
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -50.0)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(/
(fma
-2.0
(* (pow a 2.0) (/ (pow c 3.0) (pow b 4.0)))
(-
(-
(/ (* -5.0 (pow (* a c) 4.0)) (* a (pow b 6.0)))
(/ (* a (pow c 2.0)) (pow b 2.0)))
c))
b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -50.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = fma(-2.0, (pow(a, 2.0) * (pow(c, 3.0) / pow(b, 4.0))), ((((-5.0 * pow((a * c), 4.0)) / (a * pow(b, 6.0))) - ((a * pow(c, 2.0)) / pow(b, 2.0))) - c)) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -50.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(fma(-2.0, Float64((a ^ 2.0) * Float64((c ^ 3.0) / (b ^ 4.0))), Float64(Float64(Float64(Float64(-5.0 * (Float64(a * c) ^ 4.0)) / Float64(a * (b ^ 6.0))) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))) - c)) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -50.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(-5.0 * N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -50:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-2, {a}^{2} \cdot \frac{{c}^{3}}{{b}^{4}}, \left(\frac{-5 \cdot {\left(a \cdot c\right)}^{4}}{a \cdot {b}^{6}} - \frac{a \cdot {c}^{2}}{{b}^{2}}\right) - c\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -50Initial program 86.9%
*-commutative86.9%
+-commutative86.9%
sqr-neg86.9%
unsub-neg86.9%
sqr-neg86.9%
fma-neg87.1%
distribute-lft-neg-in87.1%
*-commutative87.1%
*-commutative87.1%
distribute-rgt-neg-in87.1%
metadata-eval87.1%
Simplified87.1%
if -50 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 52.8%
*-commutative52.8%
Simplified52.8%
Taylor expanded in b around inf 92.4%
Simplified92.4%
frac-times92.4%
associate-*r*92.4%
pow-prod-down92.4%
Applied egg-rr92.4%
*-commutative92.4%
associate-*r*92.4%
metadata-eval92.4%
*-commutative92.4%
Simplified92.4%
Final simplification91.9%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -50.0)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(*
a
(-
(*
a
(+
(* -2.0 (/ (pow c 3.0) (pow b 5.0)))
(* -0.25 (/ (* a (* (pow c 4.0) (/ 20.0 (pow b 6.0)))) b))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -50.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (a * ((a * ((-2.0 * (pow(c, 3.0) / pow(b, 5.0))) + (-0.25 * ((a * (pow(c, 4.0) * (20.0 / pow(b, 6.0)))) / b)))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -50.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(a * Float64(Float64(a * Float64(Float64(-2.0 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-0.25 * Float64(Float64(a * Float64((c ^ 4.0) * Float64(20.0 / (b ^ 6.0)))) / b)))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -50.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[(a * N[(N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(N[(a * N[(N[Power[c, 4.0], $MachinePrecision] * N[(20.0 / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -50:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(a \cdot \left(-2 \cdot \frac{{c}^{3}}{{b}^{5}} + -0.25 \cdot \frac{a \cdot \left({c}^{4} \cdot \frac{20}{{b}^{6}}\right)}{b}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -50Initial program 86.9%
*-commutative86.9%
+-commutative86.9%
sqr-neg86.9%
unsub-neg86.9%
sqr-neg86.9%
fma-neg87.1%
distribute-lft-neg-in87.1%
*-commutative87.1%
*-commutative87.1%
distribute-rgt-neg-in87.1%
metadata-eval87.1%
Simplified87.1%
if -50 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 52.8%
*-commutative52.8%
Simplified52.8%
Taylor expanded in a around 0 92.4%
Taylor expanded in c around 0 92.4%
*-commutative92.4%
associate-*l/92.4%
associate-*r*92.4%
metadata-eval92.4%
distribute-rgt-out92.4%
associate-/l*92.4%
distribute-rgt-out92.4%
metadata-eval92.4%
associate-/l*92.4%
Simplified92.4%
Final simplification91.8%
(FPCore (a b c)
:precision binary64
(if (<= b 3.7)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(/
(+
c
(+
(/ (* a (pow c 2.0)) (pow b 2.0))
(* 2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))))
(- b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 3.7) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (c + (((a * pow(c, 2.0)) / pow(b, 2.0)) + (2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))))) / -b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 3.7) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(c + Float64(Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0)) + Float64(2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))))) / Float64(-b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 3.7], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c + N[(N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.7:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c + \left(\frac{a \cdot {c}^{2}}{{b}^{2}} + 2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}}\right)}{-b}\\
\end{array}
\end{array}
if b < 3.7000000000000002Initial program 82.9%
*-commutative82.9%
+-commutative82.9%
sqr-neg82.9%
unsub-neg82.9%
sqr-neg82.9%
fma-neg83.1%
distribute-lft-neg-in83.1%
*-commutative83.1%
*-commutative83.1%
distribute-rgt-neg-in83.1%
metadata-eval83.1%
Simplified83.1%
if 3.7000000000000002 < b Initial program 50.3%
*-commutative50.3%
Simplified50.3%
Taylor expanded in c around 0 90.9%
Taylor expanded in b around -inf 91.2%
Final simplification89.8%
(FPCore (a b c)
:precision binary64
(if (<= b 3.6)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(/
(-
(- (* (/ (pow c 3.0) (pow b 4.0)) (* -2.0 (pow a 2.0))) c)
(* a (pow (/ c b) 2.0)))
b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 3.6) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = ((((pow(c, 3.0) / pow(b, 4.0)) * (-2.0 * pow(a, 2.0))) - c) - (a * pow((c / b), 2.0))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 3.6) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(Float64(Float64((c ^ 3.0) / (b ^ 4.0)) * Float64(-2.0 * (a ^ 2.0))) - c) - Float64(a * (Float64(c / b) ^ 2.0))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 3.6], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] * N[(-2.0 * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] - N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.6:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(\frac{{c}^{3}}{{b}^{4}} \cdot \left(-2 \cdot {a}^{2}\right) - c\right) - a \cdot {\left(\frac{c}{b}\right)}^{2}}{b}\\
\end{array}
\end{array}
if b < 3.60000000000000009Initial program 82.9%
*-commutative82.9%
+-commutative82.9%
sqr-neg82.9%
unsub-neg82.9%
sqr-neg82.9%
fma-neg83.1%
distribute-lft-neg-in83.1%
*-commutative83.1%
*-commutative83.1%
distribute-rgt-neg-in83.1%
metadata-eval83.1%
Simplified83.1%
if 3.60000000000000009 < b Initial program 50.3%
*-commutative50.3%
Simplified50.3%
Taylor expanded in b around inf 91.2%
associate-+r+91.2%
mul-1-neg91.2%
unsub-neg91.2%
mul-1-neg91.2%
unsub-neg91.2%
associate-/l*91.2%
associate-*r*91.2%
Simplified91.2%
log1p-expm1-u87.6%
log1p-undefine83.1%
div-inv83.1%
pow-flip83.1%
metadata-eval83.1%
Applied egg-rr83.1%
Taylor expanded in a around 0 91.2%
associate-/l*91.2%
unpow291.2%
unpow291.2%
times-frac91.2%
unpow291.2%
Simplified91.2%
Final simplification89.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -0.096) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (/ (fma a (pow (/ c b) 2.0) c) (- b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -0.096) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = fma(a, pow((c / b), 2.0), c) / -b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -0.096) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(fma(a, (Float64(c / b) ^ 2.0), c) / Float64(-b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.096], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -0.096:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, {\left(\frac{c}{b}\right)}^{2}, c\right)}{-b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.096000000000000002Initial program 80.6%
*-commutative80.6%
+-commutative80.6%
sqr-neg80.6%
unsub-neg80.6%
sqr-neg80.6%
fma-neg80.7%
distribute-lft-neg-in80.7%
*-commutative80.7%
*-commutative80.7%
distribute-rgt-neg-in80.7%
metadata-eval80.7%
Simplified80.7%
if -0.096000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 48.8%
*-commutative48.8%
Simplified48.8%
Taylor expanded in c around 0 87.3%
associate-*r/87.3%
neg-mul-187.3%
distribute-rgt-neg-in87.3%
Simplified87.3%
Taylor expanded in a around 0 87.4%
mul-1-neg87.4%
unsub-neg87.4%
associate-*r/87.4%
neg-mul-187.4%
associate-/l*87.4%
Simplified87.4%
Taylor expanded in b around inf 87.5%
distribute-lft-out87.5%
mul-1-neg87.5%
+-commutative87.5%
associate-/l*87.5%
fma-define87.5%
unpow287.5%
unpow287.5%
times-frac87.5%
unpow287.5%
Simplified87.5%
Final simplification85.9%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)))) (if (<= t_0 -0.096) t_0 (/ (fma a (pow (/ c b) 2.0) c) (- b)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.096) {
tmp = t_0;
} else {
tmp = fma(a, pow((c / b), 2.0), c) / -b;
}
return tmp;
}
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -0.096) tmp = t_0; else tmp = Float64(fma(a, (Float64(c / b) ^ 2.0), c) / Float64(-b)); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.096], t$95$0, N[(N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -0.096:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, {\left(\frac{c}{b}\right)}^{2}, c\right)}{-b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.096000000000000002Initial program 80.6%
if -0.096000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 48.8%
*-commutative48.8%
Simplified48.8%
Taylor expanded in c around 0 87.3%
associate-*r/87.3%
neg-mul-187.3%
distribute-rgt-neg-in87.3%
Simplified87.3%
Taylor expanded in a around 0 87.4%
mul-1-neg87.4%
unsub-neg87.4%
associate-*r/87.4%
neg-mul-187.4%
associate-/l*87.4%
Simplified87.4%
Taylor expanded in b around inf 87.5%
distribute-lft-out87.5%
mul-1-neg87.5%
+-commutative87.5%
associate-/l*87.5%
fma-define87.5%
unpow287.5%
unpow287.5%
times-frac87.5%
unpow287.5%
Simplified87.5%
Final simplification85.9%
(FPCore (a b c)
:precision binary64
(if (<= b 3.6)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(*
c
(+
(* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0))))
(/ -1.0 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 3.6) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 3.6) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 3.6], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.6:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)\\
\end{array}
\end{array}
if b < 3.60000000000000009Initial program 82.9%
*-commutative82.9%
+-commutative82.9%
sqr-neg82.9%
unsub-neg82.9%
sqr-neg82.9%
fma-neg83.1%
distribute-lft-neg-in83.1%
*-commutative83.1%
*-commutative83.1%
distribute-rgt-neg-in83.1%
metadata-eval83.1%
Simplified83.1%
if 3.60000000000000009 < b Initial program 50.3%
*-commutative50.3%
Simplified50.3%
Taylor expanded in c around 0 91.0%
Final simplification89.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0))))
(if (<= t_0 -0.096)
t_0
(- (* a (* (/ c b) (/ c (- (pow b 2.0))))) (/ c b)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.096) {
tmp = t_0;
} else {
tmp = (a * ((c / b) * (c / -pow(b, 2.0)))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - ((4.0d0 * a) * c))) - b) / (a * 2.0d0)
if (t_0 <= (-0.096d0)) then
tmp = t_0
else
tmp = (a * ((c / b) * (c / -(b ** 2.0d0)))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.096) {
tmp = t_0;
} else {
tmp = (a * ((c / b) * (c / -Math.pow(b, 2.0)))) - (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0) tmp = 0 if t_0 <= -0.096: tmp = t_0 else: tmp = (a * ((c / b) * (c / -math.pow(b, 2.0)))) - (c / b) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -0.096) tmp = t_0; else tmp = Float64(Float64(a * Float64(Float64(c / b) * Float64(c / Float64(-(b ^ 2.0))))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -0.096) tmp = t_0; else tmp = (a * ((c / b) * (c / -(b ^ 2.0)))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.096], t$95$0, N[(N[(a * N[(N[(c / b), $MachinePrecision] * N[(c / (-N[Power[b, 2.0], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -0.096:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\frac{c}{b} \cdot \frac{c}{-{b}^{2}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.096000000000000002Initial program 80.6%
if -0.096000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 48.8%
*-commutative48.8%
Simplified48.8%
Taylor expanded in c around 0 87.3%
associate-*r/87.3%
neg-mul-187.3%
distribute-rgt-neg-in87.3%
Simplified87.3%
Taylor expanded in a around 0 87.4%
mul-1-neg87.4%
unsub-neg87.4%
associate-*r/87.4%
neg-mul-187.4%
associate-/l*87.4%
Simplified87.4%
unpow287.4%
unpow387.4%
times-frac87.4%
pow287.4%
Applied egg-rr87.4%
Final simplification85.8%
(FPCore (a b c) :precision binary64 (- (* a (* (/ c b) (/ c (- (pow b 2.0))))) (/ c b)))
double code(double a, double b, double c) {
return (a * ((c / b) * (c / -pow(b, 2.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c / b) * (c / -(b ** 2.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((c / b) * (c / -Math.pow(b, 2.0)))) - (c / b);
}
def code(a, b, c): return (a * ((c / b) * (c / -math.pow(b, 2.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(c / b) * Float64(c / Float64(-(b ^ 2.0))))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((c / b) * (c / -(b ^ 2.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(c / b), $MachinePrecision] * N[(c / (-N[Power[b, 2.0], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(\frac{c}{b} \cdot \frac{c}{-{b}^{2}}\right) - \frac{c}{b}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in c around 0 80.7%
associate-*r/80.7%
neg-mul-180.7%
distribute-rgt-neg-in80.7%
Simplified80.7%
Taylor expanded in a around 0 80.8%
mul-1-neg80.8%
unsub-neg80.8%
associate-*r/80.8%
neg-mul-180.8%
associate-/l*80.8%
Simplified80.8%
unpow280.8%
unpow380.8%
times-frac80.8%
pow280.8%
Applied egg-rr80.8%
Final simplification80.8%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (* c (/ a (pow b 3.0))))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - (c * (a / pow(b, 3.0))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - (c * (a / (b ** 3.0d0))))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - (c * (a / Math.pow(b, 3.0))));
}
def code(a, b, c): return c * ((-1.0 / b) - (c * (a / math.pow(b, 3.0))))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(c * Float64(a / (b ^ 3.0))))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - (c * (a / (b ^ 3.0)))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(c * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - c \cdot \frac{a}{{b}^{3}}\right)
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in c around 0 80.7%
associate-*r/80.7%
neg-mul-180.7%
distribute-rgt-neg-in80.7%
Simplified80.7%
Taylor expanded in a around 0 80.8%
mul-1-neg80.8%
unsub-neg80.8%
associate-*r/80.8%
neg-mul-180.8%
associate-/l*80.8%
Simplified80.8%
unpow280.8%
unpow380.8%
times-frac80.8%
pow280.8%
Applied egg-rr80.8%
Taylor expanded in c around 0 80.7%
mul-1-neg80.7%
associate-/l*80.7%
distribute-rgt-neg-out80.7%
sub-neg80.7%
+-commutative80.7%
distribute-rgt-neg-out80.7%
associate-/l*80.7%
unsub-neg80.7%
distribute-neg-frac80.7%
metadata-eval80.7%
*-commutative80.7%
associate-*r/80.7%
Simplified80.7%
Final simplification80.7%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in b around inf 64.0%
associate-*r/64.0%
mul-1-neg64.0%
Simplified64.0%
Final simplification64.0%
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
Initial program 56.1%
*-commutative56.1%
Simplified56.1%
Taylor expanded in c around 0 80.7%
associate-*r/80.7%
neg-mul-180.7%
distribute-rgt-neg-in80.7%
Simplified80.7%
Taylor expanded in a around 0 63.9%
add-sqr-sqrt63.8%
sqrt-prod63.9%
sqr-neg63.9%
sqrt-unprod0.0%
add-sqr-sqrt1.6%
add-sqr-sqrt0.0%
sqrt-unprod63.9%
frac-times63.9%
metadata-eval63.9%
metadata-eval63.9%
frac-times63.9%
sqrt-prod63.8%
add-sqr-sqrt63.9%
div-inv64.0%
add-sqr-sqrt0.0%
sqrt-unprod1.6%
sqr-neg1.6%
sqrt-prod1.6%
add-sqr-sqrt1.6%
Applied egg-rr1.6%
Final simplification1.6%
herbie shell --seed 2024061
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))