
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -2650000000.0) (not (<= x 740000000.0))) (/ x (- (tan B))) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -2650000000.0) || !(x <= 740000000.0)) {
tmp = x / -tan(B);
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-2650000000.0d0)) .or. (.not. (x <= 740000000.0d0))) then
tmp = x / -tan(b)
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -2650000000.0) || !(x <= 740000000.0)) {
tmp = x / -Math.tan(B);
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -2650000000.0) or not (x <= 740000000.0): tmp = x / -math.tan(B) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -2650000000.0) || !(x <= 740000000.0)) tmp = Float64(x / Float64(-tan(B))); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -2650000000.0) || ~((x <= 740000000.0))) tmp = x / -tan(B); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -2650000000.0], N[Not[LessEqual[x, 740000000.0]], $MachinePrecision]], N[(x / (-N[Tan[B], $MachinePrecision])), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2650000000 \lor \neg \left(x \leq 740000000\right):\\
\;\;\;\;\frac{x}{-\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -2.65e9 or 7.4e8 < x Initial program 99.7%
Taylor expanded in x around inf 99.5%
mul-1-neg99.5%
associate-/l*99.5%
distribute-lft-neg-in99.5%
Simplified99.5%
clear-num99.4%
tan-quot99.4%
un-div-inv99.6%
add-sqr-sqrt48.8%
sqrt-unprod36.1%
sqr-neg36.1%
sqrt-unprod0.2%
add-sqr-sqrt0.5%
frac-2neg0.5%
add-sqr-sqrt0.2%
sqrt-unprod35.3%
sqr-neg35.3%
sqrt-unprod50.4%
add-sqr-sqrt99.6%
Applied egg-rr99.6%
if -2.65e9 < x < 7.4e8Initial program 99.7%
+-commutative99.7%
div-inv99.7%
sub-neg99.7%
clear-num99.7%
frac-sub88.5%
*-un-lft-identity88.5%
*-commutative88.5%
*-un-lft-identity88.5%
Applied egg-rr88.5%
associate-/r*99.4%
div-sub99.5%
*-inverses99.5%
Simplified99.5%
Taylor expanded in B around inf 99.5%
associate-*r*99.6%
sub-neg99.6%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in B around 0 98.0%
sub-neg98.0%
metadata-eval98.0%
distribute-rgt-in98.0%
neg-mul-198.0%
unsub-neg98.0%
lft-mult-inverse98.1%
Simplified98.1%
Final simplification98.9%
(FPCore (B x) :precision binary64 (if (or (<= x -1.15) (not (<= x 1.0))) (/ (- 1.0 x) (tan B)) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.15) || !(x <= 1.0)) {
tmp = (1.0 - x) / tan(B);
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.15d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (1.0d0 - x) / tan(b)
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.15) || !(x <= 1.0)) {
tmp = (1.0 - x) / Math.tan(B);
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.15) or not (x <= 1.0): tmp = (1.0 - x) / math.tan(B) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.15) || !(x <= 1.0)) tmp = Float64(Float64(1.0 - x) / tan(B)); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.15) || ~((x <= 1.0))) tmp = (1.0 - x) / tan(B); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.15], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(1.0 - x), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{1 - x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -1.1499999999999999 or 1 < x Initial program 99.6%
+-commutative99.6%
div-inv99.8%
sub-neg99.8%
clear-num99.7%
frac-sub86.2%
*-un-lft-identity86.2%
*-commutative86.2%
*-un-lft-identity86.2%
Applied egg-rr86.2%
associate-/r*99.7%
div-sub99.7%
*-inverses99.7%
Simplified99.7%
Taylor expanded in B around 0 98.9%
div-sub85.1%
clear-num85.2%
sub-neg85.2%
div-inv84.5%
clear-num84.5%
Applied egg-rr84.5%
neg-mul-184.5%
distribute-rgt-in99.1%
*-commutative99.1%
associate-*r/99.1%
*-commutative99.1%
distribute-rgt-in99.1%
neg-mul-199.1%
unsub-neg99.1%
lft-mult-inverse99.1%
Simplified99.1%
if -1.1499999999999999 < x < 1Initial program 99.8%
+-commutative99.8%
div-inv99.8%
sub-neg99.8%
clear-num99.8%
frac-sub89.5%
*-un-lft-identity89.5%
*-commutative89.5%
*-un-lft-identity89.5%
Applied egg-rr89.5%
associate-/r*99.4%
div-sub99.5%
*-inverses99.5%
Simplified99.5%
Taylor expanded in B around inf 99.5%
associate-*r*99.6%
sub-neg99.6%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in B around 0 98.6%
sub-neg98.6%
metadata-eval98.6%
distribute-rgt-in98.6%
neg-mul-198.6%
unsub-neg98.6%
lft-mult-inverse98.7%
Simplified98.7%
Final simplification98.9%
(FPCore (B x) :precision binary64 (if (or (<= x -1.42) (not (<= x 1.0))) (/ x (- (tan B))) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.42) || !(x <= 1.0)) {
tmp = x / -tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.42d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x / -tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.42) || !(x <= 1.0)) {
tmp = x / -Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.42) or not (x <= 1.0): tmp = x / -math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.42) || !(x <= 1.0)) tmp = Float64(x / Float64(-tan(B))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.42) || ~((x <= 1.0))) tmp = x / -tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.42], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x / (-N[Tan[B], $MachinePrecision])), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.42 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x}{-\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -1.4199999999999999 or 1 < x Initial program 99.6%
Taylor expanded in x around inf 97.0%
mul-1-neg97.0%
associate-/l*96.9%
distribute-lft-neg-in96.9%
Simplified96.9%
clear-num96.8%
tan-quot96.9%
un-div-inv97.1%
add-sqr-sqrt47.7%
sqrt-unprod35.4%
sqr-neg35.4%
sqrt-unprod0.2%
add-sqr-sqrt0.5%
frac-2neg0.5%
add-sqr-sqrt0.2%
sqrt-unprod34.4%
sqr-neg34.4%
sqrt-unprod49.0%
add-sqr-sqrt97.1%
Applied egg-rr97.1%
if -1.4199999999999999 < x < 1Initial program 99.8%
Taylor expanded in x around 0 98.3%
Final simplification97.6%
(FPCore (B x) :precision binary64 (if (<= B 0.195) (+ (* 0.3333333333333333 (* B x)) (/ (- 1.0 x) B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 0.195) {
tmp = (0.3333333333333333 * (B * x)) + ((1.0 - x) / B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 0.195d0) then
tmp = (0.3333333333333333d0 * (b * x)) + ((1.0d0 - x) / b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 0.195) {
tmp = (0.3333333333333333 * (B * x)) + ((1.0 - x) / B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 0.195: tmp = (0.3333333333333333 * (B * x)) + ((1.0 - x) / B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 0.195) tmp = Float64(Float64(0.3333333333333333 * Float64(B * x)) + Float64(Float64(1.0 - x) / B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 0.195) tmp = (0.3333333333333333 * (B * x)) + ((1.0 - x) / B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 0.195], N[(N[(0.3333333333333333 * N[(B * x), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 0.195:\\
\;\;\;\;0.3333333333333333 \cdot \left(B \cdot x\right) + \frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 0.19500000000000001Initial program 99.8%
Taylor expanded in B around 0 72.0%
associate--l+72.0%
*-commutative72.0%
div-sub72.0%
Simplified72.0%
Taylor expanded in x around inf 72.4%
if 0.19500000000000001 < B Initial program 99.5%
Taylor expanded in x around 0 46.1%
Final simplification65.8%
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.75e-10))) (/ x (- B)) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.75e-10)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.75d-10))) then
tmp = x / -b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.75e-10)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 1.75e-10): tmp = x / -B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.75e-10)) tmp = Float64(x / Float64(-B)); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.75e-10))) tmp = x / -B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.75e-10]], $MachinePrecision]], N[(x / (-B)), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1.75 \cdot 10^{-10}\right):\\
\;\;\;\;\frac{x}{-B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -1 or 1.7499999999999999e-10 < x Initial program 99.6%
Taylor expanded in B around 0 51.6%
Taylor expanded in x around inf 49.7%
neg-mul-149.7%
distribute-neg-frac49.7%
Simplified49.7%
if -1 < x < 1.7499999999999999e-10Initial program 99.8%
Taylor expanded in B around 0 58.7%
Taylor expanded in x around 0 58.4%
Final simplification53.7%
(FPCore (B x) :precision binary64 (+ (* 0.3333333333333333 (* B x)) (/ (- 1.0 x) B)))
double code(double B, double x) {
return (0.3333333333333333 * (B * x)) + ((1.0 - x) / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (0.3333333333333333d0 * (b * x)) + ((1.0d0 - x) / b)
end function
public static double code(double B, double x) {
return (0.3333333333333333 * (B * x)) + ((1.0 - x) / B);
}
def code(B, x): return (0.3333333333333333 * (B * x)) + ((1.0 - x) / B)
function code(B, x) return Float64(Float64(0.3333333333333333 * Float64(B * x)) + Float64(Float64(1.0 - x) / B)) end
function tmp = code(B, x) tmp = (0.3333333333333333 * (B * x)) + ((1.0 - x) / B); end
code[B_, x_] := N[(N[(0.3333333333333333 * N[(B * x), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.3333333333333333 \cdot \left(B \cdot x\right) + \frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 54.8%
associate--l+54.8%
*-commutative54.8%
div-sub54.8%
Simplified54.8%
Taylor expanded in x around inf 55.1%
Final simplification55.1%
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* B 0.16666666666666666)))
double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (b * 0.16666666666666666d0)
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
def code(B, x): return ((1.0 - x) / B) + (B * 0.16666666666666666)
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(B * 0.16666666666666666)) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (B * 0.16666666666666666); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(B * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 54.8%
associate--l+54.8%
*-commutative54.8%
div-sub54.8%
Simplified54.8%
Taylor expanded in x around 0 54.9%
Final simplification54.9%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 54.9%
Final simplification54.9%
(FPCore (B x) :precision binary64 (* B 0.16666666666666666))
double code(double B, double x) {
return B * 0.16666666666666666;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = b * 0.16666666666666666d0
end function
public static double code(double B, double x) {
return B * 0.16666666666666666;
}
def code(B, x): return B * 0.16666666666666666
function code(B, x) return Float64(B * 0.16666666666666666) end
function tmp = code(B, x) tmp = B * 0.16666666666666666; end
code[B_, x_] := N[(B * 0.16666666666666666), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Taylor expanded in B around 0 66.7%
Taylor expanded in B around inf 3.2%
*-commutative3.2%
Simplified3.2%
Final simplification3.2%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 54.9%
Taylor expanded in x around 0 28.3%
Final simplification28.3%
herbie shell --seed 2024062
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))