
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (* a (/ c b)) b)) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -5e+147)
(if (>= b 0.0) (* c (/ -2.0 (+ b b))) (/ t_0 a))
(if (<= b 2.3e+100)
(if (>= b 0.0) (/ (* c (- 2.0)) (+ b t_1)) (/ (- t_1 b) (* a 2.0)))
(if (>= b 0.0) (/ (* c 2.0) (* t_0 2.0)) (/ (* b -2.0) (* a 2.0)))))))
double code(double a, double b, double c) {
double t_0 = (a * (c / b)) - b;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5e+147) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = t_0 / a;
}
tmp_1 = tmp_2;
} else if (b <= 2.3e+100) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * -2.0) / (b + t_1);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (t_0 * 2.0);
} else {
tmp_1 = (b * -2.0) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = (a * (c / b)) - b
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-5d+147)) then
if (b >= 0.0d0) then
tmp_2 = c * ((-2.0d0) / (b + b))
else
tmp_2 = t_0 / a
end if
tmp_1 = tmp_2
else if (b <= 2.3d+100) then
if (b >= 0.0d0) then
tmp_3 = (c * -2.0d0) / (b + t_1)
else
tmp_3 = (t_1 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / (t_0 * 2.0d0)
else
tmp_1 = (b * (-2.0d0)) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (a * (c / b)) - b;
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5e+147) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = t_0 / a;
}
tmp_1 = tmp_2;
} else if (b <= 2.3e+100) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * -2.0) / (b + t_1);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (t_0 * 2.0);
} else {
tmp_1 = (b * -2.0) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): t_0 = (a * (c / b)) - b t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -5e+147: tmp_2 = 0 if b >= 0.0: tmp_2 = c * (-2.0 / (b + b)) else: tmp_2 = t_0 / a tmp_1 = tmp_2 elif b <= 2.3e+100: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * -2.0) / (b + t_1) else: tmp_3 = (t_1 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (c * 2.0) / (t_0 * 2.0) else: tmp_1 = (b * -2.0) / (a * 2.0) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(a * Float64(c / b)) - b) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -5e+147) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp_2 = Float64(t_0 / a); end tmp_1 = tmp_2; elseif (b <= 2.3e+100) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * Float64(-2.0)) / Float64(b + t_1)); else tmp_3 = Float64(Float64(t_1 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(t_0 * 2.0)); else tmp_1 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = (a * (c / b)) - b; t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -5e+147) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * (-2.0 / (b + b)); else tmp_3 = t_0 / a; end tmp_2 = tmp_3; elseif (b <= 2.3e+100) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * -2.0) / (b + t_1); else tmp_4 = (t_1 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (t_0 * 2.0); else tmp_2 = (b * -2.0) / (a * 2.0); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -5e+147], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 / a), $MachinePrecision]], If[LessEqual[b, 2.3e+100], If[GreaterEqual[b, 0.0], N[(N[(c * (-2.0)), $MachinePrecision] / N[(b + t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \frac{c}{b} - b\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+147}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.3 \cdot 10^{+100}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot \left(-2\right)}{b + t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
if b < -5.0000000000000002e147Initial program 44.6%
Simplified44.7%
Taylor expanded in b around -inf 95.1%
mul-1-neg95.1%
*-commutative95.1%
distribute-rgt-neg-in95.1%
+-commutative95.1%
mul-1-neg95.1%
unsub-neg95.1%
Simplified95.1%
Taylor expanded in c around 0 95.1%
Taylor expanded in a around 0 87.2%
neg-mul-187.2%
+-commutative87.2%
unsub-neg87.2%
associate-/l*95.3%
Simplified95.3%
if -5.0000000000000002e147 < b < 2.2999999999999999e100Initial program 85.6%
if 2.2999999999999999e100 < b Initial program 57.3%
Taylor expanded in b around -inf 57.3%
*-commutative57.3%
Simplified57.3%
Taylor expanded in a around 0 88.0%
distribute-lft-out--88.0%
associate-/l*98.5%
Simplified98.5%
Final simplification90.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0)))
(t_1 (- (* a (/ c b)) b))
(t_2 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -5.7e+147)
(if (>= b 0.0) (* c (/ -2.0 (+ b b))) (/ t_1 a))
(if (<= b -1e-310)
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (fma a (/ c b) (- b))))
(/ (- t_2 b) (* a 2.0)))
(if (<= b 2.3e+100)
(if (>= b 0.0) (/ (* c (- 2.0)) (+ b t_2)) t_0)
(if (>= b 0.0) (/ (* c 2.0) (* t_1 2.0)) t_0))))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double t_1 = (a * (c / b)) - b;
double t_2 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5.7e+147) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = t_1 / a;
}
tmp_1 = tmp_2;
} else if (b <= -1e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_3 = (t_2 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b <= 2.3e+100) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (c * -2.0) / (b + t_2);
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (t_1 * 2.0);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) t_1 = Float64(Float64(a * Float64(c / b)) - b) t_2 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -5.7e+147) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp_2 = Float64(t_1 / a); end tmp_1 = tmp_2; elseif (b <= -1e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_3 = Float64(Float64(t_2 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b <= 2.3e+100) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(c * Float64(-2.0)) / Float64(b + t_2)); else tmp_4 = t_0; end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(t_1 * 2.0)); else tmp_1 = t_0; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -5.7e+147], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / a), $MachinePrecision]], If[LessEqual[b, -1e-310], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.3e+100], If[GreaterEqual[b, 0.0], N[(N[(c * (-2.0)), $MachinePrecision] / N[(b + t$95$2), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$1 * 2.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
t_1 := a \cdot \frac{c}{b} - b\\
t_2 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -5.7 \cdot 10^{+147}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.3 \cdot 10^{+100}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot \left(-2\right)}{b + t\_2}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{t\_1 \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -5.69999999999999991e147Initial program 44.6%
Simplified44.7%
Taylor expanded in b around -inf 95.1%
mul-1-neg95.1%
*-commutative95.1%
distribute-rgt-neg-in95.1%
+-commutative95.1%
mul-1-neg95.1%
unsub-neg95.1%
Simplified95.1%
Taylor expanded in c around 0 95.1%
Taylor expanded in a around 0 87.2%
neg-mul-187.2%
+-commutative87.2%
unsub-neg87.2%
associate-/l*95.3%
Simplified95.3%
if -5.69999999999999991e147 < b < -9.999999999999969e-311Initial program 87.8%
Taylor expanded in a around 0 87.8%
distribute-lft-out--87.8%
associate-/l*87.8%
fma-neg87.8%
Simplified87.8%
if -9.999999999999969e-311 < b < 2.2999999999999999e100Initial program 83.2%
Taylor expanded in b around -inf 83.2%
*-commutative83.2%
Simplified83.2%
if 2.2999999999999999e100 < b Initial program 57.3%
Taylor expanded in b around -inf 57.3%
*-commutative57.3%
Simplified57.3%
Taylor expanded in a around 0 88.0%
distribute-lft-out--88.0%
associate-/l*98.5%
Simplified98.5%
Final simplification90.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (* a (/ c b)) b)) (t_1 (/ (* b -2.0) (* a 2.0))))
(if (<= b -8.5e+147)
(if (>= b 0.0) (* c (/ -2.0 (+ b b))) (/ t_0 a))
(if (<= b -1e-310)
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))
(if (<= b 2e-60)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) (sqrt (* a (* c -4.0))))) t_1)
(if (>= b 0.0) (/ (* c 2.0) (* t_0 2.0)) t_1))))))
double code(double a, double b, double c) {
double t_0 = (a * (c / b)) - b;
double t_1 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= -8.5e+147) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = t_0 / a;
}
tmp_1 = tmp_2;
} else if (b <= -1e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_3 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b <= 2e-60) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (c * 2.0) / (-b - sqrt((a * (c * -4.0))));
} else {
tmp_4 = t_1;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (t_0 * 2.0);
} else {
tmp_1 = t_1;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(a * Float64(c / b)) - b) t_1 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) tmp_1 = 0.0 if (b <= -8.5e+147) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp_2 = Float64(t_0 / a); end tmp_1 = tmp_2; elseif (b <= -1e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_3 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b <= 2e-60) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(a * Float64(c * -4.0))))); else tmp_4 = t_1; end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(t_0 * 2.0)); else tmp_1 = t_1; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]}, Block[{t$95$1 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -8.5e+147], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 / a), $MachinePrecision]], If[LessEqual[b, -1e-310], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2e-60], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \frac{c}{b} - b\\
t_1 := \frac{b \cdot -2}{a \cdot 2}\\
\mathbf{if}\;b \leq -8.5 \cdot 10^{+147}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{-60}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{a \cdot \left(c \cdot -4\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -8.5000000000000007e147Initial program 44.6%
Simplified44.7%
Taylor expanded in b around -inf 95.1%
mul-1-neg95.1%
*-commutative95.1%
distribute-rgt-neg-in95.1%
+-commutative95.1%
mul-1-neg95.1%
unsub-neg95.1%
Simplified95.1%
Taylor expanded in c around 0 95.1%
Taylor expanded in a around 0 87.2%
neg-mul-187.2%
+-commutative87.2%
unsub-neg87.2%
associate-/l*95.3%
Simplified95.3%
if -8.5000000000000007e147 < b < -9.999999999999969e-311Initial program 87.8%
Taylor expanded in a around 0 87.8%
distribute-lft-out--87.8%
associate-/l*87.8%
fma-neg87.8%
Simplified87.8%
if -9.999999999999969e-311 < b < 1.9999999999999999e-60Initial program 81.7%
Taylor expanded in b around -inf 81.7%
*-commutative81.7%
Simplified81.7%
Taylor expanded in b around 0 71.5%
associate-*r*71.5%
*-commutative71.5%
associate-*r*71.5%
*-commutative71.5%
Simplified71.5%
if 1.9999999999999999e-60 < b Initial program 67.5%
Taylor expanded in b around -inf 67.5%
*-commutative67.5%
Simplified67.5%
Taylor expanded in a around 0 81.9%
distribute-lft-out--81.9%
associate-/l*88.6%
Simplified88.6%
Final simplification86.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0))))
(if (<= b 9.5e-61)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) (sqrt (* a (* c -4.0))))) t_0)
(if (>= b 0.0) (/ (* c 2.0) (* (- (* a (/ c b)) b) 2.0)) t_0))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= 9.5e-61) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - sqrt((a * (c * -4.0))));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (((a * (c / b)) - b) * 2.0);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
if (b <= 9.5d-61) then
if (b >= 0.0d0) then
tmp_2 = (c * 2.0d0) / (-b - sqrt((a * (c * (-4.0d0)))))
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / (((a * (c / b)) - b) * 2.0d0)
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= 9.5e-61) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - Math.sqrt((a * (c * -4.0))));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (((a * (c / b)) - b) * 2.0);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) tmp_1 = 0 if b <= 9.5e-61: tmp_2 = 0 if b >= 0.0: tmp_2 = (c * 2.0) / (-b - math.sqrt((a * (c * -4.0)))) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c * 2.0) / (((a * (c / b)) - b) * 2.0) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) tmp_1 = 0.0 if (b <= 9.5e-61) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(a * Float64(c * -4.0))))); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(Float64(a * Float64(c / b)) - b) * 2.0)); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); tmp_2 = 0.0; if (b <= 9.5e-61) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c * 2.0) / (-b - sqrt((a * (c * -4.0)))); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (((a * (c / b)) - b) * 2.0); else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 9.5e-61], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
\mathbf{if}\;b \leq 9.5 \cdot 10^{-61}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{a \cdot \left(c \cdot -4\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(a \cdot \frac{c}{b} - b\right) \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 9.49999999999999986e-61Initial program 75.7%
Taylor expanded in b around -inf 67.0%
*-commutative67.0%
Simplified67.0%
Taylor expanded in b around 0 64.6%
associate-*r*64.6%
*-commutative64.6%
associate-*r*64.6%
*-commutative64.6%
Simplified64.6%
if 9.49999999999999986e-61 < b Initial program 67.5%
Taylor expanded in b around -inf 67.5%
*-commutative67.5%
Simplified67.5%
Taylor expanded in a around 0 81.9%
distribute-lft-out--81.9%
associate-/l*88.6%
Simplified88.6%
Final simplification74.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* c 2.0) (* (- (* a (/ c b)) b) 2.0)) (/ (* b -2.0) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (((a * (c / b)) - b) * 2.0);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c * 2.0d0) / (((a * (c / b)) - b) * 2.0d0)
else
tmp = (b * (-2.0d0)) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (((a * (c / b)) - b) * 2.0);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c * 2.0) / (((a * (c / b)) - b) * 2.0) else: tmp = (b * -2.0) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c * 2.0) / Float64(Float64(Float64(a * Float64(c / b)) - b) * 2.0)); else tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c * 2.0) / (((a * (c / b)) - b) * 2.0); else tmp = (b * -2.0) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(a \cdot \frac{c}{b} - b\right) \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
Initial program 72.4%
Taylor expanded in b around -inf 67.2%
*-commutative67.2%
Simplified67.2%
Taylor expanded in a around 0 64.3%
distribute-lft-out--64.3%
associate-/l*67.0%
Simplified67.0%
Final simplification67.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* c (- 2.0)) (+ b b)) (/ (* b -2.0) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * -2.0) / (b + b);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c * -2.0d0) / (b + b)
else
tmp = (b * (-2.0d0)) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * -2.0) / (b + b);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c * -2.0) / (b + b) else: tmp = (b * -2.0) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c * Float64(-2.0)) / Float64(b + b)); else tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c * -2.0) / (b + b); else tmp = (b * -2.0) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c * (-2.0)), $MachinePrecision] / N[(b + b), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot \left(-2\right)}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
Initial program 72.4%
Taylor expanded in b around -inf 67.2%
*-commutative67.2%
Simplified67.2%
Taylor expanded in b around inf 66.7%
Final simplification66.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b)) (* b (/ -1.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(c / b);
} else {
tmp = b * (-1.0 / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -(c / b)
else
tmp = b * ((-1.0d0) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(c / b);
} else {
tmp = b * (-1.0 / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -(c / b) else: tmp = b * (-1.0 / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-Float64(c / b)); else tmp = Float64(b * Float64(-1.0 / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -(c / b); else tmp = b * (-1.0 / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], (-N[(c / b), $MachinePrecision]), N[(b * N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;b \cdot \frac{-1}{a}\\
\end{array}
\end{array}
Initial program 72.4%
Simplified72.4%
Taylor expanded in b around -inf 65.8%
mul-1-neg65.8%
*-commutative65.8%
distribute-rgt-neg-in65.8%
+-commutative65.8%
mul-1-neg65.8%
unsub-neg65.8%
Simplified65.8%
Taylor expanded in c around 0 65.2%
Taylor expanded in a around 0 66.5%
Taylor expanded in c around 0 66.6%
associate-*r/66.6%
neg-mul-166.6%
Simplified66.6%
Final simplification66.6%
herbie shell --seed 2024067
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))