
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
(FPCore (m v) :precision binary64 (+ (/ (* m (+ 1.0 (* m (- m 2.0)))) v) -1.0))
double code(double m, double v) {
return ((m * (1.0 + (m * (m - 2.0)))) / v) + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = ((m * (1.0d0 + (m * (m - 2.0d0)))) / v) + (-1.0d0)
end function
public static double code(double m, double v) {
return ((m * (1.0 + (m * (m - 2.0)))) / v) + -1.0;
}
def code(m, v): return ((m * (1.0 + (m * (m - 2.0)))) / v) + -1.0
function code(m, v) return Float64(Float64(Float64(m * Float64(1.0 + Float64(m * Float64(m - 2.0)))) / v) + -1.0) end
function tmp = code(m, v) tmp = ((m * (1.0 + (m * (m - 2.0)))) / v) + -1.0; end
code[m_, v_] := N[(N[(N[(m * N[(1.0 + N[(m * N[(m - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{m \cdot \left(1 + m \cdot \left(m - 2\right)\right)}{v} + -1
\end{array}
Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 99.8%
Taylor expanded in v around 0 100.0%
Final simplification100.0%
(FPCore (m v) :precision binary64 (if (<= m 0.65) (+ -1.0 (/ (* m (+ 1.0 (* m -2.0))) v)) (/ 1.0 (/ v (* (+ m -1.0) (+ m v))))))
double code(double m, double v) {
double tmp;
if (m <= 0.65) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = 1.0 / (v / ((m + -1.0) * (m + v)));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.65d0) then
tmp = (-1.0d0) + ((m * (1.0d0 + (m * (-2.0d0)))) / v)
else
tmp = 1.0d0 / (v / ((m + (-1.0d0)) * (m + v)))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.65) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = 1.0 / (v / ((m + -1.0) * (m + v)));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.65: tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v) else: tmp = 1.0 / (v / ((m + -1.0) * (m + v))) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.65) tmp = Float64(-1.0 + Float64(Float64(m * Float64(1.0 + Float64(m * -2.0))) / v)); else tmp = Float64(1.0 / Float64(v / Float64(Float64(m + -1.0) * Float64(m + v)))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.65) tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v); else tmp = 1.0 / (v / ((m + -1.0) * (m + v))); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.65], N[(-1.0 + N[(N[(m * N[(1.0 + N[(m * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(v / N[(N[(m + -1.0), $MachinePrecision] * N[(m + v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.65:\\
\;\;\;\;-1 + \frac{m \cdot \left(1 + m \cdot -2\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{v}{\left(m + -1\right) \cdot \left(m + v\right)}}\\
\end{array}
\end{array}
if m < 0.650000000000000022Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 99.7%
Taylor expanded in v around 0 100.0%
Taylor expanded in m around 0 99.5%
*-commutative99.5%
Simplified99.5%
if 0.650000000000000022 < m Initial program 99.9%
Taylor expanded in m around 0 0.1%
Taylor expanded in v around 0 0.1%
+-commutative0.1%
associate-*r*0.1%
neg-mul-10.1%
distribute-rgt-out0.1%
Simplified0.1%
frac-2neg0.1%
div-inv0.1%
distribute-rgt-neg-in0.1%
unsub-neg0.1%
add-sqr-sqrt0.1%
sqrt-unprod0.1%
sqr-neg0.1%
sqrt-unprod0.0%
add-sqr-sqrt0.1%
neg-mul-10.1%
cancel-sign-sub-inv0.1%
metadata-eval0.1%
*-un-lft-identity0.1%
add-sqr-sqrt0.0%
sqrt-unprod83.6%
sqr-neg83.6%
sqrt-unprod81.5%
add-sqr-sqrt81.5%
Applied egg-rr81.5%
associate-*l*81.5%
distribute-lft-neg-out81.5%
distribute-rgt-neg-in81.5%
distribute-lft-neg-in81.5%
associate-*r/81.5%
*-rgt-identity81.5%
sub-neg81.5%
distribute-neg-in81.5%
metadata-eval81.5%
remove-double-neg81.5%
Simplified81.5%
associate-*r/81.5%
clear-num81.5%
Applied egg-rr81.5%
Final simplification91.3%
(FPCore (m v) :precision binary64 (if (<= m 0.62) (+ -1.0 (/ (* m (+ 1.0 (* m -2.0))) v)) (* (- 1.0 m) (- -1.0 (* m (/ m v))))))
double code(double m, double v) {
double tmp;
if (m <= 0.62) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = (1.0 - m) * (-1.0 - (m * (m / v)));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.62d0) then
tmp = (-1.0d0) + ((m * (1.0d0 + (m * (-2.0d0)))) / v)
else
tmp = (1.0d0 - m) * ((-1.0d0) - (m * (m / v)))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.62) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = (1.0 - m) * (-1.0 - (m * (m / v)));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.62: tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v) else: tmp = (1.0 - m) * (-1.0 - (m * (m / v))) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.62) tmp = Float64(-1.0 + Float64(Float64(m * Float64(1.0 + Float64(m * -2.0))) / v)); else tmp = Float64(Float64(1.0 - m) * Float64(-1.0 - Float64(m * Float64(m / v)))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.62) tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v); else tmp = (1.0 - m) * (-1.0 - (m * (m / v))); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.62], N[(-1.0 + N[(N[(m * N[(1.0 + N[(m * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - m), $MachinePrecision] * N[(-1.0 - N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.62:\\
\;\;\;\;-1 + \frac{m \cdot \left(1 + m \cdot -2\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;\left(1 - m\right) \cdot \left(-1 - m \cdot \frac{m}{v}\right)\\
\end{array}
\end{array}
if m < 0.619999999999999996Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 99.7%
Taylor expanded in v around 0 100.0%
Taylor expanded in m around 0 99.5%
*-commutative99.5%
Simplified99.5%
if 0.619999999999999996 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in m around inf 98.1%
neg-mul-198.1%
distribute-neg-frac298.1%
Simplified98.1%
Final simplification98.9%
(FPCore (m v) :precision binary64 (if (<= m 0.62) (+ -1.0 (/ (* m (+ 1.0 (* m -2.0))) v)) (* (- 1.0 m) (- -1.0 (/ m (/ v m))))))
double code(double m, double v) {
double tmp;
if (m <= 0.62) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = (1.0 - m) * (-1.0 - (m / (v / m)));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.62d0) then
tmp = (-1.0d0) + ((m * (1.0d0 + (m * (-2.0d0)))) / v)
else
tmp = (1.0d0 - m) * ((-1.0d0) - (m / (v / m)))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.62) {
tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v);
} else {
tmp = (1.0 - m) * (-1.0 - (m / (v / m)));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.62: tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v) else: tmp = (1.0 - m) * (-1.0 - (m / (v / m))) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.62) tmp = Float64(-1.0 + Float64(Float64(m * Float64(1.0 + Float64(m * -2.0))) / v)); else tmp = Float64(Float64(1.0 - m) * Float64(-1.0 - Float64(m / Float64(v / m)))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.62) tmp = -1.0 + ((m * (1.0 + (m * -2.0))) / v); else tmp = (1.0 - m) * (-1.0 - (m / (v / m))); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.62], N[(-1.0 + N[(N[(m * N[(1.0 + N[(m * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - m), $MachinePrecision] * N[(-1.0 - N[(m / N[(v / m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.62:\\
\;\;\;\;-1 + \frac{m \cdot \left(1 + m \cdot -2\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;\left(1 - m\right) \cdot \left(-1 - \frac{m}{\frac{v}{m}}\right)\\
\end{array}
\end{array}
if m < 0.619999999999999996Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 99.7%
Taylor expanded in v around 0 100.0%
Taylor expanded in m around 0 99.5%
*-commutative99.5%
Simplified99.5%
if 0.619999999999999996 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in m around inf 98.1%
neg-mul-198.1%
distribute-neg-frac98.1%
Simplified98.1%
Final simplification98.9%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ -1.0 (* m (/ (- 1.0 m) v)))))
double code(double m, double v) {
return (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v)));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((-1.0d0) + (m * ((1.0d0 - m) / v)))
end function
public static double code(double m, double v) {
return (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v)));
}
def code(m, v): return (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v)))
function code(m, v) return Float64(Float64(1.0 - m) * Float64(-1.0 + Float64(m * Float64(Float64(1.0 - m) / v)))) end
function tmp = code(m, v) tmp = (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v))); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(-1.0 + N[(m * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(-1 + m \cdot \frac{1 - m}{v}\right)
\end{array}
Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (/ m (/ v (- 1.0 m))) -1.0)))
double code(double m, double v) {
return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((m / (v / (1.0d0 - m))) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0);
}
def code(m, v): return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(m / Float64(v / Float64(1.0 - m))) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m / N[(v / N[(1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(\frac{m}{\frac{v}{1 - m}} + -1\right)
\end{array}
Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
clear-num99.8%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (/ (* m (- 1.0 m)) v) -1.0)))
double code(double m, double v) {
return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * (((m * (1.0d0 - m)) / v) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0);
}
def code(m, v): return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (m v) :precision binary64 (if (<= m 7.4e-150) -1.0 (/ m v)))
double code(double m, double v) {
double tmp;
if (m <= 7.4e-150) {
tmp = -1.0;
} else {
tmp = m / v;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 7.4d-150) then
tmp = -1.0d0
else
tmp = m / v
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 7.4e-150) {
tmp = -1.0;
} else {
tmp = m / v;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 7.4e-150: tmp = -1.0 else: tmp = m / v return tmp
function code(m, v) tmp = 0.0 if (m <= 7.4e-150) tmp = -1.0; else tmp = Float64(m / v); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 7.4e-150) tmp = -1.0; else tmp = m / v; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 7.4e-150], -1.0, N[(m / v), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 7.4 \cdot 10^{-150}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{m}{v}\\
\end{array}
\end{array}
if m < 7.40000000000000002e-150Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 77.1%
if 7.40000000000000002e-150 < m Initial program 100.0%
Taylor expanded in m around 0 38.7%
Taylor expanded in v around 0 38.7%
+-commutative38.7%
associate-*r*38.7%
neg-mul-138.7%
distribute-rgt-out38.7%
Simplified38.7%
Taylor expanded in v around 0 29.4%
Taylor expanded in m around 0 66.6%
Final simplification69.2%
(FPCore (m v) :precision binary64 (+ -1.0 (/ m v)))
double code(double m, double v) {
return -1.0 + (m / v);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (-1.0d0) + (m / v)
end function
public static double code(double m, double v) {
return -1.0 + (m / v);
}
def code(m, v): return -1.0 + (m / v)
function code(m, v) return Float64(-1.0 + Float64(m / v)) end
function tmp = code(m, v) tmp = -1.0 + (m / v); end
code[m_, v_] := N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \frac{m}{v}
\end{array}
Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 99.8%
Taylor expanded in v around 0 100.0%
Taylor expanded in m around 0 81.8%
Final simplification81.8%
(FPCore (m v) :precision binary64 (+ m -1.0))
double code(double m, double v) {
return m + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m + (-1.0d0)
end function
public static double code(double m, double v) {
return m + -1.0;
}
def code(m, v): return m + -1.0
function code(m, v) return Float64(m + -1.0) end
function tmp = code(m, v) tmp = m + -1.0; end
code[m_, v_] := N[(m + -1.0), $MachinePrecision]
\begin{array}{l}
\\
m + -1
\end{array}
Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in v around inf 27.9%
neg-mul-127.9%
sub-neg27.9%
+-commutative27.9%
distribute-neg-in27.9%
remove-double-neg27.9%
metadata-eval27.9%
Simplified27.9%
Final simplification27.9%
(FPCore (m v) :precision binary64 -1.0)
double code(double m, double v) {
return -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -1.0d0
end function
public static double code(double m, double v) {
return -1.0;
}
def code(m, v): return -1.0
function code(m, v) return -1.0 end
function tmp = code(m, v) tmp = -1.0; end
code[m_, v_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 25.6%
Final simplification25.6%
herbie shell --seed 2024066
(FPCore (m v)
:name "b parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))