
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (fma z (log1p (- y)) (* x (log y))) t))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), (x * log(y))) - t;
}
function code(x, y, z, t) return Float64(fma(z, log1p(Float64(-y)), Float64(x * log(y))) - t) end
code[x_, y_, z_, t_] := N[(N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y\right) - t
\end{array}
Initial program 88.3%
+-commutative88.3%
fma-define88.3%
sub-neg88.3%
log1p-define99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* y (- (* y (+ (* z -0.5) (* -0.3333333333333333 (* z y)))) z))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (y * ((y * ((z * (-0.5d0)) + ((-0.3333333333333333d0) * (z * y)))) - z))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(-0.3333333333333333 * Float64(z * y)))) - z))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(-0.3333333333333333 * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + y \cdot \left(y \cdot \left(z \cdot -0.5 + -0.3333333333333333 \cdot \left(z \cdot y\right)\right) - z\right)\right) - t
\end{array}
Initial program 88.3%
Taylor expanded in y around 0 99.5%
Final simplification99.5%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (* y (+ -1.0 (* y (- (* y -0.3333333333333333) 0.5)))))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * (y * ((-1.0d0) + (y * ((y * (-0.3333333333333333d0)) - 0.5d0)))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * Float64(y * Float64(-1.0 + Float64(y * Float64(Float64(y * -0.3333333333333333) - 0.5)))))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[(y * N[(-1.0 + N[(y * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \left(y \cdot \left(-1 + y \cdot \left(y \cdot -0.3333333333333333 - 0.5\right)\right)\right)\right) - t
\end{array}
Initial program 88.3%
Taylor expanded in y around 0 99.4%
Final simplification99.4%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.05e-55) (not (<= x 7.5e-19))) (- (* x (log y)) t) (- (* (- y) (+ z (* y (+ (* (* z y) 0.3333333333333333) (* z 0.5))))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.05e-55) || !(x <= 7.5e-19)) {
tmp = (x * log(y)) - t;
} else {
tmp = (-y * (z + (y * (((z * y) * 0.3333333333333333) + (z * 0.5))))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.05d-55)) .or. (.not. (x <= 7.5d-19))) then
tmp = (x * log(y)) - t
else
tmp = (-y * (z + (y * (((z * y) * 0.3333333333333333d0) + (z * 0.5d0))))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.05e-55) || !(x <= 7.5e-19)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (-y * (z + (y * (((z * y) * 0.3333333333333333) + (z * 0.5))))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.05e-55) or not (x <= 7.5e-19): tmp = (x * math.log(y)) - t else: tmp = (-y * (z + (y * (((z * y) * 0.3333333333333333) + (z * 0.5))))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.05e-55) || !(x <= 7.5e-19)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(Float64(-y) * Float64(z + Float64(y * Float64(Float64(Float64(z * y) * 0.3333333333333333) + Float64(z * 0.5))))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.05e-55) || ~((x <= 7.5e-19))) tmp = (x * log(y)) - t; else tmp = (-y * (z + (y * (((z * y) * 0.3333333333333333) + (z * 0.5))))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.05e-55], N[Not[LessEqual[x, 7.5e-19]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[((-y) * N[(z + N[(y * N[(N[(N[(z * y), $MachinePrecision] * 0.3333333333333333), $MachinePrecision] + N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.05 \cdot 10^{-55} \lor \neg \left(x \leq 7.5 \cdot 10^{-19}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) \cdot \left(z + y \cdot \left(\left(z \cdot y\right) \cdot 0.3333333333333333 + z \cdot 0.5\right)\right) - t\\
\end{array}
\end{array}
if x < -1.0500000000000001e-55 or 7.49999999999999957e-19 < x Initial program 95.3%
Taylor expanded in y around 0 98.8%
+-commutative98.8%
mul-1-neg98.8%
unsub-neg98.8%
Simplified98.8%
Taylor expanded in x around inf 94.1%
if -1.0500000000000001e-55 < x < 7.49999999999999957e-19Initial program 78.9%
Taylor expanded in x around 0 72.1%
sub-neg72.1%
log1p-define92.6%
Simplified92.6%
Taylor expanded in y around 0 92.6%
Taylor expanded in z around -inf 92.6%
mul-1-neg92.6%
associate-*r*92.6%
*-commutative92.6%
Simplified92.6%
Taylor expanded in y around 0 92.6%
Final simplification93.4%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* y (- (* -0.5 (* z y)) z))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (y * ((-0.5 * (z * y)) - z))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (y * (((-0.5d0) * (z * y)) - z))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (y * ((-0.5 * (z * y)) - z))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (y * ((-0.5 * (z * y)) - z))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(y * Float64(Float64(-0.5 * Float64(z * y)) - z))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (y * ((-0.5 * (z * y)) - z))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(y * N[(N[(-0.5 * N[(z * y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + y \cdot \left(-0.5 \cdot \left(z \cdot y\right) - z\right)\right) - t
\end{array}
Initial program 88.3%
Taylor expanded in y around 0 99.3%
Final simplification99.3%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 88.3%
Taylor expanded in y around 0 98.8%
+-commutative98.8%
mul-1-neg98.8%
unsub-neg98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x y z t)
:precision binary64
(-
(*
y
(-
(* y (+ (* z -0.5) (* y (+ (* z -0.3333333333333333) (* (* z y) -0.25)))))
z))
t))
double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * ((z * (-0.5d0)) + (y * ((z * (-0.3333333333333333d0)) + ((z * y) * (-0.25d0)))))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(y * Float64(Float64(z * -0.3333333333333333) + Float64(Float64(z * y) * -0.25))))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(y * N[(N[(z * -0.3333333333333333), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot -0.5 + y \cdot \left(z \cdot -0.3333333333333333 + \left(z \cdot y\right) \cdot -0.25\right)\right) - z\right) - t
\end{array}
Initial program 88.3%
Taylor expanded in x around 0 48.8%
sub-neg48.8%
log1p-define59.9%
Simplified59.9%
Taylor expanded in y around 0 59.6%
Final simplification59.6%
(FPCore (x y z t) :precision binary64 (- (* (- y) (+ z (* y (+ (* (* z y) 0.3333333333333333) (* z 0.5))))) t))
double code(double x, double y, double z, double t) {
return (-y * (z + (y * (((z * y) * 0.3333333333333333) + (z * 0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-y * (z + (y * (((z * y) * 0.3333333333333333d0) + (z * 0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (-y * (z + (y * (((z * y) * 0.3333333333333333) + (z * 0.5))))) - t;
}
def code(x, y, z, t): return (-y * (z + (y * (((z * y) * 0.3333333333333333) + (z * 0.5))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(-y) * Float64(z + Float64(y * Float64(Float64(Float64(z * y) * 0.3333333333333333) + Float64(z * 0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = (-y * (z + (y * (((z * y) * 0.3333333333333333) + (z * 0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[((-y) * N[(z + N[(y * N[(N[(N[(z * y), $MachinePrecision] * 0.3333333333333333), $MachinePrecision] + N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) \cdot \left(z + y \cdot \left(\left(z \cdot y\right) \cdot 0.3333333333333333 + z \cdot 0.5\right)\right) - t
\end{array}
Initial program 88.3%
Taylor expanded in x around 0 48.8%
sub-neg48.8%
log1p-define59.9%
Simplified59.9%
Taylor expanded in y around 0 59.6%
Taylor expanded in z around -inf 59.5%
mul-1-neg59.5%
associate-*r*59.5%
*-commutative59.5%
Simplified59.5%
Taylor expanded in y around 0 59.6%
Final simplification59.6%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y (- (* y -0.3333333333333333) 0.5))))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * ((y * (-0.3333333333333333d0)) - 0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * Float64(Float64(y * -0.3333333333333333) - 0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot \left(y \cdot -0.3333333333333333 - 0.5\right)\right)\right) - t
\end{array}
Initial program 88.3%
Taylor expanded in x around 0 48.8%
sub-neg48.8%
log1p-define59.9%
Simplified59.9%
Taylor expanded in y around 0 59.6%
Taylor expanded in z around 0 59.5%
Final simplification59.5%
(FPCore (x y z t) :precision binary64 (- (* (* z y) (- -1.0 (* y (+ 0.5 (* y 0.3333333333333333))))) t))
double code(double x, double y, double z, double t) {
return ((z * y) * (-1.0 - (y * (0.5 + (y * 0.3333333333333333))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((z * y) * ((-1.0d0) - (y * (0.5d0 + (y * 0.3333333333333333d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((z * y) * (-1.0 - (y * (0.5 + (y * 0.3333333333333333))))) - t;
}
def code(x, y, z, t): return ((z * y) * (-1.0 - (y * (0.5 + (y * 0.3333333333333333))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(z * y) * Float64(-1.0 - Float64(y * Float64(0.5 + Float64(y * 0.3333333333333333))))) - t) end
function tmp = code(x, y, z, t) tmp = ((z * y) * (-1.0 - (y * (0.5 + (y * 0.3333333333333333))))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(z * y), $MachinePrecision] * N[(-1.0 - N[(y * N[(0.5 + N[(y * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(z \cdot y\right) \cdot \left(-1 - y \cdot \left(0.5 + y \cdot 0.3333333333333333\right)\right) - t
\end{array}
Initial program 88.3%
Taylor expanded in x around 0 48.8%
sub-neg48.8%
log1p-define59.9%
Simplified59.9%
Taylor expanded in y around 0 59.6%
Taylor expanded in z around -inf 59.5%
mul-1-neg59.5%
associate-*r*59.5%
*-commutative59.5%
Simplified59.5%
Final simplification59.5%
(FPCore (x y z t) :precision binary64 (- (* y (- (- z) (* (* z y) 0.5))) t))
double code(double x, double y, double z, double t) {
return (y * (-z - ((z * y) * 0.5))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (-z - ((z * y) * 0.5d0))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (-z - ((z * y) * 0.5))) - t;
}
def code(x, y, z, t): return (y * (-z - ((z * y) * 0.5))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(-z) - Float64(Float64(z * y) * 0.5))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (-z - ((z * y) * 0.5))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[((-z) - N[(N[(z * y), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(\left(-z\right) - \left(z \cdot y\right) \cdot 0.5\right) - t
\end{array}
Initial program 88.3%
Taylor expanded in x around 0 48.8%
sub-neg48.8%
log1p-define59.9%
Simplified59.9%
Taylor expanded in y around 0 59.6%
Taylor expanded in z around -inf 59.5%
mul-1-neg59.5%
associate-*r*59.5%
*-commutative59.5%
Simplified59.5%
Taylor expanded in y around 0 59.4%
*-commutative59.4%
Simplified59.4%
Final simplification59.4%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y -0.5)))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * (-0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * -0.5)))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5)))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * -0.5)))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right) - t
\end{array}
Initial program 88.3%
Taylor expanded in x around 0 48.8%
sub-neg48.8%
log1p-define59.9%
Simplified59.9%
Taylor expanded in y around 0 59.6%
Taylor expanded in y around 0 59.4%
associate-*r*59.4%
*-commutative59.4%
distribute-rgt-out59.4%
Simplified59.4%
Final simplification59.4%
(FPCore (x y z t) :precision binary64 (- (* y (- z)) t))
double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * -z) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
def code(x, y, z, t): return (y * -z) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(-z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * -z) - t; end
code[x_, y_, z_, t_] := N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-z\right) - t
\end{array}
Initial program 88.3%
Taylor expanded in y around 0 98.8%
+-commutative98.8%
mul-1-neg98.8%
unsub-neg98.8%
Simplified98.8%
Taylor expanded in x around 0 58.8%
associate-*r*58.8%
mul-1-neg58.8%
Simplified58.8%
Final simplification58.8%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 88.3%
*-commutative88.3%
add-cube-cbrt87.5%
associate-*r*87.5%
fma-define87.5%
pow287.5%
*-commutative87.5%
sub-neg87.5%
log1p-undefine99.1%
add-sqr-sqrt0.0%
sqrt-unprod85.6%
sqr-neg85.6%
sqrt-unprod85.4%
add-sqr-sqrt85.4%
Applied egg-rr85.4%
Taylor expanded in y around inf 70.3%
distribute-lft-out70.3%
mul-1-neg70.3%
distribute-rgt-out70.3%
distribute-lft-neg-in70.3%
log-rec70.3%
remove-double-neg70.3%
+-commutative70.3%
Simplified70.3%
Taylor expanded in t around inf 47.1%
neg-mul-147.1%
Simplified47.1%
Final simplification47.1%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024067
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))