
(FPCore (x) :precision binary64 (- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))
double code(double x) {
return 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x)))));
}
public static double code(double x) {
return 1.0 - Math.sqrt((0.5 * (1.0 + (1.0 / Math.hypot(1.0, x)))));
}
def code(x): return 1.0 - math.sqrt((0.5 * (1.0 + (1.0 / math.hypot(1.0, x)))))
function code(x) return Float64(1.0 - sqrt(Float64(0.5 * Float64(1.0 + Float64(1.0 / hypot(1.0, x)))))) end
function tmp = code(x) tmp = 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x))))); end
code[x_] := N[(1.0 - N[Sqrt[N[(0.5 * N[(1.0 + N[(1.0 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{0.5 \cdot \left(1 + \frac{1}{\mathsf{hypot}\left(1, x\right)}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))
double code(double x) {
return 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x)))));
}
public static double code(double x) {
return 1.0 - Math.sqrt((0.5 * (1.0 + (1.0 / Math.hypot(1.0, x)))));
}
def code(x): return 1.0 - math.sqrt((0.5 * (1.0 + (1.0 / math.hypot(1.0, x)))))
function code(x) return Float64(1.0 - sqrt(Float64(0.5 * Float64(1.0 + Float64(1.0 / hypot(1.0, x)))))) end
function tmp = code(x) tmp = 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x))))); end
code[x_] := N[(1.0 - N[Sqrt[N[(0.5 * N[(1.0 + N[(1.0 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{0.5 \cdot \left(1 + \frac{1}{\mathsf{hypot}\left(1, x\right)}\right)}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (/ 0.5 (hypot 1.0 x))))
(if (<= (hypot 1.0 x) 2.0)
(* (pow x 2.0) (+ 0.125 (* (pow x 2.0) -0.0859375)))
(/ (- 0.5 t_0) (+ 1.0 (sqrt (+ 0.5 t_0)))))))
double code(double x) {
double t_0 = 0.5 / hypot(1.0, x);
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = pow(x, 2.0) * (0.125 + (pow(x, 2.0) * -0.0859375));
} else {
tmp = (0.5 - t_0) / (1.0 + sqrt((0.5 + t_0)));
}
return tmp;
}
public static double code(double x) {
double t_0 = 0.5 / Math.hypot(1.0, x);
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = Math.pow(x, 2.0) * (0.125 + (Math.pow(x, 2.0) * -0.0859375));
} else {
tmp = (0.5 - t_0) / (1.0 + Math.sqrt((0.5 + t_0)));
}
return tmp;
}
def code(x): t_0 = 0.5 / math.hypot(1.0, x) tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = math.pow(x, 2.0) * (0.125 + (math.pow(x, 2.0) * -0.0859375)) else: tmp = (0.5 - t_0) / (1.0 + math.sqrt((0.5 + t_0))) return tmp
function code(x) t_0 = Float64(0.5 / hypot(1.0, x)) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64((x ^ 2.0) * Float64(0.125 + Float64((x ^ 2.0) * -0.0859375))); else tmp = Float64(Float64(0.5 - t_0) / Float64(1.0 + sqrt(Float64(0.5 + t_0)))); end return tmp end
function tmp_2 = code(x) t_0 = 0.5 / hypot(1.0, x); tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = (x ^ 2.0) * (0.125 + ((x ^ 2.0) * -0.0859375)); else tmp = (0.5 - t_0) / (1.0 + sqrt((0.5 + t_0))); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[Power[x, 2.0], $MachinePrecision] * N[(0.125 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.0859375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 - t$95$0), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0.5}{\mathsf{hypot}\left(1, x\right)}\\
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;{x}^{2} \cdot \left(0.125 + {x}^{2} \cdot -0.0859375\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - t\_0}{1 + \sqrt{0.5 + t\_0}}\\
\end{array}
\end{array}
if (hypot.f64 #s(literal 1 binary64) x) < 2Initial program 50.7%
distribute-lft-in50.7%
metadata-eval50.7%
associate-*r/50.7%
metadata-eval50.7%
Simplified50.7%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
Simplified100.0%
if 2 < (hypot.f64 #s(literal 1 binary64) x) Initial program 98.5%
distribute-lft-in98.5%
metadata-eval98.5%
associate-*r/98.5%
metadata-eval98.5%
Simplified98.5%
flip--98.5%
metadata-eval98.5%
add-sqr-sqrt99.9%
associate--r+99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= (hypot 1.0 x) 2.0) (* (pow x 2.0) (+ 0.125 (* (pow x 2.0) -0.0859375))) (/ (- 0.5 (/ 0.5 x)) (+ 1.0 (sqrt (+ 0.5 (/ 0.5 (hypot 1.0 x))))))))
double code(double x) {
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = pow(x, 2.0) * (0.125 + (pow(x, 2.0) * -0.0859375));
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / hypot(1.0, x)))));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = Math.pow(x, 2.0) * (0.125 + (Math.pow(x, 2.0) * -0.0859375));
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + Math.sqrt((0.5 + (0.5 / Math.hypot(1.0, x)))));
}
return tmp;
}
def code(x): tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = math.pow(x, 2.0) * (0.125 + (math.pow(x, 2.0) * -0.0859375)) else: tmp = (0.5 - (0.5 / x)) / (1.0 + math.sqrt((0.5 + (0.5 / math.hypot(1.0, x))))) return tmp
function code(x) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64((x ^ 2.0) * Float64(0.125 + Float64((x ^ 2.0) * -0.0859375))); else tmp = Float64(Float64(0.5 - Float64(0.5 / x)) / Float64(1.0 + sqrt(Float64(0.5 + Float64(0.5 / hypot(1.0, x)))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = (x ^ 2.0) * (0.125 + ((x ^ 2.0) * -0.0859375)); else tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / hypot(1.0, x))))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[Power[x, 2.0], $MachinePrecision] * N[(0.125 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.0859375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 - N[(0.5 / x), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;{x}^{2} \cdot \left(0.125 + {x}^{2} \cdot -0.0859375\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - \frac{0.5}{x}}{1 + \sqrt{0.5 + \frac{0.5}{\mathsf{hypot}\left(1, x\right)}}}\\
\end{array}
\end{array}
if (hypot.f64 #s(literal 1 binary64) x) < 2Initial program 50.7%
distribute-lft-in50.7%
metadata-eval50.7%
associate-*r/50.7%
metadata-eval50.7%
Simplified50.7%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
Simplified100.0%
if 2 < (hypot.f64 #s(literal 1 binary64) x) Initial program 98.5%
distribute-lft-in98.5%
metadata-eval98.5%
associate-*r/98.5%
metadata-eval98.5%
Simplified98.5%
flip--98.5%
metadata-eval98.5%
add-sqr-sqrt99.9%
associate--r+99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 98.2%
associate-*r/98.2%
metadata-eval98.2%
Simplified98.2%
Final simplification99.2%
(FPCore (x) :precision binary64 (if (<= (hypot 1.0 x) 2.0) (* (pow x 2.0) (+ 0.125 (* (pow x 2.0) -0.0859375))) (/ (- 0.5 (/ 0.5 x)) (+ 1.0 (sqrt (+ 0.5 (/ 0.5 x)))))))
double code(double x) {
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = pow(x, 2.0) * (0.125 + (pow(x, 2.0) * -0.0859375));
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = Math.pow(x, 2.0) * (0.125 + (Math.pow(x, 2.0) * -0.0859375));
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + Math.sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
def code(x): tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = math.pow(x, 2.0) * (0.125 + (math.pow(x, 2.0) * -0.0859375)) else: tmp = (0.5 - (0.5 / x)) / (1.0 + math.sqrt((0.5 + (0.5 / x)))) return tmp
function code(x) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64((x ^ 2.0) * Float64(0.125 + Float64((x ^ 2.0) * -0.0859375))); else tmp = Float64(Float64(0.5 - Float64(0.5 / x)) / Float64(1.0 + sqrt(Float64(0.5 + Float64(0.5 / x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = (x ^ 2.0) * (0.125 + ((x ^ 2.0) * -0.0859375)); else tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[Power[x, 2.0], $MachinePrecision] * N[(0.125 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.0859375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 - N[(0.5 / x), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;{x}^{2} \cdot \left(0.125 + {x}^{2} \cdot -0.0859375\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - \frac{0.5}{x}}{1 + \sqrt{0.5 + \frac{0.5}{x}}}\\
\end{array}
\end{array}
if (hypot.f64 #s(literal 1 binary64) x) < 2Initial program 50.7%
distribute-lft-in50.7%
metadata-eval50.7%
associate-*r/50.7%
metadata-eval50.7%
Simplified50.7%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
Simplified100.0%
if 2 < (hypot.f64 #s(literal 1 binary64) x) Initial program 98.5%
distribute-lft-in98.5%
metadata-eval98.5%
associate-*r/98.5%
metadata-eval98.5%
Simplified98.5%
Taylor expanded in x around inf 96.7%
flip--96.7%
div-inv96.7%
metadata-eval96.7%
add-sqr-sqrt98.2%
associate--r+98.1%
metadata-eval98.1%
Applied egg-rr98.1%
associate-*r/98.1%
*-rgt-identity98.1%
Simplified98.1%
Final simplification99.2%
(FPCore (x) :precision binary64 (if (<= (hypot 1.0 x) 2.0) (* (pow x 2.0) 0.125) (/ (- 0.5 (/ 0.5 x)) (+ 1.0 (sqrt (+ 0.5 (/ 0.5 x)))))))
double code(double x) {
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = pow(x, 2.0) * 0.125;
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = Math.pow(x, 2.0) * 0.125;
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + Math.sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
def code(x): tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = math.pow(x, 2.0) * 0.125 else: tmp = (0.5 - (0.5 / x)) / (1.0 + math.sqrt((0.5 + (0.5 / x)))) return tmp
function code(x) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64((x ^ 2.0) * 0.125); else tmp = Float64(Float64(0.5 - Float64(0.5 / x)) / Float64(1.0 + sqrt(Float64(0.5 + Float64(0.5 / x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = (x ^ 2.0) * 0.125; else tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[Power[x, 2.0], $MachinePrecision] * 0.125), $MachinePrecision], N[(N[(0.5 - N[(0.5 / x), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;{x}^{2} \cdot 0.125\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - \frac{0.5}{x}}{1 + \sqrt{0.5 + \frac{0.5}{x}}}\\
\end{array}
\end{array}
if (hypot.f64 #s(literal 1 binary64) x) < 2Initial program 50.7%
distribute-lft-in50.7%
metadata-eval50.7%
associate-*r/50.7%
metadata-eval50.7%
Simplified50.7%
Taylor expanded in x around 0 99.6%
if 2 < (hypot.f64 #s(literal 1 binary64) x) Initial program 98.5%
distribute-lft-in98.5%
metadata-eval98.5%
associate-*r/98.5%
metadata-eval98.5%
Simplified98.5%
Taylor expanded in x around inf 96.7%
flip--96.7%
div-inv96.7%
metadata-eval96.7%
add-sqr-sqrt98.2%
associate--r+98.1%
metadata-eval98.1%
Applied egg-rr98.1%
associate-*r/98.1%
*-rgt-identity98.1%
Simplified98.1%
Final simplification99.0%
(FPCore (x) :precision binary64 (if (<= x 1.25) (* (pow x 2.0) 0.125) (- 1.0 (sqrt (+ 0.5 (/ 0.5 x))))))
double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = pow(x, 2.0) * 0.125;
} else {
tmp = 1.0 - sqrt((0.5 + (0.5 / x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.25d0) then
tmp = (x ** 2.0d0) * 0.125d0
else
tmp = 1.0d0 - sqrt((0.5d0 + (0.5d0 / x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = Math.pow(x, 2.0) * 0.125;
} else {
tmp = 1.0 - Math.sqrt((0.5 + (0.5 / x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.25: tmp = math.pow(x, 2.0) * 0.125 else: tmp = 1.0 - math.sqrt((0.5 + (0.5 / x))) return tmp
function code(x) tmp = 0.0 if (x <= 1.25) tmp = Float64((x ^ 2.0) * 0.125); else tmp = Float64(1.0 - sqrt(Float64(0.5 + Float64(0.5 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.25) tmp = (x ^ 2.0) * 0.125; else tmp = 1.0 - sqrt((0.5 + (0.5 / x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.25], N[(N[Power[x, 2.0], $MachinePrecision] * 0.125), $MachinePrecision], N[(1.0 - N[Sqrt[N[(0.5 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.25:\\
\;\;\;\;{x}^{2} \cdot 0.125\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{0.5 + \frac{0.5}{x}}\\
\end{array}
\end{array}
if x < 1.25Initial program 63.3%
distribute-lft-in63.3%
metadata-eval63.3%
associate-*r/63.3%
metadata-eval63.3%
Simplified63.3%
Taylor expanded in x around 0 74.5%
if 1.25 < x Initial program 98.5%
distribute-lft-in98.5%
metadata-eval98.5%
associate-*r/98.5%
metadata-eval98.5%
Simplified98.5%
Taylor expanded in x around inf 97.8%
Final simplification79.5%
(FPCore (x) :precision binary64 (if (<= x 1.5) (* (pow x 2.0) 0.125) (/ 0.5 (+ 1.0 (sqrt 0.5)))))
double code(double x) {
double tmp;
if (x <= 1.5) {
tmp = pow(x, 2.0) * 0.125;
} else {
tmp = 0.5 / (1.0 + sqrt(0.5));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.5d0) then
tmp = (x ** 2.0d0) * 0.125d0
else
tmp = 0.5d0 / (1.0d0 + sqrt(0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.5) {
tmp = Math.pow(x, 2.0) * 0.125;
} else {
tmp = 0.5 / (1.0 + Math.sqrt(0.5));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.5: tmp = math.pow(x, 2.0) * 0.125 else: tmp = 0.5 / (1.0 + math.sqrt(0.5)) return tmp
function code(x) tmp = 0.0 if (x <= 1.5) tmp = Float64((x ^ 2.0) * 0.125); else tmp = Float64(0.5 / Float64(1.0 + sqrt(0.5))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.5) tmp = (x ^ 2.0) * 0.125; else tmp = 0.5 / (1.0 + sqrt(0.5)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.5], N[(N[Power[x, 2.0], $MachinePrecision] * 0.125), $MachinePrecision], N[(0.5 / N[(1.0 + N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.5:\\
\;\;\;\;{x}^{2} \cdot 0.125\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{1 + \sqrt{0.5}}\\
\end{array}
\end{array}
if x < 1.5Initial program 63.3%
distribute-lft-in63.3%
metadata-eval63.3%
associate-*r/63.3%
metadata-eval63.3%
Simplified63.3%
Taylor expanded in x around 0 74.5%
if 1.5 < x Initial program 98.5%
distribute-lft-in98.5%
metadata-eval98.5%
associate-*r/98.5%
metadata-eval98.5%
Simplified98.5%
flip--98.5%
metadata-eval98.5%
add-sqr-sqrt100.0%
associate--r+99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 96.3%
Final simplification79.2%
(FPCore (x) :precision binary64 (if (<= x 1.5) (* (pow x 2.0) 0.125) (- 1.0 (sqrt 0.5))))
double code(double x) {
double tmp;
if (x <= 1.5) {
tmp = pow(x, 2.0) * 0.125;
} else {
tmp = 1.0 - sqrt(0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.5d0) then
tmp = (x ** 2.0d0) * 0.125d0
else
tmp = 1.0d0 - sqrt(0.5d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.5) {
tmp = Math.pow(x, 2.0) * 0.125;
} else {
tmp = 1.0 - Math.sqrt(0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.5: tmp = math.pow(x, 2.0) * 0.125 else: tmp = 1.0 - math.sqrt(0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.5) tmp = Float64((x ^ 2.0) * 0.125); else tmp = Float64(1.0 - sqrt(0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.5) tmp = (x ^ 2.0) * 0.125; else tmp = 1.0 - sqrt(0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.5], N[(N[Power[x, 2.0], $MachinePrecision] * 0.125), $MachinePrecision], N[(1.0 - N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.5:\\
\;\;\;\;{x}^{2} \cdot 0.125\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{0.5}\\
\end{array}
\end{array}
if x < 1.5Initial program 63.3%
distribute-lft-in63.3%
metadata-eval63.3%
associate-*r/63.3%
metadata-eval63.3%
Simplified63.3%
Taylor expanded in x around 0 74.5%
if 1.5 < x Initial program 98.5%
distribute-lft-in98.5%
metadata-eval98.5%
associate-*r/98.5%
metadata-eval98.5%
Simplified98.5%
Taylor expanded in x around inf 94.8%
Final simplification78.9%
(FPCore (x) :precision binary64 (if (<= x 2.2e-77) 0.0 (- 1.0 (sqrt 0.5))))
double code(double x) {
double tmp;
if (x <= 2.2e-77) {
tmp = 0.0;
} else {
tmp = 1.0 - sqrt(0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 2.2d-77) then
tmp = 0.0d0
else
tmp = 1.0d0 - sqrt(0.5d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 2.2e-77) {
tmp = 0.0;
} else {
tmp = 1.0 - Math.sqrt(0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 2.2e-77: tmp = 0.0 else: tmp = 1.0 - math.sqrt(0.5) return tmp
function code(x) tmp = 0.0 if (x <= 2.2e-77) tmp = 0.0; else tmp = Float64(1.0 - sqrt(0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 2.2e-77) tmp = 0.0; else tmp = 1.0 - sqrt(0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 2.2e-77], 0.0, N[(1.0 - N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.2 \cdot 10^{-77}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{0.5}\\
\end{array}
\end{array}
if x < 2.20000000000000007e-77Initial program 70.3%
distribute-lft-in70.3%
metadata-eval70.3%
associate-*r/70.3%
metadata-eval70.3%
Simplified70.3%
Taylor expanded in x around 0 41.7%
if 2.20000000000000007e-77 < x Initial program 72.3%
distribute-lft-in72.3%
metadata-eval72.3%
associate-*r/72.3%
metadata-eval72.3%
Simplified72.3%
Taylor expanded in x around inf 70.4%
Final simplification50.2%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 70.9%
distribute-lft-in70.9%
metadata-eval70.9%
associate-*r/70.9%
metadata-eval70.9%
Simplified70.9%
Taylor expanded in x around 0 30.3%
Final simplification30.3%
herbie shell --seed 2024066
(FPCore (x)
:name "Given's Rotation SVD example, simplified"
:precision binary64
(- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))