
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -1.3e+250) (* x (+ x (* 2.0 y))) (fma x x (* y (+ y (* x 2.0))))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -1.3e+250) {
tmp = x * (x + (2.0 * y));
} else {
tmp = fma(x, x, (y * (y + (x * 2.0))));
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -1.3e+250) tmp = Float64(x * Float64(x + Float64(2.0 * y))); else tmp = fma(x, x, Float64(y * Float64(y + Float64(x * 2.0)))); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -1.3e+250], N[(x * N[(x + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \cdot 10^{+250}:\\
\;\;\;\;x \cdot \left(x + 2 \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, y \cdot \left(y + x \cdot 2\right)\right)\\
\end{array}
\end{array}
if x < -1.30000000000000006e250Initial program 83.3%
associate-+l+83.3%
associate-*l*83.3%
*-commutative83.3%
*-commutative83.3%
+-commutative83.3%
fma-define83.3%
*-commutative83.3%
*-commutative83.3%
Simplified83.3%
Taylor expanded in y around 0 83.3%
*-commutative83.3%
Simplified83.3%
Taylor expanded in x around 0 100.0%
if -1.30000000000000006e250 < x Initial program 93.7%
associate-+l+93.7%
associate-*l*93.7%
*-commutative93.7%
*-commutative93.7%
+-commutative93.7%
fma-define93.7%
*-commutative93.7%
*-commutative93.7%
associate-*l*93.7%
distribute-rgt-out97.9%
+-commutative97.9%
Simplified97.9%
Final simplification98.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -7.2e+180) (* x (+ x (* 2.0 y))) (+ (* x x) (* y (+ y (* x 2.0))))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -7.2e+180) {
tmp = x * (x + (2.0 * y));
} else {
tmp = (x * x) + (y * (y + (x * 2.0)));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7.2d+180)) then
tmp = x * (x + (2.0d0 * y))
else
tmp = (x * x) + (y * (y + (x * 2.0d0)))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -7.2e+180) {
tmp = x * (x + (2.0 * y));
} else {
tmp = (x * x) + (y * (y + (x * 2.0)));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -7.2e+180: tmp = x * (x + (2.0 * y)) else: tmp = (x * x) + (y * (y + (x * 2.0))) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -7.2e+180) tmp = Float64(x * Float64(x + Float64(2.0 * y))); else tmp = Float64(Float64(x * x) + Float64(y * Float64(y + Float64(x * 2.0)))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -7.2e+180)
tmp = x * (x + (2.0 * y));
else
tmp = (x * x) + (y * (y + (x * 2.0)));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -7.2e+180], N[(x * N[(x + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * x), $MachinePrecision] + N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{+180}:\\
\;\;\;\;x \cdot \left(x + 2 \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x + y \cdot \left(y + x \cdot 2\right)\\
\end{array}
\end{array}
if x < -7.2000000000000004e180Initial program 77.4%
associate-+l+77.4%
associate-*l*77.4%
*-commutative77.4%
*-commutative77.4%
+-commutative77.4%
fma-define77.4%
*-commutative77.4%
*-commutative77.4%
Simplified77.4%
Taylor expanded in y around 0 77.4%
*-commutative77.4%
Simplified77.4%
Taylor expanded in x around 0 93.5%
if -7.2000000000000004e180 < x Initial program 95.1%
associate-+l+95.1%
associate-*l*95.1%
*-commutative95.1%
*-commutative95.1%
+-commutative95.1%
fma-define95.1%
*-commutative95.1%
*-commutative95.1%
Simplified95.1%
Taylor expanded in y around 0 98.6%
Final simplification98.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* x (+ x (* 2.0 y))))
assert(x < y);
double code(double x, double y) {
return x * (x + (2.0 * y));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (x + (2.0d0 * y))
end function
assert x < y;
public static double code(double x, double y) {
return x * (x + (2.0 * y));
}
[x, y] = sort([x, y]) def code(x, y): return x * (x + (2.0 * y))
x, y = sort([x, y]) function code(x, y) return Float64(x * Float64(x + Float64(2.0 * y))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x * (x + (2.0 * y));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * N[(x + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x \cdot \left(x + 2 \cdot y\right)
\end{array}
Initial program 92.9%
associate-+l+93.0%
associate-*l*93.0%
*-commutative93.0%
*-commutative93.0%
+-commutative93.0%
fma-define93.0%
*-commutative93.0%
*-commutative93.0%
Simplified93.0%
Taylor expanded in y around 0 54.6%
*-commutative54.6%
Simplified54.6%
Taylor expanded in x around 0 57.8%
Final simplification57.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* 2.0 (* x y)))
assert(x < y);
double code(double x, double y) {
return 2.0 * (x * y);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * (x * y)
end function
assert x < y;
public static double code(double x, double y) {
return 2.0 * (x * y);
}
[x, y] = sort([x, y]) def code(x, y): return 2.0 * (x * y)
x, y = sort([x, y]) function code(x, y) return Float64(2.0 * Float64(x * y)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = 2.0 * (x * y);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
2 \cdot \left(x \cdot y\right)
\end{array}
Initial program 92.9%
associate-+l+93.0%
associate-*l*93.0%
*-commutative93.0%
*-commutative93.0%
+-commutative93.0%
fma-define93.0%
*-commutative93.0%
*-commutative93.0%
Simplified93.0%
Taylor expanded in y around 0 54.6%
*-commutative54.6%
Simplified54.6%
Taylor expanded in x around 0 14.0%
Final simplification14.0%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2024067
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:alt
(+ (* x x) (+ (* y y) (* (* x y) 2.0)))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))