
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (or (<= t_0 0.999) (not (<= t_0 2.0)))
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ (+ 1.0 (/ -1.0 y)) y)))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 0.999) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 + (-1.0 / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if ((t_0 <= 0.999d0) .or. (.not. (t_0 <= 2.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + ((1.0d0 + ((-1.0d0) / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 0.999) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 + (-1.0 / y)) / y);
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if (t_0 <= 0.999) or not (t_0 <= 2.0): tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + ((1.0 + (-1.0 / y)) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if ((t_0 <= 0.999) || !(t_0 <= 2.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(1.0 + Float64(-1.0 / y)) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if ((t_0 <= 0.999) || ~((t_0 <= 2.0))) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + ((1.0 + (-1.0 / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.999], N[Not[LessEqual[t$95$0, 2.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 0.999 \lor \neg \left(t\_0 \leq 2\right):\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 + \frac{-1}{y}}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.998999999999999999 or 2 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 84.0%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
if 0.998999999999999999 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 2Initial program 5.9%
associate-/l*5.9%
remove-double-neg5.9%
remove-double-neg5.9%
+-commutative5.9%
Simplified5.9%
Taylor expanded in y around inf 99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ x y))))
(if (<= y -7.5e-7)
t_0
(if (<= y -3.85e-165)
(* x y)
(if (<= y 6.2e-33)
1.0
(if (<= y 1.52e-22) (* x y) (if (<= y 1.0) (- 1.0 y) t_0)))))))
double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -7.5e-7) {
tmp = t_0;
} else if (y <= -3.85e-165) {
tmp = x * y;
} else if (y <= 6.2e-33) {
tmp = 1.0;
} else if (y <= 1.52e-22) {
tmp = x * y;
} else if (y <= 1.0) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - (x / y)
if (y <= (-7.5d-7)) then
tmp = t_0
else if (y <= (-3.85d-165)) then
tmp = x * y
else if (y <= 6.2d-33) then
tmp = 1.0d0
else if (y <= 1.52d-22) then
tmp = x * y
else if (y <= 1.0d0) then
tmp = 1.0d0 - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -7.5e-7) {
tmp = t_0;
} else if (y <= -3.85e-165) {
tmp = x * y;
} else if (y <= 6.2e-33) {
tmp = 1.0;
} else if (y <= 1.52e-22) {
tmp = x * y;
} else if (y <= 1.0) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (x / y) tmp = 0 if y <= -7.5e-7: tmp = t_0 elif y <= -3.85e-165: tmp = x * y elif y <= 6.2e-33: tmp = 1.0 elif y <= 1.52e-22: tmp = x * y elif y <= 1.0: tmp = 1.0 - y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(x / y)) tmp = 0.0 if (y <= -7.5e-7) tmp = t_0; elseif (y <= -3.85e-165) tmp = Float64(x * y); elseif (y <= 6.2e-33) tmp = 1.0; elseif (y <= 1.52e-22) tmp = Float64(x * y); elseif (y <= 1.0) tmp = Float64(1.0 - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (x / y); tmp = 0.0; if (y <= -7.5e-7) tmp = t_0; elseif (y <= -3.85e-165) tmp = x * y; elseif (y <= 6.2e-33) tmp = 1.0; elseif (y <= 1.52e-22) tmp = x * y; elseif (y <= 1.0) tmp = 1.0 - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.5e-7], t$95$0, If[LessEqual[y, -3.85e-165], N[(x * y), $MachinePrecision], If[LessEqual[y, 6.2e-33], 1.0, If[LessEqual[y, 1.52e-22], N[(x * y), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 - y), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x}{y}\\
\mathbf{if}\;y \leq -7.5 \cdot 10^{-7}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -3.85 \cdot 10^{-165}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{-33}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.52 \cdot 10^{-22}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -7.5000000000000002e-7 or 1 < y Initial program 30.3%
associate-/l*54.4%
remove-double-neg54.4%
remove-double-neg54.4%
+-commutative54.4%
Simplified54.4%
Taylor expanded in x around inf 49.9%
associate-/l*74.0%
Simplified74.0%
Taylor expanded in y around inf 72.7%
mul-1-neg72.7%
unsub-neg72.7%
Simplified72.7%
if -7.5000000000000002e-7 < y < -3.84999999999999979e-165 or 6.19999999999999994e-33 < y < 1.52000000000000005e-22Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 65.4%
associate-/l*65.4%
Simplified65.4%
Taylor expanded in y around 0 64.9%
if -3.84999999999999979e-165 < y < 6.19999999999999994e-33Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 85.7%
if 1.52000000000000005e-22 < y < 1Initial program 99.7%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 64.1%
Taylor expanded in y around 0 64.1%
neg-mul-164.1%
unsub-neg64.1%
Simplified64.1%
Final simplification76.0%
(FPCore (x y)
:precision binary64
(if (<= y -7.5e-7)
x
(if (<= y -3.85e-165)
(* x y)
(if (<= y 2.25e-35)
1.0
(if (<= y 1.8e-22) (* x y) (if (<= y 0.8) (- 1.0 y) x))))))
double code(double x, double y) {
double tmp;
if (y <= -7.5e-7) {
tmp = x;
} else if (y <= -3.85e-165) {
tmp = x * y;
} else if (y <= 2.25e-35) {
tmp = 1.0;
} else if (y <= 1.8e-22) {
tmp = x * y;
} else if (y <= 0.8) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7.5d-7)) then
tmp = x
else if (y <= (-3.85d-165)) then
tmp = x * y
else if (y <= 2.25d-35) then
tmp = 1.0d0
else if (y <= 1.8d-22) then
tmp = x * y
else if (y <= 0.8d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7.5e-7) {
tmp = x;
} else if (y <= -3.85e-165) {
tmp = x * y;
} else if (y <= 2.25e-35) {
tmp = 1.0;
} else if (y <= 1.8e-22) {
tmp = x * y;
} else if (y <= 0.8) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7.5e-7: tmp = x elif y <= -3.85e-165: tmp = x * y elif y <= 2.25e-35: tmp = 1.0 elif y <= 1.8e-22: tmp = x * y elif y <= 0.8: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -7.5e-7) tmp = x; elseif (y <= -3.85e-165) tmp = Float64(x * y); elseif (y <= 2.25e-35) tmp = 1.0; elseif (y <= 1.8e-22) tmp = Float64(x * y); elseif (y <= 0.8) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7.5e-7) tmp = x; elseif (y <= -3.85e-165) tmp = x * y; elseif (y <= 2.25e-35) tmp = 1.0; elseif (y <= 1.8e-22) tmp = x * y; elseif (y <= 0.8) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7.5e-7], x, If[LessEqual[y, -3.85e-165], N[(x * y), $MachinePrecision], If[LessEqual[y, 2.25e-35], 1.0, If[LessEqual[y, 1.8e-22], N[(x * y), $MachinePrecision], If[LessEqual[y, 0.8], N[(1.0 - y), $MachinePrecision], x]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{-7}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -3.85 \cdot 10^{-165}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 2.25 \cdot 10^{-35}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-22}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 0.8:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -7.5000000000000002e-7 or 0.80000000000000004 < y Initial program 30.8%
associate-/l*54.7%
remove-double-neg54.7%
remove-double-neg54.7%
+-commutative54.7%
Simplified54.7%
Taylor expanded in y around inf 71.7%
if -7.5000000000000002e-7 < y < -3.84999999999999979e-165 or 2.25000000000000005e-35 < y < 1.7999999999999999e-22Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 65.4%
associate-/l*65.4%
Simplified65.4%
Taylor expanded in y around 0 64.9%
if -3.84999999999999979e-165 < y < 2.25000000000000005e-35Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 85.7%
if 1.7999999999999999e-22 < y < 0.80000000000000004Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 79.3%
Taylor expanded in y around 0 79.3%
neg-mul-179.3%
unsub-neg79.3%
Simplified79.3%
Final simplification75.8%
(FPCore (x y)
:precision binary64
(if (<= y -7.5e-7)
x
(if (<= y -3.85e-165)
(* x y)
(if (<= y 2.7e-31)
1.0
(if (<= y 1.3e-22) (* x y) (if (<= y 0.38) 1.0 x))))))
double code(double x, double y) {
double tmp;
if (y <= -7.5e-7) {
tmp = x;
} else if (y <= -3.85e-165) {
tmp = x * y;
} else if (y <= 2.7e-31) {
tmp = 1.0;
} else if (y <= 1.3e-22) {
tmp = x * y;
} else if (y <= 0.38) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7.5d-7)) then
tmp = x
else if (y <= (-3.85d-165)) then
tmp = x * y
else if (y <= 2.7d-31) then
tmp = 1.0d0
else if (y <= 1.3d-22) then
tmp = x * y
else if (y <= 0.38d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7.5e-7) {
tmp = x;
} else if (y <= -3.85e-165) {
tmp = x * y;
} else if (y <= 2.7e-31) {
tmp = 1.0;
} else if (y <= 1.3e-22) {
tmp = x * y;
} else if (y <= 0.38) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7.5e-7: tmp = x elif y <= -3.85e-165: tmp = x * y elif y <= 2.7e-31: tmp = 1.0 elif y <= 1.3e-22: tmp = x * y elif y <= 0.38: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -7.5e-7) tmp = x; elseif (y <= -3.85e-165) tmp = Float64(x * y); elseif (y <= 2.7e-31) tmp = 1.0; elseif (y <= 1.3e-22) tmp = Float64(x * y); elseif (y <= 0.38) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7.5e-7) tmp = x; elseif (y <= -3.85e-165) tmp = x * y; elseif (y <= 2.7e-31) tmp = 1.0; elseif (y <= 1.3e-22) tmp = x * y; elseif (y <= 0.38) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7.5e-7], x, If[LessEqual[y, -3.85e-165], N[(x * y), $MachinePrecision], If[LessEqual[y, 2.7e-31], 1.0, If[LessEqual[y, 1.3e-22], N[(x * y), $MachinePrecision], If[LessEqual[y, 0.38], 1.0, x]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{-7}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -3.85 \cdot 10^{-165}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{-31}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{-22}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 0.38:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -7.5000000000000002e-7 or 0.38 < y Initial program 30.8%
associate-/l*54.7%
remove-double-neg54.7%
remove-double-neg54.7%
+-commutative54.7%
Simplified54.7%
Taylor expanded in y around inf 71.7%
if -7.5000000000000002e-7 < y < -3.84999999999999979e-165 or 2.70000000000000014e-31 < y < 1.3e-22Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 65.4%
associate-/l*65.4%
Simplified65.4%
Taylor expanded in y around 0 64.9%
if -3.84999999999999979e-165 < y < 2.70000000000000014e-31 or 1.3e-22 < y < 0.38Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 85.0%
Final simplification75.6%
(FPCore (x y) :precision binary64 (if (or (<= y -0.24) (not (<= y 3.8e-5))) (* x (/ y (+ 1.0 y))) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -0.24) || !(y <= 3.8e-5)) {
tmp = x * (y / (1.0 + y));
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.24d0)) .or. (.not. (y <= 3.8d-5))) then
tmp = x * (y / (1.0d0 + y))
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.24) || !(y <= 3.8e-5)) {
tmp = x * (y / (1.0 + y));
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.24) or not (y <= 3.8e-5): tmp = x * (y / (1.0 + y)) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.24) || !(y <= 3.8e-5)) tmp = Float64(x * Float64(y / Float64(1.0 + y))); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.24) || ~((y <= 3.8e-5))) tmp = x * (y / (1.0 + y)); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.24], N[Not[LessEqual[y, 3.8e-5]], $MachinePrecision]], N[(x * N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.24 \lor \neg \left(y \leq 3.8 \cdot 10^{-5}\right):\\
\;\;\;\;x \cdot \frac{y}{1 + y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -0.23999999999999999 or 3.8000000000000002e-5 < y Initial program 29.7%
associate-/l*54.0%
remove-double-neg54.0%
remove-double-neg54.0%
+-commutative54.0%
Simplified54.0%
Taylor expanded in x around inf 51.0%
associate-/l*75.4%
Simplified75.4%
if -0.23999999999999999 < y < 3.8000000000000002e-5Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.2%
Taylor expanded in x around inf 98.6%
neg-mul-198.6%
distribute-rgt-neg-in98.6%
Simplified98.6%
Final simplification87.1%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.15))) (+ x (/ (- 1.0 x) y)) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.15)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.15d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.15)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.15): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.15)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.15))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.15]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.15\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1.1499999999999999 < y Initial program 29.1%
associate-/l*53.6%
remove-double-neg53.6%
remove-double-neg53.6%
+-commutative53.6%
Simplified53.6%
Taylor expanded in y around inf 97.9%
associate--l+97.9%
div-sub97.9%
Simplified97.9%
if -1 < y < 1.1499999999999999Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.5%
Taylor expanded in x around inf 97.9%
neg-mul-197.9%
distribute-rgt-neg-in97.9%
Simplified97.9%
Final simplification97.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ (- 1.0 x) y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 29.1%
associate-/l*53.6%
remove-double-neg53.6%
remove-double-neg53.6%
+-commutative53.6%
Simplified53.6%
Taylor expanded in y around inf 97.9%
associate--l+97.9%
div-sub97.9%
Simplified97.9%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.5%
Final simplification98.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 500.0))) (- x (/ x y)) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 500.0)) {
tmp = x - (x / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 500.0d0))) then
tmp = x - (x / y)
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 500.0)) {
tmp = x - (x / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 500.0): tmp = x - (x / y) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 500.0)) tmp = Float64(x - Float64(x / y)); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 500.0))) tmp = x - (x / y); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 500.0]], $MachinePrecision]], N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 500\right):\\
\;\;\;\;x - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 500 < y Initial program 28.7%
associate-/l*53.3%
remove-double-neg53.3%
remove-double-neg53.3%
+-commutative53.3%
Simplified53.3%
Taylor expanded in x around inf 51.0%
associate-/l*75.8%
Simplified75.8%
Taylor expanded in y around inf 74.3%
mul-1-neg74.3%
unsub-neg74.3%
Simplified74.3%
if -1 < y < 500Initial program 99.9%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 97.8%
Taylor expanded in x around inf 97.3%
neg-mul-197.3%
distribute-rgt-neg-in97.3%
Simplified97.3%
Final simplification86.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.065) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.065) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.065d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.065) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.065: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.065) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.065) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.065], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.065:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.065000000000000002 < y Initial program 29.7%
associate-/l*54.0%
remove-double-neg54.0%
remove-double-neg54.0%
+-commutative54.0%
Simplified54.0%
Taylor expanded in y around inf 72.7%
if -1 < y < 0.065000000000000002Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 71.0%
Final simplification71.8%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 65.1%
associate-/l*77.2%
remove-double-neg77.2%
remove-double-neg77.2%
+-commutative77.2%
Simplified77.2%
Taylor expanded in y around 0 37.6%
Final simplification37.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024067
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))