
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0035) (+ 0.5 (* (* x_m x_m) -0.041666666666666664)) (* (pow x_m -2.0) (- 1.0 (cos x_m)))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0035) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = pow(x_m, -2.0) * (1.0 - cos(x_m));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0035d0) then
tmp = 0.5d0 + ((x_m * x_m) * (-0.041666666666666664d0))
else
tmp = (x_m ** (-2.0d0)) * (1.0d0 - cos(x_m))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0035) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = Math.pow(x_m, -2.0) * (1.0 - Math.cos(x_m));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0035: tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664) else: tmp = math.pow(x_m, -2.0) * (1.0 - math.cos(x_m)) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0035) tmp = Float64(0.5 + Float64(Float64(x_m * x_m) * -0.041666666666666664)); else tmp = Float64((x_m ^ -2.0) * Float64(1.0 - cos(x_m))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0035) tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664); else tmp = (x_m ^ -2.0) * (1.0 - cos(x_m)); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0035], N[(0.5 + N[(N[(x$95$m * x$95$m), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[Power[x$95$m, -2.0], $MachinePrecision] * N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0035:\\
\;\;\;\;0.5 + \left(x\_m \cdot x\_m\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;{x\_m}^{-2} \cdot \left(1 - \cos x\_m\right)\\
\end{array}
\end{array}
if x < 0.00350000000000000007Initial program 34.8%
Taylor expanded in x around 0 66.2%
*-commutative66.2%
Simplified66.2%
pow266.2%
Applied egg-rr66.2%
if 0.00350000000000000007 < x Initial program 99.2%
clear-num99.1%
associate-/r/99.2%
pow299.2%
pow-flip99.2%
metadata-eval99.2%
Applied egg-rr99.2%
Final simplification73.7%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0035) (+ 0.5 (* (* x_m x_m) -0.041666666666666664)) (/ (* (- 1.0 (cos x_m)) (/ 1.0 x_m)) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0035) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = ((1.0 - cos(x_m)) * (1.0 / x_m)) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0035d0) then
tmp = 0.5d0 + ((x_m * x_m) * (-0.041666666666666664d0))
else
tmp = ((1.0d0 - cos(x_m)) * (1.0d0 / x_m)) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0035) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = ((1.0 - Math.cos(x_m)) * (1.0 / x_m)) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0035: tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664) else: tmp = ((1.0 - math.cos(x_m)) * (1.0 / x_m)) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0035) tmp = Float64(0.5 + Float64(Float64(x_m * x_m) * -0.041666666666666664)); else tmp = Float64(Float64(Float64(1.0 - cos(x_m)) * Float64(1.0 / x_m)) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0035) tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664); else tmp = ((1.0 - cos(x_m)) * (1.0 / x_m)) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0035], N[(0.5 + N[(N[(x$95$m * x$95$m), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] * N[(1.0 / x$95$m), $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0035:\\
\;\;\;\;0.5 + \left(x\_m \cdot x\_m\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 - \cos x\_m\right) \cdot \frac{1}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 0.00350000000000000007Initial program 34.8%
Taylor expanded in x around 0 66.2%
*-commutative66.2%
Simplified66.2%
pow266.2%
Applied egg-rr66.2%
if 0.00350000000000000007 < x Initial program 99.2%
associate-/r*99.1%
div-inv99.0%
Applied egg-rr99.0%
*-commutative99.0%
associate-*r/99.1%
Applied egg-rr99.1%
Final simplification73.7%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0035) (+ 0.5 (* (* x_m x_m) -0.041666666666666664)) (/ (- 1.0 (cos x_m)) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0035) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = (1.0 - cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0035d0) then
tmp = 0.5d0 + ((x_m * x_m) * (-0.041666666666666664d0))
else
tmp = (1.0d0 - cos(x_m)) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0035) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = (1.0 - Math.cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0035: tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664) else: tmp = (1.0 - math.cos(x_m)) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0035) tmp = Float64(0.5 + Float64(Float64(x_m * x_m) * -0.041666666666666664)); else tmp = Float64(Float64(1.0 - cos(x_m)) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0035) tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664); else tmp = (1.0 - cos(x_m)) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0035], N[(0.5 + N[(N[(x$95$m * x$95$m), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0035:\\
\;\;\;\;0.5 + \left(x\_m \cdot x\_m\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x\_m}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 0.00350000000000000007Initial program 34.8%
Taylor expanded in x around 0 66.2%
*-commutative66.2%
Simplified66.2%
pow266.2%
Applied egg-rr66.2%
if 0.00350000000000000007 < x Initial program 99.2%
Final simplification73.7%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0035) (+ 0.5 (* (* x_m x_m) -0.041666666666666664)) (/ (/ (- 1.0 (cos x_m)) x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0035) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = ((1.0 - cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0035d0) then
tmp = 0.5d0 + ((x_m * x_m) * (-0.041666666666666664d0))
else
tmp = ((1.0d0 - cos(x_m)) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0035) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = ((1.0 - Math.cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0035: tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664) else: tmp = ((1.0 - math.cos(x_m)) / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0035) tmp = Float64(0.5 + Float64(Float64(x_m * x_m) * -0.041666666666666664)); else tmp = Float64(Float64(Float64(1.0 - cos(x_m)) / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0035) tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664); else tmp = ((1.0 - cos(x_m)) / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0035], N[(0.5 + N[(N[(x$95$m * x$95$m), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0035:\\
\;\;\;\;0.5 + \left(x\_m \cdot x\_m\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x\_m}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 0.00350000000000000007Initial program 34.8%
Taylor expanded in x around 0 66.2%
*-commutative66.2%
Simplified66.2%
pow266.2%
Applied egg-rr66.2%
if 0.00350000000000000007 < x Initial program 99.2%
associate-/r*99.1%
div-inv99.0%
Applied egg-rr99.0%
un-div-inv99.1%
Applied egg-rr99.1%
Final simplification73.6%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 4.5e+76) 0.5 0.0))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 4.5e+76) {
tmp = 0.5;
} else {
tmp = 0.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 4.5d+76) then
tmp = 0.5d0
else
tmp = 0.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 4.5e+76) {
tmp = 0.5;
} else {
tmp = 0.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 4.5e+76: tmp = 0.5 else: tmp = 0.0 return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 4.5e+76) tmp = 0.5; else tmp = 0.0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 4.5e+76) tmp = 0.5; else tmp = 0.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 4.5e+76], 0.5, 0.0]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 4.5 \cdot 10^{+76}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < 4.4999999999999997e76Initial program 40.4%
Taylor expanded in x around 0 61.9%
if 4.4999999999999997e76 < x Initial program 99.7%
add-log-exp99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 69.1%
Taylor expanded in x around 0 69.1%
Final simplification63.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 0.0)
x_m = fabs(x);
double code(double x_m) {
return 0.0;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 0.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 0.0;
}
x_m = math.fabs(x) def code(x_m): return 0.0
x_m = abs(x) function code(x_m) return 0.0 end
x_m = abs(x); function tmp = code(x_m) tmp = 0.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 0.0
\begin{array}{l}
x_m = \left|x\right|
\\
0
\end{array}
Initial program 49.4%
add-log-exp49.3%
Applied egg-rr49.3%
Taylor expanded in x around 0 25.2%
Taylor expanded in x around 0 26.0%
Final simplification26.0%
herbie shell --seed 2024067
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))