
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
a
(+
(* -2.0 (/ (pow c 3.0) (pow b 5.0)))
(* -0.25 (* a (/ (* (pow c 4.0) 20.0) (pow b 7.0))))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (pow(c, 3.0) / pow(b, 5.0))) + (-0.25 * (a * ((pow(c, 4.0) * 20.0) / pow(b, 7.0)))))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((a * (((-2.0d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-0.25d0) * (a * (((c ** 4.0d0) * 20.0d0) / (b ** 7.0d0)))))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-0.25 * (a * ((Math.pow(c, 4.0) * 20.0) / Math.pow(b, 7.0)))))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((a * ((-2.0 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-0.25 * (a * ((math.pow(c, 4.0) * 20.0) / math.pow(b, 7.0)))))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(a * Float64(Float64(-2.0 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-0.25 * Float64(a * Float64(Float64((c ^ 4.0) * 20.0) / (b ^ 7.0)))))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((a * ((-2.0 * ((c ^ 3.0) / (b ^ 5.0))) + (-0.25 * (a * (((c ^ 4.0) * 20.0) / (b ^ 7.0)))))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(a * N[(N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(a * N[(N[(N[Power[c, 4.0], $MachinePrecision] * 20.0), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \left(-2 \cdot \frac{{c}^{3}}{{b}^{5}} + -0.25 \cdot \left(a \cdot \frac{{c}^{4} \cdot 20}{{b}^{7}}\right)\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in a around 0 92.0%
Taylor expanded in b around 0 92.0%
associate-/l*92.0%
distribute-rgt-out92.0%
metadata-eval92.0%
Simplified92.0%
Final simplification92.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (fma c -4.0 (/ (pow b 2.0) a)))))
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -260.0)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* a 2.0))
(/
(/
(fma
-4.0
(/ (pow (* c a) 3.0) (pow b 4.0))
(* -2.0 (+ (* c a) (/ (* (pow c 2.0) (pow a 2.0)) (pow b 2.0)))))
b)
(* a 2.0)))))
double code(double a, double b, double c) {
double t_0 = a * fma(c, -4.0, (pow(b, 2.0) / a));
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -260.0) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (a * 2.0);
} else {
tmp = (fma(-4.0, (pow((c * a), 3.0) / pow(b, 4.0)), (-2.0 * ((c * a) + ((pow(c, 2.0) * pow(a, 2.0)) / pow(b, 2.0))))) / b) / (a * 2.0);
}
return tmp;
}
function code(a, b, c) t_0 = Float64(a * fma(c, -4.0, Float64((b ^ 2.0) / a))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -260.0) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 2.0)); else tmp = Float64(Float64(fma(-4.0, Float64((Float64(c * a) ^ 3.0) / (b ^ 4.0)), Float64(-2.0 * Float64(Float64(c * a) + Float64(Float64((c ^ 2.0) * (a ^ 2.0)) / (b ^ 2.0))))) / b) / Float64(a * 2.0)); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * -4.0 + N[(N[Power[b, 2.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -260.0], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-4.0 * N[(N[Power[N[(c * a), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[(c * a), $MachinePrecision] + N[(N[(N[Power[c, 2.0], $MachinePrecision] * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \mathsf{fma}\left(c, -4, \frac{{b}^{2}}{a}\right)\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -260:\\
\;\;\;\;\frac{\frac{t\_0 - {b}^{2}}{b + \sqrt{t\_0}}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(-4, \frac{{\left(c \cdot a\right)}^{3}}{{b}^{4}}, -2 \cdot \left(c \cdot a + \frac{{c}^{2} \cdot {a}^{2}}{{b}^{2}}\right)\right)}{b}}{a \cdot 2}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -260Initial program 91.8%
*-commutative91.8%
+-commutative91.8%
sqr-neg91.8%
unsub-neg91.8%
sqr-neg91.8%
fma-neg91.8%
distribute-lft-neg-in91.8%
*-commutative91.8%
*-commutative91.8%
distribute-rgt-neg-in91.8%
metadata-eval91.8%
Simplified91.8%
Taylor expanded in a around inf 91.8%
flip--91.7%
add-sqr-sqrt92.5%
*-commutative92.5%
fma-define92.5%
unpow292.5%
*-commutative92.5%
fma-define92.5%
Applied egg-rr92.5%
if -260 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 54.2%
*-commutative54.2%
Simplified54.2%
Taylor expanded in b around inf 90.4%
fma-define90.4%
cube-prod90.4%
distribute-lft-out90.4%
Simplified90.4%
Final simplification90.5%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -260.0)
(/ 1.0 (/ (* a 2.0) (- (sqrt (* a (fma c -4.0 (/ (pow b 2.0) a)))) b)))
(*
c
(+
(* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0))))
(/ -1.0 b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -260.0) {
tmp = 1.0 / ((a * 2.0) / (sqrt((a * fma(c, -4.0, (pow(b, 2.0) / a)))) - b));
} else {
tmp = c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -260.0) tmp = Float64(1.0 / Float64(Float64(a * 2.0) / Float64(sqrt(Float64(a * fma(c, -4.0, Float64((b ^ 2.0) / a)))) - b))); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -260.0], N[(1.0 / N[(N[(a * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(a * N[(c * -4.0 + N[(N[Power[b, 2.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -260:\\
\;\;\;\;\frac{1}{\frac{a \cdot 2}{\sqrt{a \cdot \mathsf{fma}\left(c, -4, \frac{{b}^{2}}{a}\right)} - b}}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -260Initial program 91.8%
*-commutative91.8%
+-commutative91.8%
sqr-neg91.8%
unsub-neg91.8%
sqr-neg91.8%
fma-neg91.8%
distribute-lft-neg-in91.8%
*-commutative91.8%
*-commutative91.8%
distribute-rgt-neg-in91.8%
metadata-eval91.8%
Simplified91.8%
Taylor expanded in a around inf 91.8%
log1p-expm1-u3.2%
log1p-undefine3.2%
*-commutative3.2%
fma-define3.2%
Applied egg-rr3.2%
log1p-define3.2%
log1p-expm1-u91.8%
clear-num91.8%
Applied egg-rr91.8%
if -260 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 54.2%
*-commutative54.2%
Simplified54.2%
Taylor expanded in c around 0 90.5%
Final simplification90.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0))))
(if (<= t_0 -0.4)
t_0
(/
(/ (* -2.0 (+ (* c a) (/ (* (pow c 2.0) (pow a 2.0)) (pow b 2.0)))) b)
(* a 2.0)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.4) {
tmp = t_0;
} else {
tmp = ((-2.0 * ((c * a) + ((pow(c, 2.0) * pow(a, 2.0)) / pow(b, 2.0)))) / b) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
if (t_0 <= (-0.4d0)) then
tmp = t_0
else
tmp = (((-2.0d0) * ((c * a) + (((c ** 2.0d0) * (a ** 2.0d0)) / (b ** 2.0d0)))) / b) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.4) {
tmp = t_0;
} else {
tmp = ((-2.0 * ((c * a) + ((Math.pow(c, 2.0) * Math.pow(a, 2.0)) / Math.pow(b, 2.0)))) / b) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -0.4: tmp = t_0 else: tmp = ((-2.0 * ((c * a) + ((math.pow(c, 2.0) * math.pow(a, 2.0)) / math.pow(b, 2.0)))) / b) / (a * 2.0) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -0.4) tmp = t_0; else tmp = Float64(Float64(Float64(-2.0 * Float64(Float64(c * a) + Float64(Float64((c ^ 2.0) * (a ^ 2.0)) / (b ^ 2.0)))) / b) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -0.4) tmp = t_0; else tmp = ((-2.0 * ((c * a) + (((c ^ 2.0) * (a ^ 2.0)) / (b ^ 2.0)))) / b) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.4], t$95$0, N[(N[(N[(-2.0 * N[(N[(c * a), $MachinePrecision] + N[(N[(N[Power[c, 2.0], $MachinePrecision] * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -0.4:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-2 \cdot \left(c \cdot a + \frac{{c}^{2} \cdot {a}^{2}}{{b}^{2}}\right)}{b}}{a \cdot 2}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.40000000000000002Initial program 81.2%
if -0.40000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 50.5%
*-commutative50.5%
Simplified50.5%
Taylor expanded in b around inf 86.6%
distribute-lft-out86.6%
Simplified86.6%
Final simplification85.6%
(FPCore (a b c) :precision binary64 (- (* a (* (pow c 3.0) (+ (* -2.0 (/ a (pow b 5.0))) (/ -1.0 (* c (pow b 3.0)))))) (/ c b)))
double code(double a, double b, double c) {
return (a * (pow(c, 3.0) * ((-2.0 * (a / pow(b, 5.0))) + (-1.0 / (c * pow(b, 3.0)))))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c ** 3.0d0) * (((-2.0d0) * (a / (b ** 5.0d0))) + ((-1.0d0) / (c * (b ** 3.0d0)))))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * (Math.pow(c, 3.0) * ((-2.0 * (a / Math.pow(b, 5.0))) + (-1.0 / (c * Math.pow(b, 3.0)))))) - (c / b);
}
def code(a, b, c): return (a * (math.pow(c, 3.0) * ((-2.0 * (a / math.pow(b, 5.0))) + (-1.0 / (c * math.pow(b, 3.0)))))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64((c ^ 3.0) * Float64(Float64(-2.0 * Float64(a / (b ^ 5.0))) + Float64(-1.0 / Float64(c * (b ^ 3.0)))))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((c ^ 3.0) * ((-2.0 * (a / (b ^ 5.0))) + (-1.0 / (c * (b ^ 3.0)))))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(-2.0 * N[(a / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left({c}^{3} \cdot \left(-2 \cdot \frac{a}{{b}^{5}} + \frac{-1}{c \cdot {b}^{3}}\right)\right) - \frac{c}{b}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in a around 0 88.7%
Taylor expanded in c around inf 88.7%
Final simplification88.7%
(FPCore (a b c) :precision binary64 (- (* a (/ (- (pow c 2.0)) (pow b 3.0))) (/ c b)))
double code(double a, double b, double c) {
return (a * (-pow(c, 2.0) / pow(b, 3.0))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * (-(c ** 2.0d0) / (b ** 3.0d0))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * (-Math.pow(c, 2.0) / Math.pow(b, 3.0))) - (c / b);
}
def code(a, b, c): return (a * (-math.pow(c, 2.0) / math.pow(b, 3.0))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(-(c ^ 2.0)) / (b ^ 3.0))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * (-(c ^ 2.0) / (b ^ 3.0))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[((-N[Power[c, 2.0], $MachinePrecision]) / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \frac{-{c}^{2}}{{b}^{3}} - \frac{c}{b}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in a around 0 82.2%
mul-1-neg82.2%
unsub-neg82.2%
mul-1-neg82.2%
distribute-neg-frac282.2%
associate-/l*82.2%
Simplified82.2%
Final simplification82.2%
(FPCore (a b c) :precision binary64 (/ (- (/ (* a (* c (- c))) (pow b 2.0)) c) b))
double code(double a, double b, double c) {
return (((a * (c * -c)) / pow(b, 2.0)) - c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((a * (c * -c)) / (b ** 2.0d0)) - c) / b
end function
public static double code(double a, double b, double c) {
return (((a * (c * -c)) / Math.pow(b, 2.0)) - c) / b;
}
def code(a, b, c): return (((a * (c * -c)) / math.pow(b, 2.0)) - c) / b
function code(a, b, c) return Float64(Float64(Float64(Float64(a * Float64(c * Float64(-c))) / (b ^ 2.0)) - c) / b) end
function tmp = code(a, b, c) tmp = (((a * (c * -c)) / (b ^ 2.0)) - c) / b; end
code[a_, b_, c_] := N[(N[(N[(N[(a * N[(c * (-c)), $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{a \cdot \left(c \cdot \left(-c\right)\right)}{{b}^{2}} - c}{b}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in b around inf 82.2%
mul-1-neg82.2%
unsub-neg82.2%
mul-1-neg82.2%
Simplified82.2%
unpow282.2%
Applied egg-rr82.2%
Final simplification82.2%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (/ (* c a) (pow b 3.0)))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - ((c * a) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / Math.pow(b, 3.0)));
}
def code(a, b, c): return c * ((-1.0 / b) - ((c * a) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(c * a) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - ((c * a) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - \frac{c \cdot a}{{b}^{3}}\right)
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in c around 0 82.1%
associate-*r/82.1%
neg-mul-182.1%
distribute-rgt-neg-in82.1%
Simplified82.1%
Final simplification82.1%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in b around inf 63.8%
associate-*r/63.8%
mul-1-neg63.8%
Simplified63.8%
Final simplification63.8%
herbie shell --seed 2024066
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))