
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -2e-66) (not (<= y 5.2e-116))) (* x (* 2.0 (/ y (- x y)))) (* y (* x (/ 2.0 (- x y))))))
double code(double x, double y) {
double tmp;
if ((y <= -2e-66) || !(y <= 5.2e-116)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * (x * (2.0 / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2d-66)) .or. (.not. (y <= 5.2d-116))) then
tmp = x * (2.0d0 * (y / (x - y)))
else
tmp = y * (x * (2.0d0 / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2e-66) || !(y <= 5.2e-116)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * (x * (2.0 / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2e-66) or not (y <= 5.2e-116): tmp = x * (2.0 * (y / (x - y))) else: tmp = y * (x * (2.0 / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2e-66) || !(y <= 5.2e-116)) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); else tmp = Float64(y * Float64(x * Float64(2.0 / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2e-66) || ~((y <= 5.2e-116))) tmp = x * (2.0 * (y / (x - y))); else tmp = y * (x * (2.0 / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2e-66], N[Not[LessEqual[y, 5.2e-116]], $MachinePrecision]], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x * N[(2.0 / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-66} \lor \neg \left(y \leq 5.2 \cdot 10^{-116}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x \cdot \frac{2}{x - y}\right)\\
\end{array}
\end{array}
if y < -2e-66 or 5.2000000000000001e-116 < y Initial program 80.2%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
if -2e-66 < y < 5.2000000000000001e-116Initial program 74.6%
associate-*l*74.6%
associate-*r/69.9%
associate-*l/69.7%
associate-*r*99.7%
Applied egg-rr99.7%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (or (<= x -4.6e+91)
(and (not (<= x 1.45e-51)) (or (<= x 1.96e+43) (not (<= x 1.9e+82)))))
(* y 2.0)
(* x -2.0)))
double code(double x, double y) {
double tmp;
if ((x <= -4.6e+91) || (!(x <= 1.45e-51) && ((x <= 1.96e+43) || !(x <= 1.9e+82)))) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4.6d+91)) .or. (.not. (x <= 1.45d-51)) .and. (x <= 1.96d+43) .or. (.not. (x <= 1.9d+82))) then
tmp = y * 2.0d0
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4.6e+91) || (!(x <= 1.45e-51) && ((x <= 1.96e+43) || !(x <= 1.9e+82)))) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4.6e+91) or (not (x <= 1.45e-51) and ((x <= 1.96e+43) or not (x <= 1.9e+82))): tmp = y * 2.0 else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -4.6e+91) || (!(x <= 1.45e-51) && ((x <= 1.96e+43) || !(x <= 1.9e+82)))) tmp = Float64(y * 2.0); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4.6e+91) || (~((x <= 1.45e-51)) && ((x <= 1.96e+43) || ~((x <= 1.9e+82))))) tmp = y * 2.0; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4.6e+91], And[N[Not[LessEqual[x, 1.45e-51]], $MachinePrecision], Or[LessEqual[x, 1.96e+43], N[Not[LessEqual[x, 1.9e+82]], $MachinePrecision]]]], N[(y * 2.0), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.6 \cdot 10^{+91} \lor \neg \left(x \leq 1.45 \cdot 10^{-51}\right) \land \left(x \leq 1.96 \cdot 10^{+43} \lor \neg \left(x \leq 1.9 \cdot 10^{+82}\right)\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if x < -4.59999999999999982e91 or 1.44999999999999986e-51 < x < 1.9600000000000001e43 or 1.90000000000000017e82 < x Initial program 71.3%
associate-/l*80.6%
associate-*l*80.6%
Simplified80.6%
Taylor expanded in x around inf 81.6%
*-commutative81.6%
Simplified81.6%
if -4.59999999999999982e91 < x < 1.44999999999999986e-51 or 1.9600000000000001e43 < x < 1.90000000000000017e82Initial program 83.4%
associate-*l/83.2%
associate-/l*83.0%
associate-*l*98.5%
*-commutative98.5%
Simplified98.5%
Taylor expanded in y around inf 81.5%
Final simplification81.5%
(FPCore (x y) :precision binary64 (if (or (<= x -5.5e+174) (not (<= x 2.3e+174))) (* y 2.0) (* x (* 2.0 (/ y (- x y))))))
double code(double x, double y) {
double tmp;
if ((x <= -5.5e+174) || !(x <= 2.3e+174)) {
tmp = y * 2.0;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-5.5d+174)) .or. (.not. (x <= 2.3d+174))) then
tmp = y * 2.0d0
else
tmp = x * (2.0d0 * (y / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -5.5e+174) || !(x <= 2.3e+174)) {
tmp = y * 2.0;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -5.5e+174) or not (x <= 2.3e+174): tmp = y * 2.0 else: tmp = x * (2.0 * (y / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -5.5e+174) || !(x <= 2.3e+174)) tmp = Float64(y * 2.0); else tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -5.5e+174) || ~((x <= 2.3e+174))) tmp = y * 2.0; else tmp = x * (2.0 * (y / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -5.5e+174], N[Not[LessEqual[x, 2.3e+174]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.5 \cdot 10^{+174} \lor \neg \left(x \leq 2.3 \cdot 10^{+174}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\end{array}
\end{array}
if x < -5.4999999999999998e174 or 2.2999999999999998e174 < x Initial program 58.0%
associate-/l*64.2%
associate-*l*64.2%
Simplified64.2%
Taylor expanded in x around inf 97.8%
*-commutative97.8%
Simplified97.8%
if -5.4999999999999998e174 < x < 2.2999999999999998e174Initial program 83.6%
associate-/l*98.1%
associate-*l*98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 78.6%
associate-*l/89.9%
associate-/l*89.6%
associate-*l*91.2%
*-commutative91.2%
Simplified91.2%
Taylor expanded in y around inf 56.7%
Final simplification56.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024066
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))