
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 6.7%
flip--7.6%
div-inv7.6%
add-sqr-sqrt7.2%
add-sqr-sqrt9.0%
associate--l+9.0%
Applied egg-rr9.0%
associate-*r/9.0%
*-rgt-identity9.0%
+-commutative9.0%
associate-+l-99.6%
div-sub99.6%
+-inverses99.6%
div099.6%
--rgt-identity99.6%
+-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x) :precision binary64 (* (pow x -0.5) 0.5))
double code(double x) {
return pow(x, -0.5) * 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) * 0.5d0
end function
public static double code(double x) {
return Math.pow(x, -0.5) * 0.5;
}
def code(x): return math.pow(x, -0.5) * 0.5
function code(x) return Float64((x ^ -0.5) * 0.5) end
function tmp = code(x) tmp = (x ^ -0.5) * 0.5; end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} \cdot 0.5
\end{array}
Initial program 6.7%
flip--7.6%
div-inv7.6%
add-sqr-sqrt7.2%
add-sqr-sqrt9.0%
associate--l+9.0%
Applied egg-rr9.0%
associate-*r/9.0%
*-rgt-identity9.0%
+-commutative9.0%
associate-+l-99.6%
div-sub99.6%
+-inverses99.6%
div099.6%
--rgt-identity99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 97.9%
*-commutative97.9%
unpow1/297.9%
rem-exp-log91.0%
exp-neg91.0%
exp-prod91.0%
distribute-lft-neg-out91.0%
distribute-rgt-neg-in91.0%
metadata-eval91.0%
exp-to-pow98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (x) :precision binary64 (sqrt (/ 0.25 x)))
double code(double x) {
return sqrt((0.25 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((0.25d0 / x))
end function
public static double code(double x) {
return Math.sqrt((0.25 / x));
}
def code(x): return math.sqrt((0.25 / x))
function code(x) return sqrt(Float64(0.25 / x)) end
function tmp = code(x) tmp = sqrt((0.25 / x)); end
code[x_] := N[Sqrt[N[(0.25 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{0.25}{x}}
\end{array}
Initial program 6.7%
flip--7.6%
div-inv7.6%
add-sqr-sqrt7.2%
add-sqr-sqrt9.0%
associate--l+9.0%
Applied egg-rr9.0%
associate-*r/9.0%
*-rgt-identity9.0%
+-commutative9.0%
associate-+l-99.6%
div-sub99.6%
+-inverses99.6%
div099.6%
--rgt-identity99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 97.7%
add-sqr-sqrt97.2%
sqrt-unprod97.7%
associate-/r*97.7%
metadata-eval97.7%
associate-/r*97.7%
metadata-eval97.7%
frac-times97.6%
metadata-eval97.6%
add-sqr-sqrt97.9%
Applied egg-rr97.9%
Final simplification97.9%
(FPCore (x) :precision binary64 (sqrt x))
double code(double x) {
return sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(x)
end function
public static double code(double x) {
return Math.sqrt(x);
}
def code(x): return math.sqrt(x)
function code(x) return sqrt(x) end
function tmp = code(x) tmp = sqrt(x); end
code[x_] := N[Sqrt[x], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x}
\end{array}
Initial program 6.7%
Taylor expanded in x around 0 1.6%
sub-neg1.6%
rem-square-sqrt0.0%
fabs-sqr0.0%
rem-square-sqrt5.5%
rem-sqrt-square5.5%
sqr-neg5.5%
rem-square-sqrt5.5%
Simplified5.5%
Taylor expanded in x around inf 5.5%
Final simplification5.5%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024060
(FPCore (x)
:name "2sqrt (example 3.1)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))