
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t\_0\right)}^{2} + {\left(b \cdot \cos t\_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t\_0\right)}^{2} + {\left(b \cdot \cos t\_0\right)}^{2}
\end{array}
\end{array}
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (* angle_m (/ PI 180.0)))) 2.0) (pow (* b (cos (* 0.005555555555555556 (expm1 (log1p (* angle_m PI)))))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin((angle_m * (((double) M_PI) / 180.0)))), 2.0) + pow((b * cos((0.005555555555555556 * expm1(log1p((angle_m * ((double) M_PI))))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin((angle_m * (Math.PI / 180.0)))), 2.0) + Math.pow((b * Math.cos((0.005555555555555556 * Math.expm1(Math.log1p((angle_m * Math.PI)))))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin((angle_m * (math.pi / 180.0)))), 2.0) + math.pow((b * math.cos((0.005555555555555556 * math.expm1(math.log1p((angle_m * math.pi)))))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(angle_m * Float64(pi / 180.0)))) ^ 2.0) + (Float64(b * cos(Float64(0.005555555555555556 * expm1(log1p(Float64(angle_m * pi)))))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(angle$95$m * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[N[(0.005555555555555556 * N[(Exp[N[Log[1 + N[(angle$95$m * Pi), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(angle\_m \cdot \frac{\pi}{180}\right)\right)}^{2} + {\left(b \cdot \cos \left(0.005555555555555556 \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(angle\_m \cdot \pi\right)\right)\right)\right)}^{2}
\end{array}
Initial program 82.4%
associate-*l/82.3%
associate-/l*82.4%
cos-neg82.4%
distribute-lft-neg-out82.4%
distribute-frac-neg82.4%
distribute-frac-neg82.4%
distribute-lft-neg-out82.4%
cos-neg82.4%
associate-*l/82.5%
associate-/l*82.5%
Simplified82.5%
Taylor expanded in angle around inf 82.6%
expm1-log1p-u65.6%
Applied egg-rr65.6%
Final simplification65.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (* angle_m (/ PI 180.0)))) 2.0) (pow (* b (cos (* 0.005555555555555556 (* angle_m PI)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin((angle_m * (((double) M_PI) / 180.0)))), 2.0) + pow((b * cos((0.005555555555555556 * (angle_m * ((double) M_PI))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin((angle_m * (Math.PI / 180.0)))), 2.0) + Math.pow((b * Math.cos((0.005555555555555556 * (angle_m * Math.PI)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin((angle_m * (math.pi / 180.0)))), 2.0) + math.pow((b * math.cos((0.005555555555555556 * (angle_m * math.pi)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(angle_m * Float64(pi / 180.0)))) ^ 2.0) + (Float64(b * cos(Float64(0.005555555555555556 * Float64(angle_m * pi)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((a * sin((angle_m * (pi / 180.0)))) ^ 2.0) + ((b * cos((0.005555555555555556 * (angle_m * pi)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(angle$95$m * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(angle\_m \cdot \frac{\pi}{180}\right)\right)}^{2} + {\left(b \cdot \cos \left(0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right)\right)}^{2}
\end{array}
Initial program 82.4%
associate-*l/82.3%
associate-/l*82.4%
cos-neg82.4%
distribute-lft-neg-out82.4%
distribute-frac-neg82.4%
distribute-frac-neg82.4%
distribute-lft-neg-out82.4%
cos-neg82.4%
associate-*l/82.5%
associate-/l*82.5%
Simplified82.5%
Taylor expanded in angle around inf 82.6%
Final simplification82.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (* angle_m (/ PI 180.0)))) 2.0) (pow b 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin((angle_m * (((double) M_PI) / 180.0)))), 2.0) + pow(b, 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin((angle_m * (Math.PI / 180.0)))), 2.0) + Math.pow(b, 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin((angle_m * (math.pi / 180.0)))), 2.0) + math.pow(b, 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(angle_m * Float64(pi / 180.0)))) ^ 2.0) + (b ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((a * sin((angle_m * (pi / 180.0)))) ^ 2.0) + (b ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(angle$95$m * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(angle\_m \cdot \frac{\pi}{180}\right)\right)}^{2} + {b}^{2}
\end{array}
Initial program 82.4%
associate-*l/82.3%
associate-/l*82.4%
cos-neg82.4%
distribute-lft-neg-out82.4%
distribute-frac-neg82.4%
distribute-frac-neg82.4%
distribute-lft-neg-out82.4%
cos-neg82.4%
associate-*l/82.5%
associate-/l*82.5%
Simplified82.5%
Taylor expanded in angle around 0 82.5%
Final simplification82.5%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(+
(pow b 2.0)
(*
angle_m
(*
(* a 0.005555555555555556)
(* (* a 0.005555555555555556) (* PI (* angle_m PI)))))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + (angle_m * ((a * 0.005555555555555556) * ((a * 0.005555555555555556) * (((double) M_PI) * (angle_m * ((double) M_PI))))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + (angle_m * ((a * 0.005555555555555556) * ((a * 0.005555555555555556) * (Math.PI * (angle_m * Math.PI)))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + (angle_m * ((a * 0.005555555555555556) * ((a * 0.005555555555555556) * (math.pi * (angle_m * math.pi)))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + Float64(angle_m * Float64(Float64(a * 0.005555555555555556) * Float64(Float64(a * 0.005555555555555556) * Float64(pi * Float64(angle_m * pi)))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + (angle_m * ((a * 0.005555555555555556) * ((a * 0.005555555555555556) * (pi * (angle_m * pi))))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(angle$95$m * N[(N[(a * 0.005555555555555556), $MachinePrecision] * N[(N[(a * 0.005555555555555556), $MachinePrecision] * N[(Pi * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + angle\_m \cdot \left(\left(a \cdot 0.005555555555555556\right) \cdot \left(\left(a \cdot 0.005555555555555556\right) \cdot \left(\pi \cdot \left(angle\_m \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 82.4%
associate-*l/82.3%
associate-/l*82.4%
cos-neg82.4%
distribute-lft-neg-out82.4%
distribute-frac-neg82.4%
distribute-frac-neg82.4%
distribute-lft-neg-out82.4%
cos-neg82.4%
associate-*l/82.5%
associate-/l*82.5%
Simplified82.5%
Taylor expanded in angle around 0 82.5%
Taylor expanded in angle around 0 78.7%
add-cbrt-cube76.4%
pow376.4%
associate-*r*76.4%
*-commutative76.4%
Applied egg-rr76.4%
rem-cbrt-cube78.7%
pow278.7%
associate-*r*77.3%
*-commutative77.3%
associate-*l*77.3%
associate-*l*76.8%
associate-*r*76.9%
Applied egg-rr76.9%
Final simplification76.9%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (* (* a 0.005555555555555556) (* (* angle_m PI) (* angle_m (* PI (* a 0.005555555555555556)))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * ((double) M_PI)) * (angle_m * (((double) M_PI) * (a * 0.005555555555555556)))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * Math.PI) * (angle_m * (Math.PI * (a * 0.005555555555555556)))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * math.pi) * (angle_m * (math.pi * (a * 0.005555555555555556)))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + Float64(Float64(a * 0.005555555555555556) * Float64(Float64(angle_m * pi) * Float64(angle_m * Float64(pi * Float64(a * 0.005555555555555556)))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * 0.005555555555555556) * ((angle_m * pi) * (angle_m * (pi * (a * 0.005555555555555556))))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(N[(a * 0.005555555555555556), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(angle$95$m * N[(Pi * N[(a * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + \left(a \cdot 0.005555555555555556\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a \cdot 0.005555555555555556\right)\right)\right)\right)
\end{array}
Initial program 82.4%
associate-*l/82.3%
associate-/l*82.4%
cos-neg82.4%
distribute-lft-neg-out82.4%
distribute-frac-neg82.4%
distribute-frac-neg82.4%
distribute-lft-neg-out82.4%
cos-neg82.4%
associate-*l/82.5%
associate-/l*82.5%
Simplified82.5%
Taylor expanded in angle around 0 82.5%
Taylor expanded in angle around 0 78.7%
unpow278.7%
associate-*r*78.7%
associate-*l*77.3%
associate-*r*77.3%
*-commutative77.3%
Applied egg-rr77.3%
Taylor expanded in angle around 0 77.3%
associate-*r*77.3%
*-commutative77.3%
associate-*r*77.3%
Simplified77.3%
Final simplification77.3%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (* (* a 0.005555555555555556) (* (* angle_m PI) (* angle_m (* a (* PI 0.005555555555555556)))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * ((double) M_PI)) * (angle_m * (a * (((double) M_PI) * 0.005555555555555556)))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * Math.PI) * (angle_m * (a * (Math.PI * 0.005555555555555556)))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * math.pi) * (angle_m * (a * (math.pi * 0.005555555555555556)))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + Float64(Float64(a * 0.005555555555555556) * Float64(Float64(angle_m * pi) * Float64(angle_m * Float64(a * Float64(pi * 0.005555555555555556)))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * 0.005555555555555556) * ((angle_m * pi) * (angle_m * (a * (pi * 0.005555555555555556))))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(N[(a * 0.005555555555555556), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(angle$95$m * N[(a * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + \left(a \cdot 0.005555555555555556\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot \left(angle\_m \cdot \left(a \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)\right)
\end{array}
Initial program 82.4%
associate-*l/82.3%
associate-/l*82.4%
cos-neg82.4%
distribute-lft-neg-out82.4%
distribute-frac-neg82.4%
distribute-frac-neg82.4%
distribute-lft-neg-out82.4%
cos-neg82.4%
associate-*l/82.5%
associate-/l*82.5%
Simplified82.5%
Taylor expanded in angle around 0 82.5%
Taylor expanded in angle around 0 78.7%
unpow278.7%
associate-*r*78.7%
associate-*l*77.3%
associate-*r*77.3%
*-commutative77.3%
Applied egg-rr77.3%
Taylor expanded in angle around 0 77.3%
associate-*r*77.3%
*-commutative77.3%
associate-*r*77.3%
associate-*r*77.4%
Simplified77.4%
Final simplification77.4%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (let* ((t_0 (* 0.005555555555555556 (* a (* angle_m PI))))) (+ (pow b 2.0) (* t_0 t_0))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = 0.005555555555555556 * (a * (angle_m * ((double) M_PI)));
return pow(b, 2.0) + (t_0 * t_0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double t_0 = 0.005555555555555556 * (a * (angle_m * Math.PI));
return Math.pow(b, 2.0) + (t_0 * t_0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): t_0 = 0.005555555555555556 * (a * (angle_m * math.pi)) return math.pow(b, 2.0) + (t_0 * t_0)
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(0.005555555555555556 * Float64(a * Float64(angle_m * pi))) return Float64((b ^ 2.0) + Float64(t_0 * t_0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) t_0 = 0.005555555555555556 * (a * (angle_m * pi)); tmp = (b ^ 2.0) + (t_0 * t_0); end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(a * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[b, 2.0], $MachinePrecision] + N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(a \cdot \left(angle\_m \cdot \pi\right)\right)\\
{b}^{2} + t\_0 \cdot t\_0
\end{array}
\end{array}
Initial program 82.4%
associate-*l/82.3%
associate-/l*82.4%
cos-neg82.4%
distribute-lft-neg-out82.4%
distribute-frac-neg82.4%
distribute-frac-neg82.4%
distribute-lft-neg-out82.4%
cos-neg82.4%
associate-*l/82.5%
associate-/l*82.5%
Simplified82.5%
Taylor expanded in angle around 0 82.5%
Taylor expanded in angle around 0 78.7%
add-cbrt-cube76.4%
pow376.4%
associate-*r*76.4%
*-commutative76.4%
Applied egg-rr76.4%
rem-cbrt-cube78.7%
pow278.7%
*-commutative78.7%
*-commutative78.7%
associate-*l*78.7%
associate-*l*78.7%
Applied egg-rr78.7%
Final simplification78.7%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (* (* angle_m (* a 0.005555555555555556)) (* (* a 0.005555555555555556) (* PI (* angle_m PI))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + ((angle_m * (a * 0.005555555555555556)) * ((a * 0.005555555555555556) * (((double) M_PI) * (angle_m * ((double) M_PI)))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + ((angle_m * (a * 0.005555555555555556)) * ((a * 0.005555555555555556) * (Math.PI * (angle_m * Math.PI))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + ((angle_m * (a * 0.005555555555555556)) * ((a * 0.005555555555555556) * (math.pi * (angle_m * math.pi))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + Float64(Float64(angle_m * Float64(a * 0.005555555555555556)) * Float64(Float64(a * 0.005555555555555556) * Float64(pi * Float64(angle_m * pi))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((angle_m * (a * 0.005555555555555556)) * ((a * 0.005555555555555556) * (pi * (angle_m * pi)))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(N[(angle$95$m * N[(a * 0.005555555555555556), $MachinePrecision]), $MachinePrecision] * N[(N[(a * 0.005555555555555556), $MachinePrecision] * N[(Pi * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + \left(angle\_m \cdot \left(a \cdot 0.005555555555555556\right)\right) \cdot \left(\left(a \cdot 0.005555555555555556\right) \cdot \left(\pi \cdot \left(angle\_m \cdot \pi\right)\right)\right)
\end{array}
Initial program 82.4%
associate-*l/82.3%
associate-/l*82.4%
cos-neg82.4%
distribute-lft-neg-out82.4%
distribute-frac-neg82.4%
distribute-frac-neg82.4%
distribute-lft-neg-out82.4%
cos-neg82.4%
associate-*l/82.5%
associate-/l*82.5%
Simplified82.5%
Taylor expanded in angle around 0 82.5%
Taylor expanded in angle around 0 78.7%
add-cbrt-cube76.4%
pow376.4%
associate-*r*76.4%
*-commutative76.4%
Applied egg-rr76.4%
rem-cbrt-cube78.7%
pow278.7%
*-commutative78.7%
associate-*r*77.3%
associate-*l*77.3%
associate-*r*78.7%
associate-*r*78.7%
Applied egg-rr78.7%
Final simplification78.7%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (* (* 0.005555555555555556 (* (* angle_m PI) (* a 0.005555555555555556))) (* angle_m (* a PI)))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + ((0.005555555555555556 * ((angle_m * ((double) M_PI)) * (a * 0.005555555555555556))) * (angle_m * (a * ((double) M_PI))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + ((0.005555555555555556 * ((angle_m * Math.PI) * (a * 0.005555555555555556))) * (angle_m * (a * Math.PI)));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + ((0.005555555555555556 * ((angle_m * math.pi) * (a * 0.005555555555555556))) * (angle_m * (a * math.pi)))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + Float64(Float64(0.005555555555555556 * Float64(Float64(angle_m * pi) * Float64(a * 0.005555555555555556))) * Float64(angle_m * Float64(a * pi)))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((0.005555555555555556 * ((angle_m * pi) * (a * 0.005555555555555556))) * (angle_m * (a * pi))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(N[(0.005555555555555556 * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(a * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * N[(a * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + \left(0.005555555555555556 \cdot \left(\left(angle\_m \cdot \pi\right) \cdot \left(a \cdot 0.005555555555555556\right)\right)\right) \cdot \left(angle\_m \cdot \left(a \cdot \pi\right)\right)
\end{array}
Initial program 82.4%
associate-*l/82.3%
associate-/l*82.4%
cos-neg82.4%
distribute-lft-neg-out82.4%
distribute-frac-neg82.4%
distribute-frac-neg82.4%
distribute-lft-neg-out82.4%
cos-neg82.4%
associate-*l/82.5%
associate-/l*82.5%
Simplified82.5%
Taylor expanded in angle around 0 82.5%
Taylor expanded in angle around 0 78.7%
unpow278.7%
associate-*r*78.7%
associate-*r*78.7%
*-commutative78.7%
*-commutative78.7%
associate-*l*78.7%
Applied egg-rr78.7%
Final simplification78.7%
herbie shell --seed 2024066
(FPCore (a b angle)
:name "ab-angle->ABCF A"
:precision binary64
(+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))