
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b 0.05)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
(* -1.0546875 (/ (* a (pow c 4.0)) (pow b 7.0))))))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.05) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (-1.0546875 * ((a * pow(c, 4.0)) / pow(b, 7.0)))))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.05) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0)))))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.05], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.05:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right)\\
\end{array}
\end{array}
if b < 0.050000000000000003Initial program 88.2%
Simplified88.5%
if 0.050000000000000003 < b Initial program 54.9%
sqr-neg54.9%
sqr-neg54.9%
associate-*l*54.9%
Simplified54.9%
Taylor expanded in a around 0 92.6%
Taylor expanded in c around 0 92.6%
Final simplification92.3%
(FPCore (a b c)
:precision binary64
(if (<= b 0.053)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0))))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.053) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.053) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.053], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.053:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)\\
\end{array}
\end{array}
if b < 0.0529999999999999985Initial program 88.2%
Simplified88.5%
if 0.0529999999999999985 < b Initial program 54.9%
sqr-neg54.9%
sqr-neg54.9%
associate-*l*54.9%
Simplified54.9%
Taylor expanded in a around 0 89.8%
Final simplification89.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.02) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (* (pow c 2.0) (- (* -0.375 (/ a (pow b 3.0))) (/ 0.5 (* b c))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = pow(c, 2.0) * ((-0.375 * (a / pow(b, 3.0))) - (0.5 / (b * c)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.02) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64((c ^ 2.0) * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) - Float64(0.5 / Float64(b * c)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.02], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.02:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;{c}^{2} \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} - \frac{0.5}{b \cdot c}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 78.3%
Simplified78.6%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.7%
sqr-neg48.7%
sqr-neg48.7%
associate-*l*48.7%
Simplified48.7%
Taylor expanded in b around inf 87.4%
Taylor expanded in c around inf 87.3%
associate-*r/87.3%
metadata-eval87.3%
*-commutative87.3%
Simplified87.3%
Final simplification84.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.02) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.02) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.02], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.02:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 78.3%
Simplified78.6%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.7%
sqr-neg48.7%
sqr-neg48.7%
associate-*l*48.7%
Simplified48.7%
Taylor expanded in a around 0 87.4%
Final simplification84.8%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.02) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (* c (- (/ (* -0.375 (* a c)) (pow b 3.0)) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = c * (((-0.375 * (a * c)) / pow(b, 3.0)) - (0.5 / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.02) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(Float64(-0.375 * Float64(a * c)) / (b ^ 3.0)) - Float64(0.5 / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.02], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(N[(-0.375 * N[(a * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.02:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 78.3%
Simplified78.6%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.7%
sqr-neg48.7%
sqr-neg48.7%
associate-*l*48.7%
Simplified48.7%
Taylor expanded in b around inf 87.4%
Taylor expanded in c around 0 87.2%
associate-*r/87.2%
associate-*r/87.2%
metadata-eval87.2%
Simplified87.2%
Final simplification84.7%
(FPCore (a b c)
:precision binary64
(if (<= b 0.054)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
(*
c
(+
(*
c
(+
(* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))
(* -0.375 (/ a (pow b 3.0)))))
(* 0.5 (/ -1.0 b))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.054) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((c * ((-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))) + (-0.375 * (a / pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.054) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64(a / (b ^ 3.0))))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.054], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.054:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if b < 0.0539999999999999994Initial program 88.2%
Simplified88.5%
if 0.0539999999999999994 < b Initial program 54.9%
sqr-neg54.9%
sqr-neg54.9%
associate-*l*54.9%
Simplified54.9%
Taylor expanded in c around 0 89.6%
Final simplification89.5%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.02) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* a 3.0)) (* c (- (/ (* -0.375 (* a c)) (pow b 3.0)) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = c * (((-0.375 * (a * c)) / pow(b, 3.0)) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-0.02d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (a * 3.0d0)
else
tmp = c * ((((-0.375d0) * (a * c)) / (b ** 3.0d0)) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = c * (((-0.375 * (a * c)) / Math.pow(b, 3.0)) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0) else: tmp = c * (((-0.375 * (a * c)) / math.pow(b, 3.0)) - (0.5 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.02) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(Float64(-0.375 * Float64(a * c)) / (b ^ 3.0)) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0); else tmp = c * (((-0.375 * (a * c)) / (b ^ 3.0)) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.02], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(N[(-0.375 * N[(a * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.02:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 78.3%
sqr-neg78.3%
sqr-neg78.3%
associate-*l*78.4%
Simplified78.4%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.7%
sqr-neg48.7%
sqr-neg48.7%
associate-*l*48.7%
Simplified48.7%
Taylor expanded in b around inf 87.4%
Taylor expanded in c around 0 87.2%
associate-*r/87.2%
associate-*r/87.2%
metadata-eval87.2%
Simplified87.2%
Final simplification84.6%
(FPCore (a b c) :precision binary64 (* c (- (/ (* -0.375 (* a c)) (pow b 3.0)) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * (((-0.375 * (a * c)) / pow(b, 3.0)) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((((-0.375d0) * (a * c)) / (b ** 3.0d0)) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * (((-0.375 * (a * c)) / Math.pow(b, 3.0)) - (0.5 / b));
}
def code(a, b, c): return c * (((-0.375 * (a * c)) / math.pow(b, 3.0)) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(Float64(-0.375 * Float64(a * c)) / (b ^ 3.0)) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * (((-0.375 * (a * c)) / (b ^ 3.0)) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(N[(-0.375 * N[(a * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \frac{0.5}{b}\right)
\end{array}
Initial program 57.4%
sqr-neg57.4%
sqr-neg57.4%
associate-*l*57.4%
Simplified57.4%
Taylor expanded in b around inf 80.5%
Taylor expanded in c around 0 80.3%
associate-*r/80.3%
associate-*r/80.3%
metadata-eval80.3%
Simplified80.3%
Final simplification80.3%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 57.4%
sqr-neg57.4%
sqr-neg57.4%
associate-*l*57.4%
Simplified57.4%
Taylor expanded in a around 0 80.2%
Taylor expanded in a around 0 62.4%
associate-*r/62.4%
*-commutative62.4%
associate-/l*62.4%
Simplified62.4%
Final simplification62.4%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 57.4%
sqr-neg57.4%
sqr-neg57.4%
associate-*l*57.4%
Simplified57.4%
Taylor expanded in b around inf 62.4%
associate-*r/62.4%
*-commutative62.4%
Simplified62.4%
Final simplification62.4%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 57.4%
sqr-neg57.4%
sqr-neg57.4%
associate-*l*57.4%
Simplified57.4%
flip3--57.3%
pow257.3%
pow-pow57.2%
metadata-eval57.2%
associate-*r*57.2%
*-commutative57.2%
pow257.2%
pow257.2%
pow-prod-up57.4%
metadata-eval57.4%
distribute-rgt-out57.5%
associate-*r*57.5%
*-commutative57.5%
+-commutative57.5%
fma-define57.4%
associate-*r*57.4%
*-commutative57.4%
Applied egg-rr57.4%
log1p-expm1-u52.3%
Applied egg-rr52.3%
Taylor expanded in c around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
Final simplification3.2%
herbie shell --seed 2024060
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))