
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (/ y 500.0) -1e+49) (not (<= (/ y 500.0) 5.0))) (/ y 500.0) x))
double code(double x, double y) {
double tmp;
if (((y / 500.0) <= -1e+49) || !((y / 500.0) <= 5.0)) {
tmp = y / 500.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((y / 500.0d0) <= (-1d+49)) .or. (.not. ((y / 500.0d0) <= 5.0d0))) then
tmp = y / 500.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((y / 500.0) <= -1e+49) || !((y / 500.0) <= 5.0)) {
tmp = y / 500.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((y / 500.0) <= -1e+49) or not ((y / 500.0) <= 5.0): tmp = y / 500.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((Float64(y / 500.0) <= -1e+49) || !(Float64(y / 500.0) <= 5.0)) tmp = Float64(y / 500.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((y / 500.0) <= -1e+49) || ~(((y / 500.0) <= 5.0))) tmp = y / 500.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(y / 500.0), $MachinePrecision], -1e+49], N[Not[LessEqual[N[(y / 500.0), $MachinePrecision], 5.0]], $MachinePrecision]], N[(y / 500.0), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{500} \leq -1 \cdot 10^{+49} \lor \neg \left(\frac{y}{500} \leq 5\right):\\
\;\;\;\;\frac{y}{500}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 y #s(literal 500 binary64)) < -9.99999999999999946e48 or 5 < (/.f64 y #s(literal 500 binary64)) Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 99.8%
Taylor expanded in x around 0 79.7%
metadata-eval79.7%
div-inv79.8%
Applied egg-rr79.8%
if -9.99999999999999946e48 < (/.f64 y #s(literal 500 binary64)) < 5Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 78.8%
Final simplification79.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.4e+48) (not (<= y 30000.0))) (* y 0.002) x))
double code(double x, double y) {
double tmp;
if ((y <= -1.4e+48) || !(y <= 30000.0)) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.4d+48)) .or. (.not. (y <= 30000.0d0))) then
tmp = y * 0.002d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.4e+48) || !(y <= 30000.0)) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.4e+48) or not (y <= 30000.0): tmp = y * 0.002 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.4e+48) || !(y <= 30000.0)) tmp = Float64(y * 0.002); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.4e+48) || ~((y <= 30000.0))) tmp = y * 0.002; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.4e+48], N[Not[LessEqual[y, 30000.0]], $MachinePrecision]], N[(y * 0.002), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{+48} \lor \neg \left(y \leq 30000\right):\\
\;\;\;\;y \cdot 0.002\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.40000000000000006e48 or 3e4 < y Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 99.8%
Taylor expanded in x around 0 79.7%
if -1.40000000000000006e48 < y < 3e4Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 78.8%
Final simplification79.2%
(FPCore (x y) :precision binary64 (+ x (* y 0.002)))
double code(double x, double y) {
return x + (y * 0.002);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * 0.002d0)
end function
public static double code(double x, double y) {
return x + (y * 0.002);
}
def code(x, y): return x + (y * 0.002)
function code(x, y) return Float64(x + Float64(y * 0.002)) end
function tmp = code(x, y) tmp = x + (y * 0.002); end
code[x_, y_] := N[(x + N[(y * 0.002), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot 0.002
\end{array}
Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 51.6%
Final simplification51.6%
herbie shell --seed 2024067
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, C"
:precision binary64
(+ x (/ y 500.0)))