
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) (hypot 1.0 (sqrt x)))))
double code(double x) {
return 1.0 / (sqrt(x) + hypot(1.0, sqrt(x)));
}
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + Math.hypot(1.0, Math.sqrt(x)));
}
def code(x): return 1.0 / (math.sqrt(x) + math.hypot(1.0, math.sqrt(x)))
function code(x) return Float64(1.0 / Float64(sqrt(x) + hypot(1.0, sqrt(x)))) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + hypot(1.0, sqrt(x))); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[1.0 ^ 2 + N[Sqrt[x], $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + \mathsf{hypot}\left(1, \sqrt{x}\right)}
\end{array}
Initial program 60.7%
flip--60.8%
div-inv60.8%
add-sqr-sqrt61.5%
add-sqr-sqrt62.0%
associate--l+62.0%
Applied egg-rr62.0%
+-commutative62.0%
associate-+l-99.8%
+-inverses99.8%
metadata-eval99.8%
associate-*r/99.8%
metadata-eval99.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
add-sqr-sqrt99.8%
hypot-1-def99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 1e-5) (* 0.5 (pow x -0.5)) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 1e-5) {
tmp = 0.5 * pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 1d-5) then
tmp = 0.5d0 * (x ** (-0.5d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 1e-5) {
tmp = 0.5 * Math.pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 1e-5: tmp = 0.5 * math.pow(x, -0.5) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 1e-5) tmp = Float64(0.5 * (x ^ -0.5)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 1e-5) tmp = 0.5 * (x ^ -0.5); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-5], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 10^{-5}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 1.00000000000000008e-5Initial program 5.3%
flip--5.6%
div-inv5.6%
add-sqr-sqrt6.5%
add-sqr-sqrt7.5%
associate--l+7.5%
Applied egg-rr7.5%
+-commutative7.5%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 99.1%
unpow1/299.1%
unpow-199.1%
exp-to-pow92.1%
*-commutative92.1%
neg-mul-192.1%
exp-prod92.1%
distribute-lft-neg-out92.1%
distribute-rgt-neg-in92.1%
metadata-eval92.1%
exp-to-pow99.3%
Simplified99.3%
if 1.00000000000000008e-5 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.3%
Final simplification99.3%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))))
double code(double x) {
return 1.0 / (sqrt(x) + sqrt((1.0 + x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt(x) + sqrt((1.0d0 + x)))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + Math.sqrt((1.0 + x)));
}
def code(x): return 1.0 / (math.sqrt(x) + math.sqrt((1.0 + x)))
function code(x) return Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + sqrt((1.0 + x))); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + \sqrt{1 + x}}
\end{array}
Initial program 60.7%
flip--60.8%
div-inv60.8%
add-sqr-sqrt61.5%
add-sqr-sqrt62.0%
associate--l+62.0%
Applied egg-rr62.0%
+-commutative62.0%
associate-+l-99.8%
+-inverses99.8%
metadata-eval99.8%
associate-*r/99.8%
metadata-eval99.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 1.32) (- (+ 1.0 (* x (+ 0.5 (* x (- (* x 0.0625) 0.125))))) (sqrt x)) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 1.32) {
tmp = (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))) - sqrt(x);
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.32d0) then
tmp = (1.0d0 + (x * (0.5d0 + (x * ((x * 0.0625d0) - 0.125d0))))) - sqrt(x)
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.32) {
tmp = (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))) - Math.sqrt(x);
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.32: tmp = (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))) - math.sqrt(x) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.32) tmp = Float64(Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * Float64(Float64(x * 0.0625) - 0.125))))) - sqrt(x)); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.32) tmp = (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))) - sqrt(x); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.32], N[(N[(1.0 + N[(x * N[(0.5 + N[(x * N[(N[(x * 0.0625), $MachinePrecision] - 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.32:\\
\;\;\;\;\left(1 + x \cdot \left(0.5 + x \cdot \left(x \cdot 0.0625 - 0.125\right)\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 1.32000000000000006Initial program 100.0%
Taylor expanded in x around 0 99.7%
if 1.32000000000000006 < x Initial program 8.7%
flip--9.0%
div-inv9.0%
add-sqr-sqrt10.4%
add-sqr-sqrt11.6%
associate--l+11.6%
Applied egg-rr11.6%
+-commutative11.6%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
associate-*r/99.5%
metadata-eval99.5%
+-commutative99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in x around inf 96.5%
unpow1/296.5%
unpow-196.5%
exp-to-pow89.8%
*-commutative89.8%
neg-mul-189.8%
exp-prod89.8%
distribute-lft-neg-out89.8%
distribute-rgt-neg-in89.8%
metadata-eval89.8%
exp-to-pow96.6%
Simplified96.6%
Final simplification98.4%
(FPCore (x) :precision binary64 (if (<= x 1.25) (+ 1.0 (- (* x (+ 0.5 (* x -0.125))) (sqrt x))) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - sqrt(x));
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.25d0) then
tmp = 1.0d0 + ((x * (0.5d0 + (x * (-0.125d0)))) - sqrt(x))
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - Math.sqrt(x));
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.25: tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - math.sqrt(x)) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.25) tmp = Float64(1.0 + Float64(Float64(x * Float64(0.5 + Float64(x * -0.125))) - sqrt(x))); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.25) tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - sqrt(x)); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.25], N[(1.0 + N[(N[(x * N[(0.5 + N[(x * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.25:\\
\;\;\;\;1 + \left(x \cdot \left(0.5 + x \cdot -0.125\right) - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 1.25Initial program 100.0%
Taylor expanded in x around 0 99.4%
associate--l+99.4%
*-commutative99.4%
Simplified99.4%
if 1.25 < x Initial program 8.7%
flip--9.0%
div-inv9.0%
add-sqr-sqrt10.4%
add-sqr-sqrt11.6%
associate--l+11.6%
Applied egg-rr11.6%
+-commutative11.6%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
associate-*r/99.5%
metadata-eval99.5%
+-commutative99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in x around inf 96.5%
unpow1/296.5%
unpow-196.5%
exp-to-pow89.8%
*-commutative89.8%
neg-mul-189.8%
exp-prod89.8%
distribute-lft-neg-out89.8%
distribute-rgt-neg-in89.8%
metadata-eval89.8%
exp-to-pow96.6%
Simplified96.6%
Final simplification98.2%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ 1.0 (- (* x 0.5) (sqrt x))) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - sqrt(x));
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 + ((x * 0.5d0) - sqrt(x))
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - Math.sqrt(x));
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 + ((x * 0.5) - math.sqrt(x)) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 + Float64(Float64(x * 0.5) - sqrt(x))); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 + ((x * 0.5) - sqrt(x)); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 + N[(N[(x * 0.5), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1 + \left(x \cdot 0.5 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 98.8%
associate--l+98.8%
*-commutative98.8%
Simplified98.8%
if 1 < x Initial program 8.7%
flip--9.0%
div-inv9.0%
add-sqr-sqrt10.4%
add-sqr-sqrt11.6%
associate--l+11.6%
Applied egg-rr11.6%
+-commutative11.6%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
associate-*r/99.5%
metadata-eval99.5%
+-commutative99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in x around inf 96.5%
unpow1/296.5%
unpow-196.5%
exp-to-pow89.8%
*-commutative89.8%
neg-mul-189.8%
exp-prod89.8%
distribute-lft-neg-out89.8%
distribute-rgt-neg-in89.8%
metadata-eval89.8%
exp-to-pow96.6%
Simplified96.6%
Final simplification97.9%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 100.0%
Taylor expanded in x around 0 97.6%
if 0.35999999999999999 < x Initial program 8.7%
flip--9.0%
div-inv9.0%
add-sqr-sqrt10.4%
add-sqr-sqrt11.6%
associate--l+11.6%
Applied egg-rr11.6%
+-commutative11.6%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
associate-*r/99.5%
metadata-eval99.5%
+-commutative99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in x around inf 96.5%
unpow1/296.5%
unpow-196.5%
exp-to-pow89.8%
*-commutative89.8%
neg-mul-189.8%
exp-prod89.8%
distribute-lft-neg-out89.8%
distribute-rgt-neg-in89.8%
metadata-eval89.8%
exp-to-pow96.6%
Simplified96.6%
Final simplification97.2%
(FPCore (x) :precision binary64 (if (<= x 0.65) (- 1.0 (sqrt x)) (sqrt (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= 0.65) {
tmp = 1.0 - sqrt(x);
} else {
tmp = sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.65d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.65) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.65: tmp = 1.0 - math.sqrt(x) else: tmp = math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.65) tmp = Float64(1.0 - sqrt(x)); else tmp = sqrt(Float64(1.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.65) tmp = 1.0 - sqrt(x); else tmp = sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.65], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.65:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 0.650000000000000022Initial program 100.0%
Taylor expanded in x around 0 97.6%
if 0.650000000000000022 < x Initial program 8.7%
flip--9.0%
div-inv9.0%
add-sqr-sqrt10.4%
add-sqr-sqrt11.6%
associate--l+11.6%
Applied egg-rr11.6%
+-commutative11.6%
associate-+l-99.5%
+-inverses99.5%
metadata-eval99.5%
associate-*r/99.5%
metadata-eval99.5%
+-commutative99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in x around 0 18.8%
Taylor expanded in x around inf 18.7%
Final simplification63.7%
(FPCore (x) :precision binary64 (sqrt (/ 1.0 x)))
double code(double x) {
return sqrt((1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 / x))
end function
public static double code(double x) {
return Math.sqrt((1.0 / x));
}
def code(x): return math.sqrt((1.0 / x))
function code(x) return sqrt(Float64(1.0 / x)) end
function tmp = code(x) tmp = sqrt((1.0 / x)); end
code[x_] := N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{1}{x}}
\end{array}
Initial program 60.7%
flip--60.8%
div-inv60.8%
add-sqr-sqrt61.5%
add-sqr-sqrt62.0%
associate--l+62.0%
Applied egg-rr62.0%
+-commutative62.0%
associate-+l-99.8%
+-inverses99.8%
metadata-eval99.8%
associate-*r/99.8%
metadata-eval99.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around 0 63.7%
Taylor expanded in x around inf 12.0%
Final simplification12.0%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024060
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))