
(FPCore (x y z t a b) :precision binary64 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
def code(x, y, z, t, a, b): return ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * (t - a))) / (y + (z * (b - y))); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 24 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
def code(x, y, z, t, a, b): return ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * (t - a))) / (y + (z * (b - y))); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(if (<= z -2.4e+58)
(+
(+ (* (/ y z) (/ x (- b y))) (/ (- t a) (- b y)))
(* y (/ (- a t) (* z (pow (- b y) 2.0)))))
(/ (fma x y (* z (- t a))) (fma z (- b y) y))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -2.4e+58) {
tmp = (((y / z) * (x / (b - y))) + ((t - a) / (b - y))) + (y * ((a - t) / (z * pow((b - y), 2.0))));
} else {
tmp = fma(x, y, (z * (t - a))) / fma(z, (b - y), y);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -2.4e+58) tmp = Float64(Float64(Float64(Float64(y / z) * Float64(x / Float64(b - y))) + Float64(Float64(t - a) / Float64(b - y))) + Float64(y * Float64(Float64(a - t) / Float64(z * (Float64(b - y) ^ 2.0))))); else tmp = Float64(fma(x, y, Float64(z * Float64(t - a))) / fma(z, Float64(b - y), y)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -2.4e+58], N[(N[(N[(N[(y / z), $MachinePrecision] * N[(x / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * N[(N[(a - t), $MachinePrecision] / N[(z * N[Power[N[(b - y), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * N[(b - y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{+58}:\\
\;\;\;\;\left(\frac{y}{z} \cdot \frac{x}{b - y} + \frac{t - a}{b - y}\right) + y \cdot \frac{a - t}{z \cdot {\left(b - y\right)}^{2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t - a\right)\right)}{\mathsf{fma}\left(z, b - y, y\right)}\\
\end{array}
\end{array}
if z < -2.4e58Initial program 34.2%
Taylor expanded in z around inf 60.2%
associate--r+60.2%
+-commutative60.2%
associate--l+60.2%
*-commutative60.2%
times-frac62.6%
div-sub62.6%
associate-/l*93.6%
Simplified93.6%
if -2.4e58 < z Initial program 69.4%
fma-define69.4%
+-commutative69.4%
fma-define69.4%
Simplified69.4%
Final simplification74.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (* z (- b y)))))
(if (<= z 7.6e+30)
(+ (/ (* z a) (- (* z (- y b)) y)) (+ (/ (* z t) t_1) (/ (* y x) t_1)))
(+
(+ (* (/ y z) (/ x (- b y))) (/ (- t a) (- b y)))
(* y (/ (- a t) (* z (pow (- b y) 2.0))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double tmp;
if (z <= 7.6e+30) {
tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1));
} else {
tmp = (((y / z) * (x / (b - y))) + ((t - a) / (b - y))) + (y * ((a - t) / (z * pow((b - y), 2.0))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = y + (z * (b - y))
if (z <= 7.6d+30) then
tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1))
else
tmp = (((y / z) * (x / (b - y))) + ((t - a) / (b - y))) + (y * ((a - t) / (z * ((b - y) ** 2.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double tmp;
if (z <= 7.6e+30) {
tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1));
} else {
tmp = (((y / z) * (x / (b - y))) + ((t - a) / (b - y))) + (y * ((a - t) / (z * Math.pow((b - y), 2.0))));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = y + (z * (b - y)) tmp = 0 if z <= 7.6e+30: tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1)) else: tmp = (((y / z) * (x / (b - y))) + ((t - a) / (b - y))) + (y * ((a - t) / (z * math.pow((b - y), 2.0)))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(z * Float64(b - y))) tmp = 0.0 if (z <= 7.6e+30) tmp = Float64(Float64(Float64(z * a) / Float64(Float64(z * Float64(y - b)) - y)) + Float64(Float64(Float64(z * t) / t_1) + Float64(Float64(y * x) / t_1))); else tmp = Float64(Float64(Float64(Float64(y / z) * Float64(x / Float64(b - y))) + Float64(Float64(t - a) / Float64(b - y))) + Float64(y * Float64(Float64(a - t) / Float64(z * (Float64(b - y) ^ 2.0))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = y + (z * (b - y)); tmp = 0.0; if (z <= 7.6e+30) tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1)); else tmp = (((y / z) * (x / (b - y))) + ((t - a) / (b - y))) + (y * ((a - t) / (z * ((b - y) ^ 2.0)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, 7.6e+30], N[(N[(N[(z * a), $MachinePrecision] / N[(N[(z * N[(y - b), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(z * t), $MachinePrecision] / t$95$1), $MachinePrecision] + N[(N[(y * x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] * N[(x / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * N[(N[(a - t), $MachinePrecision] / N[(z * N[Power[N[(b - y), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + z \cdot \left(b - y\right)\\
\mathbf{if}\;z \leq 7.6 \cdot 10^{+30}:\\
\;\;\;\;\frac{z \cdot a}{z \cdot \left(y - b\right) - y} + \left(\frac{z \cdot t}{t\_1} + \frac{y \cdot x}{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{y}{z} \cdot \frac{x}{b - y} + \frac{t - a}{b - y}\right) + y \cdot \frac{a - t}{z \cdot {\left(b - y\right)}^{2}}\\
\end{array}
\end{array}
if z < 7.6000000000000003e30Initial program 68.8%
Taylor expanded in t around 0 68.8%
if 7.6000000000000003e30 < z Initial program 31.8%
Taylor expanded in z around inf 63.3%
associate--r+63.3%
+-commutative63.3%
associate--l+63.3%
*-commutative63.3%
times-frac70.8%
div-sub70.8%
associate-/l*94.1%
Simplified94.1%
Final simplification73.8%
(FPCore (x y z t a b)
:precision binary64
(if (<= y 4.6e+24)
(/ (- (* y x) (- (* z a) (* z t))) (+ y (* z (- b y))))
(-
(/ x (- 1.0 z))
(/
(+ (* z (/ (- t a) (+ z -1.0))) (/ (* z (* x b)) (pow (+ z -1.0) 2.0)))
y))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 4.6e+24) {
tmp = ((y * x) - ((z * a) - (z * t))) / (y + (z * (b - y)));
} else {
tmp = (x / (1.0 - z)) - (((z * ((t - a) / (z + -1.0))) + ((z * (x * b)) / pow((z + -1.0), 2.0))) / y);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= 4.6d+24) then
tmp = ((y * x) - ((z * a) - (z * t))) / (y + (z * (b - y)))
else
tmp = (x / (1.0d0 - z)) - (((z * ((t - a) / (z + (-1.0d0)))) + ((z * (x * b)) / ((z + (-1.0d0)) ** 2.0d0))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 4.6e+24) {
tmp = ((y * x) - ((z * a) - (z * t))) / (y + (z * (b - y)));
} else {
tmp = (x / (1.0 - z)) - (((z * ((t - a) / (z + -1.0))) + ((z * (x * b)) / Math.pow((z + -1.0), 2.0))) / y);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= 4.6e+24: tmp = ((y * x) - ((z * a) - (z * t))) / (y + (z * (b - y))) else: tmp = (x / (1.0 - z)) - (((z * ((t - a) / (z + -1.0))) + ((z * (x * b)) / math.pow((z + -1.0), 2.0))) / y) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= 4.6e+24) tmp = Float64(Float64(Float64(y * x) - Float64(Float64(z * a) - Float64(z * t))) / Float64(y + Float64(z * Float64(b - y)))); else tmp = Float64(Float64(x / Float64(1.0 - z)) - Float64(Float64(Float64(z * Float64(Float64(t - a) / Float64(z + -1.0))) + Float64(Float64(z * Float64(x * b)) / (Float64(z + -1.0) ^ 2.0))) / y)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= 4.6e+24) tmp = ((y * x) - ((z * a) - (z * t))) / (y + (z * (b - y))); else tmp = (x / (1.0 - z)) - (((z * ((t - a) / (z + -1.0))) + ((z * (x * b)) / ((z + -1.0) ^ 2.0))) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, 4.6e+24], N[(N[(N[(y * x), $MachinePrecision] - N[(N[(z * a), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(1.0 - z), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(z * N[(N[(t - a), $MachinePrecision] / N[(z + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(z * N[(x * b), $MachinePrecision]), $MachinePrecision] / N[Power[N[(z + -1.0), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.6 \cdot 10^{+24}:\\
\;\;\;\;\frac{y \cdot x - \left(z \cdot a - z \cdot t\right)}{y + z \cdot \left(b - y\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - z} - \frac{z \cdot \frac{t - a}{z + -1} + \frac{z \cdot \left(x \cdot b\right)}{{\left(z + -1\right)}^{2}}}{y}\\
\end{array}
\end{array}
if y < 4.5999999999999998e24Initial program 70.3%
sub-neg70.3%
distribute-lft-in70.3%
Applied egg-rr70.3%
if 4.5999999999999998e24 < y Initial program 38.3%
Taylor expanded in x around 0 38.3%
Taylor expanded in y around -inf 52.6%
mul-1-neg52.6%
unsub-neg52.6%
associate-*r/52.6%
mul-1-neg52.6%
sub-neg52.6%
metadata-eval52.6%
Simplified67.5%
Final simplification69.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (* z (- b y)))))
(if (<= z 135000000000.0)
(+ (/ (* z a) (- (* z (- y b)) y)) (+ (/ (* z t) t_1) (/ (* y x) t_1)))
(-
(/ (- t a) (- b y))
(/ (+ (* x (/ y (- y b))) (/ (* y (- t a)) (pow (- b y) 2.0))) z)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double tmp;
if (z <= 135000000000.0) {
tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1));
} else {
tmp = ((t - a) / (b - y)) - (((x * (y / (y - b))) + ((y * (t - a)) / pow((b - y), 2.0))) / z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = y + (z * (b - y))
if (z <= 135000000000.0d0) then
tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1))
else
tmp = ((t - a) / (b - y)) - (((x * (y / (y - b))) + ((y * (t - a)) / ((b - y) ** 2.0d0))) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double tmp;
if (z <= 135000000000.0) {
tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1));
} else {
tmp = ((t - a) / (b - y)) - (((x * (y / (y - b))) + ((y * (t - a)) / Math.pow((b - y), 2.0))) / z);
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = y + (z * (b - y)) tmp = 0 if z <= 135000000000.0: tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1)) else: tmp = ((t - a) / (b - y)) - (((x * (y / (y - b))) + ((y * (t - a)) / math.pow((b - y), 2.0))) / z) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(z * Float64(b - y))) tmp = 0.0 if (z <= 135000000000.0) tmp = Float64(Float64(Float64(z * a) / Float64(Float64(z * Float64(y - b)) - y)) + Float64(Float64(Float64(z * t) / t_1) + Float64(Float64(y * x) / t_1))); else tmp = Float64(Float64(Float64(t - a) / Float64(b - y)) - Float64(Float64(Float64(x * Float64(y / Float64(y - b))) + Float64(Float64(y * Float64(t - a)) / (Float64(b - y) ^ 2.0))) / z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = y + (z * (b - y)); tmp = 0.0; if (z <= 135000000000.0) tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1)); else tmp = ((t - a) / (b - y)) - (((x * (y / (y - b))) + ((y * (t - a)) / ((b - y) ^ 2.0))) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, 135000000000.0], N[(N[(N[(z * a), $MachinePrecision] / N[(N[(z * N[(y - b), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(z * t), $MachinePrecision] / t$95$1), $MachinePrecision] + N[(N[(y * x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(x * N[(y / N[(y - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(y * N[(t - a), $MachinePrecision]), $MachinePrecision] / N[Power[N[(b - y), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + z \cdot \left(b - y\right)\\
\mathbf{if}\;z \leq 135000000000:\\
\;\;\;\;\frac{z \cdot a}{z \cdot \left(y - b\right) - y} + \left(\frac{z \cdot t}{t\_1} + \frac{y \cdot x}{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t - a}{b - y} - \frac{x \cdot \frac{y}{y - b} + \frac{y \cdot \left(t - a\right)}{{\left(b - y\right)}^{2}}}{z}\\
\end{array}
\end{array}
if z < 1.35e11Initial program 68.5%
Taylor expanded in t around 0 68.5%
if 1.35e11 < z Initial program 34.4%
sub-neg34.4%
distribute-lft-in34.4%
Applied egg-rr34.4%
Taylor expanded in z around -inf 66.7%
mul-1-neg66.7%
unsub-neg66.7%
associate-*r/66.7%
mul-1-neg66.7%
mul-1-neg66.7%
unsub-neg66.7%
Simplified73.9%
Final simplification69.6%
(FPCore (x y z t a b) :precision binary64 (if (<= (- t a) -4e+234) (/ (- t a) (- b y)) (/ (fma x y (* z (- t a))) (+ y (* z (- b y))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t - a) <= -4e+234) {
tmp = (t - a) / (b - y);
} else {
tmp = fma(x, y, (z * (t - a))) / (y + (z * (b - y)));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(t - a) <= -4e+234) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(fma(x, y, Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(t - a), $MachinePrecision], -4e+234], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(N[(x * y + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t - a \leq -4 \cdot 10^{+234}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t - a\right)\right)}{y + z \cdot \left(b - y\right)}\\
\end{array}
\end{array}
if (-.f64 t a) < -4.00000000000000007e234Initial program 33.8%
Taylor expanded in z around inf 70.1%
if -4.00000000000000007e234 < (-.f64 t a) Initial program 65.4%
fma-define65.4%
Simplified65.4%
Final simplification65.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (- (* z (- y b)) y)) (t_2 (* z (- a t))))
(if (<= (/ (- (* y x) t_2) (+ y (* z (- b y)))) (- INFINITY))
(/ (- t a) (- b y))
(- (/ t_2 t_1) (/ (* y x) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * (y - b)) - y;
double t_2 = z * (a - t);
double tmp;
if ((((y * x) - t_2) / (y + (z * (b - y)))) <= -((double) INFINITY)) {
tmp = (t - a) / (b - y);
} else {
tmp = (t_2 / t_1) - ((y * x) / t_1);
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * (y - b)) - y;
double t_2 = z * (a - t);
double tmp;
if ((((y * x) - t_2) / (y + (z * (b - y)))) <= -Double.POSITIVE_INFINITY) {
tmp = (t - a) / (b - y);
} else {
tmp = (t_2 / t_1) - ((y * x) / t_1);
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * (y - b)) - y t_2 = z * (a - t) tmp = 0 if (((y * x) - t_2) / (y + (z * (b - y)))) <= -math.inf: tmp = (t - a) / (b - y) else: tmp = (t_2 / t_1) - ((y * x) / t_1) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(y - b)) - y) t_2 = Float64(z * Float64(a - t)) tmp = 0.0 if (Float64(Float64(Float64(y * x) - t_2) / Float64(y + Float64(z * Float64(b - y)))) <= Float64(-Inf)) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(Float64(t_2 / t_1) - Float64(Float64(y * x) / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * (y - b)) - y; t_2 = z * (a - t); tmp = 0.0; if ((((y * x) - t_2) / (y + (z * (b - y)))) <= -Inf) tmp = (t - a) / (b - y); else tmp = (t_2 / t_1) - ((y * x) / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(y - b), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(y * x), $MachinePrecision] - t$95$2), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 / t$95$1), $MachinePrecision] - N[(N[(y * x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y - b\right) - y\\
t_2 := z \cdot \left(a - t\right)\\
\mathbf{if}\;\frac{y \cdot x - t\_2}{y + z \cdot \left(b - y\right)} \leq -\infty:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_1} - \frac{y \cdot x}{t\_1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -inf.0Initial program 27.3%
Taylor expanded in z around inf 58.5%
if -inf.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) Initial program 65.3%
Taylor expanded in x around 0 65.3%
Final simplification64.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (* z (- b y)))) (t_2 (- (* z (- y b)) y)))
(if (<= (/ (- (* y x) (* z (- a t))) t_1) 1e+294)
(/ (- (* y x) (- (* z a) (* z t))) t_1)
(* a (- (/ z t_2) (/ (* y x) (* a t_2)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double t_2 = (z * (y - b)) - y;
double tmp;
if ((((y * x) - (z * (a - t))) / t_1) <= 1e+294) {
tmp = ((y * x) - ((z * a) - (z * t))) / t_1;
} else {
tmp = a * ((z / t_2) - ((y * x) / (a * t_2)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y + (z * (b - y))
t_2 = (z * (y - b)) - y
if ((((y * x) - (z * (a - t))) / t_1) <= 1d+294) then
tmp = ((y * x) - ((z * a) - (z * t))) / t_1
else
tmp = a * ((z / t_2) - ((y * x) / (a * t_2)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double t_2 = (z * (y - b)) - y;
double tmp;
if ((((y * x) - (z * (a - t))) / t_1) <= 1e+294) {
tmp = ((y * x) - ((z * a) - (z * t))) / t_1;
} else {
tmp = a * ((z / t_2) - ((y * x) / (a * t_2)));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = y + (z * (b - y)) t_2 = (z * (y - b)) - y tmp = 0 if (((y * x) - (z * (a - t))) / t_1) <= 1e+294: tmp = ((y * x) - ((z * a) - (z * t))) / t_1 else: tmp = a * ((z / t_2) - ((y * x) / (a * t_2))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(z * Float64(b - y))) t_2 = Float64(Float64(z * Float64(y - b)) - y) tmp = 0.0 if (Float64(Float64(Float64(y * x) - Float64(z * Float64(a - t))) / t_1) <= 1e+294) tmp = Float64(Float64(Float64(y * x) - Float64(Float64(z * a) - Float64(z * t))) / t_1); else tmp = Float64(a * Float64(Float64(z / t_2) - Float64(Float64(y * x) / Float64(a * t_2)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = y + (z * (b - y)); t_2 = (z * (y - b)) - y; tmp = 0.0; if ((((y * x) - (z * (a - t))) / t_1) <= 1e+294) tmp = ((y * x) - ((z * a) - (z * t))) / t_1; else tmp = a * ((z / t_2) - ((y * x) / (a * t_2))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * N[(y - b), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[N[(N[(N[(y * x), $MachinePrecision] - N[(z * N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], 1e+294], N[(N[(N[(y * x), $MachinePrecision] - N[(N[(z * a), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(a * N[(N[(z / t$95$2), $MachinePrecision] - N[(N[(y * x), $MachinePrecision] / N[(a * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + z \cdot \left(b - y\right)\\
t_2 := z \cdot \left(y - b\right) - y\\
\mathbf{if}\;\frac{y \cdot x - z \cdot \left(a - t\right)}{t\_1} \leq 10^{+294}:\\
\;\;\;\;\frac{y \cdot x - \left(z \cdot a - z \cdot t\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\frac{z}{t\_2} - \frac{y \cdot x}{a \cdot t\_2}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < 1.00000000000000007e294Initial program 79.2%
sub-neg79.2%
distribute-lft-in79.2%
Applied egg-rr79.2%
if 1.00000000000000007e294 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) Initial program 11.3%
Taylor expanded in a around inf 19.9%
Taylor expanded in t around 0 20.6%
Final simplification63.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (* z (- b y)))))
(if (<= (/ (- (* y x) (* z (- a t))) t_1) 1e+308)
(/ (- (* y x) (- (* z a) (* z t))) t_1)
(+ x (* b (- (* z (/ (- (+ x (/ t y)) (/ a y)) b)) (* x (/ z y))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double tmp;
if ((((y * x) - (z * (a - t))) / t_1) <= 1e+308) {
tmp = ((y * x) - ((z * a) - (z * t))) / t_1;
} else {
tmp = x + (b * ((z * (((x + (t / y)) - (a / y)) / b)) - (x * (z / y))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = y + (z * (b - y))
if ((((y * x) - (z * (a - t))) / t_1) <= 1d+308) then
tmp = ((y * x) - ((z * a) - (z * t))) / t_1
else
tmp = x + (b * ((z * (((x + (t / y)) - (a / y)) / b)) - (x * (z / y))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double tmp;
if ((((y * x) - (z * (a - t))) / t_1) <= 1e+308) {
tmp = ((y * x) - ((z * a) - (z * t))) / t_1;
} else {
tmp = x + (b * ((z * (((x + (t / y)) - (a / y)) / b)) - (x * (z / y))));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = y + (z * (b - y)) tmp = 0 if (((y * x) - (z * (a - t))) / t_1) <= 1e+308: tmp = ((y * x) - ((z * a) - (z * t))) / t_1 else: tmp = x + (b * ((z * (((x + (t / y)) - (a / y)) / b)) - (x * (z / y)))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(z * Float64(b - y))) tmp = 0.0 if (Float64(Float64(Float64(y * x) - Float64(z * Float64(a - t))) / t_1) <= 1e+308) tmp = Float64(Float64(Float64(y * x) - Float64(Float64(z * a) - Float64(z * t))) / t_1); else tmp = Float64(x + Float64(b * Float64(Float64(z * Float64(Float64(Float64(x + Float64(t / y)) - Float64(a / y)) / b)) - Float64(x * Float64(z / y))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = y + (z * (b - y)); tmp = 0.0; if ((((y * x) - (z * (a - t))) / t_1) <= 1e+308) tmp = ((y * x) - ((z * a) - (z * t))) / t_1; else tmp = x + (b * ((z * (((x + (t / y)) - (a / y)) / b)) - (x * (z / y)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(y * x), $MachinePrecision] - N[(z * N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], 1e+308], N[(N[(N[(y * x), $MachinePrecision] - N[(N[(z * a), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(x + N[(b * N[(N[(z * N[(N[(N[(x + N[(t / y), $MachinePrecision]), $MachinePrecision] - N[(a / y), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] - N[(x * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + z \cdot \left(b - y\right)\\
\mathbf{if}\;\frac{y \cdot x - z \cdot \left(a - t\right)}{t\_1} \leq 10^{+308}:\\
\;\;\;\;\frac{y \cdot x - \left(z \cdot a - z \cdot t\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;x + b \cdot \left(z \cdot \frac{\left(x + \frac{t}{y}\right) - \frac{a}{y}}{b} - x \cdot \frac{z}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < 1e308Initial program 79.3%
sub-neg79.3%
distribute-lft-in79.3%
Applied egg-rr79.3%
if 1e308 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) Initial program 9.9%
Taylor expanded in z around 0 8.5%
*-commutative8.5%
Simplified8.5%
Taylor expanded in b around inf 28.5%
+-commutative28.5%
mul-1-neg28.5%
unsub-neg28.5%
associate-/l*25.7%
associate--r+25.7%
sub-neg25.7%
mul-1-neg25.7%
remove-double-neg25.7%
associate-/l*25.8%
Simplified25.8%
Final simplification65.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* a (+ y (* z (- b y))))))
(if (<= z -1.4e+60)
(/ (- t a) (- b y))
(* a (+ (/ z (- (* z (- y b)) y)) (+ (/ (* z t) t_1) (/ (* y x) t_1)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (y + (z * (b - y)));
double tmp;
if (z <= -1.4e+60) {
tmp = (t - a) / (b - y);
} else {
tmp = a * ((z / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (y + (z * (b - y)))
if (z <= (-1.4d+60)) then
tmp = (t - a) / (b - y)
else
tmp = a * ((z / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (y + (z * (b - y)));
double tmp;
if (z <= -1.4e+60) {
tmp = (t - a) / (b - y);
} else {
tmp = a * ((z / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1)));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (y + (z * (b - y))) tmp = 0 if z <= -1.4e+60: tmp = (t - a) / (b - y) else: tmp = a * ((z / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(y + Float64(z * Float64(b - y)))) tmp = 0.0 if (z <= -1.4e+60) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(a * Float64(Float64(z / Float64(Float64(z * Float64(y - b)) - y)) + Float64(Float64(Float64(z * t) / t_1) + Float64(Float64(y * x) / t_1)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (y + (z * (b - y))); tmp = 0.0; if (z <= -1.4e+60) tmp = (t - a) / (b - y); else tmp = a * ((z / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.4e+60], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(z / N[(N[(z * N[(y - b), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(z * t), $MachinePrecision] / t$95$1), $MachinePrecision] + N[(N[(y * x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(y + z \cdot \left(b - y\right)\right)\\
\mathbf{if}\;z \leq -1.4 \cdot 10^{+60}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\frac{z}{z \cdot \left(y - b\right) - y} + \left(\frac{z \cdot t}{t\_1} + \frac{y \cdot x}{t\_1}\right)\right)\\
\end{array}
\end{array}
if z < -1.4e60Initial program 31.9%
Taylor expanded in z around inf 90.4%
if -1.4e60 < z Initial program 69.7%
Taylor expanded in a around inf 60.6%
Final simplification67.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (* z (- b y)))))
(if (<= z -2.4e+58)
(/ (- t a) (- b y))
(*
t
(+
(/ (* z a) (* t (- (* z (- y b)) y)))
(+ (/ z t_1) (/ (* y x) (* t t_1))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double tmp;
if (z <= -2.4e+58) {
tmp = (t - a) / (b - y);
} else {
tmp = t * (((z * a) / (t * ((z * (y - b)) - y))) + ((z / t_1) + ((y * x) / (t * t_1))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = y + (z * (b - y))
if (z <= (-2.4d+58)) then
tmp = (t - a) / (b - y)
else
tmp = t * (((z * a) / (t * ((z * (y - b)) - y))) + ((z / t_1) + ((y * x) / (t * t_1))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double tmp;
if (z <= -2.4e+58) {
tmp = (t - a) / (b - y);
} else {
tmp = t * (((z * a) / (t * ((z * (y - b)) - y))) + ((z / t_1) + ((y * x) / (t * t_1))));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = y + (z * (b - y)) tmp = 0 if z <= -2.4e+58: tmp = (t - a) / (b - y) else: tmp = t * (((z * a) / (t * ((z * (y - b)) - y))) + ((z / t_1) + ((y * x) / (t * t_1)))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(z * Float64(b - y))) tmp = 0.0 if (z <= -2.4e+58) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(t * Float64(Float64(Float64(z * a) / Float64(t * Float64(Float64(z * Float64(y - b)) - y))) + Float64(Float64(z / t_1) + Float64(Float64(y * x) / Float64(t * t_1))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = y + (z * (b - y)); tmp = 0.0; if (z <= -2.4e+58) tmp = (t - a) / (b - y); else tmp = t * (((z * a) / (t * ((z * (y - b)) - y))) + ((z / t_1) + ((y * x) / (t * t_1)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.4e+58], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(t * N[(N[(N[(z * a), $MachinePrecision] / N[(t * N[(N[(z * N[(y - b), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(z / t$95$1), $MachinePrecision] + N[(N[(y * x), $MachinePrecision] / N[(t * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + z \cdot \left(b - y\right)\\
\mathbf{if}\;z \leq -2.4 \cdot 10^{+58}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \left(\frac{z \cdot a}{t \cdot \left(z \cdot \left(y - b\right) - y\right)} + \left(\frac{z}{t\_1} + \frac{y \cdot x}{t \cdot t\_1}\right)\right)\\
\end{array}
\end{array}
if z < -2.4e58Initial program 34.2%
Taylor expanded in z around inf 90.8%
if -2.4e58 < z Initial program 69.4%
Taylor expanded in t around inf 61.8%
Final simplification68.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (* z (- b y)))))
(if (<= z -7.4e+58)
(/ (- t a) (- b y))
(+ (/ (* z a) (- (* z (- y b)) y)) (+ (/ (* z t) t_1) (/ (* y x) t_1))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double tmp;
if (z <= -7.4e+58) {
tmp = (t - a) / (b - y);
} else {
tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = y + (z * (b - y))
if (z <= (-7.4d+58)) then
tmp = (t - a) / (b - y)
else
tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double tmp;
if (z <= -7.4e+58) {
tmp = (t - a) / (b - y);
} else {
tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = y + (z * (b - y)) tmp = 0 if z <= -7.4e+58: tmp = (t - a) / (b - y) else: tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1)) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(z * Float64(b - y))) tmp = 0.0 if (z <= -7.4e+58) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(Float64(Float64(z * a) / Float64(Float64(z * Float64(y - b)) - y)) + Float64(Float64(Float64(z * t) / t_1) + Float64(Float64(y * x) / t_1))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = y + (z * (b - y)); tmp = 0.0; if (z <= -7.4e+58) tmp = (t - a) / (b - y); else tmp = ((z * a) / ((z * (y - b)) - y)) + (((z * t) / t_1) + ((y * x) / t_1)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7.4e+58], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z * a), $MachinePrecision] / N[(N[(z * N[(y - b), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(z * t), $MachinePrecision] / t$95$1), $MachinePrecision] + N[(N[(y * x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + z \cdot \left(b - y\right)\\
\mathbf{if}\;z \leq -7.4 \cdot 10^{+58}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot a}{z \cdot \left(y - b\right) - y} + \left(\frac{z \cdot t}{t\_1} + \frac{y \cdot x}{t\_1}\right)\\
\end{array}
\end{array}
if z < -7.4000000000000004e58Initial program 34.2%
Taylor expanded in z around inf 90.8%
if -7.4000000000000004e58 < z Initial program 69.4%
Taylor expanded in t around 0 68.9%
Final simplification73.8%
(FPCore (x y z t a b) :precision binary64 (if (<= z -6e+59) (/ (- t a) (- b y)) (/ (* x (+ y (* z (/ (- t a) x)))) (+ y (* z (- b y))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -6e+59) {
tmp = (t - a) / (b - y);
} else {
tmp = (x * (y + (z * ((t - a) / x)))) / (y + (z * (b - y)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-6d+59)) then
tmp = (t - a) / (b - y)
else
tmp = (x * (y + (z * ((t - a) / x)))) / (y + (z * (b - y)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -6e+59) {
tmp = (t - a) / (b - y);
} else {
tmp = (x * (y + (z * ((t - a) / x)))) / (y + (z * (b - y)));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -6e+59: tmp = (t - a) / (b - y) else: tmp = (x * (y + (z * ((t - a) / x)))) / (y + (z * (b - y))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -6e+59) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(Float64(x * Float64(y + Float64(z * Float64(Float64(t - a) / x)))) / Float64(y + Float64(z * Float64(b - y)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -6e+59) tmp = (t - a) / (b - y); else tmp = (x * (y + (z * ((t - a) / x)))) / (y + (z * (b - y))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -6e+59], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(y + N[(z * N[(N[(t - a), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6 \cdot 10^{+59}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(y + z \cdot \frac{t - a}{x}\right)}{y + z \cdot \left(b - y\right)}\\
\end{array}
\end{array}
if z < -6.0000000000000001e59Initial program 33.1%
Taylor expanded in z around inf 90.6%
if -6.0000000000000001e59 < z Initial program 69.5%
Taylor expanded in x around inf 65.0%
associate-/l*56.7%
Simplified56.7%
Final simplification64.2%
(FPCore (x y z t a b) :precision binary64 (if (<= z -2.5e+58) (/ (- t a) (- b y)) (/ (* z (+ t (- (* (/ y z) x) a))) (+ y (* z (- b y))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -2.5e+58) {
tmp = (t - a) / (b - y);
} else {
tmp = (z * (t + (((y / z) * x) - a))) / (y + (z * (b - y)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-2.5d+58)) then
tmp = (t - a) / (b - y)
else
tmp = (z * (t + (((y / z) * x) - a))) / (y + (z * (b - y)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -2.5e+58) {
tmp = (t - a) / (b - y);
} else {
tmp = (z * (t + (((y / z) * x) - a))) / (y + (z * (b - y)));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -2.5e+58: tmp = (t - a) / (b - y) else: tmp = (z * (t + (((y / z) * x) - a))) / (y + (z * (b - y))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -2.5e+58) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(Float64(z * Float64(t + Float64(Float64(Float64(y / z) * x) - a))) / Float64(y + Float64(z * Float64(b - y)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -2.5e+58) tmp = (t - a) / (b - y); else tmp = (z * (t + (((y / z) * x) - a))) / (y + (z * (b - y))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -2.5e+58], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(N[(z * N[(t + N[(N[(N[(y / z), $MachinePrecision] * x), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.5 \cdot 10^{+58}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot \left(t + \left(\frac{y}{z} \cdot x - a\right)\right)}{y + z \cdot \left(b - y\right)}\\
\end{array}
\end{array}
if z < -2.49999999999999993e58Initial program 34.2%
Taylor expanded in z around inf 90.8%
if -2.49999999999999993e58 < z Initial program 69.4%
Taylor expanded in z around inf 57.8%
associate--l+57.8%
associate-/l*55.3%
Simplified55.3%
Final simplification63.3%
(FPCore (x y z t a b) :precision binary64 (if (<= z -1.22e+59) (/ (- t a) (- b y)) (/ (- (* y x) (* z (- a t))) (* z (- (+ (/ y z) b) y)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -1.22e+59) {
tmp = (t - a) / (b - y);
} else {
tmp = ((y * x) - (z * (a - t))) / (z * (((y / z) + b) - y));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-1.22d+59)) then
tmp = (t - a) / (b - y)
else
tmp = ((y * x) - (z * (a - t))) / (z * (((y / z) + b) - y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -1.22e+59) {
tmp = (t - a) / (b - y);
} else {
tmp = ((y * x) - (z * (a - t))) / (z * (((y / z) + b) - y));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -1.22e+59: tmp = (t - a) / (b - y) else: tmp = ((y * x) - (z * (a - t))) / (z * (((y / z) + b) - y)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -1.22e+59) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(Float64(Float64(y * x) - Float64(z * Float64(a - t))) / Float64(z * Float64(Float64(Float64(y / z) + b) - y))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -1.22e+59) tmp = (t - a) / (b - y); else tmp = ((y * x) - (z * (a - t))) / (z * (((y / z) + b) - y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -1.22e+59], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y * x), $MachinePrecision] - N[(z * N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * N[(N[(N[(y / z), $MachinePrecision] + b), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.22 \cdot 10^{+59}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x - z \cdot \left(a - t\right)}{z \cdot \left(\left(\frac{y}{z} + b\right) - y\right)}\\
\end{array}
\end{array}
if z < -1.22e59Initial program 34.2%
Taylor expanded in z around inf 90.8%
if -1.22e59 < z Initial program 69.4%
Taylor expanded in z around inf 60.5%
Final simplification67.4%
(FPCore (x y z t a b) :precision binary64 (if (<= x 6e+59) (/ (- t a) (- b y)) (+ (/ (* y x) (+ y (* z (- b y)))) (/ (- t a) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= 6e+59) {
tmp = (t - a) / (b - y);
} else {
tmp = ((y * x) / (y + (z * (b - y)))) + ((t - a) / b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= 6d+59) then
tmp = (t - a) / (b - y)
else
tmp = ((y * x) / (y + (z * (b - y)))) + ((t - a) / b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= 6e+59) {
tmp = (t - a) / (b - y);
} else {
tmp = ((y * x) / (y + (z * (b - y)))) + ((t - a) / b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= 6e+59: tmp = (t - a) / (b - y) else: tmp = ((y * x) / (y + (z * (b - y)))) + ((t - a) / b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= 6e+59) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(Float64(Float64(y * x) / Float64(y + Float64(z * Float64(b - y)))) + Float64(Float64(t - a) / b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= 6e+59) tmp = (t - a) / (b - y); else tmp = ((y * x) / (y + (z * (b - y)))) + ((t - a) / b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, 6e+59], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y * x), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t - a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 6 \cdot 10^{+59}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x}{y + z \cdot \left(b - y\right)} + \frac{t - a}{b}\\
\end{array}
\end{array}
if x < 6.0000000000000001e59Initial program 61.4%
Taylor expanded in z around inf 58.3%
if 6.0000000000000001e59 < x Initial program 61.3%
Taylor expanded in x around 0 61.2%
Taylor expanded in y around 0 56.4%
Final simplification57.9%
(FPCore (x y z t a b) :precision binary64 (if (<= x 9e+115) (/ (- t a) (- b y)) (/ (* y x) (+ y (* y (- (* b (/ z y)) z))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= 9e+115) {
tmp = (t - a) / (b - y);
} else {
tmp = (y * x) / (y + (y * ((b * (z / y)) - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= 9d+115) then
tmp = (t - a) / (b - y)
else
tmp = (y * x) / (y + (y * ((b * (z / y)) - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= 9e+115) {
tmp = (t - a) / (b - y);
} else {
tmp = (y * x) / (y + (y * ((b * (z / y)) - z)));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= 9e+115: tmp = (t - a) / (b - y) else: tmp = (y * x) / (y + (y * ((b * (z / y)) - z))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= 9e+115) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(Float64(y * x) / Float64(y + Float64(y * Float64(Float64(b * Float64(z / y)) - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= 9e+115) tmp = (t - a) / (b - y); else tmp = (y * x) / (y + (y * ((b * (z / y)) - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, 9e+115], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(N[(y * x), $MachinePrecision] / N[(y + N[(y * N[(N[(b * N[(z / y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 9 \cdot 10^{+115}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x}{y + y \cdot \left(b \cdot \frac{z}{y} - z\right)}\\
\end{array}
\end{array}
if x < 8.99999999999999927e115Initial program 62.5%
Taylor expanded in z around inf 58.7%
if 8.99999999999999927e115 < x Initial program 55.6%
Taylor expanded in x around inf 43.8%
*-commutative43.8%
Simplified43.8%
Taylor expanded in y around inf 39.2%
+-commutative39.2%
neg-mul-139.2%
unsub-neg39.2%
associate-/l*39.1%
Simplified39.1%
Final simplification55.6%
(FPCore (x y z t a b) :precision binary64 (if (<= x 4.8e+187) (/ (- t a) (- b y)) (/ (+ (* y x) (* a (- (/ (* z t) a) z))) y)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= 4.8e+187) {
tmp = (t - a) / (b - y);
} else {
tmp = ((y * x) + (a * (((z * t) / a) - z))) / y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= 4.8d+187) then
tmp = (t - a) / (b - y)
else
tmp = ((y * x) + (a * (((z * t) / a) - z))) / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= 4.8e+187) {
tmp = (t - a) / (b - y);
} else {
tmp = ((y * x) + (a * (((z * t) / a) - z))) / y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= 4.8e+187: tmp = (t - a) / (b - y) else: tmp = ((y * x) + (a * (((z * t) / a) - z))) / y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= 4.8e+187) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(Float64(Float64(y * x) + Float64(a * Float64(Float64(Float64(z * t) / a) - z))) / y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= 4.8e+187) tmp = (t - a) / (b - y); else tmp = ((y * x) + (a * (((z * t) / a) - z))) / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, 4.8e+187], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y * x), $MachinePrecision] + N[(a * N[(N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4.8 \cdot 10^{+187}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x + a \cdot \left(\frac{z \cdot t}{a} - z\right)}{y}\\
\end{array}
\end{array}
if x < 4.79999999999999971e187Initial program 62.8%
Taylor expanded in z around inf 56.8%
if 4.79999999999999971e187 < x Initial program 48.7%
Taylor expanded in a around inf 48.7%
+-commutative48.7%
mul-1-neg48.7%
unsub-neg48.7%
*-commutative48.7%
Simplified48.7%
Taylor expanded in z around 0 25.8%
Final simplification53.7%
(FPCore (x y z t a b) :precision binary64 (if (<= x 9e+115) (/ (- t a) (- b y)) (/ (* y x) (+ y (* y (- (/ (* z b) y) z))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= 9e+115) {
tmp = (t - a) / (b - y);
} else {
tmp = (y * x) / (y + (y * (((z * b) / y) - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= 9d+115) then
tmp = (t - a) / (b - y)
else
tmp = (y * x) / (y + (y * (((z * b) / y) - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= 9e+115) {
tmp = (t - a) / (b - y);
} else {
tmp = (y * x) / (y + (y * (((z * b) / y) - z)));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= 9e+115: tmp = (t - a) / (b - y) else: tmp = (y * x) / (y + (y * (((z * b) / y) - z))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= 9e+115) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = Float64(Float64(y * x) / Float64(y + Float64(y * Float64(Float64(Float64(z * b) / y) - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= 9e+115) tmp = (t - a) / (b - y); else tmp = (y * x) / (y + (y * (((z * b) / y) - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, 9e+115], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(N[(y * x), $MachinePrecision] / N[(y + N[(y * N[(N[(N[(z * b), $MachinePrecision] / y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 9 \cdot 10^{+115}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x}{y + y \cdot \left(\frac{z \cdot b}{y} - z\right)}\\
\end{array}
\end{array}
if x < 8.99999999999999927e115Initial program 62.5%
Taylor expanded in z around inf 58.7%
if 8.99999999999999927e115 < x Initial program 55.6%
Taylor expanded in x around inf 43.8%
*-commutative43.8%
Simplified43.8%
Taylor expanded in y around inf 39.2%
Final simplification55.6%
(FPCore (x y z t a b) :precision binary64 (/ (- (* y x) (- (* z a) (* z t))) (+ y (* z (- b y)))))
double code(double x, double y, double z, double t, double a, double b) {
return ((y * x) - ((z * a) - (z * t))) / (y + (z * (b - y)));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((y * x) - ((z * a) - (z * t))) / (y + (z * (b - y)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((y * x) - ((z * a) - (z * t))) / (y + (z * (b - y)));
}
def code(x, y, z, t, a, b): return ((y * x) - ((z * a) - (z * t))) / (y + (z * (b - y)))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(y * x) - Float64(Float64(z * a) - Float64(z * t))) / Float64(y + Float64(z * Float64(b - y)))) end
function tmp = code(x, y, z, t, a, b) tmp = ((y * x) - ((z * a) - (z * t))) / (y + (z * (b - y))); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(y * x), $MachinePrecision] - N[(N[(z * a), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y \cdot x - \left(z \cdot a - z \cdot t\right)}{y + z \cdot \left(b - y\right)}
\end{array}
Initial program 61.4%
sub-neg61.4%
distribute-lft-in61.4%
Applied egg-rr61.4%
Final simplification61.4%
(FPCore (x y z t a b) :precision binary64 (/ (- (* y x) (* z (- a t))) (+ y (* z (- b y)))))
double code(double x, double y, double z, double t, double a, double b) {
return ((y * x) - (z * (a - t))) / (y + (z * (b - y)));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((y * x) - (z * (a - t))) / (y + (z * (b - y)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((y * x) - (z * (a - t))) / (y + (z * (b - y)));
}
def code(x, y, z, t, a, b): return ((y * x) - (z * (a - t))) / (y + (z * (b - y)))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(y * x) - Float64(z * Float64(a - t))) / Float64(y + Float64(z * Float64(b - y)))) end
function tmp = code(x, y, z, t, a, b) tmp = ((y * x) - (z * (a - t))) / (y + (z * (b - y))); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(y * x), $MachinePrecision] - N[(z * N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y \cdot x - z \cdot \left(a - t\right)}{y + z \cdot \left(b - y\right)}
\end{array}
Initial program 61.4%
Final simplification61.4%
(FPCore (x y z t a b) :precision binary64 (/ (- t a) (- b y)))
double code(double x, double y, double z, double t, double a, double b) {
return (t - a) / (b - y);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (t - a) / (b - y)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (t - a) / (b - y);
}
def code(x, y, z, t, a, b): return (t - a) / (b - y)
function code(x, y, z, t, a, b) return Float64(Float64(t - a) / Float64(b - y)) end
function tmp = code(x, y, z, t, a, b) tmp = (t - a) / (b - y); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{t - a}{b - y}
\end{array}
Initial program 61.4%
Taylor expanded in z around inf 52.1%
Final simplification52.1%
(FPCore (x y z t a b) :precision binary64 (/ x (- 1.0 z)))
double code(double x, double y, double z, double t, double a, double b) {
return x / (1.0 - z);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x / (1.0d0 - z)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x / (1.0 - z);
}
def code(x, y, z, t, a, b): return x / (1.0 - z)
function code(x, y, z, t, a, b) return Float64(x / Float64(1.0 - z)) end
function tmp = code(x, y, z, t, a, b) tmp = x / (1.0 - z); end
code[x_, y_, z_, t_, a_, b_] := N[(x / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 - z}
\end{array}
Initial program 61.4%
Taylor expanded in y around inf 31.2%
mul-1-neg31.2%
unsub-neg31.2%
Simplified31.2%
Final simplification31.2%
(FPCore (x y z t a b) :precision binary64 (/ (- t a) b))
double code(double x, double y, double z, double t, double a, double b) {
return (t - a) / b;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (t - a) / b
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (t - a) / b;
}
def code(x, y, z, t, a, b): return (t - a) / b
function code(x, y, z, t, a, b) return Float64(Float64(t - a) / b) end
function tmp = code(x, y, z, t, a, b) tmp = (t - a) / b; end
code[x_, y_, z_, t_, a_, b_] := N[(N[(t - a), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{t - a}{b}
\end{array}
Initial program 61.4%
Taylor expanded in y around 0 34.1%
Final simplification34.1%
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 61.4%
Taylor expanded in z around 0 24.5%
Final simplification24.5%
(FPCore (x y z t a b) :precision binary64 (- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z)))))
double code(double x, double y, double z, double t, double a, double b) {
return (((z * t) + (y * x)) / (y + (z * (b - y)))) - (a / ((b - y) + (y / z)));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((z * t) + (y * x)) / (y + (z * (b - y)))) - (a / ((b - y) + (y / z)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((z * t) + (y * x)) / (y + (z * (b - y)))) - (a / ((b - y) + (y / z)));
}
def code(x, y, z, t, a, b): return (((z * t) + (y * x)) / (y + (z * (b - y)))) - (a / ((b - y) + (y / z)))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(z * t) + Float64(y * x)) / Float64(y + Float64(z * Float64(b - y)))) - Float64(a / Float64(Float64(b - y) + Float64(y / z)))) end
function tmp = code(x, y, z, t, a, b) tmp = (((z * t) + (y * x)) / (y + (z * (b - y)))) - (a / ((b - y) + (y / z))); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(z * t), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[(N[(b - y), $MachinePrecision] + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{z \cdot t + y \cdot x}{y + z \cdot \left(b - y\right)} - \frac{a}{\left(b - y\right) + \frac{y}{z}}
\end{array}
herbie shell --seed 2024066
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:alt
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))