
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ (/ sin2phi alphay) (- alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / (((sin2phi / alphay) / -alphay) - ((cos2phi / alphax) / alphax));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(sin2phi / alphay) / Float32(-alphay)) - Float32(Float32(cos2phi / alphax) / alphax))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{\frac{sin2phi}{alphay}}{-alphay} - \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 59.5%
distribute-frac-neg59.5%
distribute-neg-frac259.5%
sub-neg59.5%
log1p-define98.2%
neg-sub098.2%
associate--r+98.2%
neg-sub098.2%
associate-/r*98.2%
distribute-neg-frac298.2%
Simplified98.2%
associate-/r*98.4%
div-inv98.2%
Applied egg-rr98.2%
associate-*r/98.4%
*-rgt-identity98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= (/ sin2phi (* alphay alphay)) 500000.0)
(/
(* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 (- 0.3333333333333333 (* u0 -0.25)))))))
(+ (/ cos2phi (* alphax alphax)) (/ 1.0 (/ alphay (/ sin2phi alphay)))))
(* (* alphay alphay) (/ (log1p (- u0)) (- sin2phi)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 500000.0f) {
tmp = (u0 * (1.0f + (u0 * (0.5f + (u0 * (0.3333333333333333f - (u0 * -0.25f))))))) / ((cos2phi / (alphax * alphax)) + (1.0f / (alphay / (sin2phi / alphay))));
} else {
tmp = (alphay * alphay) * (log1pf(-u0) / -sin2phi);
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(500000.0)) tmp = Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) - Float32(u0 * Float32(-0.25)))))))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(1.0) / Float32(alphay / Float32(sin2phi / alphay))))); else tmp = Float32(Float32(alphay * alphay) * Float32(log1p(Float32(-u0)) / Float32(-sin2phi))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 500000:\\
\;\;\;\;\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 - u0 \cdot -0.25\right)\right)\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{1}{\frac{alphay}{\frac{sin2phi}{alphay}}}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \frac{\mathsf{log1p}\left(-u0\right)}{-sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 5e5Initial program 53.0%
distribute-frac-neg53.0%
distribute-neg-frac253.0%
neg-mul-153.0%
associate-/r*53.0%
remove-double-neg53.0%
distribute-frac-neg53.0%
distribute-neg-frac253.0%
metadata-eval53.0%
/-rgt-identity53.0%
sub-neg53.0%
log1p-define98.7%
Simplified98.7%
associate-/r*98.7%
div-inv98.6%
Applied egg-rr98.7%
div-inv98.8%
clear-num98.8%
Applied egg-rr98.8%
Taylor expanded in u0 around 0 91.7%
if 5e5 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 65.8%
distribute-frac-neg65.8%
distribute-neg-frac265.8%
sub-neg65.8%
log1p-define97.8%
neg-sub097.8%
associate--r+97.8%
neg-sub097.8%
associate-/r*97.8%
distribute-neg-frac297.8%
Simplified97.8%
Taylor expanded in cos2phi around 0 67.1%
mul-1-neg67.1%
associate-/l*67.1%
distribute-rgt-neg-in67.1%
distribute-neg-frac267.1%
sub-neg67.1%
log1p-define98.8%
Simplified98.8%
unpow277.9%
Applied egg-rr98.8%
Final simplification95.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 59.5%
distribute-frac-neg59.5%
distribute-neg-frac259.5%
sub-neg59.5%
log1p-define98.2%
neg-sub098.2%
associate--r+98.2%
neg-sub098.2%
associate-/r*98.2%
distribute-neg-frac298.2%
Simplified98.2%
Final simplification98.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 (- 0.3333333333333333 (* u0 -0.25))))))) (+ (/ cos2phi (* alphax alphax)) (/ 1.0 (/ alphay (/ sin2phi alphay))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * (0.3333333333333333f - (u0 * -0.25f))))))) / ((cos2phi / (alphax * alphax)) + (1.0f / (alphay / (sin2phi / alphay))));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * (0.3333333333333333e0 - (u0 * (-0.25e0)))))))) / ((cos2phi / (alphax * alphax)) + (1.0e0 / (alphay / (sin2phi / alphay))))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) - Float32(u0 * Float32(-0.25)))))))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(1.0) / Float32(alphay / Float32(sin2phi / alphay))))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * (single(0.3333333333333333) - (u0 * single(-0.25)))))))) / ((cos2phi / (alphax * alphax)) + (single(1.0) / (alphay / (sin2phi / alphay)))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 - u0 \cdot -0.25\right)\right)\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{1}{\frac{alphay}{\frac{sin2phi}{alphay}}}}
\end{array}
Initial program 59.5%
distribute-frac-neg59.5%
distribute-neg-frac259.5%
neg-mul-159.5%
associate-/r*59.5%
remove-double-neg59.5%
distribute-frac-neg59.5%
distribute-neg-frac259.5%
metadata-eval59.5%
/-rgt-identity59.5%
sub-neg59.5%
log1p-define98.2%
Simplified98.2%
associate-/r*98.4%
div-inv98.2%
Applied egg-rr98.2%
div-inv98.4%
clear-num98.3%
Applied egg-rr98.3%
Taylor expanded in u0 around 0 91.7%
Final simplification91.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 (- 0.3333333333333333 (* u0 -0.25))))))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * (0.3333333333333333f - (u0 * -0.25f))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * (0.3333333333333333e0 - (u0 * (-0.25e0)))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) - Float32(u0 * Float32(-0.25)))))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * (single(0.3333333333333333) - (u0 * single(-0.25)))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 - u0 \cdot -0.25\right)\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 59.5%
Taylor expanded in u0 around 0 91.7%
Final simplification91.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 (- (* u0 -0.3333333333333333) 0.5)))) (+ (/ cos2phi (* alphax alphax)) (/ 1.0 (/ alphay (/ sin2phi alphay))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * ((u0 * -0.3333333333333333f) - 0.5f)))) / ((cos2phi / (alphax * alphax)) + (1.0f / (alphay / (sin2phi / alphay))));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * ((u0 * (-0.3333333333333333e0)) - 0.5e0)))) / ((cos2phi / (alphax * alphax)) + (1.0e0 / (alphay / (sin2phi / alphay))))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(Float32(u0 * Float32(-0.3333333333333333)) - Float32(0.5))))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(1.0) / Float32(alphay / Float32(sin2phi / alphay))))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * ((u0 * single(-0.3333333333333333)) - single(0.5))))) / ((cos2phi / (alphax * alphax)) + (single(1.0) / (alphay / (sin2phi / alphay)))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot \left(u0 \cdot -0.3333333333333333 - 0.5\right)\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{1}{\frac{alphay}{\frac{sin2phi}{alphay}}}}
\end{array}
Initial program 59.5%
distribute-frac-neg59.5%
distribute-neg-frac259.5%
neg-mul-159.5%
associate-/r*59.5%
remove-double-neg59.5%
distribute-frac-neg59.5%
distribute-neg-frac259.5%
metadata-eval59.5%
/-rgt-identity59.5%
sub-neg59.5%
log1p-define98.2%
Simplified98.2%
associate-/r*98.4%
div-inv98.2%
Applied egg-rr98.2%
div-inv98.4%
clear-num98.3%
Applied egg-rr98.3%
Taylor expanded in u0 around 0 90.1%
Final simplification90.1%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ sin2phi (* alphay alphay))))
(if (<= t_0 600.0)
(/ u0 (+ t_0 (/ cos2phi (* alphax alphax))))
(* (* alphay alphay) (* u0 (+ (* 0.5 (/ u0 sin2phi)) (/ 1.0 sin2phi)))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = sin2phi / (alphay * alphay);
float tmp;
if (t_0 <= 600.0f) {
tmp = u0 / (t_0 + (cos2phi / (alphax * alphax)));
} else {
tmp = (alphay * alphay) * (u0 * ((0.5f * (u0 / sin2phi)) + (1.0f / sin2phi)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: tmp
t_0 = sin2phi / (alphay * alphay)
if (t_0 <= 600.0e0) then
tmp = u0 / (t_0 + (cos2phi / (alphax * alphax)))
else
tmp = (alphay * alphay) * (u0 * ((0.5e0 * (u0 / sin2phi)) + (1.0e0 / sin2phi)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(sin2phi / Float32(alphay * alphay)) tmp = Float32(0.0) if (t_0 <= Float32(600.0)) tmp = Float32(u0 / Float32(t_0 + Float32(cos2phi / Float32(alphax * alphax)))); else tmp = Float32(Float32(alphay * alphay) * Float32(u0 * Float32(Float32(Float32(0.5) * Float32(u0 / sin2phi)) + Float32(Float32(1.0) / sin2phi)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = sin2phi / (alphay * alphay); tmp = single(0.0); if (t_0 <= single(600.0)) tmp = u0 / (t_0 + (cos2phi / (alphax * alphax))); else tmp = (alphay * alphay) * (u0 * ((single(0.5) * (u0 / sin2phi)) + (single(1.0) / sin2phi))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{sin2phi}{alphay \cdot alphay}\\
\mathbf{if}\;t\_0 \leq 600:\\
\;\;\;\;\frac{u0}{t\_0 + \frac{cos2phi}{alphax \cdot alphax}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \left(u0 \cdot \left(0.5 \cdot \frac{u0}{sin2phi} + \frac{1}{sin2phi}\right)\right)\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 600Initial program 53.4%
Taylor expanded in u0 around 0 75.0%
mul-1-neg75.0%
Simplified75.0%
if 600 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 64.4%
distribute-frac-neg64.4%
distribute-neg-frac264.4%
sub-neg64.4%
log1p-define97.9%
neg-sub097.9%
associate--r+97.9%
neg-sub097.9%
associate-/r*97.9%
distribute-neg-frac297.9%
Simplified97.9%
Taylor expanded in cos2phi around 0 65.5%
mul-1-neg65.5%
associate-/l*65.5%
distribute-rgt-neg-in65.5%
distribute-neg-frac265.5%
sub-neg65.5%
log1p-define98.5%
Simplified98.5%
unpow277.8%
Applied egg-rr98.5%
Taylor expanded in u0 around 0 87.6%
Final simplification82.0%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= (/ sin2phi (* alphay alphay)) 600.0)
(/
u0
(+ (/ cos2phi (* alphax alphax)) (* (/ sin2phi alphay) (/ 1.0 alphay))))
(* (* alphay alphay) (* u0 (+ (* 0.5 (/ u0 sin2phi)) (/ 1.0 sin2phi))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 600.0f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0f / alphay)));
} else {
tmp = (alphay * alphay) * (u0 * ((0.5f * (u0 / sin2phi)) + (1.0f / sin2phi)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((sin2phi / (alphay * alphay)) <= 600.0e0) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0e0 / alphay)))
else
tmp = (alphay * alphay) * (u0 * ((0.5e0 * (u0 / sin2phi)) + (1.0e0 / sin2phi)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(600.0)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)))); else tmp = Float32(Float32(alphay * alphay) * Float32(u0 * Float32(Float32(Float32(0.5) * Float32(u0 / sin2phi)) + Float32(Float32(1.0) / sin2phi)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((sin2phi / (alphay * alphay)) <= single(600.0)) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (single(1.0) / alphay))); else tmp = (alphay * alphay) * (u0 * ((single(0.5) * (u0 / sin2phi)) + (single(1.0) / sin2phi))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 600:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay} \cdot \frac{1}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \left(u0 \cdot \left(0.5 \cdot \frac{u0}{sin2phi} + \frac{1}{sin2phi}\right)\right)\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 600Initial program 53.4%
Taylor expanded in u0 around 0 75.0%
mul-1-neg75.0%
Simplified75.0%
associate-/r*98.6%
div-inv98.6%
Applied egg-rr75.0%
if 600 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 64.4%
distribute-frac-neg64.4%
distribute-neg-frac264.4%
sub-neg64.4%
log1p-define97.9%
neg-sub097.9%
associate--r+97.9%
neg-sub097.9%
associate-/r*97.9%
distribute-neg-frac297.9%
Simplified97.9%
Taylor expanded in cos2phi around 0 65.5%
mul-1-neg65.5%
associate-/l*65.5%
distribute-rgt-neg-in65.5%
distribute-neg-frac265.5%
sub-neg65.5%
log1p-define98.5%
Simplified98.5%
unpow277.8%
Applied egg-rr98.5%
Taylor expanded in u0 around 0 87.6%
Final simplification82.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 (- (* u0 -0.3333333333333333) 0.5)))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * ((u0 * -0.3333333333333333f) - 0.5f)))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * ((u0 * (-0.3333333333333333e0)) - 0.5e0)))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(Float32(u0 * Float32(-0.3333333333333333)) - Float32(0.5))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * ((u0 * single(-0.3333333333333333)) - single(0.5))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot \left(u0 \cdot -0.3333333333333333 - 0.5\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 59.5%
Taylor expanded in u0 around 0 90.0%
Final simplification90.0%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= sin2phi 9.999999747378752e-6)
(/
u0
(+ (/ cos2phi (* alphax alphax)) (* (/ sin2phi alphay) (/ 1.0 alphay))))
(*
(* alphay alphay)
(/ (* u0 (- 1.0 (* u0 (- (* u0 -0.3333333333333333) 0.5)))) sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 9.999999747378752e-6f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0f / alphay)));
} else {
tmp = (alphay * alphay) * ((u0 * (1.0f - (u0 * ((u0 * -0.3333333333333333f) - 0.5f)))) / sin2phi);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 9.999999747378752e-6) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0e0 / alphay)))
else
tmp = (alphay * alphay) * ((u0 * (1.0e0 - (u0 * ((u0 * (-0.3333333333333333e0)) - 0.5e0)))) / sin2phi)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(9.999999747378752e-6)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)))); else tmp = Float32(Float32(alphay * alphay) * Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(Float32(u0 * Float32(-0.3333333333333333)) - Float32(0.5))))) / sin2phi)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(9.999999747378752e-6)) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (single(1.0) / alphay))); else tmp = (alphay * alphay) * ((u0 * (single(1.0) - (u0 * ((u0 * single(-0.3333333333333333)) - single(0.5))))) / sin2phi); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 9.999999747378752 \cdot 10^{-6}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay} \cdot \frac{1}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \frac{u0 \cdot \left(1 - u0 \cdot \left(u0 \cdot -0.3333333333333333 - 0.5\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 9.99999975e-6Initial program 56.3%
Taylor expanded in u0 around 0 73.4%
mul-1-neg73.4%
Simplified73.4%
associate-/r*98.5%
div-inv98.4%
Applied egg-rr73.4%
if 9.99999975e-6 < sin2phi Initial program 61.6%
distribute-frac-neg61.6%
distribute-neg-frac261.6%
sub-neg61.6%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
Taylor expanded in cos2phi around 0 62.5%
mul-1-neg62.5%
associate-/l*62.5%
distribute-rgt-neg-in62.5%
distribute-neg-frac262.5%
sub-neg62.5%
log1p-define98.1%
Simplified98.1%
unpow278.2%
Applied egg-rr98.1%
Taylor expanded in u0 around 0 90.7%
Final simplification83.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 -0.5))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * -0.5f))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * (-0.5e0)))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * single(-0.5)))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 59.5%
Taylor expanded in u0 around 0 86.5%
Final simplification86.5%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (* alphay alphay) (* u0 (+ (* 0.5 (/ u0 sin2phi)) (/ 1.0 sin2phi)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphay * alphay) * (u0 * ((0.5f * (u0 / sin2phi)) + (1.0f / sin2phi)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphay * alphay) * (u0 * ((0.5e0 * (u0 / sin2phi)) + (1.0e0 / sin2phi)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphay * alphay) * Float32(u0 * Float32(Float32(Float32(0.5) * Float32(u0 / sin2phi)) + Float32(Float32(1.0) / sin2phi)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphay * alphay) * (u0 * ((single(0.5) * (u0 / sin2phi)) + (single(1.0) / sin2phi))); end
\begin{array}{l}
\\
\left(alphay \cdot alphay\right) \cdot \left(u0 \cdot \left(0.5 \cdot \frac{u0}{sin2phi} + \frac{1}{sin2phi}\right)\right)
\end{array}
Initial program 59.5%
distribute-frac-neg59.5%
distribute-neg-frac259.5%
sub-neg59.5%
log1p-define98.2%
neg-sub098.2%
associate--r+98.2%
neg-sub098.2%
associate-/r*98.2%
distribute-neg-frac298.2%
Simplified98.2%
Taylor expanded in cos2phi around 0 49.9%
mul-1-neg49.9%
associate-/l*49.9%
distribute-rgt-neg-in49.9%
distribute-neg-frac249.9%
sub-neg49.9%
log1p-define77.9%
Simplified77.9%
unpow262.8%
Applied egg-rr77.9%
Taylor expanded in u0 around 0 69.9%
Final simplification69.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (* alphay alphay) (/ (* u0 (- 1.0 (* u0 -0.5))) sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphay * alphay) * ((u0 * (1.0f - (u0 * -0.5f))) / sin2phi);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphay * alphay) * ((u0 * (1.0e0 - (u0 * (-0.5e0)))) / sin2phi)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphay * alphay) * Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / sin2phi)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphay * alphay) * ((u0 * (single(1.0) - (u0 * single(-0.5)))) / sin2phi); end
\begin{array}{l}
\\
\left(alphay \cdot alphay\right) \cdot \frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{sin2phi}
\end{array}
Initial program 59.5%
distribute-frac-neg59.5%
distribute-neg-frac259.5%
sub-neg59.5%
log1p-define98.2%
neg-sub098.2%
associate--r+98.2%
neg-sub098.2%
associate-/r*98.2%
distribute-neg-frac298.2%
Simplified98.2%
Taylor expanded in cos2phi around 0 49.9%
mul-1-neg49.9%
associate-/l*49.9%
distribute-rgt-neg-in49.9%
distribute-neg-frac249.9%
sub-neg49.9%
log1p-define77.9%
Simplified77.9%
unpow262.8%
Applied egg-rr77.9%
Taylor expanded in u0 around 0 69.9%
Final simplification69.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (* alphay alphay) (/ u0 sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphay * alphay) * (u0 / sin2phi);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphay * alphay) * (u0 / sin2phi)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphay * alphay) * Float32(u0 / sin2phi)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphay * alphay) * (u0 / sin2phi); end
\begin{array}{l}
\\
\left(alphay \cdot alphay\right) \cdot \frac{u0}{sin2phi}
\end{array}
Initial program 59.5%
Taylor expanded in u0 around 0 76.5%
mul-1-neg76.5%
Simplified76.5%
Taylor expanded in cos2phi around 0 62.9%
associate-/l*62.8%
Simplified62.8%
unpow262.8%
Applied egg-rr62.8%
Final simplification62.8%
herbie shell --seed 2024067
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))