
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (pow (exp sinTheta_i) (/ sinTheta_O (- v))) (/ (* cosTheta_O (* cosTheta_i (* (/ 1.0 v) (/ 1.0 v)))) (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((1.0f / v) * (1.0f / v)))) / (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o * (costheta_i * ((1.0e0 / v) * (1.0e0 / v)))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O * Float32(cosTheta_i * Float32(Float32(Float32(1.0) / v) * Float32(Float32(1.0) / v)))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((single(1.0) / v) * (single(1.0) / v)))) / (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
{\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O \cdot \left(cosTheta\_i \cdot \left(\frac{1}{v} \cdot \frac{1}{v}\right)\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.3%
times-frac98.2%
associate-*l/98.2%
associate-*r/98.2%
distribute-frac-neg298.2%
associate-/l*98.2%
exp-prod98.2%
*-commutative98.2%
associate-/l*98.3%
associate-/l*98.4%
Simplified98.4%
div-inv98.5%
*-un-lft-identity98.5%
times-frac98.6%
Applied egg-rr98.6%
div-inv98.8%
Applied egg-rr98.8%
Final simplification98.8%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (pow (exp sinTheta_i) (/ sinTheta_O (- v))) (/ (* cosTheta_O (* (/ 1.0 v) (/ cosTheta_i v))) (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O * ((1.0f / v) * (cosTheta_i / v))) / (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o * ((1.0e0 / v) * (costheta_i / v))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O * ((single(1.0) / v) * (cosTheta_i / v))) / (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
{\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O \cdot \left(\frac{1}{v} \cdot \frac{cosTheta\_i}{v}\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.3%
times-frac98.2%
associate-*l/98.2%
associate-*r/98.2%
distribute-frac-neg298.2%
associate-/l*98.2%
exp-prod98.2%
*-commutative98.2%
associate-/l*98.3%
associate-/l*98.4%
Simplified98.4%
div-inv98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (pow (exp sinTheta_i) (/ sinTheta_O (- v))) (/ (* cosTheta_O (* cosTheta_i (/ (/ 1.0 v) v))) (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((1.0f / v) / v))) / (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o * (costheta_i * ((1.0e0 / v) / v))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O * Float32(cosTheta_i * Float32(Float32(Float32(1.0) / v) / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((single(1.0) / v) / v))) / (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
{\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O \cdot \left(cosTheta\_i \cdot \frac{\frac{1}{v}}{v}\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.3%
times-frac98.2%
associate-*l/98.2%
associate-*r/98.2%
distribute-frac-neg298.2%
associate-/l*98.2%
exp-prod98.2%
*-commutative98.2%
associate-/l*98.3%
associate-/l*98.4%
Simplified98.4%
div-inv98.5%
*-un-lft-identity98.5%
times-frac98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (* (/ 1.0 v) (* cosTheta_O cosTheta_i))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((1.0f / v) * (cosTheta_O * cosTheta_i))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((1.0e0 / v) * (costheta_o * costheta_i))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_O * cosTheta_i))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((single(1.0) / v) * (cosTheta_O * cosTheta_i))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\frac{1}{v} \cdot \left(cosTheta\_O \cdot cosTheta\_i\right)\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.3%
div-inv98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (/ (* cosTheta_O cosTheta_i) v)) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) / v)) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o * costheta_i) / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O * cosTheta_i) / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) / v)) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \frac{cosTheta\_O \cdot cosTheta\_i}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.3%
Final simplification98.3%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (* sinTheta_i (/ sinTheta_O (- v)))) (* cosTheta_O (/ cosTheta_i v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_O * (cosTheta_i / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((sintheta_i * (sintheta_o / -v))) * (costheta_o * (costheta_i / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(sinTheta_i * Float32(sinTheta_O / Float32(-v)))) * Float32(cosTheta_O * Float32(cosTheta_i / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_O * (cosTheta_i / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{sinTheta\_i \cdot \frac{sinTheta\_O}{-v}} \cdot \left(cosTheta\_O \cdot \frac{cosTheta\_i}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.3%
associate-*r/98.2%
associate-/l/98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
distribute-rgt-neg-out98.4%
distribute-lft-neg-in98.4%
associate-*r/98.4%
associate-/l/98.3%
associate-*r/98.3%
Simplified98.3%
associate-*r/98.3%
clear-num94.9%
Applied egg-rr94.9%
associate-/r/98.6%
Applied egg-rr98.6%
Taylor expanded in v around 0 98.3%
associate-*r/98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (* sinTheta_i (/ sinTheta_O (- v)))) (* cosTheta_i (/ cosTheta_O v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((sintheta_i * (sintheta_o / -v))) * (costheta_i * (costheta_o / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(sinTheta_i * Float32(sinTheta_O / Float32(-v)))) * Float32(cosTheta_i * Float32(cosTheta_O / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{sinTheta\_i \cdot \frac{sinTheta\_O}{-v}} \cdot \left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.3%
associate-*r/98.2%
associate-/l/98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
distribute-rgt-neg-out98.4%
distribute-lft-neg-in98.4%
associate-*r/98.4%
associate-/l/98.3%
associate-*r/98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (/ (* cosTheta_O cosTheta_i) v)) (+ 2.0 (/ 0.3333333333333333 (pow v 2.0)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) / v)) / (2.0f + (0.3333333333333333f / powf(v, 2.0f)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o * costheta_i) / v)) / (2.0e0 + (0.3333333333333333e0 / (v ** 2.0e0)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O * cosTheta_i) / v)) / Float32(Float32(2.0) + Float32(Float32(0.3333333333333333) / (v ^ Float32(2.0))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) / v)) / (single(2.0) + (single(0.3333333333333333) / (v ^ single(2.0)))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \frac{cosTheta\_O \cdot cosTheta\_i}{v}}{2 + \frac{0.3333333333333333}{{v}^{2}}}
\end{array}
Initial program 98.3%
Taylor expanded in v around inf 60.2%
associate-*r/60.2%
metadata-eval60.2%
Simplified60.2%
Final simplification60.2%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (* sinTheta_i (/ sinTheta_O (- v)))) (/ 1.0 (* v (/ 1.0 (* cosTheta_O cosTheta_i))))) 2.0))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((sinTheta_i * (sinTheta_O / -v))) * (1.0f / (v * (1.0f / (cosTheta_O * cosTheta_i))))) / 2.0f;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((sintheta_i * (sintheta_o / -v))) * (1.0e0 / (v * (1.0e0 / (costheta_o * costheta_i))))) / 2.0e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(sinTheta_i * Float32(sinTheta_O / Float32(-v)))) * Float32(Float32(1.0) / Float32(v * Float32(Float32(1.0) / Float32(cosTheta_O * cosTheta_i))))) / Float32(2.0)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp((sinTheta_i * (sinTheta_O / -v))) * (single(1.0) / (v * (single(1.0) / (cosTheta_O * cosTheta_i))))) / single(2.0); end
\begin{array}{l}
\\
\frac{e^{sinTheta\_i \cdot \frac{sinTheta\_O}{-v}} \cdot \frac{1}{v \cdot \frac{1}{cosTheta\_O \cdot cosTheta\_i}}}{2}
\end{array}
Initial program 98.3%
associate-*r/98.2%
associate-/l/98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
distribute-rgt-neg-out98.4%
distribute-lft-neg-in98.4%
associate-*r/98.4%
associate-/l/98.3%
associate-*r/98.3%
Simplified98.3%
associate-*r/98.3%
clear-num94.9%
Applied egg-rr94.9%
Taylor expanded in v around inf 54.7%
div-inv54.8%
Applied egg-rr54.8%
Final simplification54.8%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(/
1.0
(*
v
(/
(fma 2.0 (* sinTheta_O (/ sinTheta_i v)) 2.0)
(* cosTheta_O cosTheta_i)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f / (v * (fmaf(2.0f, (sinTheta_O * (sinTheta_i / v)), 2.0f) / (cosTheta_O * cosTheta_i)));
}
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(1.0) / Float32(v * Float32(fma(Float32(2.0), Float32(sinTheta_O * Float32(sinTheta_i / v)), Float32(2.0)) / Float32(cosTheta_O * cosTheta_i)))) end
\begin{array}{l}
\\
\frac{1}{v \cdot \frac{\mathsf{fma}\left(2, sinTheta\_O \cdot \frac{sinTheta\_i}{v}, 2\right)}{cosTheta\_O \cdot cosTheta\_i}}
\end{array}
Initial program 98.3%
Simplified98.3%
Taylor expanded in v around inf 54.5%
clear-num54.7%
inv-pow54.7%
+-commutative54.7%
fma-define54.7%
associate-/l*54.7%
Applied egg-rr54.7%
unpow-154.7%
associate-/l*54.7%
Simplified54.7%
Final simplification54.7%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (+ (* -0.5 (/ (* cosTheta_O (* cosTheta_i (* sinTheta_i sinTheta_O))) v)) (* (* cosTheta_O cosTheta_i) 0.5)) v))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((-0.5f * ((cosTheta_O * (cosTheta_i * (sinTheta_i * sinTheta_O))) / v)) + ((cosTheta_O * cosTheta_i) * 0.5f)) / v;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (((-0.5e0) * ((costheta_o * (costheta_i * (sintheta_i * sintheta_o))) / v)) + ((costheta_o * costheta_i) * 0.5e0)) / v
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(Float32(-0.5) * Float32(Float32(cosTheta_O * Float32(cosTheta_i * Float32(sinTheta_i * sinTheta_O))) / v)) + Float32(Float32(cosTheta_O * cosTheta_i) * Float32(0.5))) / v) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = ((single(-0.5) * ((cosTheta_O * (cosTheta_i * (sinTheta_i * sinTheta_O))) / v)) + ((cosTheta_O * cosTheta_i) * single(0.5))) / v; end
\begin{array}{l}
\\
\frac{-0.5 \cdot \frac{cosTheta\_O \cdot \left(cosTheta\_i \cdot \left(sinTheta\_i \cdot sinTheta\_O\right)\right)}{v} + \left(cosTheta\_O \cdot cosTheta\_i\right) \cdot 0.5}{v}
\end{array}
Initial program 98.3%
Simplified98.3%
Taylor expanded in v around inf 54.5%
Final simplification54.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(/
(*
-0.5
(*
cosTheta_O
(- (* cosTheta_i (* sinTheta_O (/ (- sinTheta_i) v))) cosTheta_i)))
v))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (-0.5f * (cosTheta_O * ((cosTheta_i * (sinTheta_O * (-sinTheta_i / v))) - cosTheta_i))) / v;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((-0.5e0) * (costheta_o * ((costheta_i * (sintheta_o * (-sintheta_i / v))) - costheta_i))) / v
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(-0.5) * Float32(cosTheta_O * Float32(Float32(cosTheta_i * Float32(sinTheta_O * Float32(Float32(-sinTheta_i) / v))) - cosTheta_i))) / v) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(-0.5) * (cosTheta_O * ((cosTheta_i * (sinTheta_O * (-sinTheta_i / v))) - cosTheta_i))) / v; end
\begin{array}{l}
\\
\frac{-0.5 \cdot \left(cosTheta\_O \cdot \left(cosTheta\_i \cdot \left(sinTheta\_O \cdot \frac{-sinTheta\_i}{v}\right) - cosTheta\_i\right)\right)}{v}
\end{array}
Initial program 98.3%
associate-*r/98.2%
associate-/l/98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
distribute-rgt-neg-out98.4%
distribute-lft-neg-in98.4%
associate-*r/98.4%
associate-/l/98.3%
associate-*r/98.3%
Simplified98.3%
associate-*r*98.3%
times-frac98.4%
add-sqr-sqrt67.3%
add-sqr-sqrt98.4%
associate-*r/98.4%
add-sqr-sqrt-0.0%
sqrt-unprod98.1%
sqr-neg98.1%
sqrt-unprod98.1%
add-sqr-sqrt98.1%
associate-/l*98.1%
pow-exp98.1%
Applied egg-rr98.1%
associate-/l*98.1%
associate-/l/98.2%
associate-/r*98.1%
associate-/r*98.1%
Simplified98.1%
Taylor expanded in v around -inf 54.5%
mul-1-neg54.5%
distribute-neg-frac254.5%
distribute-lft-out54.5%
associate-/l*54.5%
distribute-lft-out54.5%
associate-/l*54.5%
associate-/l*54.5%
Simplified54.5%
Final simplification54.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_O (/ cosTheta_i v)) 0.5))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * (cosTheta_i / v)) * 0.5f;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * (costheta_i / v)) * 0.5e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) * Float32(0.5)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * (cosTheta_i / v)) * single(0.5); end
\begin{array}{l}
\\
\left(cosTheta\_O \cdot \frac{cosTheta\_i}{v}\right) \cdot 0.5
\end{array}
Initial program 98.3%
associate-*r/98.2%
associate-/l/98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
distribute-rgt-neg-out98.4%
distribute-lft-neg-in98.4%
associate-*r/98.4%
associate-/l/98.3%
associate-*r/98.3%
Simplified98.3%
associate-*r/98.3%
clear-num94.9%
Applied egg-rr94.9%
associate-/r/98.6%
Applied egg-rr98.6%
Taylor expanded in v around inf 54.5%
associate-*r/54.5%
Simplified54.5%
Final simplification54.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O (* (/ cosTheta_i v) 0.5)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O * ((cosTheta_i / v) * 0.5f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o * ((costheta_i / v) * 0.5e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O * Float32(Float32(cosTheta_i / v) * Float32(0.5))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = cosTheta_O * ((cosTheta_i / v) * single(0.5)); end
\begin{array}{l}
\\
cosTheta\_O \cdot \left(\frac{cosTheta\_i}{v} \cdot 0.5\right)
\end{array}
Initial program 98.3%
associate-*r/98.2%
associate-/l/98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
distribute-rgt-neg-out98.4%
distribute-lft-neg-in98.4%
associate-*r/98.4%
associate-/l/98.3%
associate-*r/98.3%
Simplified98.3%
associate-*r/98.3%
clear-num94.9%
Applied egg-rr94.9%
associate-/r/98.6%
Applied egg-rr98.6%
Taylor expanded in v around inf 54.5%
*-commutative54.5%
associate-*r/54.5%
associate-*l*54.5%
Simplified54.5%
Final simplification54.5%
herbie shell --seed 2024067
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))