
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (+ (+ x (* y z)) (* t a)) (* (* z a) b)))) (if (<= t_1 5e+306) t_1 (* a (+ t (+ (* z b) (+ (/ x a) (/ (* y z) a))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= 5e+306) {
tmp = t_1;
} else {
tmp = a * (t + ((z * b) + ((x / a) + ((y * z) / a))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b)
if (t_1 <= 5d+306) then
tmp = t_1
else
tmp = a * (t + ((z * b) + ((x / a) + ((y * z) / a))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= 5e+306) {
tmp = t_1;
} else {
tmp = a * (t + ((z * b) + ((x / a) + ((y * z) / a))));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b) tmp = 0 if t_1 <= 5e+306: tmp = t_1 else: tmp = a * (t + ((z * b) + ((x / a) + ((y * z) / a)))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(z * a) * b)) tmp = 0.0 if (t_1 <= 5e+306) tmp = t_1; else tmp = Float64(a * Float64(t + Float64(Float64(z * b) + Float64(Float64(x / a) + Float64(Float64(y * z) / a))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b); tmp = 0.0; if (t_1 <= 5e+306) tmp = t_1; else tmp = a * (t + ((z * b) + ((x / a) + ((y * z) / a)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+306], t$95$1, N[(a * N[(t + N[(N[(z * b), $MachinePrecision] + N[(N[(x / a), $MachinePrecision] + N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+306}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(t + \left(z \cdot b + \left(\frac{x}{a} + \frac{y \cdot z}{a}\right)\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) < 4.99999999999999993e306Initial program 100.0%
if 4.99999999999999993e306 < (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) Initial program 74.5%
associate-+l+74.5%
associate-*l*85.2%
Simplified85.2%
Taylor expanded in a around inf 90.7%
Final simplification98.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* a (* z b))))
(if (<= a -4.2e+48)
t_1
(if (<= a -1.1e-99)
(* y z)
(if (<= a -2.7e-140)
x
(if (<= a 3.8e-308)
(* y z)
(if (<= a 2.8e-22)
x
(if (<= a 2.35e+21)
t_1
(if (<= a 3.6e+44) x (if (<= a 3.5e+175) (* t a) t_1))))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (z * b);
double tmp;
if (a <= -4.2e+48) {
tmp = t_1;
} else if (a <= -1.1e-99) {
tmp = y * z;
} else if (a <= -2.7e-140) {
tmp = x;
} else if (a <= 3.8e-308) {
tmp = y * z;
} else if (a <= 2.8e-22) {
tmp = x;
} else if (a <= 2.35e+21) {
tmp = t_1;
} else if (a <= 3.6e+44) {
tmp = x;
} else if (a <= 3.5e+175) {
tmp = t * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (z * b)
if (a <= (-4.2d+48)) then
tmp = t_1
else if (a <= (-1.1d-99)) then
tmp = y * z
else if (a <= (-2.7d-140)) then
tmp = x
else if (a <= 3.8d-308) then
tmp = y * z
else if (a <= 2.8d-22) then
tmp = x
else if (a <= 2.35d+21) then
tmp = t_1
else if (a <= 3.6d+44) then
tmp = x
else if (a <= 3.5d+175) then
tmp = t * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (z * b);
double tmp;
if (a <= -4.2e+48) {
tmp = t_1;
} else if (a <= -1.1e-99) {
tmp = y * z;
} else if (a <= -2.7e-140) {
tmp = x;
} else if (a <= 3.8e-308) {
tmp = y * z;
} else if (a <= 2.8e-22) {
tmp = x;
} else if (a <= 2.35e+21) {
tmp = t_1;
} else if (a <= 3.6e+44) {
tmp = x;
} else if (a <= 3.5e+175) {
tmp = t * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (z * b) tmp = 0 if a <= -4.2e+48: tmp = t_1 elif a <= -1.1e-99: tmp = y * z elif a <= -2.7e-140: tmp = x elif a <= 3.8e-308: tmp = y * z elif a <= 2.8e-22: tmp = x elif a <= 2.35e+21: tmp = t_1 elif a <= 3.6e+44: tmp = x elif a <= 3.5e+175: tmp = t * a else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(z * b)) tmp = 0.0 if (a <= -4.2e+48) tmp = t_1; elseif (a <= -1.1e-99) tmp = Float64(y * z); elseif (a <= -2.7e-140) tmp = x; elseif (a <= 3.8e-308) tmp = Float64(y * z); elseif (a <= 2.8e-22) tmp = x; elseif (a <= 2.35e+21) tmp = t_1; elseif (a <= 3.6e+44) tmp = x; elseif (a <= 3.5e+175) tmp = Float64(t * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (z * b); tmp = 0.0; if (a <= -4.2e+48) tmp = t_1; elseif (a <= -1.1e-99) tmp = y * z; elseif (a <= -2.7e-140) tmp = x; elseif (a <= 3.8e-308) tmp = y * z; elseif (a <= 2.8e-22) tmp = x; elseif (a <= 2.35e+21) tmp = t_1; elseif (a <= 3.6e+44) tmp = x; elseif (a <= 3.5e+175) tmp = t * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -4.2e+48], t$95$1, If[LessEqual[a, -1.1e-99], N[(y * z), $MachinePrecision], If[LessEqual[a, -2.7e-140], x, If[LessEqual[a, 3.8e-308], N[(y * z), $MachinePrecision], If[LessEqual[a, 2.8e-22], x, If[LessEqual[a, 2.35e+21], t$95$1, If[LessEqual[a, 3.6e+44], x, If[LessEqual[a, 3.5e+175], N[(t * a), $MachinePrecision], t$95$1]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(z \cdot b\right)\\
\mathbf{if}\;a \leq -4.2 \cdot 10^{+48}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -1.1 \cdot 10^{-99}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq -2.7 \cdot 10^{-140}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 3.8 \cdot 10^{-308}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq 2.8 \cdot 10^{-22}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 2.35 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 3.6 \cdot 10^{+44}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 3.5 \cdot 10^{+175}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -4.1999999999999997e48 or 2.79999999999999995e-22 < a < 2.35e21 or 3.5000000000000003e175 < a Initial program 88.8%
associate-+l+88.8%
associate-*l*94.2%
Simplified94.2%
Taylor expanded in a around inf 96.5%
Taylor expanded in b around inf 63.0%
if -4.1999999999999997e48 < a < -1.10000000000000002e-99 or -2.7e-140 < a < 3.79999999999999975e-308Initial program 100.0%
associate-+l+100.0%
associate-*l*94.1%
Simplified94.1%
Taylor expanded in y around inf 51.4%
*-commutative51.4%
Simplified51.4%
if -1.10000000000000002e-99 < a < -2.7e-140 or 3.79999999999999975e-308 < a < 2.79999999999999995e-22 or 2.35e21 < a < 3.6e44Initial program 98.7%
associate-+l+98.7%
associate-*l*96.3%
Simplified96.3%
Taylor expanded in x around inf 55.1%
if 3.6e44 < a < 3.5000000000000003e175Initial program 88.9%
associate-+l+88.9%
associate-*l*92.6%
Simplified92.6%
Taylor expanded in t around inf 53.0%
Final simplification56.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* z a) b)))
(if (<= a -1.1e+44)
t_1
(if (<= a -1.42e-101)
(* y z)
(if (<= a -4.9e-138)
x
(if (<= a 3.6e-308)
(* y z)
(if (<= a 1.7e-21)
x
(if (<= a 5e+22)
t_1
(if (<= a 2.7e+44)
x
(if (<= a 5e+175) (* t a) (* a (* z b))))))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * a) * b;
double tmp;
if (a <= -1.1e+44) {
tmp = t_1;
} else if (a <= -1.42e-101) {
tmp = y * z;
} else if (a <= -4.9e-138) {
tmp = x;
} else if (a <= 3.6e-308) {
tmp = y * z;
} else if (a <= 1.7e-21) {
tmp = x;
} else if (a <= 5e+22) {
tmp = t_1;
} else if (a <= 2.7e+44) {
tmp = x;
} else if (a <= 5e+175) {
tmp = t * a;
} else {
tmp = a * (z * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * a) * b
if (a <= (-1.1d+44)) then
tmp = t_1
else if (a <= (-1.42d-101)) then
tmp = y * z
else if (a <= (-4.9d-138)) then
tmp = x
else if (a <= 3.6d-308) then
tmp = y * z
else if (a <= 1.7d-21) then
tmp = x
else if (a <= 5d+22) then
tmp = t_1
else if (a <= 2.7d+44) then
tmp = x
else if (a <= 5d+175) then
tmp = t * a
else
tmp = a * (z * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * a) * b;
double tmp;
if (a <= -1.1e+44) {
tmp = t_1;
} else if (a <= -1.42e-101) {
tmp = y * z;
} else if (a <= -4.9e-138) {
tmp = x;
} else if (a <= 3.6e-308) {
tmp = y * z;
} else if (a <= 1.7e-21) {
tmp = x;
} else if (a <= 5e+22) {
tmp = t_1;
} else if (a <= 2.7e+44) {
tmp = x;
} else if (a <= 5e+175) {
tmp = t * a;
} else {
tmp = a * (z * b);
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * a) * b tmp = 0 if a <= -1.1e+44: tmp = t_1 elif a <= -1.42e-101: tmp = y * z elif a <= -4.9e-138: tmp = x elif a <= 3.6e-308: tmp = y * z elif a <= 1.7e-21: tmp = x elif a <= 5e+22: tmp = t_1 elif a <= 2.7e+44: tmp = x elif a <= 5e+175: tmp = t * a else: tmp = a * (z * b) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * a) * b) tmp = 0.0 if (a <= -1.1e+44) tmp = t_1; elseif (a <= -1.42e-101) tmp = Float64(y * z); elseif (a <= -4.9e-138) tmp = x; elseif (a <= 3.6e-308) tmp = Float64(y * z); elseif (a <= 1.7e-21) tmp = x; elseif (a <= 5e+22) tmp = t_1; elseif (a <= 2.7e+44) tmp = x; elseif (a <= 5e+175) tmp = Float64(t * a); else tmp = Float64(a * Float64(z * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * a) * b; tmp = 0.0; if (a <= -1.1e+44) tmp = t_1; elseif (a <= -1.42e-101) tmp = y * z; elseif (a <= -4.9e-138) tmp = x; elseif (a <= 3.6e-308) tmp = y * z; elseif (a <= 1.7e-21) tmp = x; elseif (a <= 5e+22) tmp = t_1; elseif (a <= 2.7e+44) tmp = x; elseif (a <= 5e+175) tmp = t * a; else tmp = a * (z * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[a, -1.1e+44], t$95$1, If[LessEqual[a, -1.42e-101], N[(y * z), $MachinePrecision], If[LessEqual[a, -4.9e-138], x, If[LessEqual[a, 3.6e-308], N[(y * z), $MachinePrecision], If[LessEqual[a, 1.7e-21], x, If[LessEqual[a, 5e+22], t$95$1, If[LessEqual[a, 2.7e+44], x, If[LessEqual[a, 5e+175], N[(t * a), $MachinePrecision], N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;a \leq -1.1 \cdot 10^{+44}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -1.42 \cdot 10^{-101}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq -4.9 \cdot 10^{-138}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 3.6 \cdot 10^{-308}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq 1.7 \cdot 10^{-21}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 5 \cdot 10^{+22}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2.7 \cdot 10^{+44}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 5 \cdot 10^{+175}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(z \cdot b\right)\\
\end{array}
\end{array}
if a < -1.09999999999999998e44 or 1.7e-21 < a < 4.9999999999999996e22Initial program 89.3%
associate-+l+89.3%
associate-*l*93.7%
Simplified93.7%
Taylor expanded in a around inf 96.9%
Taylor expanded in b around inf 55.7%
pow155.7%
Applied egg-rr55.7%
unpow155.7%
*-commutative55.7%
associate-*l*57.3%
Simplified57.3%
if -1.09999999999999998e44 < a < -1.4200000000000001e-101 or -4.90000000000000016e-138 < a < 3.5999999999999999e-308Initial program 100.0%
associate-+l+100.0%
associate-*l*94.1%
Simplified94.1%
Taylor expanded in y around inf 51.4%
*-commutative51.4%
Simplified51.4%
if -1.4200000000000001e-101 < a < -4.90000000000000016e-138 or 3.5999999999999999e-308 < a < 1.7e-21 or 4.9999999999999996e22 < a < 2.7e44Initial program 98.7%
associate-+l+98.7%
associate-*l*96.3%
Simplified96.3%
Taylor expanded in x around inf 55.1%
if 2.7e44 < a < 5e175Initial program 88.9%
associate-+l+88.9%
associate-*l*92.6%
Simplified92.6%
Taylor expanded in t around inf 53.0%
if 5e175 < a Initial program 87.3%
associate-+l+87.3%
associate-*l*95.5%
Simplified95.5%
Taylor expanded in a around inf 95.5%
Taylor expanded in b around inf 83.3%
Final simplification57.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* z a) b)))
(if (<= a -4.4e+54)
t_1
(if (<= a -4.5e-102)
(* y z)
(if (<= a -3.8e-139)
x
(if (<= a -1.9e-308)
(* y z)
(if (<= a 1.55e-21)
x
(if (<= a 1.4e+20)
t_1
(if (<= a 4e+45)
x
(if (<= a 3.8e+178) (* t a) (* z (* a b))))))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * a) * b;
double tmp;
if (a <= -4.4e+54) {
tmp = t_1;
} else if (a <= -4.5e-102) {
tmp = y * z;
} else if (a <= -3.8e-139) {
tmp = x;
} else if (a <= -1.9e-308) {
tmp = y * z;
} else if (a <= 1.55e-21) {
tmp = x;
} else if (a <= 1.4e+20) {
tmp = t_1;
} else if (a <= 4e+45) {
tmp = x;
} else if (a <= 3.8e+178) {
tmp = t * a;
} else {
tmp = z * (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * a) * b
if (a <= (-4.4d+54)) then
tmp = t_1
else if (a <= (-4.5d-102)) then
tmp = y * z
else if (a <= (-3.8d-139)) then
tmp = x
else if (a <= (-1.9d-308)) then
tmp = y * z
else if (a <= 1.55d-21) then
tmp = x
else if (a <= 1.4d+20) then
tmp = t_1
else if (a <= 4d+45) then
tmp = x
else if (a <= 3.8d+178) then
tmp = t * a
else
tmp = z * (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * a) * b;
double tmp;
if (a <= -4.4e+54) {
tmp = t_1;
} else if (a <= -4.5e-102) {
tmp = y * z;
} else if (a <= -3.8e-139) {
tmp = x;
} else if (a <= -1.9e-308) {
tmp = y * z;
} else if (a <= 1.55e-21) {
tmp = x;
} else if (a <= 1.4e+20) {
tmp = t_1;
} else if (a <= 4e+45) {
tmp = x;
} else if (a <= 3.8e+178) {
tmp = t * a;
} else {
tmp = z * (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * a) * b tmp = 0 if a <= -4.4e+54: tmp = t_1 elif a <= -4.5e-102: tmp = y * z elif a <= -3.8e-139: tmp = x elif a <= -1.9e-308: tmp = y * z elif a <= 1.55e-21: tmp = x elif a <= 1.4e+20: tmp = t_1 elif a <= 4e+45: tmp = x elif a <= 3.8e+178: tmp = t * a else: tmp = z * (a * b) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * a) * b) tmp = 0.0 if (a <= -4.4e+54) tmp = t_1; elseif (a <= -4.5e-102) tmp = Float64(y * z); elseif (a <= -3.8e-139) tmp = x; elseif (a <= -1.9e-308) tmp = Float64(y * z); elseif (a <= 1.55e-21) tmp = x; elseif (a <= 1.4e+20) tmp = t_1; elseif (a <= 4e+45) tmp = x; elseif (a <= 3.8e+178) tmp = Float64(t * a); else tmp = Float64(z * Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * a) * b; tmp = 0.0; if (a <= -4.4e+54) tmp = t_1; elseif (a <= -4.5e-102) tmp = y * z; elseif (a <= -3.8e-139) tmp = x; elseif (a <= -1.9e-308) tmp = y * z; elseif (a <= 1.55e-21) tmp = x; elseif (a <= 1.4e+20) tmp = t_1; elseif (a <= 4e+45) tmp = x; elseif (a <= 3.8e+178) tmp = t * a; else tmp = z * (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[a, -4.4e+54], t$95$1, If[LessEqual[a, -4.5e-102], N[(y * z), $MachinePrecision], If[LessEqual[a, -3.8e-139], x, If[LessEqual[a, -1.9e-308], N[(y * z), $MachinePrecision], If[LessEqual[a, 1.55e-21], x, If[LessEqual[a, 1.4e+20], t$95$1, If[LessEqual[a, 4e+45], x, If[LessEqual[a, 3.8e+178], N[(t * a), $MachinePrecision], N[(z * N[(a * b), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;a \leq -4.4 \cdot 10^{+54}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -4.5 \cdot 10^{-102}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq -3.8 \cdot 10^{-139}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -1.9 \cdot 10^{-308}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq 1.55 \cdot 10^{-21}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.4 \cdot 10^{+20}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 4 \cdot 10^{+45}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 3.8 \cdot 10^{+178}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(a \cdot b\right)\\
\end{array}
\end{array}
if a < -4.3999999999999998e54 or 1.5499999999999999e-21 < a < 1.4e20Initial program 89.3%
associate-+l+89.3%
associate-*l*93.7%
Simplified93.7%
Taylor expanded in a around inf 96.9%
Taylor expanded in b around inf 55.7%
pow155.7%
Applied egg-rr55.7%
unpow155.7%
*-commutative55.7%
associate-*l*57.3%
Simplified57.3%
if -4.3999999999999998e54 < a < -4.49999999999999999e-102 or -3.80000000000000008e-139 < a < -1.9000000000000001e-308Initial program 100.0%
associate-+l+100.0%
associate-*l*94.1%
Simplified94.1%
Taylor expanded in y around inf 51.4%
*-commutative51.4%
Simplified51.4%
if -4.49999999999999999e-102 < a < -3.80000000000000008e-139 or -1.9000000000000001e-308 < a < 1.5499999999999999e-21 or 1.4e20 < a < 3.9999999999999997e45Initial program 98.7%
associate-+l+98.7%
associate-*l*96.3%
Simplified96.3%
Taylor expanded in x around inf 55.1%
if 3.9999999999999997e45 < a < 3.79999999999999998e178Initial program 88.9%
associate-+l+88.9%
associate-*l*92.6%
Simplified92.6%
Taylor expanded in t around inf 53.0%
if 3.79999999999999998e178 < a Initial program 87.3%
associate-+l+87.3%
associate-*l*95.5%
Simplified95.5%
Taylor expanded in a around inf 95.5%
Taylor expanded in b around inf 83.3%
associate-*r*87.6%
Simplified87.6%
Final simplification57.4%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (+ (+ x (* y z)) (* t a)) (* (* z a) b)))) (if (<= t_1 INFINITY) t_1 (* z (+ y (* a b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = z * (y + (a * b));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = z * (y + (a * b));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = z * (y + (a * b)) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(z * a) * b)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(z * Float64(y + Float64(a * b))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = z * (y + (a * b)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y + a \cdot b\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) < +inf.0Initial program 98.4%
if +inf.0 < (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) Initial program 0.0%
associate-+l+0.0%
associate-*l*20.0%
Simplified20.0%
Taylor expanded in z around inf 80.0%
Final simplification97.7%
(FPCore (x y z t a b)
:precision binary64
(if (<= x -6.8e-42)
x
(if (<= x 4.3e-247)
(* y z)
(if (<= x 20000000000.0)
(* t a)
(if (<= x 5.5e+63) (* y z) (if (<= x 6.8e+72) (* t a) x))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -6.8e-42) {
tmp = x;
} else if (x <= 4.3e-247) {
tmp = y * z;
} else if (x <= 20000000000.0) {
tmp = t * a;
} else if (x <= 5.5e+63) {
tmp = y * z;
} else if (x <= 6.8e+72) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= (-6.8d-42)) then
tmp = x
else if (x <= 4.3d-247) then
tmp = y * z
else if (x <= 20000000000.0d0) then
tmp = t * a
else if (x <= 5.5d+63) then
tmp = y * z
else if (x <= 6.8d+72) then
tmp = t * a
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -6.8e-42) {
tmp = x;
} else if (x <= 4.3e-247) {
tmp = y * z;
} else if (x <= 20000000000.0) {
tmp = t * a;
} else if (x <= 5.5e+63) {
tmp = y * z;
} else if (x <= 6.8e+72) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= -6.8e-42: tmp = x elif x <= 4.3e-247: tmp = y * z elif x <= 20000000000.0: tmp = t * a elif x <= 5.5e+63: tmp = y * z elif x <= 6.8e+72: tmp = t * a else: tmp = x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= -6.8e-42) tmp = x; elseif (x <= 4.3e-247) tmp = Float64(y * z); elseif (x <= 20000000000.0) tmp = Float64(t * a); elseif (x <= 5.5e+63) tmp = Float64(y * z); elseif (x <= 6.8e+72) tmp = Float64(t * a); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= -6.8e-42) tmp = x; elseif (x <= 4.3e-247) tmp = y * z; elseif (x <= 20000000000.0) tmp = t * a; elseif (x <= 5.5e+63) tmp = y * z; elseif (x <= 6.8e+72) tmp = t * a; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, -6.8e-42], x, If[LessEqual[x, 4.3e-247], N[(y * z), $MachinePrecision], If[LessEqual[x, 20000000000.0], N[(t * a), $MachinePrecision], If[LessEqual[x, 5.5e+63], N[(y * z), $MachinePrecision], If[LessEqual[x, 6.8e+72], N[(t * a), $MachinePrecision], x]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.8 \cdot 10^{-42}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4.3 \cdot 10^{-247}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;x \leq 20000000000:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{+63}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;x \leq 6.8 \cdot 10^{+72}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -6.80000000000000045e-42 or 6.7999999999999997e72 < x Initial program 93.1%
associate-+l+93.1%
associate-*l*93.1%
Simplified93.1%
Taylor expanded in x around inf 49.5%
if -6.80000000000000045e-42 < x < 4.30000000000000005e-247 or 2e10 < x < 5.50000000000000004e63Initial program 95.8%
associate-+l+95.8%
associate-*l*94.6%
Simplified94.6%
Taylor expanded in y around inf 47.3%
*-commutative47.3%
Simplified47.3%
if 4.30000000000000005e-247 < x < 2e10 or 5.50000000000000004e63 < x < 6.7999999999999997e72Initial program 96.4%
associate-+l+96.4%
associate-*l*98.3%
Simplified98.3%
Taylor expanded in t around inf 45.7%
Final simplification48.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* a (+ t (* z b)))))
(if (<= a -8e-13)
t_1
(if (<= a 1.18e-94)
(+ x (* y z))
(if (<= a 1e-21)
(+ x (* t a))
(if (<= a 23500000000000.0) (* z (+ y (* a b))) t_1))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * b));
double tmp;
if (a <= -8e-13) {
tmp = t_1;
} else if (a <= 1.18e-94) {
tmp = x + (y * z);
} else if (a <= 1e-21) {
tmp = x + (t * a);
} else if (a <= 23500000000000.0) {
tmp = z * (y + (a * b));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (t + (z * b))
if (a <= (-8d-13)) then
tmp = t_1
else if (a <= 1.18d-94) then
tmp = x + (y * z)
else if (a <= 1d-21) then
tmp = x + (t * a)
else if (a <= 23500000000000.0d0) then
tmp = z * (y + (a * b))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * b));
double tmp;
if (a <= -8e-13) {
tmp = t_1;
} else if (a <= 1.18e-94) {
tmp = x + (y * z);
} else if (a <= 1e-21) {
tmp = x + (t * a);
} else if (a <= 23500000000000.0) {
tmp = z * (y + (a * b));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (t + (z * b)) tmp = 0 if a <= -8e-13: tmp = t_1 elif a <= 1.18e-94: tmp = x + (y * z) elif a <= 1e-21: tmp = x + (t * a) elif a <= 23500000000000.0: tmp = z * (y + (a * b)) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(t + Float64(z * b))) tmp = 0.0 if (a <= -8e-13) tmp = t_1; elseif (a <= 1.18e-94) tmp = Float64(x + Float64(y * z)); elseif (a <= 1e-21) tmp = Float64(x + Float64(t * a)); elseif (a <= 23500000000000.0) tmp = Float64(z * Float64(y + Float64(a * b))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (t + (z * b)); tmp = 0.0; if (a <= -8e-13) tmp = t_1; elseif (a <= 1.18e-94) tmp = x + (y * z); elseif (a <= 1e-21) tmp = x + (t * a); elseif (a <= 23500000000000.0) tmp = z * (y + (a * b)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -8e-13], t$95$1, If[LessEqual[a, 1.18e-94], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1e-21], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 23500000000000.0], N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(t + z \cdot b\right)\\
\mathbf{if}\;a \leq -8 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 1.18 \cdot 10^{-94}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{elif}\;a \leq 10^{-21}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{elif}\;a \leq 23500000000000:\\
\;\;\;\;z \cdot \left(y + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -8.0000000000000002e-13 or 2.35e13 < a Initial program 89.6%
associate-+l+89.6%
associate-*l*94.3%
Simplified94.3%
Taylor expanded in a around inf 78.8%
if -8.0000000000000002e-13 < a < 1.18e-94Initial program 99.0%
associate-+l+99.0%
associate-*l*94.7%
Simplified94.7%
Taylor expanded in a around 0 83.6%
if 1.18e-94 < a < 9.99999999999999908e-22Initial program 99.8%
associate-+l+99.8%
associate-*l*94.7%
Simplified94.7%
Taylor expanded in z around 0 83.6%
+-commutative83.6%
Simplified83.6%
if 9.99999999999999908e-22 < a < 2.35e13Initial program 100.0%
associate-+l+100.0%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in z around inf 86.5%
Final simplification81.4%
(FPCore (x y z t a b)
:precision binary64
(if (<= a -2.7e+115)
(* (* z a) b)
(if (<= a 2e+121)
(+ x (* y z))
(if (<= a 1.4e+177) (* t a) (* z (* a b))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -2.7e+115) {
tmp = (z * a) * b;
} else if (a <= 2e+121) {
tmp = x + (y * z);
} else if (a <= 1.4e+177) {
tmp = t * a;
} else {
tmp = z * (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2.7d+115)) then
tmp = (z * a) * b
else if (a <= 2d+121) then
tmp = x + (y * z)
else if (a <= 1.4d+177) then
tmp = t * a
else
tmp = z * (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -2.7e+115) {
tmp = (z * a) * b;
} else if (a <= 2e+121) {
tmp = x + (y * z);
} else if (a <= 1.4e+177) {
tmp = t * a;
} else {
tmp = z * (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -2.7e+115: tmp = (z * a) * b elif a <= 2e+121: tmp = x + (y * z) elif a <= 1.4e+177: tmp = t * a else: tmp = z * (a * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -2.7e+115) tmp = Float64(Float64(z * a) * b); elseif (a <= 2e+121) tmp = Float64(x + Float64(y * z)); elseif (a <= 1.4e+177) tmp = Float64(t * a); else tmp = Float64(z * Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -2.7e+115) tmp = (z * a) * b; elseif (a <= 2e+121) tmp = x + (y * z); elseif (a <= 1.4e+177) tmp = t * a; else tmp = z * (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -2.7e+115], N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision], If[LessEqual[a, 2e+121], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.4e+177], N[(t * a), $MachinePrecision], N[(z * N[(a * b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.7 \cdot 10^{+115}:\\
\;\;\;\;\left(z \cdot a\right) \cdot b\\
\mathbf{elif}\;a \leq 2 \cdot 10^{+121}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{elif}\;a \leq 1.4 \cdot 10^{+177}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(a \cdot b\right)\\
\end{array}
\end{array}
if a < -2.70000000000000004e115Initial program 84.1%
associate-+l+84.1%
associate-*l*90.7%
Simplified90.7%
Taylor expanded in a around inf 95.3%
Taylor expanded in b around inf 58.4%
pow158.4%
Applied egg-rr58.4%
unpow158.4%
*-commutative58.4%
associate-*l*60.7%
Simplified60.7%
if -2.70000000000000004e115 < a < 2.00000000000000007e121Initial program 98.3%
associate-+l+98.3%
associate-*l*95.7%
Simplified95.7%
Taylor expanded in a around 0 68.9%
if 2.00000000000000007e121 < a < 1.40000000000000001e177Initial program 90.9%
associate-+l+90.9%
associate-*l*90.9%
Simplified90.9%
Taylor expanded in t around inf 73.7%
if 1.40000000000000001e177 < a Initial program 87.3%
associate-+l+87.3%
associate-*l*95.5%
Simplified95.5%
Taylor expanded in a around inf 95.5%
Taylor expanded in b around inf 83.3%
associate-*r*87.6%
Simplified87.6%
Final simplification69.4%
(FPCore (x y z t a b)
:precision binary64
(if (<= a -3.9e+118)
(* (* z a) b)
(if (<= a 5.2e-95)
(+ x (* y z))
(if (<= a 4.1e+178) (+ x (* t a)) (* z (* a b))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -3.9e+118) {
tmp = (z * a) * b;
} else if (a <= 5.2e-95) {
tmp = x + (y * z);
} else if (a <= 4.1e+178) {
tmp = x + (t * a);
} else {
tmp = z * (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-3.9d+118)) then
tmp = (z * a) * b
else if (a <= 5.2d-95) then
tmp = x + (y * z)
else if (a <= 4.1d+178) then
tmp = x + (t * a)
else
tmp = z * (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -3.9e+118) {
tmp = (z * a) * b;
} else if (a <= 5.2e-95) {
tmp = x + (y * z);
} else if (a <= 4.1e+178) {
tmp = x + (t * a);
} else {
tmp = z * (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -3.9e+118: tmp = (z * a) * b elif a <= 5.2e-95: tmp = x + (y * z) elif a <= 4.1e+178: tmp = x + (t * a) else: tmp = z * (a * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -3.9e+118) tmp = Float64(Float64(z * a) * b); elseif (a <= 5.2e-95) tmp = Float64(x + Float64(y * z)); elseif (a <= 4.1e+178) tmp = Float64(x + Float64(t * a)); else tmp = Float64(z * Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -3.9e+118) tmp = (z * a) * b; elseif (a <= 5.2e-95) tmp = x + (y * z); elseif (a <= 4.1e+178) tmp = x + (t * a); else tmp = z * (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -3.9e+118], N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision], If[LessEqual[a, 5.2e-95], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 4.1e+178], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], N[(z * N[(a * b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.9 \cdot 10^{+118}:\\
\;\;\;\;\left(z \cdot a\right) \cdot b\\
\mathbf{elif}\;a \leq 5.2 \cdot 10^{-95}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{elif}\;a \leq 4.1 \cdot 10^{+178}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(a \cdot b\right)\\
\end{array}
\end{array}
if a < -3.9e118Initial program 84.1%
associate-+l+84.1%
associate-*l*90.7%
Simplified90.7%
Taylor expanded in a around inf 95.3%
Taylor expanded in b around inf 58.4%
pow158.4%
Applied egg-rr58.4%
unpow158.4%
*-commutative58.4%
associate-*l*60.7%
Simplified60.7%
if -3.9e118 < a < 5.20000000000000001e-95Initial program 99.2%
associate-+l+99.2%
associate-*l*95.6%
Simplified95.6%
Taylor expanded in a around 0 76.9%
if 5.20000000000000001e-95 < a < 4.09999999999999996e178Initial program 95.0%
associate-+l+95.0%
associate-*l*95.1%
Simplified95.1%
Taylor expanded in z around 0 69.7%
+-commutative69.7%
Simplified69.7%
if 4.09999999999999996e178 < a Initial program 87.3%
associate-+l+87.3%
associate-*l*95.5%
Simplified95.5%
Taylor expanded in a around inf 95.5%
Taylor expanded in b around inf 83.3%
associate-*r*87.6%
Simplified87.6%
Final simplification73.4%
(FPCore (x y z t a b) :precision binary64 (if (or (<= a -5.8e+111) (not (<= a 2.05e+118))) (* a (+ t (* z b))) (+ x (+ (* t a) (* y z)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -5.8e+111) || !(a <= 2.05e+118)) {
tmp = a * (t + (z * b));
} else {
tmp = x + ((t * a) + (y * z));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-5.8d+111)) .or. (.not. (a <= 2.05d+118))) then
tmp = a * (t + (z * b))
else
tmp = x + ((t * a) + (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -5.8e+111) || !(a <= 2.05e+118)) {
tmp = a * (t + (z * b));
} else {
tmp = x + ((t * a) + (y * z));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a <= -5.8e+111) or not (a <= 2.05e+118): tmp = a * (t + (z * b)) else: tmp = x + ((t * a) + (y * z)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((a <= -5.8e+111) || !(a <= 2.05e+118)) tmp = Float64(a * Float64(t + Float64(z * b))); else tmp = Float64(x + Float64(Float64(t * a) + Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a <= -5.8e+111) || ~((a <= 2.05e+118))) tmp = a * (t + (z * b)); else tmp = x + ((t * a) + (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[a, -5.8e+111], N[Not[LessEqual[a, 2.05e+118]], $MachinePrecision]], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t * a), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.8 \cdot 10^{+111} \lor \neg \left(a \leq 2.05 \cdot 10^{+118}\right):\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(t \cdot a + y \cdot z\right)\\
\end{array}
\end{array}
if a < -5.7999999999999999e111 or 2.0499999999999999e118 < a Initial program 85.3%
associate-+l+85.3%
associate-*l*91.2%
Simplified91.2%
Taylor expanded in a around inf 91.4%
if -5.7999999999999999e111 < a < 2.0499999999999999e118Initial program 98.8%
associate-+l+98.8%
associate-*l*96.2%
Simplified96.2%
Taylor expanded in b around 0 86.7%
Final simplification88.2%
(FPCore (x y z t a b) :precision binary64 (if (or (<= t -1.9e+106) (not (<= t 2.1e+81))) (+ x (+ (* t a) (* y z))) (+ x (* z (+ y (* a b))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -1.9e+106) || !(t <= 2.1e+81)) {
tmp = x + ((t * a) + (y * z));
} else {
tmp = x + (z * (y + (a * b)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((t <= (-1.9d+106)) .or. (.not. (t <= 2.1d+81))) then
tmp = x + ((t * a) + (y * z))
else
tmp = x + (z * (y + (a * b)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -1.9e+106) || !(t <= 2.1e+81)) {
tmp = x + ((t * a) + (y * z));
} else {
tmp = x + (z * (y + (a * b)));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (t <= -1.9e+106) or not (t <= 2.1e+81): tmp = x + ((t * a) + (y * z)) else: tmp = x + (z * (y + (a * b))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((t <= -1.9e+106) || !(t <= 2.1e+81)) tmp = Float64(x + Float64(Float64(t * a) + Float64(y * z))); else tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((t <= -1.9e+106) || ~((t <= 2.1e+81))) tmp = x + ((t * a) + (y * z)); else tmp = x + (z * (y + (a * b))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[t, -1.9e+106], N[Not[LessEqual[t, 2.1e+81]], $MachinePrecision]], N[(x + N[(N[(t * a), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.9 \cdot 10^{+106} \lor \neg \left(t \leq 2.1 \cdot 10^{+81}\right):\\
\;\;\;\;x + \left(t \cdot a + y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\end{array}
\end{array}
if t < -1.8999999999999999e106 or 2.0999999999999999e81 < t Initial program 94.0%
associate-+l+94.0%
associate-*l*91.3%
Simplified91.3%
Taylor expanded in b around 0 91.1%
if -1.8999999999999999e106 < t < 2.0999999999999999e81Initial program 95.0%
associate-+l+95.0%
associate-*l*96.8%
Simplified96.8%
Taylor expanded in t around 0 90.9%
+-commutative90.9%
+-commutative90.9%
associate-*r*91.9%
distribute-rgt-in93.2%
Simplified93.2%
Final simplification92.4%
(FPCore (x y z t a b) :precision binary64 (if (or (<= a -6.2e-14) (not (<= a 2.9e-52))) (* a (+ t (* z b))) (+ x (* y z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -6.2e-14) || !(a <= 2.9e-52)) {
tmp = a * (t + (z * b));
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-6.2d-14)) .or. (.not. (a <= 2.9d-52))) then
tmp = a * (t + (z * b))
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -6.2e-14) || !(a <= 2.9e-52)) {
tmp = a * (t + (z * b));
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a <= -6.2e-14) or not (a <= 2.9e-52): tmp = a * (t + (z * b)) else: tmp = x + (y * z) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((a <= -6.2e-14) || !(a <= 2.9e-52)) tmp = Float64(a * Float64(t + Float64(z * b))); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a <= -6.2e-14) || ~((a <= 2.9e-52))) tmp = a * (t + (z * b)); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[a, -6.2e-14], N[Not[LessEqual[a, 2.9e-52]], $MachinePrecision]], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6.2 \cdot 10^{-14} \lor \neg \left(a \leq 2.9 \cdot 10^{-52}\right):\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if a < -6.20000000000000009e-14 or 2.9000000000000002e-52 < a Initial program 90.7%
associate-+l+90.7%
associate-*l*94.9%
Simplified94.9%
Taylor expanded in a around inf 77.5%
if -6.20000000000000009e-14 < a < 2.9000000000000002e-52Initial program 99.1%
associate-+l+99.1%
associate-*l*94.4%
Simplified94.4%
Taylor expanded in a around 0 81.7%
Final simplification79.5%
(FPCore (x y z t a b) :precision binary64 (+ (+ x (* y z)) (+ (* t a) (* a (* z b)))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + (y * z)) + ((t * a) + (a * (z * b)));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + (y * z)) + ((t * a) + (a * (z * b)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + (y * z)) + ((t * a) + (a * (z * b)));
}
def code(x, y, z, t, a, b): return (x + (y * z)) + ((t * a) + (a * (z * b)))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(y * z)) + Float64(Float64(t * a) + Float64(a * Float64(z * b)))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + (y * z)) + ((t * a) + (a * (z * b))); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(N[(t * a), $MachinePrecision] + N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y \cdot z\right) + \left(t \cdot a + a \cdot \left(z \cdot b\right)\right)
\end{array}
Initial program 94.6%
associate-+l+94.6%
associate-*l*94.6%
Simplified94.6%
Final simplification94.6%
(FPCore (x y z t a b) :precision binary64 (if (<= x -3.3e-9) x (if (<= x 7e+73) (* t a) x)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -3.3e-9) {
tmp = x;
} else if (x <= 7e+73) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= (-3.3d-9)) then
tmp = x
else if (x <= 7d+73) then
tmp = t * a
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -3.3e-9) {
tmp = x;
} else if (x <= 7e+73) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= -3.3e-9: tmp = x elif x <= 7e+73: tmp = t * a else: tmp = x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= -3.3e-9) tmp = x; elseif (x <= 7e+73) tmp = Float64(t * a); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= -3.3e-9) tmp = x; elseif (x <= 7e+73) tmp = t * a; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, -3.3e-9], x, If[LessEqual[x, 7e+73], N[(t * a), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.3 \cdot 10^{-9}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 7 \cdot 10^{+73}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.30000000000000018e-9 or 7.00000000000000004e73 < x Initial program 93.6%
associate-+l+93.6%
associate-*l*93.6%
Simplified93.6%
Taylor expanded in x around inf 51.0%
if -3.30000000000000018e-9 < x < 7.00000000000000004e73Initial program 95.5%
associate-+l+95.5%
associate-*l*95.6%
Simplified95.6%
Taylor expanded in t around inf 34.7%
Final simplification42.6%
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 94.6%
associate-+l+94.6%
associate-*l*94.6%
Simplified94.6%
Taylor expanded in x around inf 28.7%
Final simplification28.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(if (< z -11820553527347888000.0)
t_1
(if (< z 4.7589743188364287e-122)
(+ (* (+ (* b z) t) a) (+ (* z y) x))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * ((b * a) + y)) + (x + (t * a))
if (z < (-11820553527347888000.0d0)) then
tmp = t_1
else if (z < 4.7589743188364287d-122) then
tmp = (((b * z) + t) * a) + ((z * y) + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * ((b * a) + y)) + (x + (t * a)) tmp = 0 if z < -11820553527347888000.0: tmp = t_1 elif z < 4.7589743188364287e-122: tmp = (((b * z) + t) * a) + ((z * y) + x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(Float64(b * a) + y)) + Float64(x + Float64(t * a))) tmp = 0.0 if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = Float64(Float64(Float64(Float64(b * z) + t) * a) + Float64(Float64(z * y) + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * ((b * a) + y)) + (x + (t * a)); tmp = 0.0; if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = (((b * z) + t) * a) + ((z * y) + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(N[(b * a), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] + N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -11820553527347888000.0], t$95$1, If[Less[z, 4.7589743188364287e-122], N[(N[(N[(N[(b * z), $MachinePrecision] + t), $MachinePrecision] * a), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(b \cdot a + y\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;z < -11820553527347888000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.7589743188364287 \cdot 10^{-122}:\\
\;\;\;\;\left(b \cdot z + t\right) \cdot a + \left(z \cdot y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024060
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:alt
(if (< z -11820553527347888000.0) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 4.7589743188364287e-122) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))