
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.35e+191) (not (<= y 2.5e+60))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.35e+191) || !(y <= 2.5e+60)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.35d+191)) .or. (.not. (y <= 2.5d+60))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.35e+191) || !(y <= 2.5e+60)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.35e+191) or not (y <= 2.5e+60): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.35e+191) || !(y <= 2.5e+60)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.35e+191) || ~((y <= 2.5e+60))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.35e+191], N[Not[LessEqual[y, 2.5e+60]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{+191} \lor \neg \left(y \leq 2.5 \cdot 10^{+60}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1.34999999999999998e191 or 2.49999999999999987e60 < y Initial program 99.8%
Taylor expanded in y around inf 80.4%
if -1.34999999999999998e191 < y < 2.49999999999999987e60Initial program 100.0%
Taylor expanded in y around 0 95.9%
Final simplification91.7%
(FPCore (x y) :precision binary64 (if (<= x -2.2e-38) x (if (<= x 1.05e-12) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -2.2e-38) {
tmp = x;
} else if (x <= 1.05e-12) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.2d-38)) then
tmp = x
else if (x <= 1.05d-12) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.2e-38) {
tmp = x;
} else if (x <= 1.05e-12) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.2e-38: tmp = x elif x <= 1.05e-12: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.2e-38) tmp = x; elseif (x <= 1.05e-12) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.2e-38) tmp = x; elseif (x <= 1.05e-12) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.2e-38], x, If[LessEqual[x, 1.05e-12], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{-38}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{-12}:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.20000000000000007e-38 or 1.04999999999999997e-12 < x Initial program 100.0%
Taylor expanded in y around 0 59.1%
*-commutative59.1%
Simplified59.1%
Taylor expanded in y around 0 97.0%
if -2.20000000000000007e-38 < x < 1.04999999999999997e-12Initial program 99.9%
Taylor expanded in y around 0 80.9%
Final simplification89.1%
(FPCore (x y) :precision binary64 (if (<= x -6.5e-90) x (if (<= x 3e-86) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -6.5e-90) {
tmp = x;
} else if (x <= 3e-86) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.5d-90)) then
tmp = x
else if (x <= 3d-86) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.5e-90) {
tmp = x;
} else if (x <= 3e-86) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.5e-90: tmp = x elif x <= 3e-86: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -6.5e-90) tmp = x; elseif (x <= 3e-86) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.5e-90) tmp = x; elseif (x <= 3e-86) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.5e-90], x, If[LessEqual[x, 3e-86], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{-90}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3 \cdot 10^{-86}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -6.4999999999999996e-90 or 3.0000000000000001e-86 < x Initial program 100.0%
Taylor expanded in y around 0 59.4%
*-commutative59.4%
Simplified59.4%
Taylor expanded in y around 0 88.9%
if -6.4999999999999996e-90 < x < 3.0000000000000001e-86Initial program 99.9%
Taylor expanded in y around 0 86.7%
*-commutative86.7%
Simplified86.7%
Taylor expanded in x around 0 71.4%
neg-mul-171.4%
Simplified71.4%
Final simplification82.2%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in y around 0 69.9%
*-commutative69.9%
Simplified69.9%
Taylor expanded in y around 0 60.5%
Final simplification60.5%
herbie shell --seed 2024066
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))