
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (/ (fma a2 a2 (* a1 a1)) (sqrt 2.0))))
double code(double a1, double a2, double th) {
return cos(th) * (fma(a2, a2, (a1 * a1)) / sqrt(2.0));
}
function code(a1, a2, th) return Float64(cos(th) * Float64(fma(a2, a2, Float64(a1 * a1)) / sqrt(2.0))) end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a2 * a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
cos-neg99.6%
associate-*l/99.6%
associate-/l*99.7%
cos-neg99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (+ (* a1 a1) (* a2 a2)))) (if (<= (cos th) 0.71) (* (cos th) t_1) (* t_1 (/ 1.0 (sqrt 2.0))))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (cos(th) <= 0.71) {
tmp = cos(th) * t_1;
} else {
tmp = t_1 * (1.0 / sqrt(2.0));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if (cos(th) <= 0.71d0) then
tmp = cos(th) * t_1
else
tmp = t_1 * (1.0d0 / sqrt(2.0d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (Math.cos(th) <= 0.71) {
tmp = Math.cos(th) * t_1;
} else {
tmp = t_1 * (1.0 / Math.sqrt(2.0));
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if math.cos(th) <= 0.71: tmp = math.cos(th) * t_1 else: tmp = t_1 * (1.0 / math.sqrt(2.0)) return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (cos(th) <= 0.71) tmp = Float64(cos(th) * t_1); else tmp = Float64(t_1 * Float64(1.0 / sqrt(2.0))); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (cos(th) <= 0.71) tmp = cos(th) * t_1; else tmp = t_1 * (1.0 / sqrt(2.0)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Cos[th], $MachinePrecision], 0.71], N[(N[Cos[th], $MachinePrecision] * t$95$1), $MachinePrecision], N[(t$95$1 * N[(1.0 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;\cos th \leq 0.71:\\
\;\;\;\;\cos th \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \frac{1}{\sqrt{2}}\\
\end{array}
\end{array}
if (cos.f64 th) < 0.70999999999999996Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.7%
inv-pow99.7%
Applied egg-rr99.7%
Applied egg-rr60.4%
+-lft-identity60.4%
Simplified60.4%
if 0.70999999999999996 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 92.0%
Final simplification79.9%
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (+ (* a1 a1) (* a2 a2)))) (if (<= (cos th) 0.71) (* (cos th) t_1) (* t_1 (sqrt 0.5)))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (cos(th) <= 0.71) {
tmp = cos(th) * t_1;
} else {
tmp = t_1 * sqrt(0.5);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if (cos(th) <= 0.71d0) then
tmp = cos(th) * t_1
else
tmp = t_1 * sqrt(0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (Math.cos(th) <= 0.71) {
tmp = Math.cos(th) * t_1;
} else {
tmp = t_1 * Math.sqrt(0.5);
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if math.cos(th) <= 0.71: tmp = math.cos(th) * t_1 else: tmp = t_1 * math.sqrt(0.5) return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (cos(th) <= 0.71) tmp = Float64(cos(th) * t_1); else tmp = Float64(t_1 * sqrt(0.5)); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (cos(th) <= 0.71) tmp = cos(th) * t_1; else tmp = t_1 * sqrt(0.5); end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Cos[th], $MachinePrecision], 0.71], N[(N[Cos[th], $MachinePrecision] * t$95$1), $MachinePrecision], N[(t$95$1 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;\cos th \leq 0.71:\\
\;\;\;\;\cos th \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \sqrt{0.5}\\
\end{array}
\end{array}
if (cos.f64 th) < 0.70999999999999996Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.7%
inv-pow99.7%
Applied egg-rr99.7%
Applied egg-rr60.4%
+-lft-identity60.4%
Simplified60.4%
if 0.70999999999999996 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 92.0%
Final simplification79.9%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a1 a1) (* a2 a2)) (* (cos th) (sqrt 0.5))))
double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * (cos(th) * sqrt(0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a1 * a1) + (a2 * a2)) * (cos(th) * sqrt(0.5d0))
end function
public static double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * (Math.cos(th) * Math.sqrt(0.5));
}
def code(a1, a2, th): return ((a1 * a1) + (a2 * a2)) * (math.cos(th) * math.sqrt(0.5))
function code(a1, a2, th) return Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64(cos(th) * sqrt(0.5))) end
function tmp = code(a1, a2, th) tmp = ((a1 * a1) + (a2 * a2)) * (cos(th) * sqrt(0.5)); end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \left(\cos th \cdot \sqrt{0.5}\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around inf 99.6%
*-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* (/ (cos th) (sqrt 2.0)) (+ (* a1 a1) (* a2 a2))))
double code(double a1, double a2, double th) {
return (cos(th) / sqrt(2.0)) * ((a1 * a1) + (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (cos(th) / sqrt(2.0d0)) * ((a1 * a1) + (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return (Math.cos(th) / Math.sqrt(2.0)) * ((a1 * a1) + (a2 * a2));
}
def code(a1, a2, th): return (math.cos(th) / math.sqrt(2.0)) * ((a1 * a1) + (a2 * a2))
function code(a1, a2, th) return Float64(Float64(cos(th) / sqrt(2.0)) * Float64(Float64(a1 * a1) + Float64(a2 * a2))) end
function tmp = code(a1, a2, th) tmp = (cos(th) / sqrt(2.0)) * ((a1 * a1) + (a2 * a2)); end
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (+ (* a1 a1) (* a2 a2))))
double code(double a1, double a2, double th) {
return cos(th) * ((a1 * a1) + (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = cos(th) * ((a1 * a1) + (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return Math.cos(th) * ((a1 * a1) + (a2 * a2));
}
def code(a1, a2, th): return math.cos(th) * ((a1 * a1) + (a2 * a2))
function code(a1, a2, th) return Float64(cos(th) * Float64(Float64(a1 * a1) + Float64(a2 * a2))) end
function tmp = code(a1, a2, th) tmp = cos(th) * ((a1 * a1) + (a2 * a2)); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
inv-pow99.6%
Applied egg-rr99.6%
Applied egg-rr59.9%
+-lft-identity59.9%
Simplified59.9%
Final simplification59.9%
(FPCore (a1 a2 th) :precision binary64 (if (or (<= th 3.2e+81) (not (<= th 9.4e+238))) (* (+ a2 a1) (+ a2 a1)) (* (+ (* a1 a1) (* a2 a2)) -0.5)))
double code(double a1, double a2, double th) {
double tmp;
if ((th <= 3.2e+81) || !(th <= 9.4e+238)) {
tmp = (a2 + a1) * (a2 + a1);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if ((th <= 3.2d+81) .or. (.not. (th <= 9.4d+238))) then
tmp = (a2 + a1) * (a2 + a1)
else
tmp = ((a1 * a1) + (a2 * a2)) * (-0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if ((th <= 3.2e+81) || !(th <= 9.4e+238)) {
tmp = (a2 + a1) * (a2 + a1);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if (th <= 3.2e+81) or not (th <= 9.4e+238): tmp = (a2 + a1) * (a2 + a1) else: tmp = ((a1 * a1) + (a2 * a2)) * -0.5 return tmp
function code(a1, a2, th) tmp = 0.0 if ((th <= 3.2e+81) || !(th <= 9.4e+238)) tmp = Float64(Float64(a2 + a1) * Float64(a2 + a1)); else tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * -0.5); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if ((th <= 3.2e+81) || ~((th <= 9.4e+238))) tmp = (a2 + a1) * (a2 + a1); else tmp = ((a1 * a1) + (a2 * a2)) * -0.5; end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[Or[LessEqual[th, 3.2e+81], N[Not[LessEqual[th, 9.4e+238]], $MachinePrecision]], N[(N[(a2 + a1), $MachinePrecision] * N[(a2 + a1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 3.2 \cdot 10^{+81} \lor \neg \left(th \leq 9.4 \cdot 10^{+238}\right):\\
\;\;\;\;\left(a2 + a1\right) \cdot \left(a2 + a1\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\
\end{array}
\end{array}
if th < 3.2e81 or 9.39999999999999947e238 < th Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 70.7%
Applied egg-rr41.9%
distribute-lft-in48.4%
Simplified48.4%
if 3.2e81 < th < 9.39999999999999947e238Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 24.1%
Applied egg-rr35.9%
Final simplification47.1%
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (+ (* a1 a1) (* a2 a2)))) (if (or (<= th 3.2e+81) (not (<= th 9.4e+238))) (* t_1 0.5) (* t_1 -0.5))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if ((th <= 3.2e+81) || !(th <= 9.4e+238)) {
tmp = t_1 * 0.5;
} else {
tmp = t_1 * -0.5;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if ((th <= 3.2d+81) .or. (.not. (th <= 9.4d+238))) then
tmp = t_1 * 0.5d0
else
tmp = t_1 * (-0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if ((th <= 3.2e+81) || !(th <= 9.4e+238)) {
tmp = t_1 * 0.5;
} else {
tmp = t_1 * -0.5;
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if (th <= 3.2e+81) or not (th <= 9.4e+238): tmp = t_1 * 0.5 else: tmp = t_1 * -0.5 return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if ((th <= 3.2e+81) || !(th <= 9.4e+238)) tmp = Float64(t_1 * 0.5); else tmp = Float64(t_1 * -0.5); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if ((th <= 3.2e+81) || ~((th <= 9.4e+238))) tmp = t_1 * 0.5; else tmp = t_1 * -0.5; end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[th, 3.2e+81], N[Not[LessEqual[th, 9.4e+238]], $MachinePrecision]], N[(t$95$1 * 0.5), $MachinePrecision], N[(t$95$1 * -0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 3.2 \cdot 10^{+81} \lor \neg \left(th \leq 9.4 \cdot 10^{+238}\right):\\
\;\;\;\;t\_1 \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.5\\
\end{array}
\end{array}
if th < 3.2e81 or 9.39999999999999947e238 < th Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 70.7%
Applied egg-rr48.7%
if 3.2e81 < th < 9.39999999999999947e238Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 24.1%
Applied egg-rr35.9%
Final simplification47.4%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (+ (* a1 a1) (* a2 a2))))
(if (<= th 3.2e+81)
(* (+ a2 a1) (+ a2 a1))
(if (<= th 9.4e+238) (* t_1 -0.5) (* t_1 0.25)))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 3.2e+81) {
tmp = (a2 + a1) * (a2 + a1);
} else if (th <= 9.4e+238) {
tmp = t_1 * -0.5;
} else {
tmp = t_1 * 0.25;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if (th <= 3.2d+81) then
tmp = (a2 + a1) * (a2 + a1)
else if (th <= 9.4d+238) then
tmp = t_1 * (-0.5d0)
else
tmp = t_1 * 0.25d0
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 3.2e+81) {
tmp = (a2 + a1) * (a2 + a1);
} else if (th <= 9.4e+238) {
tmp = t_1 * -0.5;
} else {
tmp = t_1 * 0.25;
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if th <= 3.2e+81: tmp = (a2 + a1) * (a2 + a1) elif th <= 9.4e+238: tmp = t_1 * -0.5 else: tmp = t_1 * 0.25 return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (th <= 3.2e+81) tmp = Float64(Float64(a2 + a1) * Float64(a2 + a1)); elseif (th <= 9.4e+238) tmp = Float64(t_1 * -0.5); else tmp = Float64(t_1 * 0.25); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (th <= 3.2e+81) tmp = (a2 + a1) * (a2 + a1); elseif (th <= 9.4e+238) tmp = t_1 * -0.5; else tmp = t_1 * 0.25; end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 3.2e+81], N[(N[(a2 + a1), $MachinePrecision] * N[(a2 + a1), $MachinePrecision]), $MachinePrecision], If[LessEqual[th, 9.4e+238], N[(t$95$1 * -0.5), $MachinePrecision], N[(t$95$1 * 0.25), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 3.2 \cdot 10^{+81}:\\
\;\;\;\;\left(a2 + a1\right) \cdot \left(a2 + a1\right)\\
\mathbf{elif}\;th \leq 9.4 \cdot 10^{+238}:\\
\;\;\;\;t\_1 \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot 0.25\\
\end{array}
\end{array}
if th < 3.2e81Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 72.9%
Applied egg-rr41.9%
distribute-lft-in49.0%
Simplified49.0%
if 3.2e81 < th < 9.39999999999999947e238Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 24.1%
Applied egg-rr35.9%
if 9.39999999999999947e238 < th Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 41.2%
Applied egg-rr40.7%
Final simplification47.1%
(FPCore (a1 a2 th) :precision binary64 (if (or (<= th 1.62e+112) (not (<= th 9.4e+238))) (* (+ a2 a1) (+ a2 a1)) (- a1 (* a2 a2))))
double code(double a1, double a2, double th) {
double tmp;
if ((th <= 1.62e+112) || !(th <= 9.4e+238)) {
tmp = (a2 + a1) * (a2 + a1);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if ((th <= 1.62d+112) .or. (.not. (th <= 9.4d+238))) then
tmp = (a2 + a1) * (a2 + a1)
else
tmp = a1 - (a2 * a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if ((th <= 1.62e+112) || !(th <= 9.4e+238)) {
tmp = (a2 + a1) * (a2 + a1);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if (th <= 1.62e+112) or not (th <= 9.4e+238): tmp = (a2 + a1) * (a2 + a1) else: tmp = a1 - (a2 * a2) return tmp
function code(a1, a2, th) tmp = 0.0 if ((th <= 1.62e+112) || !(th <= 9.4e+238)) tmp = Float64(Float64(a2 + a1) * Float64(a2 + a1)); else tmp = Float64(a1 - Float64(a2 * a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if ((th <= 1.62e+112) || ~((th <= 9.4e+238))) tmp = (a2 + a1) * (a2 + a1); else tmp = a1 - (a2 * a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[Or[LessEqual[th, 1.62e+112], N[Not[LessEqual[th, 9.4e+238]], $MachinePrecision]], N[(N[(a2 + a1), $MachinePrecision] * N[(a2 + a1), $MachinePrecision]), $MachinePrecision], N[(a1 - N[(a2 * a2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 1.62 \cdot 10^{+112} \lor \neg \left(th \leq 9.4 \cdot 10^{+238}\right):\\
\;\;\;\;\left(a2 + a1\right) \cdot \left(a2 + a1\right)\\
\mathbf{else}:\\
\;\;\;\;a1 - a2 \cdot a2\\
\end{array}
\end{array}
if th < 1.61999999999999994e112 or 9.39999999999999947e238 < th Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 70.5%
Applied egg-rr41.9%
distribute-lft-in48.4%
Simplified48.4%
if 1.61999999999999994e112 < th < 9.39999999999999947e238Initial program 99.5%
distribute-lft-out99.4%
Simplified99.4%
Taylor expanded in th around 0 21.9%
Applied egg-rr20.3%
Final simplification45.7%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 5.8e-5) (* -4.0 (- a1 a2)) (- a1 (* a2 a2))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 5.8e-5) {
tmp = -4.0 * (a1 - a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 5.8d-5) then
tmp = (-4.0d0) * (a1 - a2)
else
tmp = a1 - (a2 * a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 5.8e-5) {
tmp = -4.0 * (a1 - a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 5.8e-5: tmp = -4.0 * (a1 - a2) else: tmp = a1 - (a2 * a2) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 5.8e-5) tmp = Float64(-4.0 * Float64(a1 - a2)); else tmp = Float64(a1 - Float64(a2 * a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 5.8e-5) tmp = -4.0 * (a1 - a2); else tmp = a1 - (a2 * a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 5.8e-5], N[(-4.0 * N[(a1 - a2), $MachinePrecision]), $MachinePrecision], N[(a1 - N[(a2 * a2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 5.8 \cdot 10^{-5}:\\
\;\;\;\;-4 \cdot \left(a1 - a2\right)\\
\mathbf{else}:\\
\;\;\;\;a1 - a2 \cdot a2\\
\end{array}
\end{array}
if th < 5.8e-5Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 75.2%
Applied egg-rr4.1%
fma-undefine4.1%
*-commutative4.1%
associate-+l+4.1%
fma-undefine4.1%
distribute-lft-neg-in4.1%
+-commutative4.1%
associate-+r+4.1%
+-commutative4.1%
sub-neg4.1%
+-inverses4.1%
+-lft-identity4.1%
sub-neg4.1%
distribute-rgt-out--4.1%
Simplified4.1%
if 5.8e-5 < th Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 37.1%
Applied egg-rr12.4%
Final simplification6.2%
(FPCore (a1 a2 th) :precision binary64 (* -4.0 (- a1 a2)))
double code(double a1, double a2, double th) {
return -4.0 * (a1 - a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (-4.0d0) * (a1 - a2)
end function
public static double code(double a1, double a2, double th) {
return -4.0 * (a1 - a2);
}
def code(a1, a2, th): return -4.0 * (a1 - a2)
function code(a1, a2, th) return Float64(-4.0 * Float64(a1 - a2)) end
function tmp = code(a1, a2, th) tmp = -4.0 * (a1 - a2); end
code[a1_, a2_, th_] := N[(-4.0 * N[(a1 - a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4 \cdot \left(a1 - a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 65.8%
Applied egg-rr4.1%
fma-undefine4.1%
*-commutative4.1%
associate-+l+4.1%
fma-undefine4.1%
distribute-lft-neg-in4.1%
+-commutative4.1%
associate-+r+4.1%
+-commutative4.1%
sub-neg4.1%
+-inverses4.1%
+-lft-identity4.1%
sub-neg4.1%
distribute-rgt-out--4.1%
Simplified4.1%
Final simplification4.1%
(FPCore (a1 a2 th) :precision binary64 (+ a2 a1))
double code(double a1, double a2, double th) {
return a2 + a1;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 + a1
end function
public static double code(double a1, double a2, double th) {
return a2 + a1;
}
def code(a1, a2, th): return a2 + a1
function code(a1, a2, th) return Float64(a2 + a1) end
function tmp = code(a1, a2, th) tmp = a2 + a1; end
code[a1_, a2_, th_] := N[(a2 + a1), $MachinePrecision]
\begin{array}{l}
\\
a2 + a1
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 65.8%
Applied egg-rr3.9%
Final simplification3.9%
(FPCore (a1 a2 th) :precision binary64 a1)
double code(double a1, double a2, double th) {
return a1;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1
end function
public static double code(double a1, double a2, double th) {
return a1;
}
def code(a1, a2, th): return a1
function code(a1, a2, th) return a1 end
function tmp = code(a1, a2, th) tmp = a1; end
code[a1_, a2_, th_] := a1
\begin{array}{l}
\\
a1
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 65.8%
Applied egg-rr10.2%
Taylor expanded in a1 around inf 3.5%
Final simplification3.5%
herbie shell --seed 2024061
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))