
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= y -1e+89) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1e+89) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d+89)) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e+89) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1e+89: tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1e+89) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1e+89) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1e+89], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+89}:\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -9.99999999999999995e88Initial program 77.2%
*-commutative77.2%
exp-to-pow77.2%
+-commutative77.2%
Simplified77.2%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -9.99999999999999995e88 < y Initial program 83.0%
exp-prod95.3%
+-commutative95.3%
Simplified95.3%
Final simplification96.2%
(FPCore (x y z) :precision binary64 (if (<= y 1e-141) (+ x (/ 1.0 y)) (+ x (/ (exp (* y (log (/ y (+ y z))))) y))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1e-141) {
tmp = x + (1.0 / y);
} else {
tmp = x + (exp((y * log((y / (y + z))))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1d-141) then
tmp = x + (1.0d0 / y)
else
tmp = x + (exp((y * log((y / (y + z))))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1e-141) {
tmp = x + (1.0 / y);
} else {
tmp = x + (Math.exp((y * Math.log((y / (y + z))))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1e-141: tmp = x + (1.0 / y) else: tmp = x + (math.exp((y * math.log((y / (y + z))))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1e-141) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(y + z))))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1e-141) tmp = x + (1.0 / y); else tmp = x + (exp((y * log((y / (y + z))))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1e-141], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{-141}:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{y \cdot \log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < 1e-141Initial program 75.5%
exp-prod92.8%
+-commutative92.8%
Simplified92.8%
Taylor expanded in y around 0 86.9%
if 1e-141 < y Initial program 90.8%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (if (<= y 5e-152) (+ x (/ 1.0 y)) (+ x (/ (pow (/ y (+ y z)) y) y))))
double code(double x, double y, double z) {
double tmp;
if (y <= 5e-152) {
tmp = x + (1.0 / y);
} else {
tmp = x + (pow((y / (y + z)), y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5d-152) then
tmp = x + (1.0d0 / y)
else
tmp = x + (((y / (y + z)) ** y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5e-152) {
tmp = x + (1.0 / y);
} else {
tmp = x + (Math.pow((y / (y + z)), y) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5e-152: tmp = x + (1.0 / y) else: tmp = x + (math.pow((y / (y + z)), y) / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5e-152) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(x + Float64((Float64(y / Float64(y + z)) ^ y) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5e-152) tmp = x + (1.0 / y); else tmp = x + (((y / (y + z)) ^ y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5e-152], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-152}:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}\\
\end{array}
\end{array}
if y < 4.9999999999999997e-152Initial program 75.5%
exp-prod92.8%
+-commutative92.8%
Simplified92.8%
Taylor expanded in y around 0 86.9%
if 4.9999999999999997e-152 < y Initial program 90.8%
*-commutative90.8%
exp-to-pow90.8%
+-commutative90.8%
Simplified90.8%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (if (<= y 2e-40) (+ x (/ 1.0 y)) (+ x (/ (exp (- z)) y))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2e-40) {
tmp = x + (1.0 / y);
} else {
tmp = x + (exp(-z) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2d-40) then
tmp = x + (1.0d0 / y)
else
tmp = x + (exp(-z) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2e-40) {
tmp = x + (1.0 / y);
} else {
tmp = x + (Math.exp(-z) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2e-40: tmp = x + (1.0 / y) else: tmp = x + (math.exp(-z) / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2e-40) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(x + Float64(exp(Float64(-z)) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2e-40) tmp = x + (1.0 / y); else tmp = x + (exp(-z) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2e-40], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2 \cdot 10^{-40}:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\end{array}
\end{array}
if y < 1.9999999999999999e-40Initial program 78.4%
exp-prod93.6%
+-commutative93.6%
Simplified93.6%
Taylor expanded in y around 0 88.5%
if 1.9999999999999999e-40 < y Initial program 88.7%
*-commutative88.7%
exp-to-pow88.7%
+-commutative88.7%
Simplified88.7%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Final simplification92.4%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 81.9%
exp-prod92.0%
+-commutative92.0%
Simplified92.0%
Taylor expanded in y around 0 86.8%
Final simplification86.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 81.9%
exp-prod92.0%
+-commutative92.0%
Simplified92.0%
Taylor expanded in y around 0 86.8%
Taylor expanded in x around inf 47.7%
Final simplification47.7%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024066
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))