
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))) (t_1 (/ c (- b))))
(if (<= b -2e+158)
(if (>= b 0.0) (/ -0.5 a) t_1)
(if (<= b 5.6e+107)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (* 2.0 (/ c (- t_0 b))))
(if (>= b 0.0) (/ b (- a)) t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double t_1 = c / -b;
double tmp_1;
if (b <= -2e+158) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 / a;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 5.6e+107) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 * (c / (t_0 - b));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (4.0d0 * (a * c))))
t_1 = c / -b
if (b <= (-2d+158)) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) / a
else
tmp_2 = t_1
end if
tmp_1 = tmp_2
else if (b <= 5.6d+107) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = 2.0d0 * (c / (t_0 - b))
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = b / -a
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (a * c))));
double t_1 = c / -b;
double tmp_1;
if (b <= -2e+158) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 / a;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 5.6e+107) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 * (c / (t_0 - b));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (a * c)))) t_1 = c / -b tmp_1 = 0 if b <= -2e+158: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 / a else: tmp_2 = t_1 tmp_1 = tmp_2 elif b <= 5.6e+107: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = 2.0 * (c / (t_0 - b)) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = b / -a else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) t_1 = Float64(c / Float64(-b)) tmp_1 = 0.0 if (b <= -2e+158) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 / a); else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= 5.6e+107) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 * Float64(c / Float64(t_0 - b))); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = t_1; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (a * c)))); t_1 = c / -b; tmp_2 = 0.0; if (b <= -2e+158) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 / a; else tmp_3 = t_1; end tmp_2 = tmp_3; elseif (b <= 5.6e+107) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = 2.0 * (c / (t_0 - b)); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = b / -a; else tmp_2 = t_1; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(c / (-b)), $MachinePrecision]}, If[LessEqual[b, -2e+158], If[GreaterEqual[b, 0.0], N[(-0.5 / a), $MachinePrecision], t$95$1], If[LessEqual[b, 5.6e+107], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
t_1 := \frac{c}{-b}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+158}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}\\
\mathbf{elif}\;b \leq 5.6 \cdot 10^{+107}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -1.99999999999999991e158Initial program 43.4%
Simplified43.6%
Taylor expanded in b around -inf 91.9%
mul-1-neg91.9%
distribute-neg-frac291.9%
Simplified91.9%
Taylor expanded in c around 0 91.9%
clear-num91.9%
un-div-inv91.9%
div-inv91.9%
flip-+91.9%
+-inverses91.9%
+-inverses91.9%
+-inverses91.9%
+-inverses91.9%
clear-num91.9%
+-inverses91.9%
+-inverses91.9%
Applied egg-rr91.9%
Simplified91.9%
if -1.99999999999999991e158 < b < 5.59999999999999969e107Initial program 89.2%
sqr-neg89.2%
sqr-neg89.2%
associate-*l*89.2%
*-commutative89.2%
associate-/l*89.2%
sqr-neg89.2%
Simplified89.9%
if 5.59999999999999969e107 < b Initial program 55.1%
Simplified55.2%
Taylor expanded in b around -inf 55.2%
mul-1-neg55.2%
distribute-neg-frac255.2%
Simplified55.2%
Taylor expanded in c around 0 96.7%
associate-*r/96.7%
count-296.7%
associate-*r*96.7%
metadata-eval96.7%
neg-mul-196.7%
Applied egg-rr96.7%
Final simplification91.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ c (- b))))
(if (<= b -1.5e+152)
(if (>= b 0.0) (/ -0.5 a) t_0)
(if (<= b -5e-310)
(if (>= b 0.0)
(* (- (/ a (/ b c)) b) (/ 2.0 (* a 2.0)))
(* 2.0 (/ c (- (sqrt (- (* b b) (* 4.0 (* a c)))) b))))
(if (<= b 4.7e-60)
(if (>= b 0.0) (* -0.5 (/ (+ b (sqrt (* c (* a -4.0)))) a)) t_0)
(if (>= b 0.0) (* -0.5 (+ (* -2.0 (/ c b)) (* 2.0 (/ b a)))) t_0))))))
double code(double a, double b, double c) {
double t_0 = c / -b;
double tmp_1;
if (b <= -1.5e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 / a;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = ((a / (b / c)) - b) * (2.0 / (a * 2.0));
} else {
tmp_3 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (a * c)))) - b));
}
tmp_1 = tmp_3;
} else if (b <= 4.7e-60) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = -0.5 * ((b + sqrt((c * (a * -4.0)))) / a);
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = c / -b
if (b <= (-1.5d+152)) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) / a
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b <= (-5d-310)) then
if (b >= 0.0d0) then
tmp_3 = ((a / (b / c)) - b) * (2.0d0 / (a * 2.0d0))
else
tmp_3 = 2.0d0 * (c / (sqrt(((b * b) - (4.0d0 * (a * c)))) - b))
end if
tmp_1 = tmp_3
else if (b <= 4.7d-60) then
if (b >= 0.0d0) then
tmp_4 = (-0.5d0) * ((b + sqrt((c * (a * (-4.0d0))))) / a)
else
tmp_4 = t_0
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = (-0.5d0) * (((-2.0d0) * (c / b)) + (2.0d0 * (b / a)))
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = c / -b;
double tmp_1;
if (b <= -1.5e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 / a;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = ((a / (b / c)) - b) * (2.0 / (a * 2.0));
} else {
tmp_3 = 2.0 * (c / (Math.sqrt(((b * b) - (4.0 * (a * c)))) - b));
}
tmp_1 = tmp_3;
} else if (b <= 4.7e-60) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = -0.5 * ((b + Math.sqrt((c * (a * -4.0)))) / a);
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = c / -b tmp_1 = 0 if b <= -1.5e+152: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 / a else: tmp_2 = t_0 tmp_1 = tmp_2 elif b <= -5e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = ((a / (b / c)) - b) * (2.0 / (a * 2.0)) else: tmp_3 = 2.0 * (c / (math.sqrt(((b * b) - (4.0 * (a * c)))) - b)) tmp_1 = tmp_3 elif b <= 4.7e-60: tmp_4 = 0 if b >= 0.0: tmp_4 = -0.5 * ((b + math.sqrt((c * (a * -4.0)))) / a) else: tmp_4 = t_0 tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(c / Float64(-b)) tmp_1 = 0.0 if (b <= -1.5e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 / a); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(a / Float64(b / c)) - b) * Float64(2.0 / Float64(a * 2.0))); else tmp_3 = Float64(2.0 * Float64(c / Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b))); end tmp_1 = tmp_3; elseif (b <= 4.7e-60) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(-0.5 * Float64(Float64(b + sqrt(Float64(c * Float64(a * -4.0)))) / a)); else tmp_4 = t_0; end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(-0.5 * Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a)))); else tmp_1 = t_0; end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = c / -b; tmp_2 = 0.0; if (b <= -1.5e+152) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 / a; else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b <= -5e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = ((a / (b / c)) - b) * (2.0 / (a * 2.0)); else tmp_4 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (a * c)))) - b)); end tmp_2 = tmp_4; elseif (b <= 4.7e-60) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = -0.5 * ((b + sqrt((c * (a * -4.0)))) / a); else tmp_5 = t_0; end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))); else tmp_2 = t_0; end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(c / (-b)), $MachinePrecision]}, If[LessEqual[b, -1.5e+152], If[GreaterEqual[b, 0.0], N[(-0.5 / a), $MachinePrecision], t$95$0], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], N[(N[(N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] * N[(2.0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4.7e-60], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{-b}\\
\mathbf{if}\;b \leq -1.5 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(\frac{a}{\frac{b}{c}} - b\right) \cdot \frac{2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.7 \cdot 10^{-60}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + \sqrt{c \cdot \left(a \cdot -4\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -1.49999999999999995e152Initial program 43.4%
Simplified43.6%
Taylor expanded in b around -inf 91.9%
mul-1-neg91.9%
distribute-neg-frac291.9%
Simplified91.9%
Taylor expanded in c around 0 91.9%
clear-num91.9%
un-div-inv91.9%
div-inv91.9%
flip-+91.9%
+-inverses91.9%
+-inverses91.9%
+-inverses91.9%
+-inverses91.9%
clear-num91.9%
+-inverses91.9%
+-inverses91.9%
Applied egg-rr91.9%
Simplified91.9%
if -1.49999999999999995e152 < b < -4.999999999999985e-310Initial program 89.0%
sqr-neg89.0%
sqr-neg89.0%
associate-*l*89.0%
*-commutative89.0%
associate-/l*89.0%
sqr-neg89.0%
Simplified90.2%
Taylor expanded in a around 0 90.2%
distribute-lft-out--90.2%
associate-/l*90.2%
Simplified90.2%
add-cube-cbrt90.2%
pow390.2%
Applied egg-rr90.2%
*-commutative90.2%
rem-cube-cbrt90.2%
rem-cbrt-cube90.2%
*-un-lft-identity90.2%
times-frac90.2%
rem-cbrt-cube90.2%
rem-cube-cbrt90.2%
rem-cube-cbrt90.2%
clear-num90.2%
un-div-inv90.2%
Applied egg-rr90.2%
if -4.999999999999985e-310 < b < 4.7e-60Initial program 86.6%
Simplified86.6%
Taylor expanded in b around -inf 86.6%
mul-1-neg86.6%
distribute-neg-frac286.6%
Simplified86.6%
Taylor expanded in c around inf 79.7%
associate-*r*79.7%
*-commutative79.7%
*-commutative79.7%
Simplified79.7%
if 4.7e-60 < b Initial program 71.9%
Simplified72.0%
Taylor expanded in b around -inf 72.0%
mul-1-neg72.0%
distribute-neg-frac272.0%
Simplified72.0%
Taylor expanded in c around 0 84.4%
Final simplification86.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ c (- b))))
(if (<= b 7.8e-60)
(if (>= b 0.0) (* -0.5 (/ (+ b (sqrt (* c (* a -4.0)))) a)) t_0)
(if (>= b 0.0) (* -0.5 (+ (* -2.0 (/ c b)) (* 2.0 (/ b a)))) t_0))))
double code(double a, double b, double c) {
double t_0 = c / -b;
double tmp_1;
if (b <= 7.8e-60) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + sqrt((c * (a * -4.0)))) / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = c / -b
if (b <= 7.8d-60) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) * ((b + sqrt((c * (a * (-4.0d0))))) / a)
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (-0.5d0) * (((-2.0d0) * (c / b)) + (2.0d0 * (b / a)))
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = c / -b;
double tmp_1;
if (b <= 7.8e-60) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + Math.sqrt((c * (a * -4.0)))) / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = c / -b tmp_1 = 0 if b <= 7.8e-60: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 * ((b + math.sqrt((c * (a * -4.0)))) / a) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(c / Float64(-b)) tmp_1 = 0.0 if (b <= 7.8e-60) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(b + sqrt(Float64(c * Float64(a * -4.0)))) / a)); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(-0.5 * Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a)))); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = c / -b; tmp_2 = 0.0; if (b <= 7.8e-60) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 * ((b + sqrt((c * (a * -4.0)))) / a); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))); else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(c / (-b)), $MachinePrecision]}, If[LessEqual[b, 7.8e-60], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{-b}\\
\mathbf{if}\;b \leq 7.8 \cdot 10^{-60}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + \sqrt{c \cdot \left(a \cdot -4\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 7.8000000000000004e-60Initial program 76.3%
Simplified76.2%
Taylor expanded in b around -inf 67.0%
mul-1-neg67.0%
distribute-neg-frac267.0%
Simplified67.0%
Taylor expanded in c around inf 65.4%
associate-*r*65.4%
*-commutative65.4%
*-commutative65.4%
Simplified65.4%
if 7.8000000000000004e-60 < b Initial program 71.9%
Simplified72.0%
Taylor expanded in b around -inf 72.0%
mul-1-neg72.0%
distribute-neg-frac272.0%
Simplified72.0%
Taylor expanded in c around 0 84.4%
Final simplification73.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ -0.5 a) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 / a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) / a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 / a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 / a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 / a); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 / a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 / a), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 74.6%
Simplified74.5%
Taylor expanded in b around -inf 69.0%
mul-1-neg69.0%
distribute-neg-frac269.0%
Simplified69.0%
Taylor expanded in c around 0 64.3%
clear-num64.1%
un-div-inv64.1%
div-inv64.1%
flip-+28.5%
+-inverses28.5%
+-inverses28.5%
+-inverses28.5%
+-inverses28.5%
clear-num28.5%
+-inverses28.5%
+-inverses28.5%
Applied egg-rr28.5%
Simplified31.8%
Final simplification31.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 74.6%
Simplified74.5%
Taylor expanded in b around -inf 69.0%
mul-1-neg69.0%
distribute-neg-frac269.0%
Simplified69.0%
Taylor expanded in c around 0 64.3%
associate-*r/64.3%
count-264.3%
associate-*r*64.3%
metadata-eval64.3%
neg-mul-164.3%
Applied egg-rr64.3%
Final simplification64.3%
herbie shell --seed 2024067
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))