrt(x)) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(Float64(x * 6.0) - 6.0) / Float64(1.0 + t_0)); else tmp = Float64(6.0 * Float64(Float64(x + -1.0) / Float64(x + t_0))); end return tmp end
function tmp_2 = code(x) t_0 = 4.0 * sqrt(x); tmp = 0.0; if (x <= 1.0) tmp = ((x * 6.0) - 6.0) / (1.0 + t_0); else tmp = 6.0 * ((x + -1.0) / (x + t_0)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 1.0], N[(N[(N[(x * 6.0), $MachinePrecision] - 6.0), $MachinePrecision] / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[(N[(x + -1.0), $MachinePrecision] / N[(x + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 4 \cdot \sqrt{x}\\
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{x \cdot 6 - 6}{1 + t\_0}\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x + -1}{x + t\_0}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
sub-neg99.9%
metadata-eval99.9%
associate-+l+99.9%
Simplified99.9%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around 0 97.9%
if 1 < x Initial program 99.7%
sub-neg99.7%
metadata-eval99.7%
associate-+l+99.7%
Simplified99.7%
metadata-eval99.7%
sub-neg99.7%
associate-/l*100.0%
*-commutative100.0%
*-un-lft-identity100.0%
sub-neg100.0%
metadata-eval100.0%
*-un-lft-identity100.0%
+-commutative100.0%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 97.8%
Final simplification97.8%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ 1.0 (+ x (* 4.0 (sqrt x))))) (/ 6.0 (+ 1.0 (/ 4.0 (sqrt x))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (x + (4.0 * sqrt(x))));
} else {
tmp = 6.0 / (1.0 + (4.0 / sqrt(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / (1.0d0 + (x + (4.0d0 * sqrt(x))))
else
tmp = 6.0d0 / (1.0d0 + (4.0d0 / sqrt(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (x + (4.0 * Math.sqrt(x))));
} else {
tmp = 6.0 / (1.0 + (4.0 / Math.sqrt(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / (1.0 + (x + (4.0 * math.sqrt(x)))) else: tmp = 6.0 / (1.0 + (4.0 / math.sqrt(x))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(1.0 + Float64(x + Float64(4.0 * sqrt(x))))); else tmp = Float64(6.0 / Float64(1.0 + Float64(4.0 / sqrt(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / (1.0 + (x + (4.0 * sqrt(x)))); else tmp = 6.0 / (1.0 + (4.0 / sqrt(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(1.0 + N[(x + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(1.0 + N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{1 + \left(x + 4 \cdot \sqrt{x}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{1 + \frac{4}{\sqrt{x}}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
sub-neg99.9%
metadata-eval99.9%
associate-+l+99.9%
Simplified99.9%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around 0 97.8%
if 1 < x Initial program 99.7%
sub-neg99.7%
metadata-eval99.7%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in x around inf 97.7%
add-exp-log97.6%
log-div97.7%
log1p-define97.7%
sqrt-div97.7%
metadata-eval97.7%
un-div-inv97.7%
Applied egg-rr97.7%
exp-diff97.7%
rem-exp-log97.7%
log1p-undefine97.7%
rem-exp-log97.7%
Simplified97.7%
Final simplification97.8%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ x (+ 1.0 (* 4.0 (sqrt x))))) (/ 6.0 (+ 1.0 (/ 4.0 (sqrt x))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (x + (1.0 + (4.0 * sqrt(x))));
} else {
tmp = 6.0 / (1.0 + (4.0 / sqrt(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / (x + (1.0d0 + (4.0d0 * sqrt(x))))
else
tmp = 6.0d0 / (1.0d0 + (4.0d0 / sqrt(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (x + (1.0 + (4.0 * Math.sqrt(x))));
} else {
tmp = 6.0 / (1.0 + (4.0 / Math.sqrt(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / (x + (1.0 + (4.0 * math.sqrt(x)))) else: tmp = 6.0 / (1.0 + (4.0 / math.sqrt(x))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(x + Float64(1.0 + Float64(4.0 * sqrt(x))))); else tmp = Float64(6.0 / Float64(1.0 + Float64(4.0 / sqrt(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / (x + (1.0 + (4.0 * sqrt(x)))); else tmp = 6.0 / (1.0 + (4.0 / sqrt(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(x + N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(1.0 + N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{x + \left(1 + 4 \cdot \sqrt{x}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{1 + \frac{4}{\sqrt{x}}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
sub-neg99.9%
metadata-eval99.9%
associate-+l+99.9%
Simplified99.9%
Taylor expanded in x around 0 97.8%
if 1 < x Initial program 99.7%
sub-neg99.7%
metadata-eval99.7%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in x around inf 97.7%
add-exp-log97.6%
log-div97.7%
log1p-define97.7%
sqrt-div97.7%
metadata-eval97.7%
un-div-inv97.7%
Applied egg-rr97.7%
exp-diff97.7%
rem-exp-log97.7%
log1p-undefine97.7%
rem-exp-log97.7%
Simplified97.7%
Final simplification97.8%
(FPCore (x) :precision binary64 (if (<= x 0.82) (/ -6.0 (+ 1.0 (* 4.0 (sqrt x)))) (+ 6.0 (/ -6.0 x))))
double code(double x) {
double tmp;
if (x <= 0.82) {
tmp = -6.0 / (1.0 + (4.0 * sqrt(x)));
} else {
tmp = 6.0 + (-6.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.82d0) then
tmp = (-6.0d0) / (1.0d0 + (4.0d0 * sqrt(x)))
else
tmp = 6.0d0 + ((-6.0d0) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.82) {
tmp = -6.0 / (1.0 + (4.0 * Math.sqrt(x)));
} else {
tmp = 6.0 + (-6.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.82: tmp = -6.0 / (1.0 + (4.0 * math.sqrt(x))) else: tmp = 6.0 + (-6.0 / x) return tmp
function code(x) tmp = 0.0 if (x <= 0.82) tmp = Float64(-6.0 / Float64(1.0 + Float64(4.0 * sqrt(x)))); else tmp = Float64(6.0 + Float64(-6.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.82) tmp = -6.0 / (1.0 + (4.0 * sqrt(x))); else tmp = 6.0 + (-6.0 / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.82], N[(-6.0 / N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 + N[(-6.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.82:\\
\;\;\;\;\frac{-6}{1 + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;6 + \frac{-6}{x}\\
\end{array}
\end{array}
if x < 0.819999999999999951Initial program 99.9%
sub-neg99.9%
metadata-eval99.9%
associate-+l+99.9%
Simplified99.9%
Taylor expanded in x around 0 97.8%
if 0.819999999999999951 < x Initial program 99.7%
sub-neg99.7%
metadata-eval99.7%
associate-+l+99.7%
Simplified99.7%
+-commutative99.7%
flip-+99.7%
*-commutative99.7%
*-commutative99.7%
swap-sqr99.7%
add-sqr-sqrt99.7%
metadata-eval99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 95.1%
Taylor expanded in x around 0 95.1%
div-sub95.1%
metadata-eval95.1%
associate-*r/95.1%
sub-neg95.1%
associate-*l/95.2%
metadata-eval95.2%
associate-*r/94.8%
associate-*l*95.0%
lft-mult-inverse95.3%
metadata-eval95.3%
associate-*r/95.3%
metadata-eval95.3%
distribute-neg-frac95.3%
metadata-eval95.3%
Simplified95.3%
Final simplification96.6%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ 1.0 (* 4.0 (sqrt x)))) (/ 6.0 (+ 1.0 (/ 4.0 (sqrt x))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (4.0 * sqrt(x)));
} else {
tmp = 6.0 / (1.0 + (4.0 / sqrt(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / (1.0d0 + (4.0d0 * sqrt(x)))
else
tmp = 6.0d0 / (1.0d0 + (4.0d0 / sqrt(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (4.0 * Math.sqrt(x)));
} else {
tmp = 6.0 / (1.0 + (4.0 / Math.sqrt(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / (1.0 + (4.0 * math.sqrt(x))) else: tmp = 6.0 / (1.0 + (4.0 / math.sqrt(x))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(1.0 + Float64(4.0 * sqrt(x)))); else tmp = Float64(6.0 / Float64(1.0 + Float64(4.0 / sqrt(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / (1.0 + (4.0 * sqrt(x))); else tmp = 6.0 / (1.0 + (4.0 / sqrt(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(1.0 + N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{1 + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{1 + \frac{4}{\sqrt{x}}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
sub-neg99.9%
metadata-eval99.9%
associate-+l+99.9%
Simplified99.9%
Taylor expanded in x around 0 97.8%
if 1 < x Initial program 99.7%
sub-neg99.7%
metadata-eval99.7%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in x around inf 97.7%
add-exp-log97.6%
log-div97.7%
log1p-define97.7%
sqrt-div97.7%
metadata-eval97.7%
un-div-inv97.7%
Applied egg-rr97.7%
exp-diff97.7%
rem-exp-log97.7%
log1p-undefine97.7%
rem-exp-log97.7%
Simplified97.7%
Final simplification97.7%
(FPCore (x) :precision binary64 (if (<= x 0.062) (+ -6.0 (* (sqrt x) 24.0)) (+ 6.0 (/ -6.0 x))))
double code(double x) {
double tmp;
if (x <= 0.062) {
tmp = -6.0 + (sqrt(x) * 24.0);
} else {
tmp = 6.0 + (-6.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.062d0) then
tmp = (-6.0d0) + (sqrt(x) * 24.0d0)
else
tmp = 6.0d0 + ((-6.0d0) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.062) {
tmp = -6.0 + (Math.sqrt(x) * 24.0);
} else {
tmp = 6.0 + (-6.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.062: tmp = -6.0 + (math.sqrt(x) * 24.0) else: tmp = 6.0 + (-6.0 / x) return tmp
function code(x) tmp = 0.0 if (x <= 0.062) tmp = Float64(-6.0 + Float64(sqrt(x) * 24.0)); else tmp = Float64(6.0 + Float64(-6.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.062) tmp = -6.0 + (sqrt(x) * 24.0); else tmp = 6.0 + (-6.0 / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.062], N[(-6.0 + N[(N[Sqrt[x], $MachinePrecision] * 24.0), $MachinePrecision]), $MachinePrecision], N[(6.0 + N[(-6.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.062:\\
\;\;\;\;-6 + \sqrt{x} \cdot 24\\
\mathbf{else}:\\
\;\;\;\;6 + \frac{-6}{x}\\
\end{array}
\end{array}
if x < 0.062Initial program 99.9%
sub-neg99.9%
metadata-eval99.9%
associate-+l+99.9%
Simplified99.9%
+-commutative99.9%
flip-+99.9%
*-commutative99.9%
*-commutative99.9%
swap-sqr99.9%
add-sqr-sqrt99.9%
metadata-eval99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 97.5%
sub-neg97.5%
metadata-eval97.5%
distribute-lft-in97.5%
metadata-eval97.5%
Applied egg-rr97.5%
+-commutative97.5%
associate-*r*97.5%
metadata-eval97.5%
*-commutative97.5%
Simplified97.5%
if 0.062 < x Initial program 99.7%
sub-neg99.7%
metadata-eval99.7%
associate-+l+99.7%
Simplified99.7%
+-commutative99.7%
flip-+99.7%
*-commutative99.7%
*-commutative99.7%
swap-sqr99.7%
add-sqr-sqrt99.7%
metadata-eval99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 95.1%
Taylor expanded in x around 0 95.1%
div-sub95.1%
metadata-eval95.1%
associate-*r/95.1%
sub-neg95.1%
associate-*l/95.2%
metadata-eval95.2%
associate-*r/94.8%
associate-*l*95.0%
lft-mult-inverse95.3%
metadata-eval95.3%
associate-*r/95.3%
metadata-eval95.3%
distribute-neg-frac95.3%
metadata-eval95.3%
Simplified95.3%
Final simplification96.4%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 x) 6.0))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / x;
} else {
tmp = 6.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / x
else
tmp = 6.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / x;
} else {
tmp = 6.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / x else: tmp = 6.0 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / x); else tmp = 6.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / x; else tmp = 6.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / x), $MachinePrecision], 6.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{x}\\
\mathbf{else}:\\
\;\;\;\;6\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
sub-neg99.9%
metadata-eval99.9%
associate-+l+99.9%
Simplified99.9%
+-commutative99.9%
flip-+99.9%
*-commutative99.9%
*-commutative99.9%
swap-sqr99.9%
add-sqr-sqrt99.9%
metadata-eval99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 5.4%
Taylor expanded in x around 0 5.4%
if 1 < x Initial program 99.7%
sub-neg99.7%
metadata-eval99.7%
associate-+l+99.7%
Simplified99.7%
+-commutative99.7%
flip-+99.7%
*-commutative99.7%
*-commutative99.7%
swap-sqr99.7%
add-sqr-sqrt99.7%
metadata-eval99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 95.3%
Final simplification48.6%
(FPCore (x) :precision binary64 (+ 6.0 (/ -6.0 x)))
double code(double x) {
return 6.0 + (-6.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 + ((-6.0d0) / x)
end function
public static double code(double x) {
return 6.0 + (-6.0 / x);
}
def code(x): return 6.0 + (-6.0 / x)
function code(x) return Float64(6.0 + Float64(-6.0 / x)) end
function tmp = code(x) tmp = 6.0 + (-6.0 / x); end
code[x_] := N[(6.0 + N[(-6.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
6 + \frac{-6}{x}
\end{array}
Initial program 99.8%
sub-neg99.8%
metadata-eval99.8%
associate-+l+99.8%
Simplified99.8%
+-commutative99.8%
flip-+99.8%
*-commutative99.8%
*-commutative99.8%
swap-sqr99.8%
add-sqr-sqrt99.8%
metadata-eval99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 48.5%
Taylor expanded in x around 0 48.5%
div-sub48.5%
metadata-eval48.5%
associate-*r/48.5%
sub-neg48.5%
associate-*l/48.5%
metadata-eval48.5%
associate-*r/48.4%
associate-*l*48.5%
lft-mult-inverse48.6%
metadata-eval48.6%
associate-*r/48.6%
metadata-eval48.6%
distribute-neg-frac48.6%
metadata-eval48.6%
Simplified48.6%
Final simplification48.6%
(FPCore (x) :precision binary64 6.0)
double code(double x) {
return 6.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0
end function
public static double code(double x) {
return 6.0;
}
def code(x): return 6.0
function code(x) return 6.0 end
function tmp = code(x) tmp = 6.0; end
code[x_] := 6.0
\begin{array}{l}
\\
6
\end{array}
Initial program 99.8%
sub-neg99.8%
metadata-eval99.8%
associate-+l+99.8%
Simplified99.8%
+-commutative99.8%
flip-+99.8%
*-commutative99.8%
*-commutative99.8%
swap-sqr99.8%
add-sqr-sqrt99.8%
metadata-eval99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 46.6%
Final simplification46.6%
(FPCore (x) :precision binary64 (/ 6.0 (/ (+ (+ x 1.0) (* 4.0 (sqrt x))) (- x 1.0))))
double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 / (((x + 1.0d0) + (4.0d0 * sqrt(x))) / (x - 1.0d0))
end function
public static double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * Math.sqrt(x))) / (x - 1.0));
}
def code(x): return 6.0 / (((x + 1.0) + (4.0 * math.sqrt(x))) / (x - 1.0))
function code(x) return Float64(6.0 / Float64(Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x))) / Float64(x - 1.0))) end
function tmp = code(x) tmp = 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0)); end
code[x_] := N[(6.0 / N[(N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6}{\frac{\left(x + 1\right) + 4 \cdot \sqrt{x}}{x - 1}}
\end{array}
herbie shell --seed 2024067
(FPCore (x)
:name "Data.Approximate.Numerics:blog from approximate-0.2.2.1"
:precision binary64
:alt
(/ 6.0 (/ (+ (+ x 1.0) (* 4.0 (sqrt x))) (- x 1.0)))
(/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))