
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
(FPCore (g a) :precision binary64 (/ (cbrt g) (cbrt (* a 2.0))))
double code(double g, double a) {
return cbrt(g) / cbrt((a * 2.0));
}
public static double code(double g, double a) {
return Math.cbrt(g) / Math.cbrt((a * 2.0));
}
function code(g, a) return Float64(cbrt(g) / cbrt(Float64(a * 2.0))) end
code[g_, a_] := N[(N[Power[g, 1/3], $MachinePrecision] / N[Power[N[(a * 2.0), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{g}}{\sqrt[3]{a \cdot 2}}
\end{array}
Initial program 75.0%
cbrt-div98.8%
clear-num98.7%
Applied egg-rr98.7%
associate-/r/98.7%
associate-*l/98.8%
*-lft-identity98.8%
*-commutative98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (g a) :precision binary64 (* (cbrt g) (cbrt (/ 0.5 a))))
double code(double g, double a) {
return cbrt(g) * cbrt((0.5 / a));
}
public static double code(double g, double a) {
return Math.cbrt(g) * Math.cbrt((0.5 / a));
}
function code(g, a) return Float64(cbrt(g) * cbrt(Float64(0.5 / a))) end
code[g_, a_] := N[(N[Power[g, 1/3], $MachinePrecision] * N[Power[N[(0.5 / a), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{g} \cdot \sqrt[3]{\frac{0.5}{a}}
\end{array}
Initial program 75.0%
pow1/336.3%
clear-num35.9%
associate-/r/36.3%
unpow-prod-down23.5%
pow1/350.3%
associate-/r*50.3%
metadata-eval50.3%
pow1/398.8%
Applied egg-rr98.8%
Final simplification98.8%
(FPCore (g a) :precision binary64 (cbrt (* g (/ 0.5 a))))
double code(double g, double a) {
return cbrt((g * (0.5 / a)));
}
public static double code(double g, double a) {
return Math.cbrt((g * (0.5 / a)));
}
function code(g, a) return cbrt(Float64(g * Float64(0.5 / a))) end
code[g_, a_] := N[Power[N[(g * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{g \cdot \frac{0.5}{a}}
\end{array}
Initial program 75.0%
add-log-exp9.9%
*-un-lft-identity9.9%
log-prod9.9%
metadata-eval9.9%
add-log-exp75.0%
div-inv75.0%
associate-/r*75.0%
metadata-eval75.0%
Applied egg-rr75.0%
+-lft-identity75.0%
Simplified75.0%
Final simplification75.0%
herbie shell --seed 2024067
(FPCore (g a)
:name "2-ancestry mixing, zero discriminant"
:precision binary64
(cbrt (/ g (* 2.0 a))))