
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 97.5%
Final simplification97.5%
(FPCore (x y z t)
:precision binary64
(if (<= y -4.8e+35)
(+ x (* y (/ z t)))
(if (<= y -9.6e-115)
(- x (* z (/ x t)))
(if (or (<= y -2.5e-157) (not (<= y 1150.0)))
(+ x (/ (* y z) t))
(* x (- 1.0 (/ z t)))))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.8e+35) {
tmp = x + (y * (z / t));
} else if (y <= -9.6e-115) {
tmp = x - (z * (x / t));
} else if ((y <= -2.5e-157) || !(y <= 1150.0)) {
tmp = x + ((y * z) / t);
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-4.8d+35)) then
tmp = x + (y * (z / t))
else if (y <= (-9.6d-115)) then
tmp = x - (z * (x / t))
else if ((y <= (-2.5d-157)) .or. (.not. (y <= 1150.0d0))) then
tmp = x + ((y * z) / t)
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.8e+35) {
tmp = x + (y * (z / t));
} else if (y <= -9.6e-115) {
tmp = x - (z * (x / t));
} else if ((y <= -2.5e-157) || !(y <= 1150.0)) {
tmp = x + ((y * z) / t);
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -4.8e+35: tmp = x + (y * (z / t)) elif y <= -9.6e-115: tmp = x - (z * (x / t)) elif (y <= -2.5e-157) or not (y <= 1150.0): tmp = x + ((y * z) / t) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -4.8e+35) tmp = Float64(x + Float64(y * Float64(z / t))); elseif (y <= -9.6e-115) tmp = Float64(x - Float64(z * Float64(x / t))); elseif ((y <= -2.5e-157) || !(y <= 1150.0)) tmp = Float64(x + Float64(Float64(y * z) / t)); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -4.8e+35) tmp = x + (y * (z / t)); elseif (y <= -9.6e-115) tmp = x - (z * (x / t)); elseif ((y <= -2.5e-157) || ~((y <= 1150.0))) tmp = x + ((y * z) / t); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -4.8e+35], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -9.6e-115], N[(x - N[(z * N[(x / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -2.5e-157], N[Not[LessEqual[y, 1150.0]], $MachinePrecision]], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+35}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{elif}\;y \leq -9.6 \cdot 10^{-115}:\\
\;\;\;\;x - z \cdot \frac{x}{t}\\
\mathbf{elif}\;y \leq -2.5 \cdot 10^{-157} \lor \neg \left(y \leq 1150\right):\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if y < -4.80000000000000029e35Initial program 99.5%
Taylor expanded in y around inf 85.8%
associate-*r/94.2%
Simplified94.2%
if -4.80000000000000029e35 < y < -9.60000000000000085e-115Initial program 97.1%
Taylor expanded in x around inf 89.0%
mul-1-neg89.0%
unsub-neg89.0%
Simplified89.0%
Taylor expanded in z around 0 85.7%
*-commutative85.7%
associate-*r/91.8%
associate-*r*91.8%
neg-mul-191.8%
cancel-sign-sub-inv91.8%
Simplified91.8%
if -9.60000000000000085e-115 < y < -2.5000000000000001e-157 or 1150 < y Initial program 94.7%
Taylor expanded in y around inf 92.1%
if -2.5000000000000001e-157 < y < 1150Initial program 98.8%
Taylor expanded in x around inf 88.9%
mul-1-neg88.9%
unsub-neg88.9%
Simplified88.9%
Final simplification91.3%
(FPCore (x y z t)
:precision binary64
(if (<= y -4.8e+35)
(+ x (* y (/ z t)))
(if (<= y -8e-115)
(- x (* z (/ x t)))
(if (or (<= y -2.5e-157) (not (<= y 82000000.0)))
(+ x (/ (* y z) t))
(- x (* x (/ z t)))))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.8e+35) {
tmp = x + (y * (z / t));
} else if (y <= -8e-115) {
tmp = x - (z * (x / t));
} else if ((y <= -2.5e-157) || !(y <= 82000000.0)) {
tmp = x + ((y * z) / t);
} else {
tmp = x - (x * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-4.8d+35)) then
tmp = x + (y * (z / t))
else if (y <= (-8d-115)) then
tmp = x - (z * (x / t))
else if ((y <= (-2.5d-157)) .or. (.not. (y <= 82000000.0d0))) then
tmp = x + ((y * z) / t)
else
tmp = x - (x * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.8e+35) {
tmp = x + (y * (z / t));
} else if (y <= -8e-115) {
tmp = x - (z * (x / t));
} else if ((y <= -2.5e-157) || !(y <= 82000000.0)) {
tmp = x + ((y * z) / t);
} else {
tmp = x - (x * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -4.8e+35: tmp = x + (y * (z / t)) elif y <= -8e-115: tmp = x - (z * (x / t)) elif (y <= -2.5e-157) or not (y <= 82000000.0): tmp = x + ((y * z) / t) else: tmp = x - (x * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -4.8e+35) tmp = Float64(x + Float64(y * Float64(z / t))); elseif (y <= -8e-115) tmp = Float64(x - Float64(z * Float64(x / t))); elseif ((y <= -2.5e-157) || !(y <= 82000000.0)) tmp = Float64(x + Float64(Float64(y * z) / t)); else tmp = Float64(x - Float64(x * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -4.8e+35) tmp = x + (y * (z / t)); elseif (y <= -8e-115) tmp = x - (z * (x / t)); elseif ((y <= -2.5e-157) || ~((y <= 82000000.0))) tmp = x + ((y * z) / t); else tmp = x - (x * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -4.8e+35], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -8e-115], N[(x - N[(z * N[(x / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -2.5e-157], N[Not[LessEqual[y, 82000000.0]], $MachinePrecision]], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+35}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{elif}\;y \leq -8 \cdot 10^{-115}:\\
\;\;\;\;x - z \cdot \frac{x}{t}\\
\mathbf{elif}\;y \leq -2.5 \cdot 10^{-157} \lor \neg \left(y \leq 82000000\right):\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;x - x \cdot \frac{z}{t}\\
\end{array}
\end{array}
if y < -4.80000000000000029e35Initial program 99.5%
Taylor expanded in y around inf 85.8%
associate-*r/94.2%
Simplified94.2%
if -4.80000000000000029e35 < y < -8.0000000000000004e-115Initial program 97.1%
Taylor expanded in x around inf 89.0%
mul-1-neg89.0%
unsub-neg89.0%
Simplified89.0%
Taylor expanded in z around 0 85.7%
*-commutative85.7%
associate-*r/91.8%
associate-*r*91.8%
neg-mul-191.8%
cancel-sign-sub-inv91.8%
Simplified91.8%
if -8.0000000000000004e-115 < y < -2.5000000000000001e-157 or 8.2e7 < y Initial program 94.7%
Taylor expanded in y around inf 92.1%
if -2.5000000000000001e-157 < y < 8.2e7Initial program 98.8%
Taylor expanded in y around 0 83.9%
mul-1-neg83.9%
associate-/l*88.9%
distribute-lft-neg-out88.9%
*-commutative88.9%
Simplified88.9%
Final simplification91.4%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -50.0) (not (<= (/ z t) 5e-10))) (* z (/ (- x) t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -50.0) || !((z / t) <= 5e-10)) {
tmp = z * (-x / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-50.0d0)) .or. (.not. ((z / t) <= 5d-10))) then
tmp = z * (-x / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -50.0) || !((z / t) <= 5e-10)) {
tmp = z * (-x / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -50.0) or not ((z / t) <= 5e-10): tmp = z * (-x / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -50.0) || !(Float64(z / t) <= 5e-10)) tmp = Float64(z * Float64(Float64(-x) / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -50.0) || ~(((z / t) <= 5e-10))) tmp = z * (-x / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -50.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 5e-10]], $MachinePrecision]], N[(z * N[((-x) / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -50 \lor \neg \left(\frac{z}{t} \leq 5 \cdot 10^{-10}\right):\\
\;\;\;\;z \cdot \frac{-x}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -50 or 5.00000000000000031e-10 < (/.f64 z t) Initial program 97.5%
Taylor expanded in x around inf 58.6%
mul-1-neg58.6%
unsub-neg58.6%
Simplified58.6%
Taylor expanded in z around inf 51.1%
*-commutative51.1%
associate-*r/52.6%
neg-mul-152.6%
distribute-rgt-neg-in52.6%
distribute-neg-frac252.6%
Simplified52.6%
if -50 < (/.f64 z t) < 5.00000000000000031e-10Initial program 97.5%
Taylor expanded in z around 0 67.5%
Final simplification60.5%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -50.0) (not (<= (/ z t) 5e-10))) (* (/ z t) (- x)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -50.0) || !((z / t) <= 5e-10)) {
tmp = (z / t) * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-50.0d0)) .or. (.not. ((z / t) <= 5d-10))) then
tmp = (z / t) * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -50.0) || !((z / t) <= 5e-10)) {
tmp = (z / t) * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -50.0) or not ((z / t) <= 5e-10): tmp = (z / t) * -x else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -50.0) || !(Float64(z / t) <= 5e-10)) tmp = Float64(Float64(z / t) * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -50.0) || ~(((z / t) <= 5e-10))) tmp = (z / t) * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -50.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 5e-10]], $MachinePrecision]], N[(N[(z / t), $MachinePrecision] * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -50 \lor \neg \left(\frac{z}{t} \leq 5 \cdot 10^{-10}\right):\\
\;\;\;\;\frac{z}{t} \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -50 or 5.00000000000000031e-10 < (/.f64 z t) Initial program 97.5%
Taylor expanded in x around inf 58.6%
mul-1-neg58.6%
unsub-neg58.6%
Simplified58.6%
Taylor expanded in z around inf 51.1%
mul-1-neg51.1%
*-commutative51.1%
associate-*l/57.4%
distribute-rgt-neg-in57.4%
Simplified57.4%
if -50 < (/.f64 z t) < 5.00000000000000031e-10Initial program 97.5%
Taylor expanded in z around 0 67.5%
Final simplification62.7%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.3e-165) (not (<= z 4.8e-161))) (+ x (* z (/ (- y x) t))) (+ x (/ (* y z) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.3e-165) || !(z <= 4.8e-161)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + ((y * z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.3d-165)) .or. (.not. (z <= 4.8d-161))) then
tmp = x + (z * ((y - x) / t))
else
tmp = x + ((y * z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.3e-165) || !(z <= 4.8e-161)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + ((y * z) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.3e-165) or not (z <= 4.8e-161): tmp = x + (z * ((y - x) / t)) else: tmp = x + ((y * z) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.3e-165) || !(z <= 4.8e-161)) tmp = Float64(x + Float64(z * Float64(Float64(y - x) / t))); else tmp = Float64(x + Float64(Float64(y * z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.3e-165) || ~((z <= 4.8e-161))) tmp = x + (z * ((y - x) / t)); else tmp = x + ((y * z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.3e-165], N[Not[LessEqual[z, 4.8e-161]], $MachinePrecision]], N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{-165} \lor \neg \left(z \leq 4.8 \cdot 10^{-161}\right):\\
\;\;\;\;x + z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\end{array}
\end{array}
if z < -2.3e-165 or 4.79999999999999998e-161 < z Initial program 98.4%
Taylor expanded in y around 0 87.1%
+-commutative87.1%
mul-1-neg87.1%
unsub-neg87.1%
associate-*r/86.6%
associate-/l*90.4%
distribute-rgt-out--98.4%
associate-*l/91.4%
associate-/l*96.6%
Simplified96.6%
if -2.3e-165 < z < 4.79999999999999998e-161Initial program 95.1%
Taylor expanded in y around inf 98.4%
Final simplification97.1%
(FPCore (x y z t) :precision binary64 (if (or (<= x -10000.0) (not (<= x 2.3e-18))) (* x (- 1.0 (/ z t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -10000.0) || !(x <= 2.3e-18)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-10000.0d0)) .or. (.not. (x <= 2.3d-18))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -10000.0) || !(x <= 2.3e-18)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -10000.0) or not (x <= 2.3e-18): tmp = x * (1.0 - (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -10000.0) || !(x <= 2.3e-18)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -10000.0) || ~((x <= 2.3e-18))) tmp = x * (1.0 - (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -10000.0], N[Not[LessEqual[x, 2.3e-18]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -10000 \lor \neg \left(x \leq 2.3 \cdot 10^{-18}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -1e4 or 2.3000000000000001e-18 < x Initial program 99.2%
Taylor expanded in x around inf 88.7%
mul-1-neg88.7%
unsub-neg88.7%
Simplified88.7%
if -1e4 < x < 2.3000000000000001e-18Initial program 95.8%
Taylor expanded in y around inf 87.1%
associate-*r/87.5%
Simplified87.5%
Final simplification88.1%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 97.5%
Taylor expanded in x around inf 63.6%
mul-1-neg63.6%
unsub-neg63.6%
Simplified63.6%
Final simplification63.6%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.5%
Taylor expanded in z around 0 37.0%
Final simplification37.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024067
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))