
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(if (or (<= x -2.8e+184)
(and (not (<= x -1.35e+89))
(or (<= x -1.7e+36) (not (<= x 3.1e+94)))))
(* x (log y))
(- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.8e+184) || (!(x <= -1.35e+89) && ((x <= -1.7e+36) || !(x <= 3.1e+94)))) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.8d+184)) .or. (.not. (x <= (-1.35d+89))) .and. (x <= (-1.7d+36)) .or. (.not. (x <= 3.1d+94))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.8e+184) || (!(x <= -1.35e+89) && ((x <= -1.7e+36) || !(x <= 3.1e+94)))) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.8e+184) or (not (x <= -1.35e+89) and ((x <= -1.7e+36) or not (x <= 3.1e+94))): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.8e+184) || (!(x <= -1.35e+89) && ((x <= -1.7e+36) || !(x <= 3.1e+94)))) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.8e+184) || (~((x <= -1.35e+89)) && ((x <= -1.7e+36) || ~((x <= 3.1e+94))))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.8e+184], And[N[Not[LessEqual[x, -1.35e+89]], $MachinePrecision], Or[LessEqual[x, -1.7e+36], N[Not[LessEqual[x, 3.1e+94]], $MachinePrecision]]]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.8 \cdot 10^{+184} \lor \neg \left(x \leq -1.35 \cdot 10^{+89}\right) \land \left(x \leq -1.7 \cdot 10^{+36} \lor \neg \left(x \leq 3.1 \cdot 10^{+94}\right)\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -2.7999999999999999e184 or -1.35e89 < x < -1.6999999999999999e36 or 3.09999999999999991e94 < x Initial program 99.7%
sub-neg99.7%
associate--l+99.7%
add-cube-cbrt98.4%
associate-*r*98.4%
fma-define98.4%
pow298.4%
Applied egg-rr98.4%
Taylor expanded in x around inf 82.6%
*-commutative82.6%
Simplified82.6%
if -2.7999999999999999e184 < x < -1.35e89 or -1.6999999999999999e36 < x < 3.09999999999999991e94Initial program 99.9%
Taylor expanded in x around 0 85.9%
neg-mul-185.9%
+-commutative85.9%
distribute-neg-in85.9%
sub-neg85.9%
Simplified85.9%
Final simplification84.7%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.35e+115) (not (<= z 5.6e+68))) (- (- z) y) (- (* x (log y)) y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.35e+115) || !(z <= 5.6e+68)) {
tmp = -z - y;
} else {
tmp = (x * log(y)) - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.35d+115)) .or. (.not. (z <= 5.6d+68))) then
tmp = -z - y
else
tmp = (x * log(y)) - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.35e+115) || !(z <= 5.6e+68)) {
tmp = -z - y;
} else {
tmp = (x * Math.log(y)) - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.35e+115) or not (z <= 5.6e+68): tmp = -z - y else: tmp = (x * math.log(y)) - y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.35e+115) || !(z <= 5.6e+68)) tmp = Float64(Float64(-z) - y); else tmp = Float64(Float64(x * log(y)) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.35e+115) || ~((z <= 5.6e+68))) tmp = -z - y; else tmp = (x * log(y)) - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.35e+115], N[Not[LessEqual[z, 5.6e+68]], $MachinePrecision]], N[((-z) - y), $MachinePrecision], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.35 \cdot 10^{+115} \lor \neg \left(z \leq 5.6 \cdot 10^{+68}\right):\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \log y - y\\
\end{array}
\end{array}
if z < -1.35000000000000002e115 or 5.6e68 < z Initial program 100.0%
Taylor expanded in x around 0 85.9%
neg-mul-185.9%
+-commutative85.9%
distribute-neg-in85.9%
sub-neg85.9%
Simplified85.9%
if -1.35000000000000002e115 < z < 5.6e68Initial program 99.8%
Taylor expanded in z around 0 90.9%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= z -9.6e+38) (- t_0 z) (if (<= z 3.4e+68) (- t_0 y) (- (- z) y)))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (z <= -9.6e+38) {
tmp = t_0 - z;
} else if (z <= 3.4e+68) {
tmp = t_0 - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (z <= (-9.6d+38)) then
tmp = t_0 - z
else if (z <= 3.4d+68) then
tmp = t_0 - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (z <= -9.6e+38) {
tmp = t_0 - z;
} else if (z <= 3.4e+68) {
tmp = t_0 - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if z <= -9.6e+38: tmp = t_0 - z elif z <= 3.4e+68: tmp = t_0 - y else: tmp = -z - y return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (z <= -9.6e+38) tmp = Float64(t_0 - z); elseif (z <= 3.4e+68) tmp = Float64(t_0 - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (z <= -9.6e+38) tmp = t_0 - z; elseif (z <= 3.4e+68) tmp = t_0 - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -9.6e+38], N[(t$95$0 - z), $MachinePrecision], If[LessEqual[z, 3.4e+68], N[(t$95$0 - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;z \leq -9.6 \cdot 10^{+38}:\\
\;\;\;\;t\_0 - z\\
\mathbf{elif}\;z \leq 3.4 \cdot 10^{+68}:\\
\;\;\;\;t\_0 - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if z < -9.60000000000000069e38Initial program 99.9%
Taylor expanded in y around 0 79.1%
if -9.60000000000000069e38 < z < 3.40000000000000015e68Initial program 99.8%
Taylor expanded in z around 0 93.5%
if 3.40000000000000015e68 < z Initial program 100.0%
Taylor expanded in x around 0 93.2%
neg-mul-193.2%
+-commutative93.2%
distribute-neg-in93.2%
sub-neg93.2%
Simplified93.2%
Final simplification90.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -7.5e+38) (not (<= z 1.75e+61))) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -7.5e+38) || !(z <= 1.75e+61)) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-7.5d+38)) .or. (.not. (z <= 1.75d+61))) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -7.5e+38) || !(z <= 1.75e+61)) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -7.5e+38) or not (z <= 1.75e+61): tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -7.5e+38) || !(z <= 1.75e+61)) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -7.5e+38) || ~((z <= 1.75e+61))) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -7.5e+38], N[Not[LessEqual[z, 1.75e+61]], $MachinePrecision]], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.5 \cdot 10^{+38} \lor \neg \left(z \leq 1.75 \cdot 10^{+61}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if z < -7.4999999999999999e38 or 1.75000000000000009e61 < z Initial program 100.0%
Taylor expanded in z around inf 62.6%
neg-mul-162.6%
Simplified62.6%
if -7.4999999999999999e38 < z < 1.75000000000000009e61Initial program 99.8%
Taylor expanded in y around inf 46.5%
neg-mul-146.5%
Simplified46.5%
Final simplification52.4%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 62.4%
neg-mul-162.4%
+-commutative62.4%
distribute-neg-in62.4%
sub-neg62.4%
Simplified62.4%
Final simplification62.4%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 35.9%
neg-mul-135.9%
Simplified35.9%
Final simplification35.9%
herbie shell --seed 2024066
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))