
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (let* ((t_0 (/ (- (+ (* x x) (* y_m y_m)) (* z z)) (* y_m 2.0)))) (* y_s (if (<= t_0 -4e-109) t_0 (* 0.5 (fma x (/ x y_m) y_m))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (((x * x) + (y_m * y_m)) - (z * z)) / (y_m * 2.0);
double tmp;
if (t_0 <= -4e-109) {
tmp = t_0;
} else {
tmp = 0.5 * fma(x, (x / y_m), y_m);
}
return y_s * tmp;
}
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y_m * y_m)) - Float64(z * z)) / Float64(y_m * 2.0)) tmp = 0.0 if (t_0 <= -4e-109) tmp = t_0; else tmp = Float64(0.5 * fma(x, Float64(x / y_m), y_m)); end return Float64(y_s * tmp) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$0, -4e-109], t$95$0, N[(0.5 * N[(x * N[(x / y$95$m), $MachinePrecision] + y$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot x + y\_m \cdot y\_m\right) - z \cdot z}{y\_m \cdot 2}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{-109}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{fma}\left(x, \frac{x}{y\_m}, y\_m\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -4e-109Initial program 75.0%
if -4e-109 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 63.7%
remove-double-neg63.7%
distribute-lft-neg-out63.7%
distribute-frac-neg263.7%
distribute-frac-neg63.7%
neg-mul-163.7%
distribute-lft-neg-out63.7%
*-commutative63.7%
distribute-lft-neg-in63.7%
times-frac63.7%
metadata-eval63.7%
metadata-eval63.7%
associate--l+63.7%
fma-define65.9%
Simplified65.9%
Taylor expanded in z around inf 41.2%
associate--l+41.2%
unpow241.2%
associate-/l*46.4%
fma-neg46.4%
distribute-neg-frac46.4%
metadata-eval46.4%
Simplified46.4%
*-un-lft-identity46.4%
unpow246.4%
times-frac47.6%
Applied egg-rr47.6%
associate-*l/47.6%
*-lft-identity47.6%
Simplified47.6%
fma-undefine47.6%
associate-/r*49.8%
Applied egg-rr49.8%
Taylor expanded in z around 0 65.4%
unpow265.4%
associate-*r/71.5%
+-commutative71.5%
fma-define71.5%
Simplified71.5%
Final simplification73.1%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (<= y_m 2.85e+155)
(/ (- (+ (* x x) (* y_m y_m)) (* z z)) (* y_m 2.0))
(* y_m 0.5))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (y_m <= 2.85e+155) {
tmp = (((x * x) + (y_m * y_m)) - (z * z)) / (y_m * 2.0);
} else {
tmp = y_m * 0.5;
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (y_m <= 2.85d+155) then
tmp = (((x * x) + (y_m * y_m)) - (z * z)) / (y_m * 2.0d0)
else
tmp = y_m * 0.5d0
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (y_m <= 2.85e+155) {
tmp = (((x * x) + (y_m * y_m)) - (z * z)) / (y_m * 2.0);
} else {
tmp = y_m * 0.5;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if y_m <= 2.85e+155: tmp = (((x * x) + (y_m * y_m)) - (z * z)) / (y_m * 2.0) else: tmp = y_m * 0.5 return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (y_m <= 2.85e+155) tmp = Float64(Float64(Float64(Float64(x * x) + Float64(y_m * y_m)) - Float64(z * z)) / Float64(y_m * 2.0)); else tmp = Float64(y_m * 0.5); end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (y_m <= 2.85e+155) tmp = (((x * x) + (y_m * y_m)) - (z * z)) / (y_m * 2.0); else tmp = y_m * 0.5; end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[y$95$m, 2.85e+155], N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], N[(y$95$m * 0.5), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 2.85 \cdot 10^{+155}:\\
\;\;\;\;\frac{\left(x \cdot x + y\_m \cdot y\_m\right) - z \cdot z}{y\_m \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot 0.5\\
\end{array}
\end{array}
if y < 2.8499999999999998e155Initial program 77.3%
if 2.8499999999999998e155 < y Initial program 4.6%
Taylor expanded in y around inf 79.7%
*-commutative79.7%
Simplified79.7%
Final simplification77.5%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (* y_m 0.5)))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * (y_m * 0.5);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (y_m * 0.5d0)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (y_m * 0.5);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * (y_m * 0.5)
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(y_m * 0.5)) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * (y_m * 0.5); end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(y$95$m * 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(y\_m \cdot 0.5\right)
\end{array}
Initial program 69.0%
Taylor expanded in y around inf 37.5%
*-commutative37.5%
Simplified37.5%
Final simplification37.5%
(FPCore (x y z) :precision binary64 (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
end function
public static double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
def code(x, y, z): return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
function code(x, y, z) return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x))) end
function tmp = code(x, y, z) tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x)); end
code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
\end{array}
herbie shell --seed 2024066
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
:precision binary64
:alt
(- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x)))
(/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))