
(FPCore (x y) :precision binary64 (/ x (* y 2.0)))
double code(double x, double y) {
return x / (y * 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y * 2.0d0)
end function
public static double code(double x, double y) {
return x / (y * 2.0);
}
def code(x, y): return x / (y * 2.0)
function code(x, y) return Float64(x / Float64(y * 2.0)) end
function tmp = code(x, y) tmp = x / (y * 2.0); end
code[x_, y_] := N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ x (* y 2.0)))
double code(double x, double y) {
return x / (y * 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y * 2.0d0)
end function
public static double code(double x, double y) {
return x / (y * 2.0);
}
def code(x, y): return x / (y * 2.0)
function code(x, y) return Float64(x / Float64(y * 2.0)) end
function tmp = code(x, y) tmp = x / (y * 2.0); end
code[x_, y_] := N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot 2}
\end{array}
(FPCore (x y) :precision binary64 (/ (/ x y) 2.0))
double code(double x, double y) {
return (x / y) / 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / y) / 2.0d0
end function
public static double code(double x, double y) {
return (x / y) / 2.0;
}
def code(x, y): return (x / y) / 2.0
function code(x, y) return Float64(Float64(x / y) / 2.0) end
function tmp = code(x, y) tmp = (x / y) / 2.0; end
code[x_, y_] := N[(N[(x / y), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{x}{y}}{2}
\end{array}
Initial program 99.6%
*-lft-identity99.6%
metadata-eval99.6%
times-frac99.6%
*-commutative99.6%
neg-mul-199.6%
distribute-rgt-neg-in99.6%
times-frac100.0%
associate-*l/100.0%
associate-*r/99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
metadata-eval99.7%
associate-/r*99.3%
*-commutative99.3%
div-inv99.6%
associate-/r*100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* x (/ 0.5 y)))
double code(double x, double y) {
return x * (0.5 / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (0.5d0 / y)
end function
public static double code(double x, double y) {
return x * (0.5 / y);
}
def code(x, y): return x * (0.5 / y)
function code(x, y) return Float64(x * Float64(0.5 / y)) end
function tmp = code(x, y) tmp = x * (0.5 / y); end
code[x_, y_] := N[(x * N[(0.5 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{0.5}{y}
\end{array}
Initial program 99.6%
*-lft-identity99.6%
metadata-eval99.6%
times-frac99.6%
*-commutative99.6%
neg-mul-199.6%
distribute-rgt-neg-in99.6%
times-frac100.0%
associate-*l/100.0%
associate-*r/99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.7%
herbie shell --seed 2024060
(FPCore (x y)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, C"
:precision binary64
(/ x (* y 2.0)))