
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (- (* 0.125 x) (* y (/ z 2.0))) t))
double code(double x, double y, double z, double t) {
return ((0.125 * x) - (y * (z / 2.0))) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((0.125d0 * x) - (y * (z / 2.0d0))) + t
end function
public static double code(double x, double y, double z, double t) {
return ((0.125 * x) - (y * (z / 2.0))) + t;
}
def code(x, y, z, t): return ((0.125 * x) - (y * (z / 2.0))) + t
function code(x, y, z, t) return Float64(Float64(Float64(0.125 * x) - Float64(y * Float64(z / 2.0))) + t) end
function tmp = code(x, y, z, t) tmp = ((0.125 * x) - (y * (z / 2.0))) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(0.125 * x), $MachinePrecision] - N[(y * N[(z / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(0.125 \cdot x - y \cdot \frac{z}{2}\right) + t
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(if (or (<= y -2.5e+256)
(and (not (<= y -2.4e+242))
(or (<= y -3.6e+157)
(not
(or (<= y 3.9e-51)
(and (not (<= y 2.35e-23)) (<= y 55000000000000.0)))))))
(* y (* z -0.5))
(+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.5e+256) || (!(y <= -2.4e+242) && ((y <= -3.6e+157) || !((y <= 3.9e-51) || (!(y <= 2.35e-23) && (y <= 55000000000000.0)))))) {
tmp = y * (z * -0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-2.5d+256)) .or. (.not. (y <= (-2.4d+242))) .and. (y <= (-3.6d+157)) .or. (.not. (y <= 3.9d-51) .or. (.not. (y <= 2.35d-23)) .and. (y <= 55000000000000.0d0))) then
tmp = y * (z * (-0.5d0))
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.5e+256) || (!(y <= -2.4e+242) && ((y <= -3.6e+157) || !((y <= 3.9e-51) || (!(y <= 2.35e-23) && (y <= 55000000000000.0)))))) {
tmp = y * (z * -0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -2.5e+256) or (not (y <= -2.4e+242) and ((y <= -3.6e+157) or not ((y <= 3.9e-51) or (not (y <= 2.35e-23) and (y <= 55000000000000.0))))): tmp = y * (z * -0.5) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -2.5e+256) || (!(y <= -2.4e+242) && ((y <= -3.6e+157) || !((y <= 3.9e-51) || (!(y <= 2.35e-23) && (y <= 55000000000000.0)))))) tmp = Float64(y * Float64(z * -0.5)); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -2.5e+256) || (~((y <= -2.4e+242)) && ((y <= -3.6e+157) || ~(((y <= 3.9e-51) || (~((y <= 2.35e-23)) && (y <= 55000000000000.0))))))) tmp = y * (z * -0.5); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -2.5e+256], And[N[Not[LessEqual[y, -2.4e+242]], $MachinePrecision], Or[LessEqual[y, -3.6e+157], N[Not[Or[LessEqual[y, 3.9e-51], And[N[Not[LessEqual[y, 2.35e-23]], $MachinePrecision], LessEqual[y, 55000000000000.0]]]], $MachinePrecision]]]], N[(y * N[(z * -0.5), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{+256} \lor \neg \left(y \leq -2.4 \cdot 10^{+242}\right) \land \left(y \leq -3.6 \cdot 10^{+157} \lor \neg \left(y \leq 3.9 \cdot 10^{-51} \lor \neg \left(y \leq 2.35 \cdot 10^{-23}\right) \land y \leq 55000000000000\right)\right):\\
\;\;\;\;y \cdot \left(z \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if y < -2.50000000000000008e256 or -2.40000000000000012e242 < y < -3.60000000000000024e157 or 3.8999999999999997e-51 < y < 2.35e-23 or 5.5e13 < y Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 64.5%
*-commutative64.5%
associate-*r*64.5%
Simplified64.5%
if -2.50000000000000008e256 < y < -2.40000000000000012e242 or -3.60000000000000024e157 < y < 3.8999999999999997e-51 or 2.35e-23 < y < 5.5e13Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 80.1%
Final simplification74.0%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -5e+41) (not (<= (* y z) 1e+85))) (- t (* (* y z) 0.5)) (+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e+41) || !((y * z) <= 1e+85)) {
tmp = t - ((y * z) * 0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-5d+41)) .or. (.not. ((y * z) <= 1d+85))) then
tmp = t - ((y * z) * 0.5d0)
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e+41) || !((y * z) <= 1e+85)) {
tmp = t - ((y * z) * 0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -5e+41) or not ((y * z) <= 1e+85): tmp = t - ((y * z) * 0.5) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -5e+41) || !(Float64(y * z) <= 1e+85)) tmp = Float64(t - Float64(Float64(y * z) * 0.5)); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -5e+41) || ~(((y * z) <= 1e+85))) tmp = t - ((y * z) * 0.5); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -5e+41], N[Not[LessEqual[N[(y * z), $MachinePrecision], 1e+85]], $MachinePrecision]], N[(t - N[(N[(y * z), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+41} \lor \neg \left(y \cdot z \leq 10^{+85}\right):\\
\;\;\;\;t - \left(y \cdot z\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if (*.f64 y z) < -5.00000000000000022e41 or 1e85 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 91.6%
if -5.00000000000000022e41 < (*.f64 y z) < 1e85Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 90.9%
Final simplification91.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* y z) 0.5)))
(if (<= (* y z) -5e+41)
(- (* 0.125 x) t_1)
(if (<= (* y z) 1e+85) (+ (* 0.125 x) t) (- t t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) * 0.5;
double tmp;
if ((y * z) <= -5e+41) {
tmp = (0.125 * x) - t_1;
} else if ((y * z) <= 1e+85) {
tmp = (0.125 * x) + t;
} else {
tmp = t - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y * z) * 0.5d0
if ((y * z) <= (-5d+41)) then
tmp = (0.125d0 * x) - t_1
else if ((y * z) <= 1d+85) then
tmp = (0.125d0 * x) + t
else
tmp = t - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * z) * 0.5;
double tmp;
if ((y * z) <= -5e+41) {
tmp = (0.125 * x) - t_1;
} else if ((y * z) <= 1e+85) {
tmp = (0.125 * x) + t;
} else {
tmp = t - t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * z) * 0.5 tmp = 0 if (y * z) <= -5e+41: tmp = (0.125 * x) - t_1 elif (y * z) <= 1e+85: tmp = (0.125 * x) + t else: tmp = t - t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * z) * 0.5) tmp = 0.0 if (Float64(y * z) <= -5e+41) tmp = Float64(Float64(0.125 * x) - t_1); elseif (Float64(y * z) <= 1e+85) tmp = Float64(Float64(0.125 * x) + t); else tmp = Float64(t - t_1); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * z) * 0.5; tmp = 0.0; if ((y * z) <= -5e+41) tmp = (0.125 * x) - t_1; elseif ((y * z) <= 1e+85) tmp = (0.125 * x) + t; else tmp = t - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] * 0.5), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -5e+41], N[(N[(0.125 * x), $MachinePrecision] - t$95$1), $MachinePrecision], If[LessEqual[N[(y * z), $MachinePrecision], 1e+85], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision], N[(t - t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot z\right) \cdot 0.5\\
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+41}:\\
\;\;\;\;0.125 \cdot x - t\_1\\
\mathbf{elif}\;y \cdot z \leq 10^{+85}:\\
\;\;\;\;0.125 \cdot x + t\\
\mathbf{else}:\\
\;\;\;\;t - t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -5.00000000000000022e41Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around 0 92.7%
if -5.00000000000000022e41 < (*.f64 y z) < 1e85Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 90.9%
if 1e85 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 94.5%
Final simplification91.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (* z -0.5))))
(if (<= z -8.8e-92)
t_1
(if (<= z 16000000000000.0) (* 0.125 x) (if (<= z 1.9e+97) t t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z * -0.5);
double tmp;
if (z <= -8.8e-92) {
tmp = t_1;
} else if (z <= 16000000000000.0) {
tmp = 0.125 * x;
} else if (z <= 1.9e+97) {
tmp = t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z * (-0.5d0))
if (z <= (-8.8d-92)) then
tmp = t_1
else if (z <= 16000000000000.0d0) then
tmp = 0.125d0 * x
else if (z <= 1.9d+97) then
tmp = t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z * -0.5);
double tmp;
if (z <= -8.8e-92) {
tmp = t_1;
} else if (z <= 16000000000000.0) {
tmp = 0.125 * x;
} else if (z <= 1.9e+97) {
tmp = t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z * -0.5) tmp = 0 if z <= -8.8e-92: tmp = t_1 elif z <= 16000000000000.0: tmp = 0.125 * x elif z <= 1.9e+97: tmp = t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z * -0.5)) tmp = 0.0 if (z <= -8.8e-92) tmp = t_1; elseif (z <= 16000000000000.0) tmp = Float64(0.125 * x); elseif (z <= 1.9e+97) tmp = t; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z * -0.5); tmp = 0.0; if (z <= -8.8e-92) tmp = t_1; elseif (z <= 16000000000000.0) tmp = 0.125 * x; elseif (z <= 1.9e+97) tmp = t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -8.8e-92], t$95$1, If[LessEqual[z, 16000000000000.0], N[(0.125 * x), $MachinePrecision], If[LessEqual[z, 1.9e+97], t, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z \cdot -0.5\right)\\
\mathbf{if}\;z \leq -8.8 \cdot 10^{-92}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 16000000000000:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;z \leq 1.9 \cdot 10^{+97}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -8.79999999999999949e-92 or 1.90000000000000018e97 < z Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 53.3%
*-commutative53.3%
associate-*r*53.3%
Simplified53.3%
if -8.79999999999999949e-92 < z < 1.6e13Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 47.6%
if 1.6e13 < z < 1.90000000000000018e97Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 23.9%
Final simplification48.7%
(FPCore (x y z t) :precision binary64 (if (<= t -2.2e+98) t (if (<= t 2.95e+26) (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -2.2e+98) {
tmp = t;
} else if (t <= 2.95e+26) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.2d+98)) then
tmp = t
else if (t <= 2.95d+26) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -2.2e+98) {
tmp = t;
} else if (t <= 2.95e+26) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -2.2e+98: tmp = t elif t <= 2.95e+26: tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -2.2e+98) tmp = t; elseif (t <= 2.95e+26) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -2.2e+98) tmp = t; elseif (t <= 2.95e+26) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -2.2e+98], t, If[LessEqual[t, 2.95e+26], N[(0.125 * x), $MachinePrecision], t]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.2 \cdot 10^{+98}:\\
\;\;\;\;t\\
\mathbf{elif}\;t \leq 2.95 \cdot 10^{+26}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if t < -2.20000000000000009e98 or 2.95000000000000015e26 < t Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 64.9%
if -2.20000000000000009e98 < t < 2.95000000000000015e26Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 49.2%
Final simplification54.7%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 28.9%
Final simplification28.9%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024066
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))