
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -5e+298) (/ -1.0 (* t (/ z x))) (/ x (- y (* z t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+298) {
tmp = -1.0 / (t * (z / x));
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d+298)) then
tmp = (-1.0d0) / (t * (z / x))
else
tmp = x / (y - (z * t))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+298) {
tmp = -1.0 / (t * (z / x));
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -5e+298: tmp = -1.0 / (t * (z / x)) else: tmp = x / (y - (z * t)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e+298) tmp = Float64(-1.0 / Float64(t * Float64(z / x))); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -5e+298)
tmp = -1.0 / (t * (z / x));
else
tmp = x / (y - (z * t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+298], N[(-1.0 / N[(t * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+298}:\\
\;\;\;\;\frac{-1}{t \cdot \frac{z}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.0000000000000003e298Initial program 77.4%
Taylor expanded in z around inf 77.4%
clear-num77.4%
inv-pow77.4%
Applied egg-rr77.4%
unpow-177.4%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in z around inf 77.4%
mul-1-neg77.4%
associate-/l*99.9%
distribute-lft-neg-in99.9%
Simplified99.9%
if -5.0000000000000003e298 < (*.f64 z t) Initial program 99.1%
Final simplification99.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (or (<= (* z t) -1e-26)
(not
(or (<= (* z t) 5e-133)
(and (not (<= (* z t) 4e-72)) (<= (* z t) 2e+27)))))
(/ (- x) (* z t))
(/ x y)))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-26) || !(((z * t) <= 5e-133) || (!((z * t) <= 4e-72) && ((z * t) <= 2e+27)))) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d-26)) .or. (.not. ((z * t) <= 5d-133) .or. (.not. ((z * t) <= 4d-72)) .and. ((z * t) <= 2d+27))) then
tmp = -x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-26) || !(((z * t) <= 5e-133) || (!((z * t) <= 4e-72) && ((z * t) <= 2e+27)))) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e-26) or not (((z * t) <= 5e-133) or (not ((z * t) <= 4e-72) and ((z * t) <= 2e+27))): tmp = -x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e-26) || !((Float64(z * t) <= 5e-133) || (!(Float64(z * t) <= 4e-72) && (Float64(z * t) <= 2e+27)))) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -1e-26) || ~((((z * t) <= 5e-133) || (~(((z * t) <= 4e-72)) && ((z * t) <= 2e+27)))))
tmp = -x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e-26], N[Not[Or[LessEqual[N[(z * t), $MachinePrecision], 5e-133], And[N[Not[LessEqual[N[(z * t), $MachinePrecision], 4e-72]], $MachinePrecision], LessEqual[N[(z * t), $MachinePrecision], 2e+27]]]], $MachinePrecision]], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-26} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{-133} \lor \neg \left(z \cdot t \leq 4 \cdot 10^{-72}\right) \land z \cdot t \leq 2 \cdot 10^{+27}\right):\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1e-26 or 4.9999999999999999e-133 < (*.f64 z t) < 3.9999999999999999e-72 or 2e27 < (*.f64 z t) Initial program 94.5%
Taylor expanded in y around 0 72.3%
associate-*r/72.3%
neg-mul-172.3%
Simplified72.3%
if -1e-26 < (*.f64 z t) < 4.9999999999999999e-133 or 3.9999999999999999e-72 < (*.f64 z t) < 2e27Initial program 99.9%
Taylor expanded in y around inf 91.6%
Final simplification81.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -1e-26)
(/ (/ x t) (- z))
(if (or (<= (* z t) 5e-133)
(and (not (<= (* z t) 4e-72)) (<= (* z t) 2e+27)))
(/ x y)
(/ (- x) (* z t)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-26) {
tmp = (x / t) / -z;
} else if (((z * t) <= 5e-133) || (!((z * t) <= 4e-72) && ((z * t) <= 2e+27))) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d-26)) then
tmp = (x / t) / -z
else if (((z * t) <= 5d-133) .or. (.not. ((z * t) <= 4d-72)) .and. ((z * t) <= 2d+27)) then
tmp = x / y
else
tmp = -x / (z * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-26) {
tmp = (x / t) / -z;
} else if (((z * t) <= 5e-133) || (!((z * t) <= 4e-72) && ((z * t) <= 2e+27))) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -1e-26: tmp = (x / t) / -z elif ((z * t) <= 5e-133) or (not ((z * t) <= 4e-72) and ((z * t) <= 2e+27)): tmp = x / y else: tmp = -x / (z * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e-26) tmp = Float64(Float64(x / t) / Float64(-z)); elseif ((Float64(z * t) <= 5e-133) || (!(Float64(z * t) <= 4e-72) && (Float64(z * t) <= 2e+27))) tmp = Float64(x / y); else tmp = Float64(Float64(-x) / Float64(z * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -1e-26)
tmp = (x / t) / -z;
elseif (((z * t) <= 5e-133) || (~(((z * t) <= 4e-72)) && ((z * t) <= 2e+27)))
tmp = x / y;
else
tmp = -x / (z * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e-26], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], If[Or[LessEqual[N[(z * t), $MachinePrecision], 5e-133], And[N[Not[LessEqual[N[(z * t), $MachinePrecision], 4e-72]], $MachinePrecision], LessEqual[N[(z * t), $MachinePrecision], 2e+27]]], N[(x / y), $MachinePrecision], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-26}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-133} \lor \neg \left(z \cdot t \leq 4 \cdot 10^{-72}\right) \land z \cdot t \leq 2 \cdot 10^{+27}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -1e-26Initial program 93.0%
clear-num91.1%
associate-/r/92.9%
Applied egg-rr92.9%
Taylor expanded in y around 0 69.8%
mul-1-neg69.8%
associate-/r*71.3%
distribute-neg-frac271.3%
Simplified71.3%
if -1e-26 < (*.f64 z t) < 4.9999999999999999e-133 or 3.9999999999999999e-72 < (*.f64 z t) < 2e27Initial program 99.9%
Taylor expanded in y around inf 91.6%
if 4.9999999999999999e-133 < (*.f64 z t) < 3.9999999999999999e-72 or 2e27 < (*.f64 z t) Initial program 96.6%
Taylor expanded in y around 0 75.7%
associate-*r/75.7%
neg-mul-175.7%
Simplified75.7%
Final simplification81.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -1e-26)
(/ (/ x t) (- z))
(if (<= (* z t) 5e-133)
(/ x y)
(if (<= (* z t) 4e-72)
(* x (/ (/ -1.0 t) z))
(if (<= (* z t) 2e+27) (/ x y) (/ (- x) (* z t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-26) {
tmp = (x / t) / -z;
} else if ((z * t) <= 5e-133) {
tmp = x / y;
} else if ((z * t) <= 4e-72) {
tmp = x * ((-1.0 / t) / z);
} else if ((z * t) <= 2e+27) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d-26)) then
tmp = (x / t) / -z
else if ((z * t) <= 5d-133) then
tmp = x / y
else if ((z * t) <= 4d-72) then
tmp = x * (((-1.0d0) / t) / z)
else if ((z * t) <= 2d+27) then
tmp = x / y
else
tmp = -x / (z * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-26) {
tmp = (x / t) / -z;
} else if ((z * t) <= 5e-133) {
tmp = x / y;
} else if ((z * t) <= 4e-72) {
tmp = x * ((-1.0 / t) / z);
} else if ((z * t) <= 2e+27) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -1e-26: tmp = (x / t) / -z elif (z * t) <= 5e-133: tmp = x / y elif (z * t) <= 4e-72: tmp = x * ((-1.0 / t) / z) elif (z * t) <= 2e+27: tmp = x / y else: tmp = -x / (z * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e-26) tmp = Float64(Float64(x / t) / Float64(-z)); elseif (Float64(z * t) <= 5e-133) tmp = Float64(x / y); elseif (Float64(z * t) <= 4e-72) tmp = Float64(x * Float64(Float64(-1.0 / t) / z)); elseif (Float64(z * t) <= 2e+27) tmp = Float64(x / y); else tmp = Float64(Float64(-x) / Float64(z * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -1e-26)
tmp = (x / t) / -z;
elseif ((z * t) <= 5e-133)
tmp = x / y;
elseif ((z * t) <= 4e-72)
tmp = x * ((-1.0 / t) / z);
elseif ((z * t) <= 2e+27)
tmp = x / y;
else
tmp = -x / (z * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e-26], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e-133], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 4e-72], N[(x * N[(N[(-1.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+27], N[(x / y), $MachinePrecision], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-26}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-133}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 4 \cdot 10^{-72}:\\
\;\;\;\;x \cdot \frac{\frac{-1}{t}}{z}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+27}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -1e-26Initial program 93.0%
clear-num91.1%
associate-/r/92.9%
Applied egg-rr92.9%
Taylor expanded in y around 0 69.8%
mul-1-neg69.8%
associate-/r*71.3%
distribute-neg-frac271.3%
Simplified71.3%
if -1e-26 < (*.f64 z t) < 4.9999999999999999e-133 or 3.9999999999999999e-72 < (*.f64 z t) < 2e27Initial program 99.9%
Taylor expanded in y around inf 91.6%
if 4.9999999999999999e-133 < (*.f64 z t) < 3.9999999999999999e-72Initial program 99.5%
clear-num99.5%
associate-/r/99.2%
Applied egg-rr99.2%
Taylor expanded in y around 0 68.9%
associate-/r*69.2%
Simplified69.2%
if 2e27 < (*.f64 z t) Initial program 95.9%
Taylor expanded in y around 0 77.1%
associate-*r/77.1%
neg-mul-177.1%
Simplified77.1%
Final simplification81.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+272) (not (<= (* z t) 1e+197))) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+272) || !((z * t) <= 1e+197)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+272)) .or. (.not. ((z * t) <= 1d+197))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+272) || !((z * t) <= 1e+197)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+272) or not ((z * t) <= 1e+197): tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+272) || !(Float64(z * t) <= 1e+197)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -5e+272) || ~(((z * t) <= 1e+197)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+272], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+197]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+272} \lor \neg \left(z \cdot t \leq 10^{+197}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999973e272 or 9.9999999999999995e196 < (*.f64 z t) Initial program 84.2%
clear-num82.7%
associate-/r/84.2%
Applied egg-rr84.2%
Taylor expanded in y around 0 84.2%
associate-/r*85.9%
Simplified85.9%
*-commutative85.9%
associate-/l/84.2%
frac-2neg84.2%
metadata-eval84.2%
distribute-lft-neg-out84.2%
div-inv84.2%
add-sqr-sqrt46.5%
sqrt-unprod75.0%
sqr-neg75.0%
sqrt-unprod32.0%
add-sqr-sqrt67.0%
Applied egg-rr67.0%
if -4.99999999999999973e272 < (*.f64 z t) < 9.9999999999999995e196Initial program 99.9%
Taylor expanded in y around inf 68.5%
Final simplification68.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (/ -1.0 (* z (/ t x))) (/ x (- y (* z t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = -1.0 / (z * (t / x));
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = -1.0 / (z * (t / x));
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = -1.0 / (z * (t / x)) else: tmp = x / (y - (z * t)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(-1.0 / Float64(z * Float64(t / x))); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = -1.0 / (z * (t / x));
else
tmp = x / (y - (z * t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(-1.0 / N[(z * N[(t / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{-1}{z \cdot \frac{t}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 74.3%
clear-num74.3%
associate-/r/74.3%
Applied egg-rr74.3%
Taylor expanded in y around 0 74.3%
associate-/r*78.0%
Simplified78.0%
*-commutative78.0%
associate-/l/74.3%
frac-2neg74.3%
metadata-eval74.3%
distribute-lft-neg-out74.3%
div-inv74.3%
associate-/l/99.9%
clear-num99.9%
frac-2neg99.9%
metadata-eval99.9%
add-sqr-sqrt58.8%
sqrt-unprod78.4%
sqr-neg78.4%
sqrt-unprod36.5%
add-sqr-sqrt73.9%
distribute-frac-neg73.9%
div-inv73.9%
add-sqr-sqrt37.5%
sqrt-unprod78.7%
sqr-neg78.7%
sqrt-unprod40.9%
add-sqr-sqrt99.9%
clear-num99.9%
Applied egg-rr99.9%
if -inf.0 < (*.f64 z t) Initial program 99.1%
Final simplification99.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ 1.0 (/ y x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 1.0 / (y / x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 / (y / x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 1.0 / (y / x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 1.0 / (y / x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(1.0 / Float64(y / x)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 1.0 / (y / x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{1}{\frac{y}{x}}
\end{array}
Initial program 96.9%
Taylor expanded in z around inf 89.5%
clear-num88.5%
inv-pow88.5%
Applied egg-rr88.5%
unpow-188.5%
associate-/l*83.7%
Simplified83.7%
Taylor expanded in z around 0 58.4%
Final simplification58.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 96.9%
Taylor expanded in y around inf 58.3%
Final simplification58.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024060
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))