
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y 5.7e-92) (* x (+ x (* y 2.0))) (* y (+ y (* x 2.0)))))
double code(double x, double y) {
double tmp;
if (y <= 5.7e-92) {
tmp = x * (x + (y * 2.0));
} else {
tmp = y * (y + (x * 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.7d-92) then
tmp = x * (x + (y * 2.0d0))
else
tmp = y * (y + (x * 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.7e-92) {
tmp = x * (x + (y * 2.0));
} else {
tmp = y * (y + (x * 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.7e-92: tmp = x * (x + (y * 2.0)) else: tmp = y * (y + (x * 2.0)) return tmp
function code(x, y) tmp = 0.0 if (y <= 5.7e-92) tmp = Float64(x * Float64(x + Float64(y * 2.0))); else tmp = Float64(y * Float64(y + Float64(x * 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.7e-92) tmp = x * (x + (y * 2.0)); else tmp = y * (y + (x * 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.7e-92], N[(x * N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.7 \cdot 10^{-92}:\\
\;\;\;\;x \cdot \left(x + y \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y + x \cdot 2\right)\\
\end{array}
\end{array}
if y < 5.70000000000000009e-92Initial program 100.0%
Taylor expanded in y around 0 67.4%
*-commutative67.4%
associate-*r*67.4%
*-commutative67.4%
unpow267.4%
distribute-lft-in69.0%
*-commutative69.0%
fma-define69.0%
Simplified69.0%
Taylor expanded in x around 0 69.0%
if 5.70000000000000009e-92 < y Initial program 100.0%
Taylor expanded in x around 0 74.9%
+-commutative74.9%
unpow274.9%
associate-*r*74.9%
distribute-rgt-in77.8%
Simplified77.8%
Final simplification71.4%
(FPCore (x y) :precision binary64 (* x (+ x (* y 2.0))))
double code(double x, double y) {
return x * (x + (y * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (x + (y * 2.0d0))
end function
public static double code(double x, double y) {
return x * (x + (y * 2.0));
}
def code(x, y): return x * (x + (y * 2.0))
function code(x, y) return Float64(x * Float64(x + Float64(y * 2.0))) end
function tmp = code(x, y) tmp = x * (x + (y * 2.0)); end
code[x_, y_] := N[(x * N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + y \cdot 2\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 56.8%
*-commutative56.8%
associate-*r*56.8%
*-commutative56.8%
unpow256.8%
distribute-lft-in59.5%
*-commutative59.5%
fma-define59.5%
Simplified59.5%
Taylor expanded in x around 0 59.5%
Final simplification59.5%
(FPCore (x y) :precision binary64 (* y (* x 2.0)))
double code(double x, double y) {
return y * (x * 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (x * 2.0d0)
end function
public static double code(double x, double y) {
return y * (x * 2.0);
}
def code(x, y): return y * (x * 2.0)
function code(x, y) return Float64(y * Float64(x * 2.0)) end
function tmp = code(x, y) tmp = y * (x * 2.0); end
code[x_, y_] := N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(x \cdot 2\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 56.8%
*-commutative56.8%
associate-*r*56.8%
*-commutative56.8%
unpow256.8%
distribute-lft-in59.5%
*-commutative59.5%
fma-define59.5%
Simplified59.5%
Taylor expanded in x around 0 14.3%
associate-*r*14.3%
Simplified14.3%
Final simplification14.3%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* 2.0 (* y x)))))
double code(double x, double y) {
return (x * x) + ((y * y) + (2.0 * (y * x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + (2.0d0 * (y * x)))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + (2.0 * (y * x)));
}
def code(x, y): return (x * x) + ((y * y) + (2.0 * (y * x)))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(2.0 * Float64(y * x)))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + (2.0 * (y * x))); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(2.0 * N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + 2 \cdot \left(y \cdot x\right)\right)
\end{array}
herbie shell --seed 2024066
(FPCore (x y)
:name "Examples.Basics.BasicTests:f3 from sbv-4.4"
:precision binary64
:alt
(+ (* x x) (+ (* y y) (* 2.0 (* y x))))
(* (+ x y) (+ x y)))