
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z): return (math.cosh(x) * (y / x)) / z
function code(x, y, z) return Float64(Float64(cosh(x) * Float64(y / x)) / z) end
function tmp = code(x, y, z) tmp = (cosh(x) * (y / x)) / z; end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z): return (math.cosh(x) * (y / x)) / z
function code(x, y, z) return Float64(Float64(cosh(x) * Float64(y / x)) / z) end
function tmp = code(x, y, z) tmp = (cosh(x) * (y / x)) / z; end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= (/ (* (cosh x_m) (/ y_m x_m)) z_m) 5e-40)
(/ y_m (* x_m z_m))
(/ (/ y_m (/ z_m (cosh x_m))) x_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (((cosh(x_m) * (y_m / x_m)) / z_m) <= 5e-40) {
tmp = y_m / (x_m * z_m);
} else {
tmp = (y_m / (z_m / cosh(x_m))) / x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (((cosh(x_m) * (y_m / x_m)) / z_m) <= 5d-40) then
tmp = y_m / (x_m * z_m)
else
tmp = (y_m / (z_m / cosh(x_m))) / x_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (((Math.cosh(x_m) * (y_m / x_m)) / z_m) <= 5e-40) {
tmp = y_m / (x_m * z_m);
} else {
tmp = (y_m / (z_m / Math.cosh(x_m))) / x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if ((math.cosh(x_m) * (y_m / x_m)) / z_m) <= 5e-40: tmp = y_m / (x_m * z_m) else: tmp = (y_m / (z_m / math.cosh(x_m))) / x_m return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (Float64(Float64(cosh(x_m) * Float64(y_m / x_m)) / z_m) <= 5e-40) tmp = Float64(y_m / Float64(x_m * z_m)); else tmp = Float64(Float64(y_m / Float64(z_m / cosh(x_m))) / x_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (((cosh(x_m) * (y_m / x_m)) / z_m) <= 5e-40) tmp = y_m / (x_m * z_m); else tmp = (y_m / (z_m / cosh(x_m))) / x_m; end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], 5e-40], N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / N[(z$95$m / N[Cosh[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\cosh x\_m \cdot \frac{y\_m}{x\_m}}{z\_m} \leq 5 \cdot 10^{-40}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y\_m}{\frac{z\_m}{\cosh x\_m}}}{x\_m}\\
\end{array}\right)\right)
\end{array}
if (/.f64 (*.f64 (cosh.f64 x) (/.f64 y x)) z) < 4.99999999999999965e-40Initial program 96.8%
*-commutative96.8%
associate-/l*96.8%
Simplified96.8%
Taylor expanded in x around 0 59.5%
div-inv59.5%
associate-/l/59.5%
Applied egg-rr59.5%
if 4.99999999999999965e-40 < (/.f64 (*.f64 (cosh.f64 x) (/.f64 y x)) z) Initial program 72.8%
associate-/l*69.0%
associate-/l/76.5%
Simplified76.5%
associate-*r/83.4%
frac-times73.5%
associate-*r/99.9%
*-commutative99.9%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
Final simplification80.2%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= (/ (* (cosh x_m) (/ y_m x_m)) z_m) INFINITY)
(* (/ y_m x_m) (/ (cosh x_m) z_m))
(* (cosh x_m) (/ y_m (* x_m z_m))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (((cosh(x_m) * (y_m / x_m)) / z_m) <= ((double) INFINITY)) {
tmp = (y_m / x_m) * (cosh(x_m) / z_m);
} else {
tmp = cosh(x_m) * (y_m / (x_m * z_m));
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (((Math.cosh(x_m) * (y_m / x_m)) / z_m) <= Double.POSITIVE_INFINITY) {
tmp = (y_m / x_m) * (Math.cosh(x_m) / z_m);
} else {
tmp = Math.cosh(x_m) * (y_m / (x_m * z_m));
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if ((math.cosh(x_m) * (y_m / x_m)) / z_m) <= math.inf: tmp = (y_m / x_m) * (math.cosh(x_m) / z_m) else: tmp = math.cosh(x_m) * (y_m / (x_m * z_m)) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (Float64(Float64(cosh(x_m) * Float64(y_m / x_m)) / z_m) <= Inf) tmp = Float64(Float64(y_m / x_m) * Float64(cosh(x_m) / z_m)); else tmp = Float64(cosh(x_m) * Float64(y_m / Float64(x_m * z_m))); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (((cosh(x_m) * (y_m / x_m)) / z_m) <= Inf) tmp = (y_m / x_m) * (cosh(x_m) / z_m); else tmp = cosh(x_m) * (y_m / (x_m * z_m)); end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], Infinity], N[(N[(y$95$m / x$95$m), $MachinePrecision] * N[(N[Cosh[x$95$m], $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\cosh x\_m \cdot \frac{y\_m}{x\_m}}{z\_m} \leq \infty:\\
\;\;\;\;\frac{y\_m}{x\_m} \cdot \frac{\cosh x\_m}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\cosh x\_m \cdot \frac{y\_m}{x\_m \cdot z\_m}\\
\end{array}\right)\right)
\end{array}
if (/.f64 (*.f64 (cosh.f64 x) (/.f64 y x)) z) < +inf.0Initial program 94.9%
*-commutative94.9%
associate-/l*95.3%
Simplified95.3%
if +inf.0 < (/.f64 (*.f64 (cosh.f64 x) (/.f64 y x)) z) Initial program 0.0%
associate-/l*0.0%
associate-/l/46.4%
Simplified46.4%
Final simplification90.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (* (cosh x_m) (/ y_m (* x_m z_m)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * (cosh(x_m) * (y_m / (x_m * z_m)))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = z_s * (y_s * (x_s * (cosh(x_m) * (y_m / (x_m * z_m)))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * (Math.cosh(x_m) * (y_m / (x_m * z_m)))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): return z_s * (y_s * (x_s * (math.cosh(x_m) * (y_m / (x_m * z_m)))))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) return Float64(z_s * Float64(y_s * Float64(x_s * Float64(cosh(x_m) * Float64(y_m / Float64(x_m * z_m)))))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = z_s * (y_s * (x_s * (cosh(x_m) * (y_m / (x_m * z_m))))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \left(\cosh x\_m \cdot \frac{y\_m}{x\_m \cdot z\_m}\right)\right)\right)
\end{array}
Initial program 84.5%
associate-/l*80.2%
associate-/l/80.5%
Simplified80.5%
Final simplification80.5%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 3.8e-49) (/ (* y_m (/ 1.0 z_m)) x_m) (/ y_m (* x_m z_m)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 3.8e-49) {
tmp = (y_m * (1.0 / z_m)) / x_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (z_m <= 3.8d-49) then
tmp = (y_m * (1.0d0 / z_m)) / x_m
else
tmp = y_m / (x_m * z_m)
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 3.8e-49) {
tmp = (y_m * (1.0 / z_m)) / x_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if z_m <= 3.8e-49: tmp = (y_m * (1.0 / z_m)) / x_m else: tmp = y_m / (x_m * z_m) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (z_m <= 3.8e-49) tmp = Float64(Float64(y_m * Float64(1.0 / z_m)) / x_m); else tmp = Float64(y_m / Float64(x_m * z_m)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (z_m <= 3.8e-49) tmp = (y_m * (1.0 / z_m)) / x_m; else tmp = y_m / (x_m * z_m); end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 3.8e-49], N[(N[(y$95$m * N[(1.0 / z$95$m), $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision], N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 3.8 \cdot 10^{-49}:\\
\;\;\;\;\frac{y\_m \cdot \frac{1}{z\_m}}{x\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z\_m}\\
\end{array}\right)\right)
\end{array}
if z < 3.7999999999999997e-49Initial program 85.4%
Taylor expanded in x around 0 49.8%
associate-/l/48.3%
clear-num48.1%
associate-/r/47.7%
Applied egg-rr47.7%
associate-/r*48.3%
associate-*l/55.5%
Applied egg-rr55.5%
if 3.7999999999999997e-49 < z Initial program 82.4%
*-commutative82.4%
associate-/l*83.6%
Simplified83.6%
Taylor expanded in x around 0 43.1%
div-inv43.2%
associate-/l/49.6%
Applied egg-rr49.6%
Final simplification53.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (if (<= y_m 1.5e+124) (/ (/ y_m x_m) z_m) (/ y_m (* x_m z_m)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 1.5e+124) {
tmp = (y_m / x_m) / z_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (y_m <= 1.5d+124) then
tmp = (y_m / x_m) / z_m
else
tmp = y_m / (x_m * z_m)
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 1.5e+124) {
tmp = (y_m / x_m) / z_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if y_m <= 1.5e+124: tmp = (y_m / x_m) / z_m else: tmp = y_m / (x_m * z_m) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (y_m <= 1.5e+124) tmp = Float64(Float64(y_m / x_m) / z_m); else tmp = Float64(y_m / Float64(x_m * z_m)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (y_m <= 1.5e+124) tmp = (y_m / x_m) / z_m; else tmp = y_m / (x_m * z_m); end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 1.5e+124], N[(N[(y$95$m / x$95$m), $MachinePrecision] / z$95$m), $MachinePrecision], N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 1.5 \cdot 10^{+124}:\\
\;\;\;\;\frac{\frac{y\_m}{x\_m}}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z\_m}\\
\end{array}\right)\right)
\end{array}
if y < 1.5e124Initial program 86.1%
Taylor expanded in x around 0 49.6%
if 1.5e124 < y Initial program 76.0%
*-commutative76.0%
associate-/l*76.0%
Simplified76.0%
Taylor expanded in x around 0 38.8%
div-inv38.8%
associate-/l/62.6%
Applied egg-rr62.6%
Final simplification51.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (if (<= z_m 3.2e-49) (/ (/ y_m z_m) x_m) (/ y_m (* x_m z_m)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 3.2e-49) {
tmp = (y_m / z_m) / x_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (z_m <= 3.2d-49) then
tmp = (y_m / z_m) / x_m
else
tmp = y_m / (x_m * z_m)
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 3.2e-49) {
tmp = (y_m / z_m) / x_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if z_m <= 3.2e-49: tmp = (y_m / z_m) / x_m else: tmp = y_m / (x_m * z_m) return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (z_m <= 3.2e-49) tmp = Float64(Float64(y_m / z_m) / x_m); else tmp = Float64(y_m / Float64(x_m * z_m)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (z_m <= 3.2e-49) tmp = (y_m / z_m) / x_m; else tmp = y_m / (x_m * z_m); end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 3.2e-49], N[(N[(y$95$m / z$95$m), $MachinePrecision] / x$95$m), $MachinePrecision], N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 3.2 \cdot 10^{-49}:\\
\;\;\;\;\frac{\frac{y\_m}{z\_m}}{x\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z\_m}\\
\end{array}\right)\right)
\end{array}
if z < 3.20000000000000002e-49Initial program 85.4%
associate-/l*82.1%
associate-/l/84.4%
Simplified84.4%
associate-*r/89.3%
frac-times85.4%
associate-*r/97.8%
*-commutative97.8%
clear-num97.8%
un-div-inv97.8%
Applied egg-rr97.8%
Taylor expanded in x around 0 55.0%
if 3.20000000000000002e-49 < z Initial program 82.4%
*-commutative82.4%
associate-/l*83.6%
Simplified83.6%
Taylor expanded in x around 0 43.1%
div-inv43.2%
associate-/l/49.6%
Applied egg-rr49.6%
Final simplification53.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (/ y_m (* x_m z_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * (y_m / (x_m * z_m))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = z_s * (y_s * (x_s * (y_m / (x_m * z_m))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * (y_m / (x_m * z_m))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): return z_s * (y_s * (x_s * (y_m / (x_m * z_m))))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) return Float64(z_s * Float64(y_s * Float64(x_s * Float64(y_m / Float64(x_m * z_m))))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); y\_m = abs(y); y\_s = sign(y) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = z_s * (y_s * (x_s * (y_m / (x_m * z_m)))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \frac{y\_m}{x\_m \cdot z\_m}\right)\right)
\end{array}
Initial program 84.5%
*-commutative84.5%
associate-/l*84.9%
Simplified84.9%
Taylor expanded in x around 0 47.9%
div-inv47.9%
associate-/l/48.6%
Applied egg-rr48.6%
Final simplification48.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (/ y z) x) (cosh x))))
(if (< y -4.618902267687042e-52)
t_0
(if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y / z) / x) * cosh(x);
double tmp;
if (y < -4.618902267687042e-52) {
tmp = t_0;
} else if (y < 1.038530535935153e-39) {
tmp = ((cosh(x) * y) / x) / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y / z) / x) * cosh(x)
if (y < (-4.618902267687042d-52)) then
tmp = t_0
else if (y < 1.038530535935153d-39) then
tmp = ((cosh(x) * y) / x) / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y / z) / x) * Math.cosh(x);
double tmp;
if (y < -4.618902267687042e-52) {
tmp = t_0;
} else if (y < 1.038530535935153e-39) {
tmp = ((Math.cosh(x) * y) / x) / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y / z) / x) * math.cosh(x) tmp = 0 if y < -4.618902267687042e-52: tmp = t_0 elif y < 1.038530535935153e-39: tmp = ((math.cosh(x) * y) / x) / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y / z) / x) * cosh(x)) tmp = 0.0 if (y < -4.618902267687042e-52) tmp = t_0; elseif (y < 1.038530535935153e-39) tmp = Float64(Float64(Float64(cosh(x) * y) / x) / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y / z) / x) * cosh(x); tmp = 0.0; if (y < -4.618902267687042e-52) tmp = t_0; elseif (y < 1.038530535935153e-39) tmp = ((cosh(x) * y) / x) / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y / z), $MachinePrecision] / x), $MachinePrecision] * N[Cosh[x], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -4.618902267687042e-52], t$95$0, If[Less[y, 1.038530535935153e-39], N[(N[(N[(N[Cosh[x], $MachinePrecision] * y), $MachinePrecision] / x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{y}{z}}{x} \cdot \cosh x\\
\mathbf{if}\;y < -4.618902267687042 \cdot 10^{-52}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 1.038530535935153 \cdot 10^{-39}:\\
\;\;\;\;\frac{\frac{\cosh x \cdot y}{x}}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024067
(FPCore (x y z)
:name "Linear.Quaternion:$ctan from linear-1.19.1.3"
:precision binary64
:alt
(if (< y -4.618902267687042e-52) (* (/ (/ y z) x) (cosh x)) (if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) (* (/ (/ y z) x) (cosh x))))
(/ (* (cosh x) (/ y x)) z))