Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G

Percentage Accurate: 84.7% → 99.0%
Time: 10.6s
Alternatives: 8
Speedup: 42.2×

Specification

?
\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Alternative 1: 99.0% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1 \cdot 10^{+89} \lor \neg \left(y \leq 2 \cdot 10^{-40}\right):\\ \;\;\;\;x + \frac{e^{-z}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -1e+89) (not (<= y 2e-40)))
   (+ x (/ (exp (- z)) y))
   (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1e+89) || !(y <= 2e-40)) {
		tmp = x + (exp(-z) / y);
	} else {
		tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-1d+89)) .or. (.not. (y <= 2d-40))) then
        tmp = x + (exp(-z) / y)
    else
        tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1e+89) || !(y <= 2e-40)) {
		tmp = x + (Math.exp(-z) / y);
	} else {
		tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -1e+89) or not (y <= 2e-40):
		tmp = x + (math.exp(-z) / y)
	else:
		tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -1e+89) || !(y <= 2e-40))
		tmp = Float64(x + Float64(exp(Float64(-z)) / y));
	else
		tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -1e+89) || ~((y <= 2e-40)))
		tmp = x + (exp(-z) / y);
	else
		tmp = x + ((exp(y) ^ log((y / (y + z)))) / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -1e+89], N[Not[LessEqual[y, 2e-40]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+89} \lor \neg \left(y \leq 2 \cdot 10^{-40}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\

\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -9.99999999999999995e88 or 1.9999999999999999e-40 < y

    1. Initial program 84.7%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. *-commutative84.7%

        \[\leadsto x + \frac{e^{\color{blue}{\log \left(\frac{y}{z + y}\right) \cdot y}}}{y} \]
      2. exp-to-pow84.7%

        \[\leadsto x + \frac{\color{blue}{{\left(\frac{y}{z + y}\right)}^{y}}}{y} \]
      3. +-commutative84.7%

        \[\leadsto x + \frac{{\left(\frac{y}{\color{blue}{y + z}}\right)}^{y}}{y} \]
    3. Simplified84.7%

      \[\leadsto \color{blue}{x + \frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 100.0%

      \[\leadsto x + \frac{\color{blue}{e^{-1 \cdot z}}}{y} \]
    6. Step-by-step derivation
      1. mul-1-neg100.0%

        \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]
    7. Simplified100.0%

      \[\leadsto x + \frac{\color{blue}{e^{-z}}}{y} \]

    if -9.99999999999999995e88 < y < 1.9999999999999999e-40

    1. Initial program 78.9%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. exp-prod100.0%

        \[\leadsto x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y} \]
      2. +-commutative100.0%

        \[\leadsto x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}} \]
    4. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification100.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1 \cdot 10^{+89} \lor \neg \left(y \leq 2 \cdot 10^{-40}\right):\\ \;\;\;\;x + \frac{e^{-z}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 99.2% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -0.92 \lor \neg \left(y \leq 2 \cdot 10^{-40}\right):\\ \;\;\;\;x + \frac{e^{-z}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -0.92) (not (<= y 2e-40)))
   (+ x (/ (exp (- z)) y))
   (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -0.92) || !(y <= 2e-40)) {
		tmp = x + (exp(-z) / y);
	} else {
		tmp = x + (1.0 / y);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-0.92d0)) .or. (.not. (y <= 2d-40))) then
        tmp = x + (exp(-z) / y)
    else
        tmp = x + (1.0d0 / y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -0.92) || !(y <= 2e-40)) {
		tmp = x + (Math.exp(-z) / y);
	} else {
		tmp = x + (1.0 / y);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -0.92) or not (y <= 2e-40):
		tmp = x + (math.exp(-z) / y)
	else:
		tmp = x + (1.0 / y)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -0.92) || !(y <= 2e-40))
		tmp = Float64(x + Float64(exp(Float64(-z)) / y));
	else
		tmp = Float64(x + Float64(1.0 / y));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -0.92) || ~((y <= 2e-40)))
		tmp = x + (exp(-z) / y);
	else
		tmp = x + (1.0 / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.92], N[Not[LessEqual[y, 2e-40]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.92 \lor \neg \left(y \leq 2 \cdot 10^{-40}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\

\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -0.92000000000000004 or 1.9999999999999999e-40 < y

    1. Initial program 86.2%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. *-commutative86.2%

        \[\leadsto x + \frac{e^{\color{blue}{\log \left(\frac{y}{z + y}\right) \cdot y}}}{y} \]
      2. exp-to-pow86.2%

        \[\leadsto x + \frac{\color{blue}{{\left(\frac{y}{z + y}\right)}^{y}}}{y} \]
      3. +-commutative86.2%

        \[\leadsto x + \frac{{\left(\frac{y}{\color{blue}{y + z}}\right)}^{y}}{y} \]
    3. Simplified86.2%

      \[\leadsto \color{blue}{x + \frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 100.0%

      \[\leadsto x + \frac{\color{blue}{e^{-1 \cdot z}}}{y} \]
    6. Step-by-step derivation
      1. mul-1-neg100.0%

        \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]
    7. Simplified100.0%

      \[\leadsto x + \frac{\color{blue}{e^{-z}}}{y} \]

    if -0.92000000000000004 < y < 1.9999999999999999e-40

    1. Initial program 75.9%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. exp-prod100.0%

        \[\leadsto x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y} \]
      2. +-commutative100.0%

        \[\leadsto x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 100.0%

      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification100.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -0.92 \lor \neg \left(y \leq 2 \cdot 10^{-40}\right):\\ \;\;\;\;x + \frac{e^{-z}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 88.2% accurate, 8.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -0.94:\\ \;\;\;\;x + \left(\frac{1}{y} + \frac{z \cdot \left(z \cdot \left(0.5 + z \cdot -0.16666666666666666\right) + -1\right)}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -0.94)
   (+
    x
    (+
     (/ 1.0 y)
     (/ (* z (+ (* z (+ 0.5 (* z -0.16666666666666666))) -1.0)) y)))
   (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -0.94) {
		tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y));
	} else {
		tmp = x + (1.0 / y);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-0.94d0)) then
        tmp = x + ((1.0d0 / y) + ((z * ((z * (0.5d0 + (z * (-0.16666666666666666d0)))) + (-1.0d0))) / y))
    else
        tmp = x + (1.0d0 / y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -0.94) {
		tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y));
	} else {
		tmp = x + (1.0 / y);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -0.94:
		tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y))
	else:
		tmp = x + (1.0 / y)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -0.94)
		tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(Float64(z * Float64(Float64(z * Float64(0.5 + Float64(z * -0.16666666666666666))) + -1.0)) / y)));
	else
		tmp = Float64(x + Float64(1.0 / y));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -0.94)
		tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y));
	else
		tmp = x + (1.0 / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -0.94], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(N[(z * N[(N[(z * N[(0.5 + N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.94:\\
\;\;\;\;x + \left(\frac{1}{y} + \frac{z \cdot \left(z \cdot \left(0.5 + z \cdot -0.16666666666666666\right) + -1\right)}{y}\right)\\

\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -0.93999999999999995

    1. Initial program 82.7%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. *-commutative82.7%

        \[\leadsto x + \frac{e^{\color{blue}{\log \left(\frac{y}{z + y}\right) \cdot y}}}{y} \]
      2. exp-to-pow82.7%

        \[\leadsto x + \frac{\color{blue}{{\left(\frac{y}{z + y}\right)}^{y}}}{y} \]
      3. +-commutative82.7%

        \[\leadsto x + \frac{{\left(\frac{y}{\color{blue}{y + z}}\right)}^{y}}{y} \]
    3. Simplified82.7%

      \[\leadsto \color{blue}{x + \frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 100.0%

      \[\leadsto x + \frac{\color{blue}{e^{-1 \cdot z}}}{y} \]
    6. Step-by-step derivation
      1. mul-1-neg100.0%

        \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]
    7. Simplified100.0%

      \[\leadsto x + \frac{\color{blue}{e^{-z}}}{y} \]
    8. Taylor expanded in z around 0 76.5%

      \[\leadsto \color{blue}{x + \left(z \cdot \left(z \cdot \left(-0.16666666666666666 \cdot \frac{z}{y} + 0.5 \cdot \frac{1}{y}\right) - \frac{1}{y}\right) + \frac{1}{y}\right)} \]
    9. Taylor expanded in y around 0 81.1%

      \[\leadsto x + \left(\color{blue}{\frac{z \cdot \left(z \cdot \left(0.5 + -0.16666666666666666 \cdot z\right) - 1\right)}{y}} + \frac{1}{y}\right) \]

    if -0.93999999999999995 < y

    1. Initial program 81.7%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. exp-prod95.0%

        \[\leadsto x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y} \]
      2. +-commutative95.0%

        \[\leadsto x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y} \]
    3. Simplified95.0%

      \[\leadsto \color{blue}{x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 92.6%

      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification89.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -0.94:\\ \;\;\;\;x + \left(\frac{1}{y} + \frac{z \cdot \left(z \cdot \left(0.5 + z \cdot -0.16666666666666666\right) + -1\right)}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 87.2% accurate, 11.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -0.6:\\ \;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -0.6) (+ x (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -0.6) {
		tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
	} else {
		tmp = x + (1.0 / y);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-0.6d0)) then
        tmp = x + ((1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y)
    else
        tmp = x + (1.0d0 / y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -0.6) {
		tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
	} else {
		tmp = x + (1.0 / y);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -0.6:
		tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y)
	else:
		tmp = x + (1.0 / y)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -0.6)
		tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y));
	else
		tmp = Float64(x + Float64(1.0 / y));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -0.6)
		tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
	else
		tmp = x + (1.0 / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -0.6], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.6:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\

\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -0.599999999999999978

    1. Initial program 82.7%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. exp-prod82.7%

        \[\leadsto x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y} \]
      2. +-commutative82.7%

        \[\leadsto x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y} \]
    3. Simplified82.7%

      \[\leadsto \color{blue}{x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 76.7%

      \[\leadsto x + \frac{\color{blue}{1 + z \cdot \left(z \cdot \left(0.5 + 0.5 \cdot \frac{1}{y}\right) - 1\right)}}{y} \]
    6. Taylor expanded in y around inf 76.7%

      \[\leadsto x + \frac{1 + z \cdot \left(\color{blue}{0.5 \cdot z} - 1\right)}{y} \]
    7. Step-by-step derivation
      1. *-commutative76.7%

        \[\leadsto x + \frac{1 + z \cdot \left(\color{blue}{z \cdot 0.5} - 1\right)}{y} \]
    8. Simplified76.7%

      \[\leadsto x + \frac{1 + z \cdot \left(\color{blue}{z \cdot 0.5} - 1\right)}{y} \]

    if -0.599999999999999978 < y

    1. Initial program 81.7%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. exp-prod95.0%

        \[\leadsto x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y} \]
      2. +-commutative95.0%

        \[\leadsto x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y} \]
    3. Simplified95.0%

      \[\leadsto \color{blue}{x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 92.6%

      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification88.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -0.6:\\ \;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 68.6% accurate, 16.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+31}:\\ \;\;\;\;x\\ \mathbf{elif}\;y \leq 1.15 \cdot 10^{-40}:\\ \;\;\;\;\frac{1}{y}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.8e+31) x (if (<= y 1.15e-40) (/ 1.0 y) x)))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.8e+31) {
		tmp = x;
	} else if (y <= 1.15e-40) {
		tmp = 1.0 / y;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.8d+31)) then
        tmp = x
    else if (y <= 1.15d-40) then
        tmp = 1.0d0 / y
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.8e+31) {
		tmp = x;
	} else if (y <= 1.15e-40) {
		tmp = 1.0 / y;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.8e+31:
		tmp = x
	elif y <= 1.15e-40:
		tmp = 1.0 / y
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.8e+31)
		tmp = x;
	elseif (y <= 1.15e-40)
		tmp = Float64(1.0 / y);
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.8e+31)
		tmp = x;
	elseif (y <= 1.15e-40)
		tmp = 1.0 / y;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.8e+31], x, If[LessEqual[y, 1.15e-40], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+31}:\\
\;\;\;\;x\\

\mathbf{elif}\;y \leq 1.15 \cdot 10^{-40}:\\
\;\;\;\;\frac{1}{y}\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.79999999999999998e31 or 1.15e-40 < y

    1. Initial program 85.8%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. exp-prod85.8%

        \[\leadsto x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y} \]
      2. +-commutative85.8%

        \[\leadsto x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y} \]
    3. Simplified85.8%

      \[\leadsto \color{blue}{x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 78.0%

      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
    6. Taylor expanded in x around inf 65.2%

      \[\leadsto \color{blue}{x} \]

    if -1.79999999999999998e31 < y < 1.15e-40

    1. Initial program 76.8%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. exp-prod100.0%

        \[\leadsto x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y} \]
      2. +-commutative100.0%

        \[\leadsto x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 98.3%

      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
    6. Taylor expanded in x around 0 75.7%

      \[\leadsto \color{blue}{\frac{1}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification69.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+31}:\\ \;\;\;\;x\\ \mathbf{elif}\;y \leq 1.15 \cdot 10^{-40}:\\ \;\;\;\;\frac{1}{y}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 86.2% accurate, 17.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.5 \cdot 10^{+66}:\\ \;\;\;\;\frac{1 + y \cdot x}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -1.5e+66) (/ (+ 1.0 (* y x)) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -1.5e+66) {
		tmp = (1.0 + (y * x)) / y;
	} else {
		tmp = x + (1.0 / y);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-1.5d+66)) then
        tmp = (1.0d0 + (y * x)) / y
    else
        tmp = x + (1.0d0 / y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -1.5e+66) {
		tmp = (1.0 + (y * x)) / y;
	} else {
		tmp = x + (1.0 / y);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -1.5e+66:
		tmp = (1.0 + (y * x)) / y
	else:
		tmp = x + (1.0 / y)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -1.5e+66)
		tmp = Float64(Float64(1.0 + Float64(y * x)) / y);
	else
		tmp = Float64(x + Float64(1.0 / y));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -1.5e+66)
		tmp = (1.0 + (y * x)) / y;
	else
		tmp = x + (1.0 / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -1.5e+66], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.5 \cdot 10^{+66}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\

\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.50000000000000001e66

    1. Initial program 47.6%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. exp-prod77.0%

        \[\leadsto x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y} \]
      2. +-commutative77.0%

        \[\leadsto x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y} \]
    3. Simplified77.0%

      \[\leadsto \color{blue}{x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 53.9%

      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
    6. Taylor expanded in y around 0 66.4%

      \[\leadsto \color{blue}{\frac{1 + x \cdot y}{y}} \]
    7. Step-by-step derivation
      1. *-commutative66.4%

        \[\leadsto \frac{1 + \color{blue}{y \cdot x}}{y} \]
    8. Simplified66.4%

      \[\leadsto \color{blue}{\frac{1 + y \cdot x}{y}} \]

    if -1.50000000000000001e66 < z

    1. Initial program 87.9%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Step-by-step derivation
      1. exp-prod94.6%

        \[\leadsto x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y} \]
      2. +-commutative94.6%

        \[\leadsto x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y} \]
    3. Simplified94.6%

      \[\leadsto \color{blue}{x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 92.5%

      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification88.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.5 \cdot 10^{+66}:\\ \;\;\;\;\frac{1 + y \cdot x}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{1}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 85.2% accurate, 42.2× speedup?

\[\begin{array}{l} \\ x + \frac{1}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
	return x + (1.0 / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
	return x + (1.0 / y);
}
def code(x, y, z):
	return x + (1.0 / y)
function code(x, y, z)
	return Float64(x + Float64(1.0 / y))
end
function tmp = code(x, y, z)
	tmp = x + (1.0 / y);
end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{1}{y}
\end{array}
Derivation
  1. Initial program 81.9%

    \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
  2. Step-by-step derivation
    1. exp-prod92.0%

      \[\leadsto x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y} \]
    2. +-commutative92.0%

      \[\leadsto x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y} \]
  3. Simplified92.0%

    \[\leadsto \color{blue}{x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}} \]
  4. Add Preprocessing
  5. Taylor expanded in y around 0 86.8%

    \[\leadsto x + \frac{\color{blue}{1}}{y} \]
  6. Final simplification86.8%

    \[\leadsto x + \frac{1}{y} \]
  7. Add Preprocessing

Alternative 8: 49.3% accurate, 211.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 81.9%

    \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
  2. Step-by-step derivation
    1. exp-prod92.0%

      \[\leadsto x + \frac{\color{blue}{{\left(e^{y}\right)}^{\log \left(\frac{y}{z + y}\right)}}}{y} \]
    2. +-commutative92.0%

      \[\leadsto x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{\color{blue}{y + z}}\right)}}{y} \]
  3. Simplified92.0%

    \[\leadsto \color{blue}{x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}} \]
  4. Add Preprocessing
  5. Taylor expanded in y around 0 86.8%

    \[\leadsto x + \frac{\color{blue}{1}}{y} \]
  6. Taylor expanded in x around inf 47.7%

    \[\leadsto \color{blue}{x} \]
  7. Final simplification47.7%

    \[\leadsto x \]
  8. Add Preprocessing

Developer target: 91.6% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\ \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (< (/ y (+ z y)) 7.11541576e-315)
   (+ x (/ (exp (/ -1.0 z)) y))
   (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
	double tmp;
	if ((y / (z + y)) < 7.11541576e-315) {
		tmp = x + (exp((-1.0 / z)) / y);
	} else {
		tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y / (z + y)) < 7.11541576d-315) then
        tmp = x + (exp(((-1.0d0) / z)) / y)
    else
        tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y / (z + y)) < 7.11541576e-315) {
		tmp = x + (Math.exp((-1.0 / z)) / y);
	} else {
		tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y / (z + y)) < 7.11541576e-315:
		tmp = x + (math.exp((-1.0 / z)) / y)
	else:
		tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (Float64(y / Float64(z + y)) < 7.11541576e-315)
		tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y));
	else
		tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y / (z + y)) < 7.11541576e-315)
		tmp = x + (exp((-1.0 / z)) / y);
	else
		tmp = x + (exp(log(((y / (y + z)) ^ y))) / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\

\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024066 
(FPCore (x y z)
  :name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
  :precision binary64

  :alt
  (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))

  (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))