
(FPCore re_sqr (re im) :precision binary64 (- (* re re) (* im im)))
double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re * re) - (im * im)
end function
public static double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
def re_sqr(re, im): return (re * re) - (im * im)
function re_sqr(re, im) return Float64(Float64(re * re) - Float64(im * im)) end
function tmp = re_sqr(re, im) tmp = (re * re) - (im * im); end
re$95$sqr[re_, im_] := N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re - im \cdot im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore re_sqr (re im) :precision binary64 (- (* re re) (* im im)))
double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re * re) - (im * im)
end function
public static double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
def re_sqr(re, im): return (re * re) - (im * im)
function re_sqr(re, im) return Float64(Float64(re * re) - Float64(im * im)) end
function tmp = re_sqr(re, im) tmp = (re * re) - (im * im); end
re$95$sqr[re_, im_] := N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re - im \cdot im
\end{array}
(FPCore re_sqr (re im) :precision binary64 (fma re re (* im (- im))))
double re_sqr(double re, double im) {
return fma(re, re, (im * -im));
}
function re_sqr(re, im) return fma(re, re, Float64(im * Float64(-im))) end
re$95$sqr[re_, im_] := N[(re * re + N[(im * (-im)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(re, re, im \cdot \left(-im\right)\right)
\end{array}
Initial program 94.5%
sqr-neg94.5%
cancel-sign-sub94.5%
fma-define96.9%
Simplified96.9%
Final simplification96.9%
(FPCore re_sqr (re im) :precision binary64 (if (<= (* im im) 5e+304) (- (* re re) (* im im)) (- (pow im 2.0))))
double re_sqr(double re, double im) {
double tmp;
if ((im * im) <= 5e+304) {
tmp = (re * re) - (im * im);
} else {
tmp = -pow(im, 2.0);
}
return tmp;
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im * im) <= 5d+304) then
tmp = (re * re) - (im * im)
else
tmp = -(im ** 2.0d0)
end if
re_sqr = tmp
end function
public static double re_sqr(double re, double im) {
double tmp;
if ((im * im) <= 5e+304) {
tmp = (re * re) - (im * im);
} else {
tmp = -Math.pow(im, 2.0);
}
return tmp;
}
def re_sqr(re, im): tmp = 0 if (im * im) <= 5e+304: tmp = (re * re) - (im * im) else: tmp = -math.pow(im, 2.0) return tmp
function re_sqr(re, im) tmp = 0.0 if (Float64(im * im) <= 5e+304) tmp = Float64(Float64(re * re) - Float64(im * im)); else tmp = Float64(-(im ^ 2.0)); end return tmp end
function tmp_2 = re_sqr(re, im) tmp = 0.0; if ((im * im) <= 5e+304) tmp = (re * re) - (im * im); else tmp = -(im ^ 2.0); end tmp_2 = tmp; end
re$95$sqr[re_, im_] := If[LessEqual[N[(im * im), $MachinePrecision], 5e+304], N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision], (-N[Power[im, 2.0], $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \cdot im \leq 5 \cdot 10^{+304}:\\
\;\;\;\;re \cdot re - im \cdot im\\
\mathbf{else}:\\
\;\;\;\;-{im}^{2}\\
\end{array}
\end{array}
if (*.f64 im im) < 4.9999999999999997e304Initial program 100.0%
if 4.9999999999999997e304 < (*.f64 im im) Initial program 75.0%
Taylor expanded in re around 0 85.7%
mul-1-neg85.7%
Simplified85.7%
Final simplification96.9%
(FPCore re_sqr (re im) :precision binary64 (* (+ re im) (+ re im)))
double re_sqr(double re, double im) {
return (re + im) * (re + im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re + im) * (re + im)
end function
public static double re_sqr(double re, double im) {
return (re + im) * (re + im);
}
def re_sqr(re, im): return (re + im) * (re + im)
function re_sqr(re, im) return Float64(Float64(re + im) * Float64(re + im)) end
function tmp = re_sqr(re, im) tmp = (re + im) * (re + im); end
re$95$sqr[re_, im_] := N[(N[(re + im), $MachinePrecision] * N[(re + im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(re + im\right) \cdot \left(re + im\right)
\end{array}
Initial program 94.5%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt53.0%
sqrt-unprod78.7%
sqr-neg78.7%
sqrt-prod27.2%
add-sqr-sqrt57.2%
Applied egg-rr57.2%
Final simplification57.2%
(FPCore re_sqr (re im) :precision binary64 (- (* re re) (* im im)))
double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re * re) - (im * im)
end function
public static double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
def re_sqr(re, im): return (re * re) - (im * im)
function re_sqr(re, im) return Float64(Float64(re * re) - Float64(im * im)) end
function tmp = re_sqr(re, im) tmp = (re * re) - (im * im); end
re$95$sqr[re_, im_] := N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re - im \cdot im
\end{array}
Initial program 94.5%
Final simplification94.5%
herbie shell --seed 2024066
(FPCore re_sqr (re im)
:name "math.square on complex, real part"
:precision binary64
(- (* re re) (* im im)))