Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J

Percentage Accurate: 95.9% → 99.5%
Time: 9.4s
Alternatives: 10
Speedup: 0.6×

Specification

?
\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 95.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Alternative 1: 99.5% accurate, 0.1× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 1.2 \cdot 10^{-179}:\\ \;\;\;\;z \cdot \left(\frac{x\_m}{z} + x\_m \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(x\_m \cdot z, y + -1, x\_m\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= x_m 1.2e-179)
    (* z (+ (/ x_m z) (* x_m (+ y -1.0))))
    (fma (* x_m z) (+ y -1.0) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 1.2e-179) {
		tmp = z * ((x_m / z) + (x_m * (y + -1.0)));
	} else {
		tmp = fma((x_m * z), (y + -1.0), x_m);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 1.2e-179)
		tmp = Float64(z * Float64(Float64(x_m / z) + Float64(x_m * Float64(y + -1.0))));
	else
		tmp = fma(Float64(x_m * z), Float64(y + -1.0), x_m);
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1.2e-179], N[(z * N[(N[(x$95$m / z), $MachinePrecision] + N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision] + x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.2 \cdot 10^{-179}:\\
\;\;\;\;z \cdot \left(\frac{x\_m}{z} + x\_m \cdot \left(y + -1\right)\right)\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x\_m \cdot z, y + -1, x\_m\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.2e-179

    1. Initial program 93.1%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 87.4%

      \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y - 1\right) + \frac{x}{z}\right)} \]

    if 1.2e-179 < x

    1. Initial program 97.2%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 97.2%

      \[\leadsto \color{blue}{x + x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. +-commutative97.2%

        \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right) + x} \]
      2. associate-*r*99.9%

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot \left(y - 1\right)} + x \]
      3. fma-define99.9%

        \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot z, y - 1, x\right)} \]
      4. sub-neg99.9%

        \[\leadsto \mathsf{fma}\left(x \cdot z, \color{blue}{y + \left(-1\right)}, x\right) \]
      5. metadata-eval99.9%

        \[\leadsto \mathsf{fma}\left(x \cdot z, y + \color{blue}{-1}, x\right) \]
    5. Applied egg-rr99.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot z, y + -1, x\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification92.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.2 \cdot 10^{-179}:\\ \;\;\;\;z \cdot \left(\frac{x}{z} + x \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(x \cdot z, y + -1, x\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 64.6% accurate, 0.3× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_0 := x\_m \cdot \left(z \cdot y\right)\\ t_1 := x\_m \cdot \left(-z\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1.4 \cdot 10^{+38}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq -1.35 \cdot 10^{-19}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq -2.4 \cdot 10^{-78}:\\ \;\;\;\;x\_m\\ \mathbf{elif}\;z \leq -1.2 \cdot 10^{-92}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;x\_m\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (let* ((t_0 (* x_m (* z y))) (t_1 (* x_m (- z))))
   (*
    x_s
    (if (<= z -1.4e+38)
      t_1
      (if (<= z -1.35e-19)
        t_0
        (if (<= z -2.4e-78)
          x_m
          (if (<= z -1.2e-92) t_0 (if (<= z 1.0) x_m t_1))))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double t_0 = x_m * (z * y);
	double t_1 = x_m * -z;
	double tmp;
	if (z <= -1.4e+38) {
		tmp = t_1;
	} else if (z <= -1.35e-19) {
		tmp = t_0;
	} else if (z <= -2.4e-78) {
		tmp = x_m;
	} else if (z <= -1.2e-92) {
		tmp = t_0;
	} else if (z <= 1.0) {
		tmp = x_m;
	} else {
		tmp = t_1;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = x_m * (z * y)
    t_1 = x_m * -z
    if (z <= (-1.4d+38)) then
        tmp = t_1
    else if (z <= (-1.35d-19)) then
        tmp = t_0
    else if (z <= (-2.4d-78)) then
        tmp = x_m
    else if (z <= (-1.2d-92)) then
        tmp = t_0
    else if (z <= 1.0d0) then
        tmp = x_m
    else
        tmp = t_1
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double t_0 = x_m * (z * y);
	double t_1 = x_m * -z;
	double tmp;
	if (z <= -1.4e+38) {
		tmp = t_1;
	} else if (z <= -1.35e-19) {
		tmp = t_0;
	} else if (z <= -2.4e-78) {
		tmp = x_m;
	} else if (z <= -1.2e-92) {
		tmp = t_0;
	} else if (z <= 1.0) {
		tmp = x_m;
	} else {
		tmp = t_1;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	t_0 = x_m * (z * y)
	t_1 = x_m * -z
	tmp = 0
	if z <= -1.4e+38:
		tmp = t_1
	elif z <= -1.35e-19:
		tmp = t_0
	elif z <= -2.4e-78:
		tmp = x_m
	elif z <= -1.2e-92:
		tmp = t_0
	elif z <= 1.0:
		tmp = x_m
	else:
		tmp = t_1
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	t_0 = Float64(x_m * Float64(z * y))
	t_1 = Float64(x_m * Float64(-z))
	tmp = 0.0
	if (z <= -1.4e+38)
		tmp = t_1;
	elseif (z <= -1.35e-19)
		tmp = t_0;
	elseif (z <= -2.4e-78)
		tmp = x_m;
	elseif (z <= -1.2e-92)
		tmp = t_0;
	elseif (z <= 1.0)
		tmp = x_m;
	else
		tmp = t_1;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	t_0 = x_m * (z * y);
	t_1 = x_m * -z;
	tmp = 0.0;
	if (z <= -1.4e+38)
		tmp = t_1;
	elseif (z <= -1.35e-19)
		tmp = t_0;
	elseif (z <= -2.4e-78)
		tmp = x_m;
	elseif (z <= -1.2e-92)
		tmp = t_0;
	elseif (z <= 1.0)
		tmp = x_m;
	else
		tmp = t_1;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(z * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x$95$m * (-z)), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -1.4e+38], t$95$1, If[LessEqual[z, -1.35e-19], t$95$0, If[LessEqual[z, -2.4e-78], x$95$m, If[LessEqual[z, -1.2e-92], t$95$0, If[LessEqual[z, 1.0], x$95$m, t$95$1]]]]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_0 := x\_m \cdot \left(z \cdot y\right)\\
t_1 := x\_m \cdot \left(-z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{+38}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq -1.35 \cdot 10^{-19}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq -2.4 \cdot 10^{-78}:\\
\;\;\;\;x\_m\\

\mathbf{elif}\;z \leq -1.2 \cdot 10^{-92}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\_m\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -1.4e38 or 1 < z

    1. Initial program 88.6%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 58.8%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
    4. Step-by-step derivation
      1. sub-neg58.8%

        \[\leadsto x \cdot \color{blue}{\left(1 + \left(-z\right)\right)} \]
      2. distribute-rgt-in58.8%

        \[\leadsto \color{blue}{1 \cdot x + \left(-z\right) \cdot x} \]
      3. *-un-lft-identity58.8%

        \[\leadsto \color{blue}{x} + \left(-z\right) \cdot x \]
    5. Applied egg-rr58.8%

      \[\leadsto \color{blue}{x + \left(-z\right) \cdot x} \]
    6. Taylor expanded in z around inf 58.2%

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot z\right)} \]
    7. Step-by-step derivation
      1. associate-*r*58.2%

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot z} \]
      2. mul-1-neg58.2%

        \[\leadsto \color{blue}{\left(-x\right)} \cdot z \]
    8. Simplified58.2%

      \[\leadsto \color{blue}{\left(-x\right) \cdot z} \]

    if -1.4e38 < z < -1.35e-19 or -2.4e-78 < z < -1.2000000000000001e-92

    1. Initial program 95.3%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 64.3%

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    4. Step-by-step derivation
      1. *-commutative64.3%

        \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
    5. Simplified64.3%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot y\right)} \]

    if -1.35e-19 < z < -2.4e-78 or -1.2000000000000001e-92 < z < 1

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 84.7%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification71.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.4 \cdot 10^{+38}:\\ \;\;\;\;x \cdot \left(-z\right)\\ \mathbf{elif}\;z \leq -1.35 \cdot 10^{-19}:\\ \;\;\;\;x \cdot \left(z \cdot y\right)\\ \mathbf{elif}\;z \leq -2.4 \cdot 10^{-78}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq -1.2 \cdot 10^{-92}:\\ \;\;\;\;x \cdot \left(z \cdot y\right)\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(-z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 97.8% accurate, 0.5× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot \left(1 - y\right) \leq 10^{+305}:\\ \;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(x\_m \cdot z\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= (* z (- 1.0 y)) 1e+305)
    (* x_m (+ 1.0 (* z (+ y -1.0))))
    (* y (* x_m z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z * (1.0 - y)) <= 1e+305) {
		tmp = x_m * (1.0 + (z * (y + -1.0)));
	} else {
		tmp = y * (x_m * z);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z * (1.0d0 - y)) <= 1d+305) then
        tmp = x_m * (1.0d0 + (z * (y + (-1.0d0))))
    else
        tmp = y * (x_m * z)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z * (1.0 - y)) <= 1e+305) {
		tmp = x_m * (1.0 + (z * (y + -1.0)));
	} else {
		tmp = y * (x_m * z);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if (z * (1.0 - y)) <= 1e+305:
		tmp = x_m * (1.0 + (z * (y + -1.0)))
	else:
		tmp = y * (x_m * z)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (Float64(z * Float64(1.0 - y)) <= 1e+305)
		tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0))));
	else
		tmp = Float64(y * Float64(x_m * z));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((z * (1.0 - y)) <= 1e+305)
		tmp = x_m * (1.0 + (z * (y + -1.0)));
	else
		tmp = y * (x_m * z);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1e+305], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot \left(1 - y\right) \leq 10^{+305}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\

\mathbf{else}:\\
\;\;\;\;y \cdot \left(x\_m \cdot z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 9.9999999999999994e304

    1. Initial program 99.1%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing

    if 9.9999999999999994e304 < (*.f64 (-.f64 #s(literal 1 binary64) y) z)

    1. Initial program 48.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 90.7%

      \[\leadsto \color{blue}{y \cdot \left(x \cdot z + \frac{x \cdot \left(1 - z\right)}{y}\right)} \]
    4. Taylor expanded in y around inf 99.8%

      \[\leadsto y \cdot \color{blue}{\left(x \cdot z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot \left(1 - y\right) \leq 10^{+305}:\\ \;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(x \cdot z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 98.7% accurate, 0.5× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1.05 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \left(1 + z \cdot y\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (or (<= z -1.05) (not (<= z 1.0)))
    (* z (* x_m (+ y -1.0)))
    (* x_m (+ 1.0 (* z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.05) || !(z <= 1.0)) {
		tmp = z * (x_m * (y + -1.0));
	} else {
		tmp = x_m * (1.0 + (z * y));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-1.05d0)) .or. (.not. (z <= 1.0d0))) then
        tmp = z * (x_m * (y + (-1.0d0)))
    else
        tmp = x_m * (1.0d0 + (z * y))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.05) || !(z <= 1.0)) {
		tmp = z * (x_m * (y + -1.0));
	} else {
		tmp = x_m * (1.0 + (z * y));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if (z <= -1.05) or not (z <= 1.0):
		tmp = z * (x_m * (y + -1.0))
	else:
		tmp = x_m * (1.0 + (z * y))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((z <= -1.05) || !(z <= 1.0))
		tmp = Float64(z * Float64(x_m * Float64(y + -1.0)));
	else
		tmp = Float64(x_m * Float64(1.0 + Float64(z * y)));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((z <= -1.05) || ~((z <= 1.0)))
		tmp = z * (x_m * (y + -1.0));
	else
		tmp = x_m * (1.0 + (z * y));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.05], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.05 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot y\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.05000000000000004 or 1 < z

    1. Initial program 88.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 87.0%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. *-commutative87.0%

        \[\leadsto \color{blue}{\left(z \cdot \left(y - 1\right)\right) \cdot x} \]
      2. associate-*r*97.9%

        \[\leadsto \color{blue}{z \cdot \left(\left(y - 1\right) \cdot x\right)} \]
      3. *-commutative97.9%

        \[\leadsto z \cdot \color{blue}{\left(x \cdot \left(y - 1\right)\right)} \]
      4. sub-neg97.9%

        \[\leadsto z \cdot \left(x \cdot \color{blue}{\left(y + \left(-1\right)\right)}\right) \]
      5. metadata-eval97.9%

        \[\leadsto z \cdot \left(x \cdot \left(y + \color{blue}{-1}\right)\right) \]
    5. Simplified97.9%

      \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y + -1\right)\right)} \]

    if -1.05000000000000004 < z < 1

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 99.9%

      \[\leadsto \color{blue}{x + x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Taylor expanded in y around inf 98.7%

      \[\leadsto x + \color{blue}{x \cdot \left(y \cdot z\right)} \]
    5. Step-by-step derivation
      1. *-commutative98.7%

        \[\leadsto x + x \cdot \color{blue}{\left(z \cdot y\right)} \]
    6. Simplified98.7%

      \[\leadsto x + \color{blue}{x \cdot \left(z \cdot y\right)} \]
    7. Step-by-step derivation
      1. *-commutative98.7%

        \[\leadsto x + \color{blue}{\left(z \cdot y\right) \cdot x} \]
      2. distribute-rgt1-in98.7%

        \[\leadsto \color{blue}{\left(z \cdot y + 1\right) \cdot x} \]
    8. Applied egg-rr98.7%

      \[\leadsto \color{blue}{\left(z \cdot y + 1\right) \cdot x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.05 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + z \cdot y\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 99.6% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 1.35 \cdot 10^{-60}:\\ \;\;\;\;z \cdot \left(\frac{x\_m}{z} + x\_m \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= x_m 1.35e-60)
    (* z (+ (/ x_m z) (* x_m (+ y -1.0))))
    (* x_m (+ 1.0 (* z (+ y -1.0)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 1.35e-60) {
		tmp = z * ((x_m / z) + (x_m * (y + -1.0)));
	} else {
		tmp = x_m * (1.0 + (z * (y + -1.0)));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 1.35d-60) then
        tmp = z * ((x_m / z) + (x_m * (y + (-1.0d0))))
    else
        tmp = x_m * (1.0d0 + (z * (y + (-1.0d0))))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 1.35e-60) {
		tmp = z * ((x_m / z) + (x_m * (y + -1.0)));
	} else {
		tmp = x_m * (1.0 + (z * (y + -1.0)));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if x_m <= 1.35e-60:
		tmp = z * ((x_m / z) + (x_m * (y + -1.0)))
	else:
		tmp = x_m * (1.0 + (z * (y + -1.0)))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 1.35e-60)
		tmp = Float64(z * Float64(Float64(x_m / z) + Float64(x_m * Float64(y + -1.0))));
	else
		tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0))));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (x_m <= 1.35e-60)
		tmp = z * ((x_m / z) + (x_m * (y + -1.0)));
	else
		tmp = x_m * (1.0 + (z * (y + -1.0)));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1.35e-60], N[(z * N[(N[(x$95$m / z), $MachinePrecision] + N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.35 \cdot 10^{-60}:\\
\;\;\;\;z \cdot \left(\frac{x\_m}{z} + x\_m \cdot \left(y + -1\right)\right)\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.35e-60

    1. Initial program 92.7%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 89.4%

      \[\leadsto \color{blue}{z \cdot \left(x \cdot \left(y - 1\right) + \frac{x}{z}\right)} \]

    if 1.35e-60 < x

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification92.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.35 \cdot 10^{-60}:\\ \;\;\;\;z \cdot \left(\frac{x}{z} + x \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 82.3% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -1.9 \cdot 10^{+142} \lor \neg \left(y \leq 1.42 \cdot 10^{+16}\right):\\ \;\;\;\;x\_m \cdot \left(z \cdot y\right)\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \left(1 - z\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (or (<= y -1.9e+142) (not (<= y 1.42e+16)))
    (* x_m (* z y))
    (* x_m (- 1.0 z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((y <= -1.9e+142) || !(y <= 1.42e+16)) {
		tmp = x_m * (z * y);
	} else {
		tmp = x_m * (1.0 - z);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-1.9d+142)) .or. (.not. (y <= 1.42d+16))) then
        tmp = x_m * (z * y)
    else
        tmp = x_m * (1.0d0 - z)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((y <= -1.9e+142) || !(y <= 1.42e+16)) {
		tmp = x_m * (z * y);
	} else {
		tmp = x_m * (1.0 - z);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if (y <= -1.9e+142) or not (y <= 1.42e+16):
		tmp = x_m * (z * y)
	else:
		tmp = x_m * (1.0 - z)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((y <= -1.9e+142) || !(y <= 1.42e+16))
		tmp = Float64(x_m * Float64(z * y));
	else
		tmp = Float64(x_m * Float64(1.0 - z));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((y <= -1.9e+142) || ~((y <= 1.42e+16)))
		tmp = x_m * (z * y);
	else
		tmp = x_m * (1.0 - z);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -1.9e+142], N[Not[LessEqual[y, 1.42e+16]], $MachinePrecision]], N[(x$95$m * N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.9 \cdot 10^{+142} \lor \neg \left(y \leq 1.42 \cdot 10^{+16}\right):\\
\;\;\;\;x\_m \cdot \left(z \cdot y\right)\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.89999999999999995e142 or 1.42e16 < y

    1. Initial program 85.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 72.0%

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    4. Step-by-step derivation
      1. *-commutative72.0%

        \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
    5. Simplified72.0%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot y\right)} \]

    if -1.89999999999999995e142 < y < 1.42e16

    1. Initial program 99.4%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 94.8%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification86.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.9 \cdot 10^{+142} \lor \neg \left(y \leq 1.42 \cdot 10^{+16}\right):\\ \;\;\;\;x \cdot \left(z \cdot y\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 85.4% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -7 \cdot 10^{+75} \lor \neg \left(y \leq 1.25 \cdot 10^{+16}\right):\\ \;\;\;\;y \cdot \left(x\_m \cdot z\right)\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \left(1 - z\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (or (<= y -7e+75) (not (<= y 1.25e+16)))
    (* y (* x_m z))
    (* x_m (- 1.0 z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((y <= -7e+75) || !(y <= 1.25e+16)) {
		tmp = y * (x_m * z);
	} else {
		tmp = x_m * (1.0 - z);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-7d+75)) .or. (.not. (y <= 1.25d+16))) then
        tmp = y * (x_m * z)
    else
        tmp = x_m * (1.0d0 - z)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((y <= -7e+75) || !(y <= 1.25e+16)) {
		tmp = y * (x_m * z);
	} else {
		tmp = x_m * (1.0 - z);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if (y <= -7e+75) or not (y <= 1.25e+16):
		tmp = y * (x_m * z)
	else:
		tmp = x_m * (1.0 - z)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((y <= -7e+75) || !(y <= 1.25e+16))
		tmp = Float64(y * Float64(x_m * z));
	else
		tmp = Float64(x_m * Float64(1.0 - z));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((y <= -7e+75) || ~((y <= 1.25e+16)))
		tmp = y * (x_m * z);
	else
		tmp = x_m * (1.0 - z);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -7e+75], N[Not[LessEqual[y, 1.25e+16]], $MachinePrecision]], N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{+75} \lor \neg \left(y \leq 1.25 \cdot 10^{+16}\right):\\
\;\;\;\;y \cdot \left(x\_m \cdot z\right)\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -6.9999999999999997e75 or 1.25e16 < y

    1. Initial program 85.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 84.6%

      \[\leadsto \color{blue}{y \cdot \left(x \cdot z + \frac{x \cdot \left(1 - z\right)}{y}\right)} \]
    4. Taylor expanded in y around inf 80.3%

      \[\leadsto y \cdot \color{blue}{\left(x \cdot z\right)} \]

    if -6.9999999999999997e75 < y < 1.25e16

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 96.3%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification90.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -7 \cdot 10^{+75} \lor \neg \left(y \leq 1.25 \cdot 10^{+16}\right):\\ \;\;\;\;y \cdot \left(x \cdot z\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 85.4% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -1.45 \cdot 10^{+78}:\\ \;\;\;\;z \cdot \left(x\_m \cdot y\right)\\ \mathbf{elif}\;y \leq 1.42 \cdot 10^{+16}:\\ \;\;\;\;x\_m \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(x\_m \cdot z\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= y -1.45e+78)
    (* z (* x_m y))
    (if (<= y 1.42e+16) (* x_m (- 1.0 z)) (* y (* x_m z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (y <= -1.45e+78) {
		tmp = z * (x_m * y);
	} else if (y <= 1.42e+16) {
		tmp = x_m * (1.0 - z);
	} else {
		tmp = y * (x_m * z);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.45d+78)) then
        tmp = z * (x_m * y)
    else if (y <= 1.42d+16) then
        tmp = x_m * (1.0d0 - z)
    else
        tmp = y * (x_m * z)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (y <= -1.45e+78) {
		tmp = z * (x_m * y);
	} else if (y <= 1.42e+16) {
		tmp = x_m * (1.0 - z);
	} else {
		tmp = y * (x_m * z);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if y <= -1.45e+78:
		tmp = z * (x_m * y)
	elif y <= 1.42e+16:
		tmp = x_m * (1.0 - z)
	else:
		tmp = y * (x_m * z)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (y <= -1.45e+78)
		tmp = Float64(z * Float64(x_m * y));
	elseif (y <= 1.42e+16)
		tmp = Float64(x_m * Float64(1.0 - z));
	else
		tmp = Float64(y * Float64(x_m * z));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (y <= -1.45e+78)
		tmp = z * (x_m * y);
	elseif (y <= 1.42e+16)
		tmp = x_m * (1.0 - z);
	else
		tmp = y * (x_m * z);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -1.45e+78], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.42e+16], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.45 \cdot 10^{+78}:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\

\mathbf{elif}\;y \leq 1.42 \cdot 10^{+16}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\

\mathbf{else}:\\
\;\;\;\;y \cdot \left(x\_m \cdot z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.45000000000000008e78

    1. Initial program 87.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 87.0%

      \[\leadsto \color{blue}{x + x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Taylor expanded in y around inf 87.0%

      \[\leadsto x + \color{blue}{x \cdot \left(y \cdot z\right)} \]
    5. Step-by-step derivation
      1. *-commutative87.0%

        \[\leadsto x + x \cdot \color{blue}{\left(z \cdot y\right)} \]
    6. Simplified87.0%

      \[\leadsto x + \color{blue}{x \cdot \left(z \cdot y\right)} \]
    7. Step-by-step derivation
      1. +-commutative87.0%

        \[\leadsto \color{blue}{x \cdot \left(z \cdot y\right) + x} \]
      2. associate-*r*93.3%

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} + x \]
      3. fma-define93.4%

        \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot z, y, x\right)} \]
    8. Applied egg-rr93.4%

      \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot z, y, x\right)} \]
    9. Taylor expanded in z around inf 71.6%

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    10. Step-by-step derivation
      1. associate-*r*78.0%

        \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot z} \]
      2. *-commutative78.0%

        \[\leadsto \color{blue}{z \cdot \left(x \cdot y\right)} \]
    11. Simplified78.0%

      \[\leadsto \color{blue}{z \cdot \left(x \cdot y\right)} \]

    if -1.45000000000000008e78 < y < 1.42e16

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 96.3%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]

    if 1.42e16 < y

    1. Initial program 85.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 84.5%

      \[\leadsto \color{blue}{y \cdot \left(x \cdot z + \frac{x \cdot \left(1 - z\right)}{y}\right)} \]
    4. Taylor expanded in y around inf 82.5%

      \[\leadsto y \cdot \color{blue}{\left(x \cdot z\right)} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification90.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.45 \cdot 10^{+78}:\\ \;\;\;\;z \cdot \left(x \cdot y\right)\\ \mathbf{elif}\;y \leq 1.42 \cdot 10^{+16}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(x \cdot z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 64.7% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;x\_m \cdot \left(-z\right)\\ \mathbf{else}:\\ \;\;\;\;x\_m\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (or (<= z -1.0) (not (<= z 1.0))) (* x_m (- z)) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 1.0)) {
		tmp = x_m * -z;
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
        tmp = x_m * -z
    else
        tmp = x_m
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 1.0)) {
		tmp = x_m * -z;
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if (z <= -1.0) or not (z <= 1.0):
		tmp = x_m * -z
	else:
		tmp = x_m
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((z <= -1.0) || !(z <= 1.0))
		tmp = Float64(x_m * Float64(-z));
	else
		tmp = x_m;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((z <= -1.0) || ~((z <= 1.0)))
		tmp = x_m * -z;
	else
		tmp = x_m;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x$95$m * (-z)), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x\_m \cdot \left(-z\right)\\

\mathbf{else}:\\
\;\;\;\;x\_m\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1 or 1 < z

    1. Initial program 88.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 57.2%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
    4. Step-by-step derivation
      1. sub-neg57.2%

        \[\leadsto x \cdot \color{blue}{\left(1 + \left(-z\right)\right)} \]
      2. distribute-rgt-in57.2%

        \[\leadsto \color{blue}{1 \cdot x + \left(-z\right) \cdot x} \]
      3. *-un-lft-identity57.2%

        \[\leadsto \color{blue}{x} + \left(-z\right) \cdot x \]
    5. Applied egg-rr57.2%

      \[\leadsto \color{blue}{x + \left(-z\right) \cdot x} \]
    6. Taylor expanded in z around inf 55.5%

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot z\right)} \]
    7. Step-by-step derivation
      1. associate-*r*55.5%

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot z} \]
      2. mul-1-neg55.5%

        \[\leadsto \color{blue}{\left(-x\right)} \cdot z \]
    8. Simplified55.5%

      \[\leadsto \color{blue}{\left(-x\right) \cdot z} \]

    if -1 < z < 1

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 79.0%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification68.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;x \cdot \left(-z\right)\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 10: 38.1% accurate, 9.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot x\_m \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	return x_s * x_m;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	return x_s * x_m
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	return Float64(x_s * x_m)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z)
	tmp = x_s * x_m;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot x\_m
\end{array}
Derivation
  1. Initial program 94.8%

    \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0 44.0%

    \[\leadsto \color{blue}{x} \]
  4. Final simplification44.0%

    \[\leadsto x \]
  5. Add Preprocessing

Developer target: 99.6% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\ t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\ \mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\ \;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
        (t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
   (if (< t_0 -1.618195973607049e+50)
     t_1
     (if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
	double t_0 = x * (1.0 - ((1.0 - y) * z));
	double t_1 = x + ((1.0 - y) * (-z * x));
	double tmp;
	if (t_0 < -1.618195973607049e+50) {
		tmp = t_1;
	} else if (t_0 < 3.892237649663903e+134) {
		tmp = ((x * y) * z) - ((x * z) - x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
    t_1 = x + ((1.0d0 - y) * (-z * x))
    if (t_0 < (-1.618195973607049d+50)) then
        tmp = t_1
    else if (t_0 < 3.892237649663903d+134) then
        tmp = ((x * y) * z) - ((x * z) - x)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = x * (1.0 - ((1.0 - y) * z));
	double t_1 = x + ((1.0 - y) * (-z * x));
	double tmp;
	if (t_0 < -1.618195973607049e+50) {
		tmp = t_1;
	} else if (t_0 < 3.892237649663903e+134) {
		tmp = ((x * y) * z) - ((x * z) - x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = x * (1.0 - ((1.0 - y) * z))
	t_1 = x + ((1.0 - y) * (-z * x))
	tmp = 0
	if t_0 < -1.618195973607049e+50:
		tmp = t_1
	elif t_0 < 3.892237649663903e+134:
		tmp = ((x * y) * z) - ((x * z) - x)
	else:
		tmp = t_1
	return tmp
function code(x, y, z)
	t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
	t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x)))
	tmp = 0.0
	if (t_0 < -1.618195973607049e+50)
		tmp = t_1;
	elseif (t_0 < 3.892237649663903e+134)
		tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = x * (1.0 - ((1.0 - y) * z));
	t_1 = x + ((1.0 - y) * (-z * x));
	tmp = 0.0;
	if (t_0 < -1.618195973607049e+50)
		tmp = t_1;
	elseif (t_0 < 3.892237649663903e+134)
		tmp = ((x * y) * z) - ((x * z) - x);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024066 
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
  :precision binary64

  :alt
  (if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))

  (* x (- 1.0 (* (- 1.0 y) z))))