
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Initial program 97.6%
Final simplification97.6%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e-45) (not (<= (* z t) 2e-31))) (/ (/ x z) (- t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e-45) || !((z * t) <= 2e-31)) {
tmp = (x / z) / -t;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d-45)) .or. (.not. ((z * t) <= 2d-31))) then
tmp = (x / z) / -t
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e-45) || !((z * t) <= 2e-31)) {
tmp = (x / z) / -t;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e-45) or not ((z * t) <= 2e-31): tmp = (x / z) / -t else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e-45) || !(Float64(z * t) <= 2e-31)) tmp = Float64(Float64(x / z) / Float64(-t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -5e-45) || ~(((z * t) <= 2e-31))) tmp = (x / z) / -t; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e-45], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e-31]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{-45} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{-31}\right):\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999976e-45 or 2e-31 < (*.f64 z t) Initial program 95.2%
Taylor expanded in y around 0 74.5%
associate-*r/74.5%
neg-mul-174.5%
Simplified74.5%
distribute-frac-neg74.5%
*-commutative74.5%
associate-/r*76.0%
Applied egg-rr76.0%
if -4.99999999999999976e-45 < (*.f64 z t) < 2e-31Initial program 99.9%
Taylor expanded in y around inf 83.5%
Final simplification79.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -2e-15) (not (<= (* z t) 2e-27))) (/ (/ x (- t)) z) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e-15) || !((z * t) <= 2e-27)) {
tmp = (x / -t) / z;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-2d-15)) .or. (.not. ((z * t) <= 2d-27))) then
tmp = (x / -t) / z
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e-15) || !((z * t) <= 2e-27)) {
tmp = (x / -t) / z;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -2e-15) or not ((z * t) <= 2e-27): tmp = (x / -t) / z else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -2e-15) || !(Float64(z * t) <= 2e-27)) tmp = Float64(Float64(x / Float64(-t)) / z); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -2e-15) || ~(((z * t) <= 2e-27))) tmp = (x / -t) / z; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e-15], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e-27]], $MachinePrecision]], N[(N[(x / (-t)), $MachinePrecision] / z), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{-15} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{-27}\right):\\
\;\;\;\;\frac{\frac{x}{-t}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -2.0000000000000002e-15 or 2.0000000000000001e-27 < (*.f64 z t) Initial program 94.9%
Taylor expanded in y around 0 76.1%
associate-*r/76.1%
neg-mul-176.1%
Simplified76.1%
neg-mul-176.1%
*-commutative76.1%
times-frac77.9%
Applied egg-rr77.9%
associate-*l/77.9%
neg-mul-177.9%
distribute-neg-frac77.9%
Applied egg-rr77.9%
if -2.0000000000000002e-15 < (*.f64 z t) < 2.0000000000000001e-27Initial program 99.9%
Taylor expanded in y around inf 81.6%
Final simplification79.9%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) -5e-45) (/ (/ x z) (- t)) (if (<= (* z t) 2e-31) (/ x y) (/ x (* z (- t))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-45) {
tmp = (x / z) / -t;
} else if ((z * t) <= 2e-31) {
tmp = x / y;
} else {
tmp = x / (z * -t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d-45)) then
tmp = (x / z) / -t
else if ((z * t) <= 2d-31) then
tmp = x / y
else
tmp = x / (z * -t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-45) {
tmp = (x / z) / -t;
} else if ((z * t) <= 2e-31) {
tmp = x / y;
} else {
tmp = x / (z * -t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -5e-45: tmp = (x / z) / -t elif (z * t) <= 2e-31: tmp = x / y else: tmp = x / (z * -t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e-45) tmp = Float64(Float64(x / z) / Float64(-t)); elseif (Float64(z * t) <= 2e-31) tmp = Float64(x / y); else tmp = Float64(x / Float64(z * Float64(-t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -5e-45) tmp = (x / z) / -t; elseif ((z * t) <= 2e-31) tmp = x / y; else tmp = x / (z * -t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e-45], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-31], N[(x / y), $MachinePrecision], N[(x / N[(z * (-t)), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{-45}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-31}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z \cdot \left(-t\right)}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999976e-45Initial program 94.3%
Taylor expanded in y around 0 68.4%
associate-*r/68.4%
neg-mul-168.4%
Simplified68.4%
distribute-frac-neg68.4%
*-commutative68.4%
associate-/r*75.3%
Applied egg-rr75.3%
if -4.99999999999999976e-45 < (*.f64 z t) < 2e-31Initial program 99.9%
Taylor expanded in y around inf 83.5%
if 2e-31 < (*.f64 z t) Initial program 95.9%
Taylor expanded in y around 0 79.6%
associate-*r/79.6%
neg-mul-179.6%
Simplified79.6%
Final simplification80.6%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+222) (not (<= (* z t) 2e+131))) (/ x (* z t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+222) || !((z * t) <= 2e+131)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+222)) .or. (.not. ((z * t) <= 2d+131))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+222) || !((z * t) <= 2e+131)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+222) or not ((z * t) <= 2e+131): tmp = x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+222) || !(Float64(z * t) <= 2e+131)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -5e+222) || ~(((z * t) <= 2e+131))) tmp = x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+222], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e+131]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+222} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{+131}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000023e222 or 1.9999999999999998e131 < (*.f64 z t) Initial program 87.8%
Taylor expanded in y around 0 82.5%
associate-*r/82.5%
neg-mul-182.5%
Simplified82.5%
*-commutative82.5%
add-sqr-sqrt39.0%
sqrt-unprod57.4%
sqr-neg57.4%
sqrt-unprod26.0%
add-sqr-sqrt57.4%
*-un-lft-identity57.4%
associate-/r*57.2%
Applied egg-rr57.2%
*-lft-identity57.2%
associate-/l/57.4%
Simplified57.4%
if -5.00000000000000023e222 < (*.f64 z t) < 1.9999999999999998e131Initial program 99.9%
Taylor expanded in y around inf 66.9%
Final simplification65.1%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 97.6%
Taylor expanded in y around inf 58.0%
Final simplification58.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024067
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))