
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (sqrt (* (pow u2 2.0) 39.47841760436263))) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return sinf(sqrtf((powf(u2, 2.0f) * 39.47841760436263f))) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin(sqrt(((u2 ** 2.0e0) * 39.47841760436263e0))) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(sqrt(Float32((u2 ^ Float32(2.0)) * Float32(39.47841760436263)))) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin(sqrt(((u2 ^ single(2.0)) * single(39.47841760436263)))) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{\sin \left(\sqrt{{u2}^{2} \cdot 39.47841760436263}\right)}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.3%
log1p-expm1-u98.3%
Applied egg-rr98.3%
sqrt-div97.9%
clear-num97.9%
log1p-expm1-u97.9%
associate-*l/97.9%
*-un-lft-identity97.9%
sqrt-undiv98.4%
Applied egg-rr98.4%
add-sqr-sqrt97.7%
sqrt-unprod98.4%
*-commutative98.4%
*-commutative98.4%
swap-sqr98.2%
pow298.2%
metadata-eval98.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.004000000189989805) (/ (* u2 6.28318530718) (sqrt (/ (- 1.0 u1) u1))) (* (sin (* u2 6.28318530718)) (sqrt (* u1 (+ 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.004000000189989805f) {
tmp = (u2 * 6.28318530718f) / sqrtf(((1.0f - u1) / u1));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf((u1 * (1.0f + u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.004000000189989805e0) then
tmp = (u2 * 6.28318530718e0) / sqrt(((1.0e0 - u1) / u1))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt((u1 * (1.0e0 + u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.004000000189989805)) tmp = Float32(Float32(u2 * Float32(6.28318530718)) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(Float32(u1 * Float32(Float32(1.0) + u1)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.004000000189989805)) tmp = (u2 * single(6.28318530718)) / sqrt(((single(1.0) - u1) / u1)); else tmp = sin((u2 * single(6.28318530718))) * sqrt((u1 * (single(1.0) + u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.004000000189989805:\\
\;\;\;\;\frac{u2 \cdot 6.28318530718}{\sqrt{\frac{1 - u1}{u1}}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00400000019Initial program 98.5%
log1p-expm1-u98.5%
Applied egg-rr98.5%
sqrt-div98.2%
clear-num98.2%
log1p-expm1-u98.2%
associate-*l/98.3%
*-un-lft-identity98.3%
sqrt-undiv98.7%
Applied egg-rr98.7%
Taylor expanded in u2 around 0 97.4%
if 0.00400000019 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.9%
Taylor expanded in u1 around 0 86.1%
+-commutative51.3%
Simplified86.1%
Final simplification93.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.009800000116229057) (/ (* u2 6.28318530718) (sqrt (/ (- 1.0 u1) u1))) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.009800000116229057f) {
tmp = (u2 * 6.28318530718f) / sqrtf(((1.0f - u1) / u1));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.009800000116229057e0) then
tmp = (u2 * 6.28318530718e0) / sqrt(((1.0e0 - u1) / u1))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.009800000116229057)) tmp = Float32(Float32(u2 * Float32(6.28318530718)) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.009800000116229057)) tmp = (u2 * single(6.28318530718)) / sqrt(((single(1.0) - u1) / u1)); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.009800000116229057:\\
\;\;\;\;\frac{u2 \cdot 6.28318530718}{\sqrt{\frac{1 - u1}{u1}}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00980000012Initial program 98.5%
log1p-expm1-u98.5%
Applied egg-rr98.5%
sqrt-div98.1%
clear-num98.1%
log1p-expm1-u98.1%
associate-*l/98.2%
*-un-lft-identity98.2%
sqrt-undiv98.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 96.7%
if 0.00980000012 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 98.0%
Taylor expanded in u1 around 0 75.1%
Final simplification89.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* u2 6.28318530718)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* u2 6.28318530718)) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{\sin \left(u2 \cdot 6.28318530718\right)}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.3%
log1p-expm1-u98.3%
Applied egg-rr98.3%
sqrt-div97.9%
clear-num97.9%
log1p-expm1-u97.9%
associate-*l/97.9%
*-un-lft-identity97.9%
sqrt-undiv98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (* u1 (+ 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 * (1.0f + u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 * (1.0e0 + u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 * Float32(Float32(1.0) + u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 * (single(1.0) + u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 81.7%
Taylor expanded in u1 around 0 72.9%
+-commutative72.9%
Simplified72.9%
Final simplification72.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (/ u1 (- 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 / (single(1.0) - u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 81.7%
Final simplification81.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (* u2 6.28318530718) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * 6.28318530718f) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 6.28318530718e0) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(6.28318530718)) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(6.28318530718)) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{u2 \cdot 6.28318530718}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.3%
log1p-expm1-u98.3%
Applied egg-rr98.3%
sqrt-div97.9%
clear-num97.9%
log1p-expm1-u97.9%
associate-*l/97.9%
*-un-lft-identity97.9%
sqrt-undiv98.4%
Applied egg-rr98.4%
Taylor expanded in u2 around 0 81.7%
Final simplification81.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 81.7%
Taylor expanded in u1 around 0 65.9%
Final simplification65.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* 6.28318530718 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (6.28318530718f * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (6.28318530718e0 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(Float32(6.28318530718) * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (single(6.28318530718) * sqrt(u1)); end
\begin{array}{l}
\\
u2 \cdot \left(6.28318530718 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 81.7%
Taylor expanded in u1 around 0 65.9%
Taylor expanded in u1 around -inf -0.0%
*-commutative-0.0%
associate-*r*-0.0%
*-commutative-0.0%
unpow2-0.0%
rem-square-sqrt65.9%
associate-*l*65.9%
metadata-eval65.9%
associate-*l*65.9%
Simplified65.9%
Final simplification65.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u1 (+ (* u2 6.28318530718) (* 3.14159265359 (/ u2 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return u1 * ((u2 * 6.28318530718f) + (3.14159265359f * (u2 / u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u1 * ((u2 * 6.28318530718e0) + (3.14159265359e0 * (u2 / u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(u1 * Float32(Float32(u2 * Float32(6.28318530718)) + Float32(Float32(3.14159265359) * Float32(u2 / u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u1 * ((u2 * single(6.28318530718)) + (single(3.14159265359) * (u2 / u1))); end
\begin{array}{l}
\\
u1 \cdot \left(u2 \cdot 6.28318530718 + 3.14159265359 \cdot \frac{u2}{u1}\right)
\end{array}
Initial program 98.3%
Taylor expanded in u1 around 0 85.5%
distribute-lft-in85.4%
*-rgt-identity85.4%
unpow285.4%
Simplified85.4%
Taylor expanded in u2 around 0 73.0%
associate-*r*72.9%
*-commutative72.9%
+-commutative72.9%
unpow272.9%
fma-undefine72.9%
rem-square-sqrt72.8%
fma-define72.8%
hypot-undefine72.9%
Simplified72.9%
Taylor expanded in u1 around inf 20.6%
Final simplification20.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 u1)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * u1)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * u1); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot u1\right)
\end{array}
Initial program 98.3%
Taylor expanded in u1 around 0 85.5%
distribute-lft-in85.4%
*-rgt-identity85.4%
unpow285.4%
Simplified85.4%
Taylor expanded in u2 around 0 73.0%
associate-*r*72.9%
*-commutative72.9%
+-commutative72.9%
unpow272.9%
fma-undefine72.9%
rem-square-sqrt72.8%
fma-define72.8%
hypot-undefine72.9%
Simplified72.9%
Taylor expanded in u1 around inf 19.5%
Final simplification19.5%
herbie shell --seed 2024061
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))