
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re))) 0.0) (* 0.5 (/ im (sqrt re))) (* 0.5 (sqrt (* 2.0 (- (hypot re im) re))))))
double code(double re, double im) {
double tmp;
if (sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))) <= 0.0) {
tmp = 0.5 * (im / sqrt(re));
} else {
tmp = 0.5 * sqrt((2.0 * (hypot(re, im) - re)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re))) <= 0.0) {
tmp = 0.5 * (im / Math.sqrt(re));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (Math.hypot(re, im) - re)));
}
return tmp;
}
def code(re, im): tmp = 0 if math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re))) <= 0.0: tmp = 0.5 * (im / math.sqrt(re)) else: tmp = 0.5 * math.sqrt((2.0 * (math.hypot(re, im) - re))) return tmp
function code(re, im) tmp = 0.0 if (sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re))) <= 0.0) tmp = Float64(0.5 * Float64(im / sqrt(re))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(hypot(re, im) - re)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))) <= 0.0) tmp = 0.5 * (im / sqrt(re)); else tmp = 0.5 * sqrt((2.0 * (hypot(re, im) - re))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 0.0], N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)} \leq 0:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\mathsf{hypot}\left(re, im\right) - re\right)}\\
\end{array}
\end{array}
if (sqrt.f64 (*.f64 2 (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) < 0.0Initial program 11.9%
sub-neg11.9%
sqr-neg11.9%
sub-neg11.9%
sqr-neg11.9%
hypot-define11.9%
Simplified11.9%
Taylor expanded in re around inf 59.9%
Taylor expanded in im around 0 99.5%
unpow-199.5%
metadata-eval99.5%
pow-sqr99.5%
rem-sqrt-square99.5%
sqr-pow99.1%
fabs-sqr99.1%
sqr-pow99.5%
exp-to-pow94.9%
metadata-eval94.9%
distribute-rgt-neg-in94.9%
exp-neg94.7%
exp-to-pow99.5%
unpow1/299.5%
associate-/l*99.7%
*-rgt-identity99.7%
Simplified99.7%
if 0.0 < (sqrt.f64 (*.f64 2 (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) Initial program 46.0%
sub-neg46.0%
sqr-neg46.0%
sub-neg46.0%
sqr-neg46.0%
hypot-define90.2%
Simplified90.2%
Final simplification91.3%
(FPCore (re im)
:precision binary64
(if (<= re -340000.0)
(* 0.5 (sqrt (* re -4.0)))
(if (<= re 6e-37)
(* 0.5 (sqrt (* 2.0 (- im re))))
(* 0.5 (/ im (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -340000.0) {
tmp = 0.5 * sqrt((re * -4.0));
} else if (re <= 6e-37) {
tmp = 0.5 * sqrt((2.0 * (im - re)));
} else {
tmp = 0.5 * (im / sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-340000.0d0)) then
tmp = 0.5d0 * sqrt((re * (-4.0d0)))
else if (re <= 6d-37) then
tmp = 0.5d0 * sqrt((2.0d0 * (im - re)))
else
tmp = 0.5d0 * (im / sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -340000.0) {
tmp = 0.5 * Math.sqrt((re * -4.0));
} else if (re <= 6e-37) {
tmp = 0.5 * Math.sqrt((2.0 * (im - re)));
} else {
tmp = 0.5 * (im / Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -340000.0: tmp = 0.5 * math.sqrt((re * -4.0)) elif re <= 6e-37: tmp = 0.5 * math.sqrt((2.0 * (im - re))) else: tmp = 0.5 * (im / math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -340000.0) tmp = Float64(0.5 * sqrt(Float64(re * -4.0))); elseif (re <= 6e-37) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im - re)))); else tmp = Float64(0.5 * Float64(im / sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -340000.0) tmp = 0.5 * sqrt((re * -4.0)); elseif (re <= 6e-37) tmp = 0.5 * sqrt((2.0 * (im - re))); else tmp = 0.5 * (im / sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -340000.0], N[(0.5 * N[Sqrt[N[(re * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 6e-37], N[(0.5 * N[Sqrt[N[(2.0 * N[(im - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -340000:\\
\;\;\;\;0.5 \cdot \sqrt{re \cdot -4}\\
\mathbf{elif}\;re \leq 6 \cdot 10^{-37}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im - re\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\end{array}
\end{array}
if re < -3.4e5Initial program 39.6%
sub-neg39.6%
sqr-neg39.6%
sub-neg39.6%
sqr-neg39.6%
hypot-define100.0%
Simplified100.0%
Taylor expanded in re around -inf 80.1%
*-commutative80.1%
Simplified80.1%
if -3.4e5 < re < 6e-37Initial program 55.8%
Taylor expanded in re around 0 80.4%
if 6e-37 < re Initial program 15.1%
sub-neg15.1%
sqr-neg15.1%
sub-neg15.1%
sqr-neg15.1%
hypot-define37.9%
Simplified37.9%
Taylor expanded in re around inf 51.1%
Taylor expanded in im around 0 74.0%
unpow-174.0%
metadata-eval74.0%
pow-sqr74.0%
rem-sqrt-square74.0%
sqr-pow73.7%
fabs-sqr73.7%
sqr-pow74.0%
exp-to-pow69.9%
metadata-eval69.9%
distribute-rgt-neg-in69.9%
exp-neg69.9%
exp-to-pow74.0%
unpow1/274.0%
associate-/l*74.1%
*-rgt-identity74.1%
Simplified74.1%
Final simplification78.8%
(FPCore (re im) :precision binary64 (if (<= re -11600000.0) (* 0.5 (sqrt (* re -4.0))) (if (<= re 2.25e-36) (* 0.5 (sqrt (* 2.0 im))) (* 0.5 (/ im (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -11600000.0) {
tmp = 0.5 * sqrt((re * -4.0));
} else if (re <= 2.25e-36) {
tmp = 0.5 * sqrt((2.0 * im));
} else {
tmp = 0.5 * (im / sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-11600000.0d0)) then
tmp = 0.5d0 * sqrt((re * (-4.0d0)))
else if (re <= 2.25d-36) then
tmp = 0.5d0 * sqrt((2.0d0 * im))
else
tmp = 0.5d0 * (im / sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -11600000.0) {
tmp = 0.5 * Math.sqrt((re * -4.0));
} else if (re <= 2.25e-36) {
tmp = 0.5 * Math.sqrt((2.0 * im));
} else {
tmp = 0.5 * (im / Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -11600000.0: tmp = 0.5 * math.sqrt((re * -4.0)) elif re <= 2.25e-36: tmp = 0.5 * math.sqrt((2.0 * im)) else: tmp = 0.5 * (im / math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -11600000.0) tmp = Float64(0.5 * sqrt(Float64(re * -4.0))); elseif (re <= 2.25e-36) tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); else tmp = Float64(0.5 * Float64(im / sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -11600000.0) tmp = 0.5 * sqrt((re * -4.0)); elseif (re <= 2.25e-36) tmp = 0.5 * sqrt((2.0 * im)); else tmp = 0.5 * (im / sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -11600000.0], N[(0.5 * N[Sqrt[N[(re * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 2.25e-36], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -11600000:\\
\;\;\;\;0.5 \cdot \sqrt{re \cdot -4}\\
\mathbf{elif}\;re \leq 2.25 \cdot 10^{-36}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\end{array}
\end{array}
if re < -1.16e7Initial program 39.6%
sub-neg39.6%
sqr-neg39.6%
sub-neg39.6%
sqr-neg39.6%
hypot-define100.0%
Simplified100.0%
Taylor expanded in re around -inf 80.1%
*-commutative80.1%
Simplified80.1%
if -1.16e7 < re < 2.25000000000000012e-36Initial program 55.8%
sub-neg55.8%
sqr-neg55.8%
sub-neg55.8%
sqr-neg55.8%
hypot-define91.7%
Simplified91.7%
Taylor expanded in re around 0 79.1%
*-commutative79.1%
Simplified79.1%
if 2.25000000000000012e-36 < re Initial program 15.1%
sub-neg15.1%
sqr-neg15.1%
sub-neg15.1%
sqr-neg15.1%
hypot-define37.9%
Simplified37.9%
Taylor expanded in re around inf 51.1%
Taylor expanded in im around 0 74.0%
unpow-174.0%
metadata-eval74.0%
pow-sqr74.0%
rem-sqrt-square74.0%
sqr-pow73.7%
fabs-sqr73.7%
sqr-pow74.0%
exp-to-pow69.9%
metadata-eval69.9%
distribute-rgt-neg-in69.9%
exp-neg69.9%
exp-to-pow74.0%
unpow1/274.0%
associate-/l*74.1%
*-rgt-identity74.1%
Simplified74.1%
Final simplification78.2%
(FPCore (re im) :precision binary64 (if (<= re -105000.0) (* 0.5 (sqrt (* re -4.0))) (* 0.5 (sqrt (* 2.0 im)))))
double code(double re, double im) {
double tmp;
if (re <= -105000.0) {
tmp = 0.5 * sqrt((re * -4.0));
} else {
tmp = 0.5 * sqrt((2.0 * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-105000.0d0)) then
tmp = 0.5d0 * sqrt((re * (-4.0d0)))
else
tmp = 0.5d0 * sqrt((2.0d0 * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -105000.0) {
tmp = 0.5 * Math.sqrt((re * -4.0));
} else {
tmp = 0.5 * Math.sqrt((2.0 * im));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -105000.0: tmp = 0.5 * math.sqrt((re * -4.0)) else: tmp = 0.5 * math.sqrt((2.0 * im)) return tmp
function code(re, im) tmp = 0.0 if (re <= -105000.0) tmp = Float64(0.5 * sqrt(Float64(re * -4.0))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -105000.0) tmp = 0.5 * sqrt((re * -4.0)); else tmp = 0.5 * sqrt((2.0 * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -105000.0], N[(0.5 * N[Sqrt[N[(re * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -105000:\\
\;\;\;\;0.5 \cdot \sqrt{re \cdot -4}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\end{array}
\end{array}
if re < -105000Initial program 39.6%
sub-neg39.6%
sqr-neg39.6%
sub-neg39.6%
sqr-neg39.6%
hypot-define100.0%
Simplified100.0%
Taylor expanded in re around -inf 80.1%
*-commutative80.1%
Simplified80.1%
if -105000 < re Initial program 42.8%
sub-neg42.8%
sqr-neg42.8%
sub-neg42.8%
sqr-neg42.8%
hypot-define74.5%
Simplified74.5%
Taylor expanded in re around 0 63.9%
*-commutative63.9%
Simplified63.9%
Final simplification68.0%
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 im))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * im))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * im));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * im))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * im))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * im)); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot im}
\end{array}
Initial program 42.0%
sub-neg42.0%
sqr-neg42.0%
sub-neg42.0%
sqr-neg42.0%
hypot-define81.0%
Simplified81.0%
Taylor expanded in re around 0 54.0%
*-commutative54.0%
Simplified54.0%
Final simplification54.0%
herbie shell --seed 2024062
(FPCore (re im)
:name "math.sqrt on complex, imaginary part, im greater than 0 branch"
:precision binary64
:pre (> im 0.0)
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))