
(FPCore (x) :precision binary64 (log (+ 1.0 x)))
double code(double x) {
return log((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((1.0d0 + x))
end function
public static double code(double x) {
return Math.log((1.0 + x));
}
def code(x): return math.log((1.0 + x))
function code(x) return log(Float64(1.0 + x)) end
function tmp = code(x) tmp = log((1.0 + x)); end
code[x_] := N[Log[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ 1.0 x)))
double code(double x) {
return log((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((1.0d0 + x))
end function
public static double code(double x) {
return Math.log((1.0 + x));
}
def code(x): return math.log((1.0 + x))
function code(x) return log(Float64(1.0 + x)) end
function tmp = code(x) tmp = log((1.0 + x)); end
code[x_] := N[Log[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + x\right)
\end{array}
(FPCore (x) :precision binary64 (log1p x))
double code(double x) {
return log1p(x);
}
public static double code(double x) {
return Math.log1p(x);
}
def code(x): return math.log1p(x)
function code(x) return log1p(x) end
code[x_] := N[Log[1 + x], $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(x\right)
\end{array}
Initial program 41.2%
log1p-define100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= x 1.4) (* x (+ 1.0 (* x (- (* x (+ 0.3333333333333333 (* x -0.25))) 0.5)))) (log x)))
double code(double x) {
double tmp;
if (x <= 1.4) {
tmp = x * (1.0 + (x * ((x * (0.3333333333333333 + (x * -0.25))) - 0.5)));
} else {
tmp = log(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.4d0) then
tmp = x * (1.0d0 + (x * ((x * (0.3333333333333333d0 + (x * (-0.25d0)))) - 0.5d0)))
else
tmp = log(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.4) {
tmp = x * (1.0 + (x * ((x * (0.3333333333333333 + (x * -0.25))) - 0.5)));
} else {
tmp = Math.log(x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.4: tmp = x * (1.0 + (x * ((x * (0.3333333333333333 + (x * -0.25))) - 0.5))) else: tmp = math.log(x) return tmp
function code(x) tmp = 0.0 if (x <= 1.4) tmp = Float64(x * Float64(1.0 + Float64(x * Float64(Float64(x * Float64(0.3333333333333333 + Float64(x * -0.25))) - 0.5)))); else tmp = log(x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.4) tmp = x * (1.0 + (x * ((x * (0.3333333333333333 + (x * -0.25))) - 0.5))); else tmp = log(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.4], N[(x * N[(1.0 + N[(x * N[(N[(x * N[(0.3333333333333333 + N[(x * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.4:\\
\;\;\;\;x \cdot \left(1 + x \cdot \left(x \cdot \left(0.3333333333333333 + x \cdot -0.25\right) - 0.5\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\log x\\
\end{array}
\end{array}
if x < 1.3999999999999999Initial program 7.6%
Taylor expanded in x around 0 99.8%
if 1.3999999999999999 < x Initial program 100.0%
Taylor expanded in x around inf 96.0%
mul-1-neg96.0%
log-rec96.0%
remove-double-neg96.0%
Simplified96.0%
Final simplification98.4%
(FPCore (x) :precision binary64 (* x (+ 1.0 (* x (- (* x 0.3333333333333333) 0.5)))))
double code(double x) {
return x * (1.0 + (x * ((x * 0.3333333333333333) - 0.5)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (1.0d0 + (x * ((x * 0.3333333333333333d0) - 0.5d0)))
end function
public static double code(double x) {
return x * (1.0 + (x * ((x * 0.3333333333333333) - 0.5)));
}
def code(x): return x * (1.0 + (x * ((x * 0.3333333333333333) - 0.5)))
function code(x) return Float64(x * Float64(1.0 + Float64(x * Float64(Float64(x * 0.3333333333333333) - 0.5)))) end
function tmp = code(x) tmp = x * (1.0 + (x * ((x * 0.3333333333333333) - 0.5))); end
code[x_] := N[(x * N[(1.0 + N[(x * N[(N[(x * 0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + x \cdot \left(x \cdot 0.3333333333333333 - 0.5\right)\right)
\end{array}
Initial program 41.2%
Taylor expanded in x around 0 64.9%
Final simplification64.9%
(FPCore (x) :precision binary64 x)
double code(double x) {
return x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x
end function
public static double code(double x) {
return x;
}
def code(x): return x
function code(x) return x end
function tmp = code(x) tmp = x; end
code[x_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 41.2%
Taylor expanded in x around 0 64.9%
Final simplification64.9%
(FPCore (x) :precision binary64 (if (== (+ 1.0 x) 1.0) x (/ (* x (log (+ 1.0 x))) (- (+ 1.0 x) 1.0))))
double code(double x) {
double tmp;
if ((1.0 + x) == 1.0) {
tmp = x;
} else {
tmp = (x * log((1.0 + x))) / ((1.0 + x) - 1.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((1.0d0 + x) == 1.0d0) then
tmp = x
else
tmp = (x * log((1.0d0 + x))) / ((1.0d0 + x) - 1.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((1.0 + x) == 1.0) {
tmp = x;
} else {
tmp = (x * Math.log((1.0 + x))) / ((1.0 + x) - 1.0);
}
return tmp;
}
def code(x): tmp = 0 if (1.0 + x) == 1.0: tmp = x else: tmp = (x * math.log((1.0 + x))) / ((1.0 + x) - 1.0) return tmp
function code(x) tmp = 0.0 if (Float64(1.0 + x) == 1.0) tmp = x; else tmp = Float64(Float64(x * log(Float64(1.0 + x))) / Float64(Float64(1.0 + x) - 1.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((1.0 + x) == 1.0) tmp = x; else tmp = (x * log((1.0 + x))) / ((1.0 + x) - 1.0); end tmp_2 = tmp; end
code[x_] := If[Equal[N[(1.0 + x), $MachinePrecision], 1.0], x, N[(N[(x * N[Log[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 + x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 + x = 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \log \left(1 + x\right)}{\left(1 + x\right) - 1}\\
\end{array}
\end{array}
herbie shell --seed 2024060
(FPCore (x)
:name "ln(1 + x)"
:precision binary64
:alt
(if (== (+ 1.0 x) 1.0) x (/ (* x (log (+ 1.0 x))) (- (+ 1.0 x) 1.0)))
(log (+ 1.0 x)))